Граф коммитов

3158 Коммитов

Автор SHA1 Сообщение Дата
Lee Salzman d273b4ddcc Bug 1467552 - make VectorImage::Show force OP_OVER. r=bas 2018-06-08 12:38:13 -04:00
Andrew Osmond b3cfc1335e Bug 1467311 - Fix linux64-ccov/opt beta test build bustage. r=aosmond 2018-06-07 10:37:27 -04:00
Andrew Osmond c7b38c3092 Bug 920630 - Part 5. Remove image/ImageURL.h as unused. r=tnikkel 2018-06-05 20:42:57 -04:00
Andrew Osmond 594cd79ec7 Bug 920630 - Part 4. Change rest of imagelib to use nsIURI directly instead of ImageURL. r=tnikkel 2018-06-05 20:42:57 -04:00
Andrew Osmond ce228623ab Bug 920630 - Part 3. Change Image/ImageResource and derived classes to use nsIURI directly instead of ImageURL. r=tnikkel 2018-06-05 20:42:56 -04:00
Andrew Osmond 218069997c Bug 920630 - Part 2. Change ImageCacheKey to use nsIURI directly instead of ImageURL. r=tnikkel 2018-06-05 20:42:56 -04:00
Andrew Osmond f8cf0811d4 Bug 920630 - Part 1. Improve image logging to support direct logging of URIs and images objects. r=tnikkel 2018-06-05 20:42:56 -04:00
Andrew Osmond 153165e174 Bug 1465775 - Fix crash in SourceBuffer::AppendFromInputStream due to incomplete read. r=tnikkel
Crash reports indicate that SourceBuffer::mStatus is not set, and thus
SourceBuffer::AppendFromInputStream crashes due to dereferencing an
invalid Maybe<nsresult> object. Since SourceBuffer::Append cannot fail
without mStatus being set (or already set), it must mean that the input
stream failed to read all the data, and swallowed any internal errors.

While we used to assert in this situation, we also silently swallowed
the error historically. This patch will check mStatus, but if it is
unavailable, it will assert like before, and silently return otherwise.
2018-06-05 06:49:24 -04:00
Miko Mynttinen 4c85ef17cc Bug 1465060 - Part 1: Fix warnings for std::move() use r=froydnj
MozReview-Commit-ID: HpdFXqQdIOO

--HG--
extra : rebase_source : 1e7eea4f2d4ec16ec0c559a8afb26976ddbf4d07
2018-06-01 17:59:07 +02:00
arthur.iakab 7e765f798b Backed out 2 changesets (bug 1465060) for build bustages on security/sandbox/linux/reporter/SandboxReporter.cpp
Backed out changeset 7c8905b6b226 (bug 1465060)
Backed out changeset 10446073eca8 (bug 1465060)
2018-06-03 19:25:41 +03:00
Miko Mynttinen 8d9dc85cd4 Bug 1465060 - Part 1: Fix warnings for std::move() use r=froydnj
MozReview-Commit-ID: HpdFXqQdIOO

--HG--
extra : rebase_source : 619d0e0ff63a2453c80f0c4d9beb906d43fa9b01
2018-06-01 17:59:07 +02:00
Andrea Marchesini 7ba8b77e07 Bug 1466023 - Separate FontTableURI and BlobURL, r=qdot
This patch splits FontTableURI and BlobURL in 2 classes:
FontTableURIProtocolHandler and BlobURLProtocolHandler
both under mozilla::dom.

It also removes a memory reporter because that report is already covered by the
BlobURL one.

