зеркало из https://github.com/mozilla/gecko-dev.git
33 Коммитов
Автор | SHA1 | Сообщение | Дата |
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Paul Adenot | 86793c21b6 |
Bug 1190676 - Part 3 - Make getting a MediaStreamGraph for a channel more explicit. r=roc
Hopefully this wil also prevent getting the wrong graph. --HG-- extra : rebase_source : 3465c29807798d237c4d289b1a88845684373de5 |
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Karl Tomlinson | 69540d4cad |
bug 1197043 rename Add/RemoveStream to Add/RemoveStreamGraphThread r=padenot
--HG-- extra : rebase_source : ea3528d528a557f152347bdd8c05c1e84a3da76e |
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Karl Tomlinson | c5e3e52551 |
bug 962719 remove unnecessary OneIteration() parameters aFrom/aTo r=padenot
--HG-- extra : rebase_source : 7ad313275ef00a0306c8b3b4775f0088f07c9031 |
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Karl Tomlinson | 257b2b6cc9 |
bug 1194558 correct time conversion for video frame timestamps r=roc
MediaTimeToSeconds() works fine for negative intervals --HG-- extra : rebase_source : 8698761e28a54e6bd172a032c62e03b96ac66bfa |
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Karl Tomlinson | 33732bace9 |
bug 962719 introduce mProcessedTime r=padenot
--HG-- extra : rebase_source : 4521e5c46d99ea6e97aed4d796211ce42820299e |
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Karl Tomlinson | d894983b78 |
bug 962719 remove unnecessary OneIteration() parameter aStateFrom r=padenot
--HG-- extra : rebase_source : 22d67be26f4cface092cf13577035473b18b2b93 |
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Karl Tomlinson | 78739ed9f6 |
bug 962719 move mStateComputedTime to MediaStreamGraphImpl r=padenot
--HG-- extra : rebase_source : 3c4727a6397cc77800aa2676b17c3d85702cd64f |
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Karl Tomlinson | 452d683354 |
bug 1190285 remove unused graph update indices r=roc
--HG-- extra : rebase_source : 8699f779b3e2e370815d563c248ac1c2d8bcba09 |
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Karl Tomlinson | ab1d3a75d1 |
bug 1190285 remove unused MediaStreamGraphImpl::GetAudioPosition() r=roc
GetAudioPosition() has been unused since revision 6eb9af883b3b. --HG-- extra : rebase_source : 870f135c10d26efe6560ba3cf8acb145d4466d7b |
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Paul Adenot | d95134e72e | Bug 1156472 - Part 4 - Add a new MediaStreamGraph API to connect a MediaStream to a capture stream. r=jesup,roc | |
Wes Kocher | 83b4188234 |
Backed out 14 changesets (bug 1156472) for test_getUserMedia_audioCapture.html failures on b2g emulator
Backed out changeset deec8eb18346 (bug 1156472) Backed out changeset 0f5bec4c05ba (bug 1156472) Backed out changeset 2dd83ac00bf9 (bug 1156472) Backed out changeset abd4e47887f7 (bug 1156472) Backed out changeset 4824d9874663 (bug 1156472) Backed out changeset 12805598e6fa (bug 1156472) Backed out changeset e2f0062a1f67 (bug 1156472) Backed out changeset 99ef8e436a7f (bug 1156472) Backed out changeset 65bbfc1546af (bug 1156472) Backed out changeset 2ab4f16eaf0a (bug 1156472) Backed out changeset 7f565685e20a (bug 1156472) Backed out changeset 28c03c98cb2b (bug 1156472) Backed out changeset d477cfba6e1d (bug 1156472) Backed out changeset 9819fa56caa1 (bug 1156472) |
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Paul Adenot | 6722383386 | Bug 1156472 - Part 4 - Add a new MediaStreamGraph API to connect a MediaStream to a capture stream. r=jesup,roc | |
Carsten "Tomcat" Book | 2b73aa4f63 |
Backed out 14 changesets (bug 1156472) for bustage on a CLOSED TREE
Backed out changeset 2ddbf85a42c0 (bug 1156472) Backed out changeset 306d02e17081 (bug 1156472) Backed out changeset 03598139f39a (bug 1156472) Backed out changeset 4b1e6069b598 (bug 1156472) Backed out changeset 6c588a5eaaec (bug 1156472) Backed out changeset 8c98d7beaea7 (bug 1156472) Backed out changeset fbf59fbb5875 (bug 1156472) Backed out changeset 66479dd9eed9 (bug 1156472) Backed out changeset c8502deeed33 (bug 1156472) Backed out changeset 1a60ff1149a1 (bug 1156472) Backed out changeset af1638279785 (bug 1156472) Backed out changeset 8210276a98ca (bug 1156472) Backed out changeset 13730e7c5997 (bug 1156472) Backed out changeset 05acb71cf981 (bug 1156472) |
