Граф коммитов

461 Коммитов

Автор SHA1 Сообщение Дата
Kartikaya Gupta 1eb717ccf5 Bug 1377187 - Rewrite the clipping code to use the new clipchain API. r=mstange
The clip chain API in webrender allows us to build the clip state in WR
so that it matches the gecko display list more closely. This patch throws
away ScrollingLayersHelper.* and introduces ClipManager.* which pushes
the clip state to WR using the new method. A quick summary of the new
method is below.

Each display item in gecko has a DisplayItemClipChain which is a chain
of individual clips. The individual clips are defined in WR, and the
clip ids for those clips are put into a WR clip chain using the new
define_clip_chain API. Furthermore, each clip chain can also have a
parent chain, which is used to link a DisplayItemClipChain to the parent
display item's DisplayItemClipChain. This allows the WR clip state to
closely match the structure of the gecko display list clip state,
resulting in more correct behaviour.

There are a few other major changes that are lumped into this patch and
that were tricky to separate into their own patches:
- The collapsing of WrScrollId and WrStickyId into WrClipId. On the WR
  side all the clip ids are treated the same anyway. Trying to preserve
  the arbitrary distinction on the gecko side was resulting in
  increasingly convoluted code, with different kinds of Variant<..>
  types in the method signatures. It was much simpler and resulted in a
  bunch of code deletion to just collapse the types.
- Moving the "override" mechanism from WebRenderAPI to ClipManager. The
  override mechanism (explained in ClipManager.h) was simplified by
  moving it into ClipManager, because it removed the need for tracking
  additional clip stack state in WebRenderAPI.

MozReview-Commit-ID: GGbdFyJGprK

--HG--
extra : rebase_source : baa56ff179e917b0ab5a5c186a3a415761f8050a
2018-05-08 09:08:39 -04:00
Cosmin Sabou 68fdb6cf4f Merge inbound to mozilla-central. a=merge 2018-04-27 13:04:36 +03:00
Andrew Osmond 63d93fdc78 Bug 1425484 - Part 3. Integrate shared surfaces with the blob image recordings. r=jrmuizel 2018-04-26 19:00:16 -04:00
Botond Ballo 1836235d39 Bug 1448439 - Add an AndroidFlingPhysics class containing an implementation of Chrome's fling physics on Android. r=kats
MozReview-Commit-ID: 509Cl04rozm

--HG--
extra : rebase_source : 11a3ebd03430e0981be156638762987c7c07a458
2018-04-20 18:42:08 -04:00
Markus Stange 686443f2a7 Bug 1444432 - Implement screenshot grabbing in LayerManagerComposite. r=jrmuizel
MozReview-Commit-ID: 4BNKNwCACUB

--HG--
extra : rebase_source : dc11246a3190f82b121b521e1324790792a5e405
2018-04-12 15:31:12 -04:00
Markus Stange 2d93796161 Bug 1444430 - Add a ProfilerScreenshots class which can be used to submit DataSourceSurfaces to the profiler. r=jrmuizel
ProfilerScreenshots encodes these surfaces to JPG data URLs, and submits them
as profiler markers. The encoding is done on a separate thread.

MozReview-Commit-ID: 7CKDBqUsLny

--HG--
extra : rebase_source : 45b608544b4ddf8502302cf974ca4e8b306de64e
2018-03-26 23:08:33 -04:00
Kartikaya Gupta dcb1009794 Bug 1449287 - Remove obsolete compositor animation telemetry probes. r=botond
MozReview-Commit-ID: 7zFtemtGIAx

--HG--
extra : rebase_source : e9bcf9bebf9b10151a8618882a706707c28d5bda
2018-04-05 14:55:32 -04:00
Kartikaya Gupta d6673c9aad Bug 1449620 - Extract an APZUpdater class from APZSampler. r=botond
The APZUpdater class holds the methods that are to be run on the updater
thread. Note that there are a few differences between the APZSampler and
APZUpdater classes - most notably, APZSampler no longer has a
"RunOnSamplerThread" function because there should never be any need to
dispatch runnables to the sampler thread. There is still a
RunOnUpdaterThread in APZUpdater, as well as a mechanism for dispatching
runnables to the controller thread via the updater thread.