--HG--
rename : dom/file/nsHostObjectProtocolHandler.cpp => dom/file/BlobURLProtocolHandler.cpp
rename : dom/file/nsHostObjectProtocolHandler.h => dom/file/BlobURLProtocolHandler.h
2018-06-02 15:51:42 +02:00
Emilio Cobos Álvarez 1e9c395548 Bug 1466168: Remove mozilla::Forward in favor of std::forward. r=froydnj
Same approach as the other bug, mostly replacing automatically by removing
'using mozilla::Forward;' and then:

  s/mozilla::Forward/std::forward/
  s/Forward</std::forward</

The only file that required manual fixup was TestTreeTraversal.cpp, which had
a class called TestNodeForward with template parameters :)

MozReview-Commit-ID: A88qFG5AccP
2018-06-02 09:33:26 +02:00
Emilio Cobos Álvarez fffb25b74f Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
This was done automatically replacing:

  s/mozilla::Move/std::move/
  s/ Move(/ std::move(/
  s/(Move(/(std::move(/

Removing the 'using mozilla::Move;' lines.

And then with a few manual fixups, see the bug for the split series..

MozReview-Commit-ID: Jxze3adipUh
2018-06-01 10:45:27 +02:00
Andrew Osmond e76059bf98 Bug 1465496 - Backout part 9 of bug 1462355 to fix talos regressions. r=aosmond 2018-05-30 19:35:40 -04:00
arthur.iakab fb18cb09bd Merge mozilla inbound to central a=merge 2018-05-31 01:05:10 +03:00
Christian Holler 570031d38c Bug 1464202 - Improve and centralize libFuzzer flag management. r=froydnj
MozReview-Commit-ID: HFrQDAZWtpo

--HG--
extra : rebase_source : ab1da001d7e9280fbfb37858505f1d0d0caf7d54
2018-05-24 21:11:46 +02:00
Valentin Gosu 0735c3877c Bug 1456975 - Check fields in nsMozIconURI deserialization. r=agaynor 2018-05-02 14:53:13 +02:00
Andrew Osmond 14b23692e6 Bug 1462355 - Part 9. Lock animated imgFrame objects at creation rather than deferring. r=tnikkel 2018-05-29 08:36:13 -04:00
Andrew Osmond d76ab26901 Bug 1462355 - Part 8. Avoid allocating on the heap in DrawableFrameRef. r=tnikkel
We can easily use Maybe<DataSourceSurface::ScopedMap> instead of
allocated the map on the heap. This does require some minor changes to
ScopedMap to properly support moves, but should be much more efficient.
2018-05-29 08:36:13 -04:00
Andrew Osmond d2e5cfae55 Bug 1462355 - Part 7. Don't hit the SurfaceCache in FrameAnimator::GetCompositedFrame if possible. r=tnikkel
In FrameAnimator::GetCompositedFrame, we call SurfaceCache::Lookup even
when we use the composited frame directly and leave the lookup result
unused. The only value in performing the lookup could be to mark the
surface as used to avoid expiring it too soon, but
FrameAnimator::RequestRefresh should already be doing enough to keep it
alive, if the image isn't locked in the first place.
2018-05-29 08:36:13 -04:00
Andrew Osmond 77b6f542e8 Bug 1462355 - Part 6. Reuse RawAccessFrameRef in FrameAnimator where possible. r=tnikkel
In FrameAnimator::RequestRefresh and AdvanceFrame, we currently create
several RawAccessFrameRef objects to the same frames, either to get
timeouts or perform the blending. With some tweaking, we can avoid
requesting the same frame more than once. This will avoid mutex locks on
the surface provider and the frame itself.
2018-05-29 08:36:12 -04:00
Andrew Osmond 8c7d13e7f7 Bug 1462355 - Part 5. Avoid converting from DrawableFrameRef to RawAccessFrameRef. r=tnikkel
DrawableSurface only exposes DrawableFrameRef to its users. This is
sufficient for the drawing related code in general, but FrameAnimator
really needs RawAccessFrameRef to the underlying pixel data (which may
be paletted). While one can get a RawAccessFrameRef from a
DrawableFrameRef, it requires yet another lock of the imgFrame's mutex.
We can avoid this extra lock if we just allow the callers to get the
right data type in the first place.
2018-05-29 08:36:12 -04:00
Andrew Osmond 8e097f0169 Bug 1462355 - Part 4. Remove imgFrame::GetAnimationData as it is no longer used. r=tnikkel 2018-05-29 08:36:12 -04:00
Andrew Osmond f1dd034aa6 Bug 1462355 - Part 3. Make FrameAnimator use the new imgFrame/RawAccessFrameRef methods. r=tnikkel 2018-05-29 08:36:12 -04:00
Andrew Osmond fdd7908a05 Bug 1462355 - Part 2. Expose imgFrame's data pointers via RawAccessFrameRef. r=tnikkel
RawAccessFrameRef ensures there is a valid data pointer to the pixel
data for the frame. It is a common pattern for users of
RawAccessFrameRef to follow up with a request for the data pointer
shortly after creation. We can avoid an extra lock by exposing this data
pointer from RawAccessFrameRef, and populating it via
imgFrame::LockImageData.
2018-05-29 08:36:12 -04:00
Andrew Osmond 01907fa0e3 Bug 1462355 - Part 1c. Make individual image decoders to use updated Decoder/SurfacePipe methods. r=tnikkel 2018-05-29 08:36:12 -04:00
Andrew Osmond 6c32a5f985 Bug 1462355 - Part 1b. Update Decoder and SurfacePipe plumbing to use updated imgFrame methods. r=tnikkel 2018-05-29 08:36:12 -04:00
Andrew Osmond 5d9ffb0638 Bug 1462355 - Part 1a. Make imgFrame animation parameters threadsafe. r=tnikkel
We currently choose to set the animation parameters (blend method, blend
rect, disposal method, timeout) in imgFrame::Finish instead of
imgFrame::InitForDecoder. The decoders themselves already have access to
the necessary information at the time InitForDecoder is called, so there
is no reason to do this. Moving the configuration to initialization will
allow us to relax the mutex protection on these parameters.

