Граф коммитов

26 Коммитов

Автор SHA1 Сообщение Дата
Ehsan Akhgari b447c92ece Bug 1117263 - Mark virtual overridden functions as MOZ_OVERRIDE in graphics layers code; r=roc 2015-01-03 12:21:23 -05:00
Vladimir Vukicevic e80e04cd17 Bug 1036602 - Add GL support for VR rendering; r=BenWa
From aec0bd50768482fe516111010bad2e57f01ede36 Mon Sep 17 00:00:00 2001
---
 gfx/layers/moz.build                           |   1 +
 gfx/layers/opengl/CompositingRenderTargetOGL.h |   4 +
 gfx/layers/opengl/CompositorOGL.cpp            |  14 ++
 gfx/layers/opengl/CompositorOGL.h              |  38 +++
 gfx/layers/opengl/CompositorOGLVR.cpp          | 326 +++++++++++++++++++++++++
 5 files changed, 383 insertions(+)
 create mode 100644 gfx/layers/opengl/CompositorOGLVR.cpp
2014-07-09 12:28:27 -07:00
Sotaro Ikeda 11b001307a Bug 1082986 - Use RefPtr to hold Compositor r=nical 2014-10-16 06:48:29 -07:00
Chris Lord 493252838e Bug 1006797 - Only apply the window render offset when actually rendering to the window. r=nical
--HG--
extra : rebase_source : 24f2d8c50e5c0ddfa6683291040a78574d631678
2014-10-03 13:22:32 +13:00
Jeff Muizelaar 34032eed5e Bug 1064479. Redo how screen rotation is implemented on B2G/Layers. r=nical,mwoodrow
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.

Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.

--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
2014-09-10 15:59:00 -04:00
Michael Comella bd98315700 Bug 1046017 - Backed out changesets 1c213218173f & 8588817f7f86 (bugs 1017427 & 1006797) 2014-09-04 18:07:59 -07:00
Jeff Muizelaar df48ffb1b7 Bug 1016539. Add support for accelerated a11y filters. r=mwoodrow
This adds the ability to render to a temporary surface and use that
to apply a filter effect to all of the content.
2014-08-07 17:44:08 -04:00
Chris Lord 896c1a9861 Bug 1006797 - Fix application of OGL compositor screen render offset. r=nical 2014-05-27 13:31:01 +01:00
Jonathan Watt 200e95e9eb Bug 996901 - Remove lots of gfxASurface.h and gfxImageSurface.h includes and forward declarations that are no longer needed. r=mattwoodrow 2014-04-16 01:41:40 +01:00
David Zbarsky a28df4889b Bug 952977: Convert CompositingRenderTargetOGL to gfx::Matrix4x4 r=nical 2014-01-27 15:25:21 -05:00
Benoit Jacob a1e7c32630 Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 14:06:16 -05:00
Andreas Pehrson 0955c3684b Bug 877115 - Remove GetTexImage from GLContext helper. r=nical 2014-01-08 09:37:58 +01:00
Matt Woodrow 88de3c4def Bug 935380 - Part 3: Make CompositingRenderTarget store it's origin. r=nrc 2013-11-07 22:53:08 +13:00
Nicholas Cameron 6bb0b5ed84 Don't include mozilla-config.h in gfx.layers. No bug. r=me 2013-09-09 08:55:48 +12:00
Benoit Jacob 8ec75b058c Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Nicholas Cameron 73aeda1397 Bug 903816. Include-what-you-use for gfx/layers. r=roc 2013-08-12 11:17:23 +12:00
Nicolas Silva 510cee9244 Bug 858914 - Various TextureClient/Host cleanups. r=nrc. 2013-08-08 14:53:12 +02:00
Phil Ringnalda d2099e030b Back out d393cfeb5dbf:9f82224bb8a3 (bug 903816) for Android reftest failures
CLOSED TREE
2013-08-11 19:21:17 -07:00
Nicholas Cameron 5cd4425728 Bug 903816. Include-what-you-use for gfx/layers. r=roc 2013-08-12 11:17:23 +12:00
Nicolas Silva 8592c4c12d Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc 2013-07-30 11:59:51 +02:00
Matt Woodrow a1b046b961 Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel 2013-07-16 15:56:10 -04:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E) 4c463d2865 Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
Ehsan Akhgari 688d6881b1 Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal 4b4d3d8e70 Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe 2013-06-24 13:05:13 -04:00
Matt Woodrow 99faba83a1 Bug 756601 - Setup our OpenGL surface before compositing. r=mstange 2013-05-10 09:02:49 +12:00
Bas Schouten 839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00