MozReview-Commit-ID: LLVWzRyhYWl

--HG--
extra : rebase_source : d3d2ae18b40f24473cab5567a48b67b8f478a733
2018-03-28 18:36:42 -04:00
Ryan Hunt e34eeaaa86 Remove DisplayItemLayer and corresponding layers.advanced prefs. (bug 1439960, r=mstange)
MozReview-Commit-ID: FAWTC1Llu31

--HG--
extra : rebase_source : 05bda872389db5cc61e805c3eb48e70eb5d95cbe
2018-02-21 09:29:49 -06:00
Cosmin Sabou e997286c08 Backed out 3 changesets (bug 1439960) for build bustages on APZInputBridgeChild.cpp and FrameBuilder.cpp. CLOSED TREE
Backed out changeset b8057c06fc4c (bug 1439960)
Backed out changeset c8d6b0fa1447 (bug 1439960)
Backed out changeset e6bd6ebc8597 (bug 1439960)
2018-03-20 23:18:44 +02:00
Ryan Hunt 1fe1a843f9 Remove DisplayItemLayer and corresponding layers.advanced prefs. (bug 1439960, r=mstange)
MozReview-Commit-ID: FAWTC1Llu31

--HG--
extra : rebase_source : 447e835dc664549a8bdbd4097d42773acf523f08
extra : histedit_source : d98b0f0654c2214a368313de84f11160a3fa7030
2018-02-21 09:29:49 -06:00
Kartikaya Gupta 26139682b6 Bug 1441324 - Introduce an empty APZInputBridge protocol managed by PGPU. r=rhunt
This just adds the boilerplate that goes with the new protocol, without
adding any of the actual messages. The protocol is managed by PGPU, and
there will be one instance per compositor. The parent side lives on the
main thread of the GPU process, and the child side lives on the main
thread of the UI process. The protocol is only instantiated if the GPU
process is active.

MozReview-Commit-ID: J4VzwmEfYTa

--HG--
extra : rebase_source : 397ddda8b0e76e5ed5f63783b1220ed7b4414d99
2018-03-16 16:28:19 -04:00
Kartikaya Gupta 874af3e540 Bug 1441324 - Extract an APZInputBridge interface from IAPZCTreeManager. r=rhunt
This separates the methods that are used to deliver input events
synchronously over IPDL to the compositor; this interface will be
remoted over a new APZInputBridge IPDL protocol in future patches.

MozReview-Commit-ID: 1f3V9SUKlfW

--HG--
rename : gfx/layers/apz/public/IAPZCTreeManager.cpp => gfx/layers/apz/src/APZInputBridge.cpp
extra : rebase_source : 523abce7949baf9e3b7803a61632eb4434a6967f
2018-03-16 16:28:18 -04:00
Ryan VanderMeulen 5383105dd9 Bug 1086964 - Remove uses of no_pgo that are no longer needed. r=dmajor 2018-03-14 18:18:32 -04:00
Ryan VanderMeulen 0007daf65b Backed out changeset 1ec0f839a905 (bug 1086964) for mass Win7 debug test failures. 2018-03-14 20:35:43 -04:00
Ryan VanderMeulen 3f80fd8acc Bug 1086964 - Remove uses of no_pgo that are no longer needed. r=dmajor 2018-03-14 18:18:32 -04:00
Kartikaya Gupta 98952dab6e Bug 1442627 - Stop exporting a few other apz/src headers. r=botond
These were mostly exported because APZCTreeManager included them and now
they don't need to be exported any more.

MozReview-Commit-ID: 8W3vKOvzYW3

--HG--
extra : rebase_source : 8da95a203692ab3a88d37e66071b914682b44f14
2018-03-06 10:25:39 -05:00
Kartikaya Gupta 45d31fa895 Bug 1442627 - Stop exporting APZCTreeManager.h in mozilla/layers/. r=botond
MozReview-Commit-ID: GC5fSWOYtF5

--HG--
extra : rebase_source : e2dfe679595bf9208e082699a99375cd509b66e3
2018-03-06 10:25:39 -05:00
Kartikaya Gupta b18710abb6 Bug 1442627 - Move static helpers from APZCTreeManager to APZUtils. r=botond
This also includes unified build fixes that were needed as a result of
the shuffling around.