This part simply reorganizes imgFrame, and subsequent parts will
introduce the necessary changes to SurfacePipe and decoders.
2018-05-29 08:36:11 -04:00
Andrew Osmond 644583163d Bug 1462650 - Improve imgTools::EncodeScaledImage performance. r=lsalzman
We should avoiding creating a DrawTarget to create a new
DataSourceSurface when the original surface produced by
RasterImage::GetFrameAtSize matches our requirements in
imgTools::EncodeScaledImage. We should also be using Skia instead of
Cairo.

This patch also fixes a few error conditions where we would not have
unmapped the surface properly.
2018-05-25 09:02:20 -04:00
Andrew Osmond 9b6c64c753 Bug 1382683 - Part 3. Add gtests for SurfaceFilter/Pipe::WritePixelBlocks. r=tnikkel 2018-05-25 06:52:05 -04:00
Andrew Osmond cb1d37e391 Bug 1382683 - Part 2. Switch nsGIFDecoder2 to write pixels in blocks instead of individually. r=tnikkel
nsGIFDecoder2::YieldPixel is sufficiently complex that the optimizer
does not appear to inline it with the rest of the templated methods. As
such there is a high cost to calling it. This patch modifies it to yield
a requested number of pixels before exiting, allowing us to amortize the
cost of calling across a row instead of a pixel. Based on profiling,
this will significantly reduce the time require to decode a frame.
2018-05-25 06:52:03 -04:00
Andrew Osmond 5bcb89ae72 Bug 1382683 - Part 1. Implement SurfacePipe::WritePixelBlocks for faster writing of pixels. r=tnikkel
It has been observed in profiling that the templated methods that write
pixels to an image buffer do not always inline methods properly, leading
to a high cost of writing a single pixel if it is less than trivial. As
such, there is a new SurfacePipe method, WritePixelBlocks, which
requests pixels in blocks. The provided lambda will write up to the
requested number of pixels into the given buffer. WritePixelBlocks
itself will request enough pixels to fill the row, advance the row if
complete and iterate until it is complete or we need more data.
2018-05-25 06:52:01 -04:00
Emilio Cobos Álvarez dd5f25c2f6 Bug 1465107: Cleanup remaining mochitest / reftest / crashtests stylo expectations. r=xidorn
MozReview-Commit-ID: 1IeURcnoESX
2018-05-30 10:03:50 +02:00
Adrian Wielgosik fff55359ea Bug 1460940 - Remove nsIDOMDocument uses in image/. r=bz
MozReview-Commit-ID: HUiegmeFLo4

