The only way that this can happen is if we get through the
ShouldTreatAsCompleteDueToSyncDecode check returning true in the case of
the image being errored.
https://hg.mozilla.org/integration/autoland/rev/645a4d6461ca was
supposed to deal with this, but my guess is that there is a slight race
condition in which the error status isn't there at the beginning, but is
there after the StartDecoding call.
It seems returning BAD_IMAGE rather than painting transparent if we hit
a broken image is a better thing to do than what we're doing now, and
should fix the intermittent issue.
Differential Revision: https://phabricator.services.mozilla.com/D101361
The trickier part is that we represent -moz-image-rect as a Rect() type instead
of image with non-null clip-rect. So we need to add a bit of code to
distinguish "image request types" from other types of images.
But it's not too annoying, and we need to do the same for fancier images like
image-set and such whenever we implement it, so seems nice to get rid of
most explicit usages of nsStyleImage::GetType().
Differential Revision: https://phabricator.services.mozilla.com/D62164
--HG--
extra : moz-landing-system : lando
When generating display lists for WebRender, we were not caching the
draw result via nsDisplayItemGenericImageGeometry::UpdateDrawResult (or
similar) after completing CreateWebRenderCommands. This is important
because reftests use this to force sync decoding for images; it may be a
reason for image-related intermittent failures on *-qr builds.
Additionally, we may have been requesting fallback in cases where fallback
could not do anything more than WebRender could. For example, if we can't
get an image container yet, there is no point in requesting fallback
because it might just be we haven't started decoding yet. We should just
return the actual draw result in such cases.
In addition to the image container, the draw result can also be useful
for callers to know whether or not the surface(s) in the container are
fully decoded or not. This is used in subsequent parts to avoid
flickering in some cases.