MozReview-Commit-ID: 1AGG3DHnN1m

--HG--
extra : rebase_source : 7399cea6dff2bd91ab305dee22d93b32382cc0be
2018-03-06 10:25:39 -05:00
Kartikaya Gupta 7bb7b24179 Bug 1441916 - Introduce an APZSampler interface for APZCTreeManager. r=botond
This interface should be used for accessing any sampler-thread functions
on APZCTreeManager. Eventually the interface will handle thread
delegation so that if it is called from a thread that is not the sampler
thread it will redirect the calls appropriately. For now it just allows
to logically group the public APZCTreeManager methods that are to be run
on the sampler thread.

MozReview-Commit-ID: GArPvjfuYYr

--HG--
extra : rebase_source : 884cf6c3ce00f3df8ffe7dfa5fc12ef971f3cefc
2018-03-01 23:00:41 -05:00
862ff35d21 Bug 1405824 - Add a RefCountedShmem type that supports manual cross-process reference counting. r=jrmuizel 2018-01-04 16:23:18 +00:00
Botond Ballo 7e42a77d38 Bug 1425686 - Remove scroll input methods telemetry code. r=kats
MozReview-Commit-ID: 1PC4826SMvh

--HG--
extra : rebase_source : 0123b921159864518e92077dd81d5185816e063a
2017-12-20 15:16:18 -05:00
Alexis Beingessner 42b068a0b3 Bug 1406231 - remove the TextLayer class, and all remaining traces of it. r=mattwoodrow
MozReview-Commit-ID: 5fmKfkO6hnO

--HG--
extra : rebase_source : 3572bba4d1aec75af2ef19d52351d7ea2137cc53
2017-12-07 17:13:05 -05:00
Sylvestre Ledru 5de63ef061 Bug 1394734 - Replace CONFIG['MSVC'] by CONFIG['CC_TYPE'] r=glandium
MozReview-Commit-ID: 5orfnoude7h

--HG--
extra : rebase_source : 1ed9a6b56e1d27221a07624767a7fb0e6147117f
2017-12-08 13:46:13 +01:00
Sylvestre Ledru 9bfe27d903 Bug 1394734 - Replace CONFIG['GNU_C*'] by CONFIG['CC_TYPE'] r=glandium
MozReview-Commit-ID: 7duJk2gSd4m

--HG--
extra : rebase_source : 7312fe276e561e8c034a5f6749774ae812727f9c
2017-12-07 22:09:15 +01:00
Cosmin Sabou 9937354d94 Backed out changeset 497efe3a096b (bug 1406231) for windows build bustages on build\build\src\obj-firefox\dist\include\mozilla/layers/ScrollingLayersHelper.h(48) r=backout on a CLOSED TREE 2017-12-08 13:04:05 +02:00
Alexis Beingessner 90d0f66f33 Bug 1406231 - remove the TextLayer class, and all remaining traces of it. r=mattwoodrow
MozReview-Commit-ID: 5fmKfkO6hnO