--HG--
extra : rebase_source : cd6453dc5d708fc5cdc75114d163ea2389423d55
2018-05-11 19:46:15 +02:00
Andrew Osmond 4479d80c10 Bug 1453454 - Improve SourceBuffer support for large encoded image data. r=jrmuizel
Regardless of the size of an encoded image, SourceBuffer::Compact would
try to consolidate all of the chunks into a single chunk. If an image is
quite large, it can be actively harmful to do this, because we want a
very large contiguous chunk of memory for no real reason, and spend
extra time on the main thread doing the memcpy/consolidation.

Instead we now cap out the chunk size at 20MB. If we start allocating
chunks of this size, we will not perform compacting when we have
received all of the data. (Save for realloc'ing the last chunk since it
probably isn't full.)

On a related note, if we hit an out-of-memory condition in the middle of
appending data to the SourceBuffer, we would swallow the error. This is
because nsIInputStream::ReadSegments will succeed if any data was
written. This leaves the SourceBuffer out of sync. We now propogate this
error up properly to the higher levels.

fixup
2018-05-09 09:31:07 -04:00
Andrew Osmond d19566e09c Bug 1454149 - Do not advance animated images which are not displayed. r=tnikkel
All animated images on a page are currently registered with the refresh
driver and advance with the tick refresh. These animations may not even
be in view, and if they are large and thus cause redecoding, cause a
marked increase in CPU usage for no benefit to the user.

This patch adds an additional flag, mCompositedFrameRequested, to the
AnimationState used by FrameAnimator. It is set to true each time the
current animated image frame is requested via
FrameAnimator::GetCompositedFrame. It is set to false each time the
frame is advanced in FrameAnimator::AdvanceFrame (via
FrameAnimator::RequestRefresh). If it is true when
FrameAnimator::RequestRefresh is called, then it will advance the
animation according to the normal rules. If it is false, then it will
set the current animation time to the current time instead of advancing.

This should not cause the animation to fall behind anymore or skip
frames more than it does today. This is because if
FrameAnimator::GetCompositedFrame is not called, then the internal state
of the animation is advancing ahead of what the user sees. Once it is
called, the new frame is far ahead of the previously displayed frame.
The only difference now is that we will display the previous frame for
slightly longer until the next refresh tick.

Note that if an animated image is layerized (should not happen today) or
otherwise uses an ImageContainer, this optimization fails. While we know
whether or not we have an image container, we do not know if anything is
actively using it.
2018-05-09 08:04:20 -04:00
Chris Peterson 71422dcaa9 Bug 1457813 - Part 2: Replace non-asserting NS_PRECONDITIONs with MOZ_ASSERTs. r=froydnj
s/NS_PRECONDITION/MOZ_ASSERT/ and reindent

MozReview-Commit-ID: KuUsnVe2h8L

--HG--
extra : source : c14655ab3df2c9b1465dd8102b9d25683359a37b
2018-04-28 12:50:58 -07:00
shindli c72db9830d Merge mozilla-central to autoland. a=merge CLOSED TREE 2018-04-27 00:44:51 +03:00
Emilio Cobos Álvarez 0faef276ec Bug 1455885: Make the SVG context paint not use a node property, but a member in SVGDocument. r=jwatt
MozReview-Commit-ID: H6SRTsDL5Rh
2018-04-26 17:07:39 +02:00
Kartikaya Gupta fc66c485b6 Bug 1456882 - Enable some passing mochitests on linux64-qr. r=jrmuizel
MozReview-Commit-ID: 5VIHjwx6A2j