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Paul Adenot | 4bc48d0134 | Bug 1156472 - Part 4 - Add a new MediaStreamGraph API to connect a MediaStream to a capture stream. r=jesup,roc | |
Birunthan Mohanathas | a8939590de |
Bug 1182996 - Fix and add missing namespace comments. rs=ehsan
The bulk of this commit was generated by running: run-clang-tidy.py \ -checks='-*,llvm-namespace-comment' \ -header-filter=^/.../mozilla-central/.* \ -fix |
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Andrea Marchesini | 66abb6c612 | Bug 1163958 - Reduce the allocation in MediaStreamGraph - patch 1, r=padenot | |
Paul Adenot | e32b404e54 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Carsten "Tomcat" Book | 31c4421faf | Backed out changeset 7fc52c48e6e3 (bug 1094764) for mulet m-3 perma failure in /test_dataChannel_basicAudioVideo.html | |
Paul Adenot | 70b6a9e143 |
Bug 1094764 - Implement AudioContext.suspend and friends. r=roc,ehsan
- Relevant spec text: - http://webaudio.github.io/web-audio-api/#widl-AudioContext-suspend-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-resume-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-close-Promise - http://webaudio.github.io/web-audio-api/#widl-AudioContext-state - http://webaudio.github.io/web-audio-api/#widl-AudioContext-onstatechange - In a couple words, the behavior we want: - Closed context cannot have new nodes created, but can do decodeAudioData, and create buffers, and such. - OfflineAudioContexts don't support those methods, transitions happen at startRendering and at the end of processing. onstatechange is used to make this observable. - (regular) AudioContexts support those methods. The promises and onstatechange should be resolved/called when the operation has actually completed on the rendering thread. Once a context has been closed, it cannot transition back to "running". An AudioContext switches to "running" when the audio callback start running, this allow authors to know how long the audio stack takes to start running. - MediaStreams that feed in/go out of a suspended graph should respectively not buffer at the graph input, and output silence - suspended context should not be doing much on the CPU, and we should try to pause audio streams if we can (this behaviour is the main reason we need this in the first place, for saving battery on mobile, and CPU on all platforms) - Now, the implementation: - AudioNodeStreams are now tagged with a context id, to be able to operate on all the streams of a given AudioContext on the Graph thread without having to go and lock everytime to touch the AudioContext. This happens in the AudioNodeStream ctor. IDs are of course constant for the lifetime of the node. - When an AudioContext goes into suspended mode, streams for this AudioContext are moved out of the mStreams array to a second array, mSuspendedStreams. Streams in mSuspendedStream are not ordered, and are not processed. - The MSG will automatically switch to a SystemClockDriver when it finds that there are no more AudioNodeStream/Stream with an audio track. This is how pausing the audio subsystem and saving battery works. Subsequently, when the MSG finds that there are only streams in mSuspendedStreams, it will go to sleep (block on a monitor), so we save CPU, but it does not shut itself down. This is mostly not a new behaviour (this is what the MSG does since the refactoring), but is important to note. - Promises are gripped (addref-ed) on the main thread, and then shepherd down other threads and to the GraphDriver, if needed (sometimes we can resolve them right away). They move between threads as void* to prevent calling methods on them, as they are not thread safe. Then, the driver executes the operation, and