Jeff Gilbert (:jgilbert)
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ec29704197
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Bug 1313541 - Uniform impl. - r=ethlin
MozReview-Commit-ID: DN8sUfRR0z7
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2016-10-31 15:03:09 -07:00 |
Jeff Gilbert (:jgilbert)
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cdf8519d85
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Bug 1305190 - Fix vertex attrib elem size calculations. - r=ethlin
MozReview-Commit-ID: KXpLbIu8pRr
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2016-09-29 13:49:25 -07:00 |
Jeff Gilbert
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407bc3c38c
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Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7
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2016-07-25 14:46:20 -07:00 |
Brad Kotsopoulos
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552f476047
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Bug 1237420 - "Fix length-checking when setting WebGL 2 vertex attributes with an array". r=jgilbert
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2016-01-09 13:20:00 +01:00 |
Brad Kotsopoulos
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7a8310686c
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Bug 1228676 - WebGL2 VertexAttrib funcs should match WebGL 1 patterns. - r=jgilbert
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2015-12-14 17:48:55 -08:00 |
Dan Glastonbury
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188212ebdf
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Bug 1170455 - Part 4: Track the type of the generic vertex attribute. r=jgilbert
So the correct typed array can be returned from GetVertexAttrib.
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2015-07-22 11:59:18 +10:00 |
Dan Glastonbury
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605040e8df
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Bug 1170455 - Part 2: Split vertex attribute functions into separate file. r=jgilbert
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2015-07-22 11:59:16 +10:00 |