--HG--
extra : rebase_source : 4749bff0a8d799f7a81d9f6e32e40e14b9f24191
2017-12-07 17:13:05 -05:00
James Willcox 504cd255d1 Bug 1421313 - Remove TexturePoolOGL r=jgilbert
MozReview-Commit-ID: ADjiygVoHg3
2017-12-06 10:13:34 -06:00
James Willcox 4cf9ce3ec9 Back out bug 1421313 because of build breakage on a CLOSED TREE r=me
MozReview-Commit-ID: HhNuCAUDU59
2017-12-06 09:53:13 -06:00
James Willcox 06d689e11c Bug 1421313 - Remove TexturePoolOGL r=nical
MozReview-Commit-ID: ADjiygVoHg3
2017-12-06 09:41:08 -06:00
Ryan Hunt cc9ba81109 Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 70dd8a055aaa13586810030978409d1a89c39081
extra : intermediate-source : f235b12eda6efe0bdec8e6590d813738f53ffe82
extra : source : cb6507b560aaad188fc83a47b664aaa5692a0acd
2017-10-25 10:20:49 -04:00
Andreea Pavel 5e4025c975 Backed out 9 changesets (bug 1399692) for failing reftest/tests/layout/reftests/svg/dynamic-text-06.svg Windows 10 x64 Stylo Disabled debug R-e10s2 r=backout on a CLOSED TREE
Backed out changeset 7d9324e2ab34 (bug 1399692)
Backed out changeset 76bf99decf09 (bug 1399692)
Backed out changeset 0fc2414f146d (bug 1399692)
Backed out changeset f235b12eda6e (bug 1399692)
Backed out changeset 467532fd5b7a (bug 1399692)
Backed out changeset dce585be0737 (bug 1399692)
Backed out changeset b971c1aa5a78 (bug 1399692)
Backed out changeset 8ba8bda8521a (bug 1399692)
Backed out changeset 2c41a712dff2 (bug 1399692)
2017-11-09 21:55:32 +02:00
Ryan Hunt ae7878997b Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 376f9a7184bdce2cc405e4608d38b8505aafc2d6
extra : source : cb6507b560aaad188fc83a47b664aaa5692a0acd
2017-10-25 10:20:49 -04:00
NARCIS BELEUZU 3543cada7e Backed out 7 changesets (bug 1399692) failing on browser chrome browser/base/content/test/performance/browser_urlbar_search_reflows.js
Backed out changeset e9349ad2f1f8 (bug 1399692)
Backed out changeset cb6507b560aa (bug 1399692)
Backed out changeset 3d0da6564096 (bug 1399692)
Backed out changeset 926af2eca400 (bug 1399692)
Backed out changeset b57a3f0d0847 (bug 1399692)
Backed out changeset 9fcb661df79e (bug 1399692)
Backed out changeset 744c8fabaa1c (bug 1399692)
2017-11-03 14:32:46 +02:00
Ryan Hunt 37542c54f7 Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 3e8b49d5931d853857dd1b2eeff914465251f613
2017-10-25 10:20:49 -04:00
Andrew Osmond d9e413fa5a Bug 1331944 - Part 2. Add SharedSurfacesParent/Child to manage shared surfaces. r=jrmuizel 2017-10-30 13:10:29 -04:00
Coroiu Cristina dfaf24241e Backed out changeset 7e1da430d9f9::7c56a10468d7 (bug 1331944) for bustage on Android at gfx/layers/ipc/SharedSurfacesParent.cpp r=backout on a CLOSED TREE
Backed out changeset 7c56a10468d7 (bug 1331944)
Backed out changeset b77eb1c48b73 (bug 1331944)
Backed out changeset 50b1fcf13fba (bug 1331944)
Backed out changeset 56e6ab347bae (bug 1331944)
Backed out changeset 5bdfda0b0b3a (bug 1331944)
Backed out changeset 40ec55507394 (bug 1331944)
Backed out changeset 83cc1f67e9f7 (bug 1331944)
Backed out changeset 7e1da430d9f9 (bug 1331944)
2017-10-30 15:52:07 +02:00
Andrew Osmond 58cdf17222 Bug 1331944 - Part 2. Add SharedSurfacesParent/Child to manage shared surfaces. r=jrmuizel 2017-10-30 09:10:44 -04:00
Francois Marier 7f48d0bdd3 Bug 1385461 - Upgrade to the latest version of the protobuf library. r=dimi,fitzgen,glandium,mattwoodrow,mossop
The tarball that was imported is the 3.4.1 release:

  https://github.com/google/protobuf/releases/tag/v3.4.1
  https://github.com/google/protobuf/releases/download/v3.4.1/protobuf-cpp-3.4.1.tar.gz

This drops all of the customizations that are no longer needed,
which includes a few issues that were fixed upstream:

- r512.patch from bug 892856:

    https://searchfox.org/mozilla-central/rev/bab9dbe9c4ef71f71fb07e53b701fb2dfde277d9/toolkit/components/protobuf/r512.patch
    b04e5cba35/src/google/protobuf/io/zero_copy_stream_impl.cc (L43)

- vs2013.patch, also from bug 892856:

    https://searchfox.org/mozilla-central/rev/bab9dbe9c4ef71f71fb07e53b701fb2dfde277d9/toolkit/components/protobuf/vs2013.patch
    b04e5cba35/src/google/protobuf/wire_format_lite_inl.h (L39)

- sparc64 fixes in m-c-changes.patch from bug 1275204:

    https://hg.mozilla.org/integration/mozilla-inbound/rev/21d692e82582
    b04e5cba35/src/google/protobuf/stubs/platform_macros.h (L68)

The LOGLEVEL_ERROR hack in m-c-changes.patch from bug 1024774 and
bug 1320179 was replaced by a NOGDI define in moz.build as suggested
by upstream:

    https://github.com/google/protobuf/pull/3745/files#r144915445

The other customizations that were dropped came from bug 1024774.

