Adds an |aChromeOnlyDispatch| flag to DispatchCustomEvent to decide whether
to call DispatchTrustEvent or DispatchEventOnlyToChrome.
The following chrome-only events are dispatched with DispatchCustomEvent and now
make use of the flag:
- DOMWindowClose
- fullscreen / willenterfullscreen / willexitfullscreen
- occlusionstatechange
- resolutionchange
- XULAlertClose
and the following were previously dispatched with DispatchTrustedEvent and now
use DispatchEventOnlyToChrome:
- MozBeforeInitialXULLayout
- MozMouseScrollFailed / MozMouseScrollTransactionTimeout
- MozPaintWait / MozPaintWaitFinished
- MozPerformDelayedBlur
- all events fired by APZCCallbackHelper::NotifyMozMouseScrollEvent
Differential Revision: https://phabricator.services.mozilla.com/D76723
There's no use case for stateful comparators, so they can be just plain
function pointers.
This is used in some hot places like CSS selector matching.
Differential Revision: https://phabricator.services.mozilla.com/D77084
During the last cycle collection, state watchers may attempt to dispatch tasks to the current AbstractThread, so we can't clear the TLS entry until that step has completed.
We want the object to be deleted last; ordering in call to ClearOnShutdown() can't guarantee it.
Differential Revision: https://phabricator.services.mozilla.com/D75498
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
Raw Cr.ERROR don't get stack information, same as throwing JS literals instead
of `new Error()`s.
This was done automatically with a new eslint rule that will be introduced in
the next commit. One instance of a raw Cr.ERROR was not replaced since it is
used in a test that specifically checks the preservation of raw Cr values in
XPCJS. The rule will be disabled for that instance.
Differential Revision: https://phabricator.services.mozilla.com/D28073
I am honstely still not convinced that this function should actually exists.
It seems like a convulted way of saying AtomToId, while also asserting that the atom is pinned.
Differential Revision: https://phabricator.services.mozilla.com/D72563
This "upgrades" various nsLayoutUtils functions which take as inputs
a set of coordinates and a frame that the coordinates are relative to,
to accept a RelativeTo object instead of a frame.
Most of the patch is just dumb propagation, but the few places where
we use an explicit ViewportType::Visual are important. There are
probably a few other places I've overlooked, but this seems to cover
the important ones that come up commonly.
There are undoubtedly other functions into which we can propagate
RelativeTo, in this patch I've propagated it as far as necessary
for my needs in this bug (mainly GetTransformToAncestor() and
GetEventCoordinatesRelativeTo()).
Differential Revision: https://phabricator.services.mozilla.com/D68919
Crash annotations in content processes are currently sent over IPC via
shared memory buffers. To pave the way for the Rust rewrite of the exception
handler we are removing this code and gathering all the crash annotations
within the content processes themselves. This patch causes annotations to be
stored in the global table of each content process. They are then streamed
out to the parent process by the exception handler together with the
exception-time annotations.
This has a number of benefits:
* we have one less channel to exchange data between content processes and
the parent process
* we save memory because we don't need to allocate the shared memory buffers
* annotations are faster because we don't stream them all out every time one
changes
* we won't truncate annotations anymore if we run out of space in the shared
segment.
* we don't need delayed annotations anymore, so we can get rid of the
associated machinery
As I refactored the code I tried to adjust all the obsolete comments,
consolidate shared code and remove the redundant steps that were sometimes
present. In many places we had two entire crash annotation tables we merged to
change just a couple; that comes from the fact that historically we loaded
them from disk. Now it doesn't matter anymore and we can just go ahead and
change the ones we care about.
Differential Revision: https://phabricator.services.mozilla.com/D62586
--HG--
extra : moz-landing-system : lando
This was generated with
```
cp .gitignore .rgignore
rg -l -g '*.{html,xhtml}' 'href="chrome://global/skin/"' | xargs sed -i "" 's/href\="chrome:\/\/global\/skin\/"/href\="chrome:\/\/global\/skin\/global.css"/g'
```
Differential Revision: https://phabricator.services.mozilla.com/D67687
--HG--
extra : moz-landing-system : lando
MOZ_PLUGIN_PATH is a ':'-separated list of folders (';' on Windows) that we search for when launching Flash -- the only supported browser plugin.
Differential Revision: https://phabricator.services.mozilla.com/D68601
--HG--
extra : moz-landing-system : lando
This code always intended to force wmode to be one of these modes (bug 1340276) but was not robust to unexpected wmode values (e.g. "default"). Unexpected values are now promoted to "direct".