when it's done (initializing and closing audio streams can take some time), we send the promise back to the main thread, and resolve it, casting back to Promise* after asserting we're back on the main thread. This way, we can send them back on the main thread once an operation has complete (suspending an audio stream, starting it again on resume(), etc.), without having to do bookkeeping between suspend calls and their result. Promises are not thread safe, so we can't move them around AddRef-ed. - The stream destruction logic now takes into account that a stream can be destroyed while not being in mStreams. - A graph can now switch GraphDriver twice or more per iteration, for example if an author goes suspend()/resume()/suspend() in the same script. - Some operation have to be done on suspended stream, so we now use double for-loop around mSuspendedStreams and mStreams in some places in MediaStreamGraph.cpp. - A tricky part was making sure everything worked at AudioContext boundaries. TrackUnionStream that have one of their input stream suspended append null ticks instead. - The graph ordering algorithm had to be altered to not include suspended streams. - There are some edge cases (adding a stream on a suspended graph, calling suspend/resume when a graph has just been close()d). |
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Andreas Pehrson | 9b19093204 | Bug 1129263 - Part 6. Remove DOMMediaStream::TrackTypeHints. r=roc,jesup | |
Paul Adenot | 90647a2ea3 | Bug 1125804 - Remove the mixer callback when failing to open an audio stream when switching to an audio driver. r=jesup | |
Carsten "Tomcat" Book | 6e54f0c718 | Backed out changeset 0813db72fe3e (bug 1125804) for bustage on a CLOSED TREE | |
Paul Adenot | 0427dd9fa1 | Bug 1125804 - Remove the mixer callback when failing to open an audio stream when switching to an audio driver. r=jesup | |
Robert O'Callahan | 407c1d5331 | Bug 1061046. Part 19: Eliminate TrackTicks in favour of StreamTime. r=karlt | |
Robert O'Callahan | 7b67a29b15 | Bug 1061046. Part 15: Remove most usage of TimeToTicksRoundUp. r=karlt | |
Robert O'Callahan | 807d6426df | Bug 1061046. Part 14: Remove TimeToTicksRoundDown. r=karlt | |
Robert O'Callahan | a77ef62a15 | Bug 1061046. Part 2: Remove MediaStreamGraphImpl::AudioSampleRate. r=karlt | |
Robert O'Callahan | 512f5afd64 | Bug 1061046. Part 1: Move GraphRate() to MediaStreamGraph so it's public. r=karlt | |
Andrea Marchesini | e466bd1f2e | Bug 1073615 - One MediaStreamGraph singleton per audioChannel, r=roc | |
Ryan VanderMeulen | 1b0c318bb9 | Backed out changeset 5a476e673470 (bug 1073615) for causing various intermittent failures. | |
Andrea Marchesini | 87c2435185 | Bug 1073615 - One MediaStreamGraph singleton per audioChannel. r=roc | |
Randell Jesup | 3002bdad01 |
Bug 1085356: Fix Mac audio output changes on older/different macs r=padenot
Remove any buffered audio from before an output switch is signaled, as well as handling gaps in callbacks after a switch. |
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Birunthan Mohanathas | d655634897 |
Bug 946065 - Part 10: Move content/media/ to dom/. r=peterv
--HG-- rename : content/media/AbstractMediaDecoder.h => dom/media/AbstractMediaDecoder.h rename : content/media/AudioBufferUtils.h => dom/media/AudioBufferUtils.h rename : content/media/AudioChannelFormat.cpp => dom/media/AudioChannelFormat.cpp rename : content/media/AudioChannelFormat.h => dom/media/AudioChannelFormat.h rename : content/media/AudioCompactor.cpp => dom/media/AudioCompactor.cpp rename : content/media/AudioCompactor.h => dom/media/AudioCompactor.h rename : content/media/AudioMixer.h => dom/media/AudioMixer.h rename : content/media/AudioSampleFormat.h => dom/media/AudioSampleFormat.h rename : content/media/AudioSegment.cpp => dom/media/AudioSegment.cpp rename : content/media/AudioSegment.h => dom/media/AudioSegment.h rename : content/media/AudioSink.cpp => dom/media/AudioSink.cpp rename : content/media/AudioSink.h => dom/media/AudioSink.h