The patch for OpenBSD/32-bit will likely be fixed upstream in a
future release:

    https://github.com/google/protobuf/pull/3747#issuecomment-336581244

Upgrading the protobuf library also required re-generating all
of the existing .pb.h and pb.cc files (they are neither forward
nor backward-compatible) and making adjustments to the build
config to make it compile (and silence warnings).

text_format.cc can now be compiled as part of UNIFIED_SOURCES.

MozReview-Commit-ID: 7F2IqFmwQnN

--HG--
extra : rebase_source : b907a28a8063ecd82bb38530d309faafc7b83175
2017-10-18 15:02:05 -07:00
Kartikaya Gupta 5bc0302cb0 Bug 1391816 - Follow-up to rename WebRenderCommandsBuilder to WebRenderCommandBuilder. r=jrmuizel
MozReview-Commit-ID: 3M0CTIheg5s

--HG--
rename : gfx/layers/wr/WebRenderCommandsBuilder.cpp => gfx/layers/wr/WebRenderCommandBuilder.cpp
rename : gfx/layers/wr/WebRenderCommandsBuilder.h => gfx/layers/wr/WebRenderCommandBuilder.h
extra : rebase_source : 713acc860b61f9be81934f2e03491aa6acc6a98e
2017-10-04 10:45:29 -04:00
Ethan Lin 0d6bfa48a2 Bug 1391816 - Move layers-free related functions and variables from WebRenderLayerManager to WebRenderCommandsBuilder. r=jrmuizel
We have too many layers-free things in WebRenderLayerManager. I create a new
class WebRenderCommandsBuilder and move some functions and variables from
WebRenderLayerManager to WebRenderCommandsBuilder.

MozReview-Commit-ID: BJi1E51W7ax

--HG--
extra : rebase_source : ddbfb044d467430403a3c480030ef9dec803c9f7
2017-09-25 15:48:29 +08:00
Kartikaya Gupta 2f1948343f Bug 1403915 - Remove the WebRender*Layer classes and functions that refer to them. r=jrmuizel
MozReview-Commit-ID: 2syFwMc7j3r

--HG--
extra : rebase_source : 9a3852506820eb09328d91007581d74786eba9b0
2017-10-03 16:31:08 -04:00
Nicolas Silva 59e80c8f7e Bug 1393031 - Use shared memory to pass resource update data. r=jrmuizel 2017-09-14 18:48:55 +02:00
JerryShih 50bd333891 Bug 1357299 - P9: Do the refactoring for SyncObject. v2. r=mattwoodrow,dvander
The MLGDeviceD3D11, CompositorD3D11 and TextureClient use the same synchronization mechanism.
Create the new SyncObjectClient/Host types for reusing code.

Add SyncObject.cpp/h and create two new data types: SyncObjectClient and SyncObjectHost.
The SyncObjectClient is used for the TextureClient synchronization at client side.
The SyncObjectHost is used for the TextureHost synchronization in renderers such
as MLGDeviceD3D11 and CompositorD3D11.

MozReview-Commit-ID: 3l56WK1aZ15
2017-08-07 18:15:23 +08:00
Morris Tseng f3d4ff499f Bug 1379920 - Introduce CanvasRenderer and its derived classes. r=nical,jrmuizel
This patch move common canvas interfaces out of layer. So I create a
base class CanvasRenderer which move interfaces from CanvasLayer.
CopyableCanvasRenderer from CopyableCanvasLayer, ClientCanvasRenderer
from ClientCanvasLayer and WebRenderCanvasRenderer from
WebRenderCanvasLayer. And finally, WebRenderCanvasRendererSync for the
non layers free mode and WebRenderCanvasRendererAsync for the layers
free mode.

Summary all changes in this patch.
* Move class CanvasLayer::Data to CanvasRenderer.h and rename it to
CanvasInitializeData. Because this class not only use by layer but also
* Move BasicCanvasLayer::UpdateSurface to
CopyableCanvasRenderer::ReadbackSurface.
* CanvasClient::Update now accepts ShareableCanvasRenderer as parameter.
not CanvasLayer.
use by layers-free mode. Move it out of layer's class makes more sense.
* Add InitializeCanvasRenderer in the canvas related classes to
initialize CanvasRenderer without involved layer.
* All canvas layer has function "CreateCanvasRendererInternal" that
initialize corresponding CanvasRenderer.