Differential Revision: https://phabricator.services.mozilla.com/D66477
--HG--
extra : moz-landing-system : lando
Crash annotations in content processes are currently sent over IPC via
shared memory buffers. To pave the way for the Rust rewrite of the exception
handler we are removing this code and gathering all the crash annotations
within the content processes themselves. This patch causes annotations to be
stored in the global table of each content process. They are then streamed
out to the parent process by the exception handler together with the
exception-time annotations.
This has a number of benefits:
* we have one less channel to exchange data between content processes and
the parent process
* we save memory because we don't need to allocate the shared memory buffers
* annotations are faster because we don't stream them all out every time one
changes
* we won't truncate annotations anymore if we run out of space in the shared
segment.
* we don't need delayed annotations anymore, so we can get rid of the
associated machinery
As I refactored the code I tried to adjust all the obsolete comments,
consolidate shared code and remove the redundant steps that were sometimes
present. In many places we had two entire crash annotation tables we merged to
change just a couple; that comes from the fact that historically we loaded
them from disk. Now it doesn't matter anymore and we can just go ahead and
change the ones we care about.
Differential Revision: https://phabricator.services.mozilla.com/D62586
--HG--
extra : moz-landing-system : lando
To correctly implement this, it must be known on instantiation whether E is
copy-constructible, which is not the case if only a forward declaration is
available. This can be resolved either by making sure a full definition of E is
available, which is preferable. But in cases where this is not (easily) possible,
the information can be explicitly provided by the MOZ_DECLARE_COPY_CONSTRUCTIBLE
and MOZ_DECLARE_NON_COPY_CONSTRUCTIBLE macros. In particular, declarations for
IPDL-declared types are added to nsTArray.h itself, like it was already done
for MOZ_DECLARE_RELOCATE_USING_MOVE_CONSTRUCTOR.
Differential Revision: https://phabricator.services.mozilla.com/D66244
--HG--
extra : moz-landing-system : lando
Specifically, this renames
* nsTArray_CopyChooser to nsTArray_RelocationStrategy
* the Copy template argument of nsTArray_base to RelocationStrategy
* nsTArray_CopyWithConstructors to nsTArray_RelocateUsingMoveConstructor
* nsTArray_CopyWithMemutils to nsTArray_RelocateUsingMemutils
* DECLARE_USE_COPY_CONSTRUCTORS to MOZ_DECLARE_RELOCATE_USING_MOVE_CONSTRUCTOR
Differential Revision: https://phabricator.services.mozilla.com/D66243
--HG--
extra : moz-landing-system : lando
Crash annotations in content processes are currently sent over IPC via
shared memory buffers. To pave the way for the Rust rewrite of the exception
handler we are removing this code and gathering all the crash annotations
within the content processes themselves. This patch causes annotations to be
stored in the global table of each content process. They are then streamed
out to the parent process by the exception handler together with the
exception-time annotations.
This has a number of benefits:
* we have one less channel to exchange data between content processes and
the parent process
* we save memory because we don't need to allocate the shared memory buffers
* annotations are faster because we don't stream them all out every time one
changes
* we won't truncate annotations anymore if we run out of space in the shared
segment.
* we don't need delayed annotations anymore, so we can get rid of the
associated machinery
As I refactored the code I tried to adjust all the obsolete comments,
consolidate shared code and remove the redundant steps that were sometimes
present. In many places we had two entire crash annotation tables we merged to
change just a couple; that comes from the fact that historically we loaded
them from disk. Now it doesn't matter anymore and we can just go ahead and
change the ones we care about.
Differential Revision: https://phabricator.services.mozilla.com/D62586
--HG--
extra : moz-landing-system : lando
gfx::Color is currently misused in many places. The DrawTargets expect
the color space to be in device space, e.g. what we are actually going
to draw using. Everything sitting above generally deals with sRGB, as
specified in CSS. Sometimes we missed the conversion from sRGB to device
space when issuing draw calls, and similarly sometimes we converted the
color to device space twice.
This patch splits the type in two. sRGBColor and DeviceColor now
represent sRGB and device color spaces respectively. DrawTarget only
accepts DeviceColor, and one can get a DeviceColor from an sRGBColor via
the ToDeviceColor helper API. The reftests now pass with color
management enabled for everything (e.g. CSS) instead of just tagged
raster images.
There will be a follow up patch to enable color management everywhere by
default on all supported platforms.
Differential Revision: https://phabricator.services.mozilla.com/D64771
--HG--
extra : moz-landing-system : lando