Граф коммитов

28 Коммитов

Автор SHA1 Сообщение Дата
sotaro 1799f77b76 Bug 1505259 - Recycle ID3D11Query in RenderCompositorANGLE r=mattwoodrow 2018-11-12 10:14:55 +09:00
sotaro 3b545f56f3 Bug 1500017 - Use triple buffer with DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL SwapChain r=mattwoodrow 2018-11-05 18:58:37 +09:00
Cosmin Sabou 411aca55f1 Backed out changeset d139f68fd874 (bug 1500017) for build bustages on RenderCompositorANGLE.cpp 2018-11-05 09:36:05 +02:00
sotaro e56fb1f874 Bug 1500017 - Use triple buffer with DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL SwapChain r=mattwoodrow 2018-11-05 15:54:10 +09:00
Cosmin Sabou 807a37c670 Merge mozilla-inbound to mozilla-central. a=merge 2018-10-05 13:07:56 +03:00
sotaro c4eb825654 Bug 1459233 - Make SyncObjectD3D11Host::Synchronize() fallible with WebRender r=mattwoodrow 2018-10-05 14:49:04 +09:00
Matt Woodrow c6ebea64bf Bug 1496430 - Check GL context for RenderCompositorANGLE. r=sotaro
MozReview-Commit-ID: 7ncgoJOpZs9

Differential Revision: https://phabricator.services.mozilla.com/D7804

--HG--
extra : moz-landing-system : lando
2018-10-05 02:01:20 +00:00
Dan Glastonbury 841f98477f Bug 1494763 - Use a single shared GLContext in RenderThread when we support it. r=sotaro
Differential Revision: https://phabricator.services.mozilla.com/D7382

--HG--
extra : moz-landing-system : lando
2018-10-04 02:54:50 +00:00
Ciure Andrei e22f3d2a81 Backed out 1 changesets (bug 1459233) for continuation-opacity.html failures on Win 10 qr a=backout
Backed out changeset 4505ab264626 (bug 1459233)
2018-10-03 14:16:38 +03:00
sotaro d8ff0e4ced Bug 1459233 - Make SyncObjectD3D11Host::Synchronize() fallible with WebRender r=mattwoodrow 2018-10-03 09:44:05 +09:00
sotaro 27f253ccf7 Bug 1494533 - Fix log message of copy-paste error r=nical 2018-09-28 14:36:30 +09:00
Jeff Gilbert d53fb0f64f No bug - Fix compiler warnings from clang-cl. 2018-09-25 18:29:13 -07:00
sotaro c66bacf5ab Bug 1471816 - Add check to RenderCompositorANGLE::GetDeviceOfEGLDisplay() r=nical 2018-06-29 09:09:48 +09:00
sotaro 743cf9a01c Bug 1469480 - Fix simulate device reset handling r=nical 2018-06-19 19:27:37 +09:00
sotaro 2cadce31c2 Bug 1364504 - Handle device resets of ANGLE on Windows r=nical 2018-06-13 08:01:06 -07:00
sotaro 623f090649 Bug 1451183 - Make EGLLibrary destroyable r=jgilbert 2018-06-04 11:09:29 +09:00
Emilio Cobos Álvarez fffb25b74f Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
This was done automatically replacing:

  s/mozilla::Move/std::move/
  s/ Move(/ std::move(/
  s/(Move(/(std::move(/

Removing the 'using mozilla::Move;' lines.

And then with a few manual fixups, see the bug for the split series..

MozReview-Commit-ID: Jxze3adipUh
2018-06-01 10:45:27 +02:00
sotaro 19a32411ca Bug 1191971 part 2 - Add capatiblity to enable DComp r=bas 2018-03-29 11:23:31 +09:00
sotaro 537c379106 Bug 1191971 part 1 - Create child window in gpu process r=bas 2018-03-29 11:21:47 +09:00
sotaro f12e5da0bc Bug 1441056 - Get D3D11 device from EGLDisplay in RenderCompositorANGLE::Initialize() r=nical 2018-02-27 16:20:36 +09:00
sotaro c24507a6c0 Bug 1441056 - backout because of build failure on MinGW 2018-02-27 13:06:03 +09:00
sotaro 0c7ce1c5b6 Bug 1441056 - Get D3D11 device from EGLDisplay in RenderCompositorANGLE::Initialize() r=nical 2018-02-27 12:10:22 +09:00
sotaro 3315d3a267 Bug 1436908 - Fix EGLSurface leak at RenderCompositorANGLE r=nical 2018-02-10 07:45:44 +09:00
sotaro 89aba04841 Bug 1435995 - Disable DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL usage r=nical 2018-02-07 22:21:35 +09:00
sotaro ae34263b07 Bug 1419293 - Create SwapChain with DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL if possible in ANGLE r=jgilbert 2018-02-01 21:39:31 +09:00
sotaro 2739f28b3d Bug 1429994 - Use ID3D11Query to wait previous frame completion r=nical 2018-01-18 18:01:04 -08:00
Andreea Pavel b5e28b4ecd Backed out changeset 70c2890fb875 (bug 1429994) for static-analysis bustages on Windows 2018-01-19 01:38:11 +02:00
sotaro 376a1f40bd Bug 1429994 - Use ID3D11Query to wait previous frame completion r=nical 2018-01-19 07:49:08 +09:00