--HG--
extra : rebase_source : d986028cff52ba52a58887225e272bf04ad88de3
2018-04-25 11:29:07 -04:00
Andrew Osmond 4b77101e8d Bug 1444537 - Part 4. Add gtests for AnimatedFrameBuffer for redecode errors. r=tnikkel 2018-04-24 13:51:38 -04:00
Andrew Osmond 5f0abb12dc Bug 1444537 - Part 3. Fix how redecode errors could cause animated image state inconsistencies. r=tnikkel
We can discard frames from an animated image if the memory footprint
exceeds the threshold. This will cause us to redecode frames on demand
instead. However decoders can fail to produce the same results on
subsequent runs due to differences in memory pressure, etc. If this
happens our state can get inconsistent. In particular, if we keep
failing on the first frame, we end up in an infinite loop on the decoder
thread.

Since we don't have the owning image to signal, as we had to release our
reference to it after the first pass, we can do little but stop decoding.
From the user's perspective, the animation will come to a stop.
2018-04-24 13:51:35 -04:00
Boris Zbarsky 2b6097ae6d Bug 1455055 part 1. Convert nsIDOMEventListener to taking an Event, not an nsIDOMEvent. r=masayuki
This does no cleanup other than what's needed to compile.  Cleanup coming up in
later patches.

MozReview-Commit-ID: 3sOnkj71n09
2018-04-20 00:49:29 -04:00
Jeff Muizelaar 4bb17dde09 Bug 1450015. Enable blob invalidation by default. r=gankro 2018-04-17 21:20:51 -04:00
Andrew Osmond bb48e74870 Bug 1445479 - Ensure we teardown requests on image cache validation failure paths. r=tnikkel
If an imgCacheValidator object is destroyed without calling
imgCacheValidator::OnStartRequest, or imgRequest::Init fails in
OnStartRequest, we left the bound proxies hanging on an update. Now we
cancel the new request, and bind the validating proxies to said request
to ensure their listeners fail gracefully.
2018-04-17 14:42:35 -04:00
Cosmin Sabou 6c47714197 Backed out 2 changesets (bug 1444537) for causing crashes on test_discardFramesAnimatedImage.html. a=backout
Backed out changeset 0d23d74448c8 (bug 1444537)
Backed out changeset 07f5d48b90cb (bug 1444537)
2018-04-15 02:40:30 +03:00
Andrew Osmond 25213cc7ab Bug 1444537 - Part 4. Add gtests for AnimatedFrameBuffer for redecode errors. r=tnikkel 2018-04-13 10:58:54 -04:00
Andrew Osmond 2e06ac3032 Bug 1444537 - Part 3. Fix how redecode errors could cause animated image state inconsistencies. r=tnikkel
We can discard frames from an animated image if the memory footprint
exceeds the threshold. This will cause us to redecode frames on demand
instead. However decoders can fail to produce the same results on
subsequent runs due to differences in memory pressure, etc. If this
happens our state can get inconsistent. In particular, if we keep
failing on the first frame, we end up in an infinite loop on the decoder
thread.

Since we don't have the owning image to signal, as we had to release our
reference to it after the first pass, we can do little but stop decoding.
From the user's perspective, the animation will come to a stop.
2018-04-13 10:58:52 -04:00
Sebastian Hengst 0819f35e51 Backed out 4 changesets (bug 525063) on request from Andi. a=backout
Backed out changeset 516c4fb1e4b8 (bug 525063)
Backed out changeset 6ff8aaef2866 (bug 525063)
Backed out changeset bf13e4103150 (bug 525063)
Backed out changeset d7d2f08e051c (bug 525063)
2018-04-13 16:01:28 +03:00