rename : content/media/AudioStream.cpp => dom/media/AudioStream.cpp rename : content/media/AudioStream.h => dom/media/AudioStream.h rename : content/media/AudioStreamTrack.cpp => dom/media/AudioStreamTrack.cpp rename : content/media/AudioStreamTrack.h => dom/media/AudioStreamTrack.h rename : content/media/AudioTrack.cpp => dom/media/AudioTrack.cpp rename : content/media/AudioTrack.h => dom/media/AudioTrack.h rename : content/media/AudioTrackList.cpp => dom/media/AudioTrackList.cpp rename : content/media/AudioTrackList.h => dom/media/AudioTrackList.h rename : content/media/BufferMediaResource.h => dom/media/BufferMediaResource.h rename : content/media/CubebUtils.cpp => dom/media/CubebUtils.cpp rename : content/media/CubebUtils.h => dom/media/CubebUtils.h rename : content/media/DOMMediaStream.cpp => dom/media/DOMMediaStream.cpp rename : content/media/DOMMediaStream.h => dom/media/DOMMediaStream.h rename : content/media/DecoderTraits.cpp => dom/media/DecoderTraits.cpp rename : content/media/DecoderTraits.h => dom/media/DecoderTraits.h rename : content/media/EncodedBufferCache.cpp => dom/media/EncodedBufferCache.cpp rename : content/media/EncodedBufferCache.h => dom/media/EncodedBufferCache.h rename : content/media/FileBlockCache.cpp => dom/media/FileBlockCache.cpp rename : content/media/FileBlockCache.h => dom/media/FileBlockCache.h rename : content/media/GraphDriver.cpp => dom/media/GraphDriver.cpp rename : content/media/GraphDriver.h => dom/media/GraphDriver.h rename : content/media/Latency.cpp => dom/media/Latency.cpp rename : content/media/Latency.h => dom/media/Latency.h rename : content/media/MP3FrameParser.cpp => dom/media/MP3FrameParser.cpp rename : content/media/MP3FrameParser.h => dom/media/MP3FrameParser.h rename : content/media/MediaCache.cpp => dom/media/MediaCache.cpp rename : content/media/MediaCache.h => dom/media/MediaCache.h rename : content/media/MediaData.cpp => dom/media/MediaData.cpp rename : content/media/MediaData.h => dom/media/MediaData.h rename : content/media/MediaDataDecodedListener.h => dom/media/MediaDataDecodedListener.h rename : content/media/MediaDecoder.cpp => dom/media/MediaDecoder.cpp rename : content/media/MediaDecoder.h => dom/media/MediaDecoder.h rename : content/media/MediaDecoderOwner.h => dom/media/MediaDecoderOwner.h rename : content/media/MediaDecoderReader.cpp => dom/media/MediaDecoderReader.cpp rename : content/media/MediaDecoderReader.h => dom/media/MediaDecoderReader.h rename : content/media/MediaDecoderStateMachine.cpp => dom/media/MediaDecoderStateMachine.cpp rename : content/media/MediaDecoderStateMachine.h => dom/media/MediaDecoderStateMachine.h rename : content/media/MediaDecoderStateMachineScheduler.cpp => dom/media/MediaDecoderStateMachineScheduler.cpp rename : content/media/MediaDecoderStateMachineScheduler.h => dom/media/MediaDecoderStateMachineScheduler.h rename : content/media/MediaInfo.h => dom/media/MediaInfo.h rename : content/media/MediaMetadataManager.h => dom/media/MediaMetadataManager.h rename : content/media/MediaQueue.h => dom/media/MediaQueue.h rename : content/media/MediaRecorder.cpp => dom/media/MediaRecorder.cpp rename : content/media/MediaRecorder.h => dom/media/MediaRecorder.h rename : content/media/MediaResource.cpp => dom/media/MediaResource.cpp rename : content/media/MediaResource.h => dom/media/MediaResource.h rename : content/media/MediaSegment.h => dom/media/MediaSegment.h rename : content/media/MediaShutdownManager.cpp => dom/media/MediaShutdownManager.cpp rename : content/media/MediaShutdownManager.h => dom/media/MediaShutdownManager.h rename : content/media/MediaStreamGraph.cpp => dom/media/MediaStreamGraph.cpp rename : content/media/MediaStreamGraph.h => dom/media/MediaStreamGraph.h rename : content/media/MediaStreamGraphImpl.h => dom/media/MediaStreamGraphImpl.h rename : content/media/MediaStreamTrack.cpp => dom/media/MediaStreamTrack.cpp rename : content/media/MediaStreamTrack.h => dom/media/MediaStreamTrack.h rename : content/media/MediaTaskQueue.cpp => dom/media/MediaTaskQueue.cpp rename : content/media/MediaTaskQueue.h => dom/media/MediaTaskQueue.h rename : content/media/MediaTrack.cpp => dom/media/MediaTrack.cpp rename : content/media/MediaTrack.h => dom/media/MediaTrack.h rename : content/media/MediaTrackList.cpp => dom/media/MediaTrackList.cpp rename : content/media/MediaTrackList.h => dom/media/MediaTrackList.h rename : content/media/RtspMediaResource.cpp => dom/media/RtspMediaResource.cpp rename : content/media/RtspMediaResource.h => dom/media/RtspMediaResource.h rename : content/media/SharedBuffer.h => dom/media/SharedBuffer.h rename : content/media/SharedThreadPool.cpp => dom/media/SharedThreadPool.cpp rename : content/media/SharedThreadPool.h => dom/media/SharedThreadPool.h rename : content/media/StreamBuffer.cpp => dom/media/StreamBuffer.cpp rename : content/media/StreamBuffer.h => dom/media/StreamBuffer.h rename : content/media/TextTrack.cpp => dom/media/TextTrack.cpp rename : content/media/TextTrack.h => dom/media/TextTrack.h rename : content/media/TextTrackCue.cpp => dom/media/TextTrackCue.cpp rename : content/media/TextTrackCue.h => dom/media/TextTrackCue.h rename : content/media/TextTrackCueList.cpp => dom/media/TextTrackCueList.cpp rename : content/media/TextTrackCueList.h => dom/media/TextTrackCueList.h rename : content/media/TextTrackList.cpp => dom/media/TextTrackList.cpp rename : content/media/TextTrackList.h => dom/media/TextTrackList.h rename : content/media/TextTrackRegion.cpp => dom/media/TextTrackRegion.cpp rename : content/media/TextTrackRegion.h => dom/media/TextTrackRegion.h rename : content/media/ThreadPoolCOMListener.cpp => dom/media/ThreadPoolCOMListener.cpp rename : content/media/ThreadPoolCOMListener.h => dom/media/ThreadPoolCOMListener.h rename : content/media/TimeVarying.h => dom/media/TimeVarying.h rename : content/media/TrackUnionStream.cpp => dom/media/TrackUnionStream.cpp rename : content/media/TrackUnionStream.h => dom/media/TrackUnionStream.h rename : content/media/VideoFrameContainer.cpp => dom/media/VideoFrameContainer.cpp rename : content/media/VideoFrameContainer.h => dom/media/VideoFrameContainer.h rename : content/media/VideoPlaybackQuality.cpp => dom/media/VideoPlaybackQuality.cpp rename : content/media/VideoPlaybackQuality.h => dom/media/VideoPlaybackQuality.h rename : content/media/VideoSegment.cpp => dom/media/VideoSegment.cpp rename : content/media/VideoSegment.h => dom/media/VideoSegment.h rename : content/media/VideoStreamTrack.cpp => dom/media/VideoStreamTrack.cpp rename : content/media/VideoStreamTrack.h => dom/media/VideoStreamTrack.h rename : content/media/VideoTrack.cpp => dom/media/VideoTrack.cpp rename : content/media/VideoTrack.h => dom/media/VideoTrack.h rename : content/media/VideoTrackList.cpp => dom/media/VideoTrackList.cpp rename : content/media/VideoTrackList.h => dom/media/VideoTrackList.h rename : content/media/VideoUtils.cpp => dom/media/VideoUtils.cpp rename : content/media/VideoUtils.h => dom/media/VideoUtils.h rename : content/media/VorbisUtils.h => dom/media/VorbisUtils.h rename : content/media/WebVTTListener.cpp => dom/media/WebVTTListener.cpp rename : content/media/WebVTTListener.h => dom/media/WebVTTListener.h rename : content/media/android/AndroidMediaDecoder.cpp => dom/media/android/AndroidMediaDecoder.cpp rename : content/media/android/AndroidMediaDecoder.h => dom/media/android/AndroidMediaDecoder.h rename : content/media/android/AndroidMediaPluginHost.cpp => dom/media/android/AndroidMediaPluginHost.cpp rename : content/media/android/AndroidMediaPluginHost.h => dom/media/android/AndroidMediaPluginHost.h rename : content/media/android/AndroidMediaReader.cpp => dom/media/android/AndroidMediaReader.cpp rename : content/media/android/AndroidMediaReader.h => dom/media/android/AndroidMediaReader.h rename : content/media/android/AndroidMediaResourceServer.cpp => dom/media/android/AndroidMediaResourceServer.cpp rename : content/media/android/AndroidMediaResourceServer.h => dom/media/android/AndroidMediaResourceServer.h rename : content/media/android/MPAPI.h => dom/media/android/MPAPI.h rename : content/media/android/moz.build => dom/media/android/moz.build rename : content/media/apple/AppleDecoder.cpp => dom/media/apple/AppleDecoder.cpp rename : content/media/apple/AppleDecoder.h => dom/media/apple/AppleDecoder.h rename : content/media/apple/AppleMP3Reader.cpp => dom/media/apple/AppleMP3Reader.cpp rename : content/media/apple/AppleMP3Reader.h => dom/media/apple/AppleMP3Reader.h rename : content/media/apple/moz.build => dom/media/apple/moz.build rename : content/media/compiledtest/TestAudioBuffers.cpp => dom/media/compiledtest/TestAudioBuffers.cpp rename : content/media/compiledtest/TestAudioMixer.cpp => dom/media/compiledtest/TestAudioMixer.cpp rename : content/media/compiledtest/moz.build => dom/media/compiledtest/moz.build rename : content/media/directshow/AudioSinkFilter.cpp => dom/media/directshow/AudioSinkFilter.cpp rename : content/media/directshow/AudioSinkFilter.h => dom/media/directshow/AudioSinkFilter.h rename : content/media/directshow/AudioSinkInputPin.cpp => dom/media/directshow/AudioSinkInputPin.cpp rename : content/media/directshow/AudioSinkInputPin.h => dom/media/directshow/AudioSinkInputPin.h rename : content/media/directshow/DirectShowDecoder.cpp => dom/media/directshow/DirectShowDecoder.cpp rename : content/media/directshow/DirectShowDecoder.h => dom/media/directshow/DirectShowDecoder.h rename : content/media/directshow/DirectShowReader.cpp => dom/media/directshow/DirectShowReader.cpp rename : content/media/directshow/DirectShowReader.h => dom/media/directshow/DirectShowReader.h rename : content/media/directshow/DirectShowUtils.cpp => dom/media/directshow/DirectShowUtils.cpp rename : content/media/directshow/DirectShowUtils.h => dom/media/directshow/DirectShowUtils.h rename : content/media/directshow/SampleSink.cpp => dom/media/directshow/SampleSink.cpp rename : content/media/directshow/SampleSink.h => dom/media/directshow/SampleSink.h rename : content/media/directshow/SourceFilter.cpp => dom/media/directshow/SourceFilter.cpp rename : content/media/directshow/SourceFilter.h => dom/media/directshow/SourceFilter.h rename : content/media/directshow/moz.build => dom/media/directshow/moz.build rename : content/media/eme/CDMCallbackProxy.cpp => dom/media/eme/CDMCallbackProxy.cpp rename : content/media/eme/CDMCallbackProxy.h => dom/media/eme/CDMCallbackProxy.h rename : content/media/eme/CDMCaps.cpp => dom/media/eme/CDMCaps.cpp rename : content/media/eme/CDMCaps.h => dom/media/eme/CDMCaps.h rename : content/media/eme/CDMProxy.cpp => dom/media/eme/CDMProxy.cpp rename : content/media/eme/CDMProxy.h => dom/media/eme/CDMProxy.h rename : content/media/eme/EMELog.cpp => dom/media/eme/EMELog.cpp rename : content/media/eme/EMELog.h => dom/media/eme/EMELog.h rename : content/media/eme/MediaEncryptedEvent.cpp => dom/media/eme/MediaEncryptedEvent.cpp rename : content/media/eme/MediaEncryptedEvent.h => dom/media/eme/MediaEncryptedEvent.h rename : content/media/eme/MediaKeyError.cpp => dom/media/eme/MediaKeyError.cpp rename : content/media/eme/MediaKeyError.h => dom/media/eme/MediaKeyError.h rename : content/media/eme/MediaKeyMessageEvent.cpp => dom/media/eme/MediaKeyMessageEvent.cpp rename : content/media/eme/MediaKeyMessageEvent.h => dom/media/eme/MediaKeyMessageEvent.h rename : content/media/eme/MediaKeySession.cpp => dom/media/eme/MediaKeySession.cpp rename : content/media/eme/MediaKeySession.h => dom/media/eme/MediaKeySession.h rename : content/media/eme/MediaKeys.cpp => dom/media/eme/MediaKeys.cpp rename : content/media/eme/MediaKeys.h => dom/media/eme/MediaKeys.h rename : content/media/eme/moz.build => dom/media/eme/moz.build rename : content/media/encoder/ContainerWriter.h => dom/media/encoder/ContainerWriter.h rename : content/media/encoder/EncodedFrameContainer.h => dom/media/encoder/EncodedFrameContainer.h rename : content/media/encoder/MediaEncoder.cpp => dom/media/encoder/MediaEncoder.cpp rename : 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