* Description of all CanvasRenderer classes:
** CanvasRenderer: Based classes.
** CopyableCanvasRenderer: Can readback canvas content to a
SourceSurface. Use by BasicCanvasLayer.
** ShareableCanvasRenderer: Provide IPC capabilities that allow sending
canvas content over IPC. This is pure virtual class because the IPC handling is
different in different LayerManager.
** ClientCanvasRenderer: Implement IPC handling for ClientLayerManager.
Use by ClientCanvasLayer.
** WebRenderCanvasRenderer: Implement IPC handling for
WebRenderLayerManager.
** WebRenderCanvasRendererSync: Use by WebRenderCanvasLayer.
** WebRenderCanvasRendererAsync: Use by layers-free mode in WebRender.

class diagram shows below:

                      +--------------+
                      |CanvasRenderer|
                      +-------+------+
                              ^
                              |
                  +----------------------+
                  |CopyableCanvasRenderer|
                  +----------------------+
                              ^
                              |
                  +-----------+-----------+
                  |ShareableCanvasRenderer|
                  +-----+-----------------+
                        ^      ^
          +-------------+      +-------+
          |                            |
+--------------------+       +---------+-------------+
|ClientCanvasRenderer|       |WebRenderCanvasRenderer|
+--------------------+       +--------+--+-----------+
                                      ^  ^
              +-----------------------+  +----+
              |                               |
+-------------+-------------+   +-------------+--------------+
|WebRenderCanvasRendererSync|   |WebRenderCanvasRendererAsync|
+---------------------------+   +----------------------------+

MozReview-Commit-ID: 5hqQ19W169r
2017-08-03 13:55:14 +08:00
Botond Ballo 23e65cc51e Bug 1105109 - Add autoscrolling support to AsyncPanZoomController. r=kats
This involves adding a new type of AsyncPanZoomAnimation, a new APZC state,
and methods to start and stop autoscrolling.

MozReview-Commit-ID: BEYPJIR30Lw

--HG--
extra : rebase_source : 81a96fd73348853f9e1a94a9f72f7de0073cc66f
2017-07-28 15:04:00 -04:00
Nicolas Silva c6cb34826b Bug 1383786 - Rename WebRenderCompositableHolder into AsyncImagePipelineManager. r=sotaro
--HG--
rename : gfx/layers/wr/WebRenderCompositableHolder.cpp => gfx/layers/wr/AsyncImagePipelineManager.cpp
rename : gfx/layers/wr/WebRenderCompositableHolder.h => gfx/layers/wr/AsyncImagePipelineManager.h
2017-07-25 10:54:36 +02:00
Tom Ritter 3efa760176 Bug 1370007 Generate Shaders on a MinGW Cross Compile on Linux r=dvander,ted
Bug 1365859 introduced a dependency on the Visual Studio binary 'fxc'
to generate Shader bytecode. This was unavailable when compiling for
Windows on Linux as part of a MinGW build.

This commit adds a configure check for fxc, and also searches for
fxc2, which was written (https://github.com/tomrittervg/fxc2) to be
a tiny application that wraps D3DCompileFromFile and can produce
similar (but not exactly the same) output as fxc.

fxc2 is compiled using MinGW for Windows, and runs under wine, so
we need to check for wine also.

Finally, fxc outputs some include information fxc2 doesn't, so
we will just change that assert to not take effect.

MozReview-Commit-ID: 8LVxuODi6cV

--HG--
extra : rebase_source : 9116d266663284d6594e34aa53bd37eae01ba67f
2017-07-24 14:32:08 -05:00
Ethan Lin a48f3ac6fe Bug 1378602 - Part2. Move animation data from layer to AnimationInfo. r=kats
MozReview-Commit-ID: 4gv8EfPgsii
2017-07-21 14:21:47 +08:00
David Anderson 912a83e3b7 Refactor how vertices are added to unit-triangle shaders. (bug 1379314 part 2, r=mattwoodrow) 2017-07-11 00:04:50 -07:00