This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.
This is straightforward mapping of PR_LOG levels to their LogLevel
counterparts:
PR_LOG_ERROR -> LogLevel::Error
PR_LOG_WARNING -> LogLevel::Warning
PR_LOG_WARN -> LogLevel::Warning
PR_LOG_INFO -> LogLevel::Info
PR_LOG_DEBUG -> LogLevel::Debug
PR_LOG_NOTICE -> LogLevel::Debug
PR_LOG_VERBOSE -> LogLevel::Verbose
Instances of PRLogModuleLevel were mapped to a fully qualified
mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a
fully qualified mozilla::LogLevel::* level, and all other instances were
mapped to us a shorter format of LogLevel::*.
Bustage for usage of the non-fully qualified LogLevel were fixed by adding
|using mozilla::LogLevel;| where appropriate.
This is straightforward mapping of PR_LOG levels to their LogLevel
counterparts:
PR_LOG_ERROR -> LogLevel::Error
PR_LOG_WARNING -> LogLevel::Warning
PR_LOG_WARN -> LogLevel::Warning
PR_LOG_INFO -> LogLevel::Info
PR_LOG_DEBUG -> LogLevel::Debug
PR_LOG_NOTICE -> LogLevel::Debug
PR_LOG_VERBOSE -> LogLevel::Verbose
Instances of PRLogModuleLevel were mapped to a fully qualified
mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a
fully qualified mozilla::LogLevel::* level, and all other instances were
mapped to us a shorter format of LogLevel::*.
Bustage for usage of the non-fully qualified LogLevel were fixed by adding
|using mozilla::LogLevel;| where appropriate.
This is straightforward mapping of PR_LOG levels to their LogLevel
counterparts:
PR_LOG_ERROR -> LogLevel::Error
PR_LOG_WARNING -> LogLevel::Warning
PR_LOG_WARN -> LogLevel::Warning
PR_LOG_INFO -> LogLevel::Info
PR_LOG_DEBUG -> LogLevel::Debug
PR_LOG_NOTICE -> LogLevel::Debug
PR_LOG_VERBOSE -> LogLevel::Verbose
Instances of PRLogModuleLevel were mapped to a fully qualified
mozilla::LogLevel, instances of PR_LOG levels in #defines were mapped to a
fully qualified mozilla::LogLevel::* level, and all other instances were
mapped to us a shorter format of LogLevel::*.
Bustage for usage of the non-fully qualified LogLevel were fixed by adding
|using mozilla::LogLevel;| where appropriate.
This avoids accumulating floating point error from conversion, so that
when we switch to doubles at the start of
nsCSSValue::GetAngleValueInRadians we're using the original unit, rather
than a different one that will round differently.
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.
--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
Change interface of getter/setter for mClipRect,
also necessary modification for codes that use these resources.
* * *
Bundle mUseClipRect and mClipRect as Maybe<ParentLayerIntRect> mClipRect
--HG--
extra : rebase_source : ca0c60404a28b7418df88104b863760033289910
- Layer::ComputeEffectiveTransformForMaskLayer now computes a delta transform
for the mask layer's effective transform using the masked layer's shadow
transform and base transform. This delta is applied to the effective
transform of the mask layer, with the same effect as if it were also
transformed by the APZ.
When the event-regions are provided by layout, use them to populate the APZ-side
hit testing regions. The existing code is still used when event-regions are not
provided by layout.
Currently we use a world transform on the LayerManager. This gets passed to the
screen render target which adjusts the gl transform to accomplish the rotation.
This causes a lot of the system to have to know about the transform.
Instead we can just bake the transform into the root layer's shadow transform.
Everything now mostly just works.
--HG--
extra : rebase_source : e0e170d191eef5887a2e6b17f71ac79037033006
This patch renames mozilla::ElementAnimations to mozilla::dom::AnimationPlayer
and moves the code from layout/style/AnimationCommon.cpp to
dom/animation/AnimationPlayer.cpp.
It also moves various helper classes needed by AnimationPlayer to
AnimationPlayer.cpp and moves them from the mozilla::css namespace to the
mozilla namespace.
Beyond that, there are no functional changes contained in this patch.
The renaming of various members and variables that used to refer to
ElementAnimation objects but now refer to AnimationPlayer objects--to give them
a more appropriate name--is performed in a subsequent patch.
--HG--
rename : layout/style/AnimationCommon.cpp => dom/animation/AnimationPlayer.cpp
rename : layout/style/AnimationCommon.h => dom/animation/AnimationPlayer.h
We also want to dump layer tree on the viewer, so we
can check the layer tree and layerscope together
in the viewer. This can help us resolve more gfx bugs.
In this patch, I only add a part of the layer data to
the protocol buffer packet, and you can check the
.proto file for more information if you want to add
more layer data.
By the way, as Jeff's suggestion, use auto & MakeUnique<>()
to make the UniquePtr initialization more concise.
This patch also moves the static methods defined on nsStyleAnimation so that
they are part of StyleAnimationValue class.
Renaming nsStyleAnimation.h to StyleAnimationValue.h is performed in a separate
patch to simplify the diff (since some tools may not handle file renames
elegantly).