Remove sync protocol AllocateTabId. Instead we generate tabId in
each process with nsContentUtils::GenerateTabId, and register
RemoteFrameInfo in parent process. If the tab id was generated from
a content process, it's sent parent through either PBrowserConstructor
or PContent::CreateChildProcess.
MozReview-Commit-ID: D3W2fK9eCNH
--HG--
extra : rebase_source : 1913f8f586537be1c82a70a19cc8c6351671d0df
This requires running code which checks whether or not the permissions have
arrived, potentially delaying a fetch request for a very short period of time if
the permissions are still in-flight.
MozReview-Commit-ID: E6OTY6IDThb
This will return true if any of the frames loaded in the associated
TabChild have set at least one onbeforeunload event handler. If those
handlers are all removed, or all of the documents with onbeforeunload
event handlers are unloaded, this becomes false again.
Note that subframes that are sandboxed without the allow-modals
permission will not affect the hasBeforeUnload attribute, since
those iframes should never cause the beforeunload confirmation
dialog to display.
MozReview-Commit-ID: 8b0gBYWwMDn
--HG--
extra : rebase_source : 69f3b692d6e73f6277e6982aad02bcd1ebdd8acf
IMEContentObserver may need to change notifications to send when TextInputProcessor begins input transaction. In current design, IMEContentObserver needs to retrieve IMENotificationRequests at every change. However, if nsIWidget returns a reference to its IMENotificationRequests, IMEContentObserver can call it only once.
For that purpose, this patch changes nsIWidget::GetIMENotificationRequests() to nsIWidget::IMENotificationRequestsRef() and make it return |const IMENotificationRequests&|. However, if the lifetime of the instance of IMENotificationRequest is shorter than the widget instance's, it's dangerous. Therefore, it always returns TextEventDispatcher::mIMENotificationRequests. TextEventDispatcher's lifetime is longer than the widget. Therefore, this guarantees the lifetime.
On the other hand, widget needs to update TextEventDispatcher::mIMENotificationRequests before calls of nsIWidget::IMENotificationRequestsRef(). Therefore, this patch makes TextEventDispatcher update proper IMENotificationRequests when it gets focus or starts new input transaction and clear mIMENotificationRequests when it loses focus.
Note that TextEventDispatcher gets proper requests both from native text event dispatcher listener (typically, implemented by native IME handler class) and TextInputProcessor when TextInputProcessor has input transaction because even if TextInputProcessor overrides native IME, native IME still needs to know the content changes since they may get new input transaction after that.
However, there may not be native IME handler in content process. If it runs in Android, PuppetWidget may have native IME handler because widget directly handles IME in e10s mode for Android. Otherwise, native IME handler is in its parent process. So, if TextInputHandler has input transaction in content process, PuppetWidget needs to behave as native event handler. Therefore, this patch makes PuppetWidget inherit TextEventDispatcherListener and implements PuppetWidget::IMENotificationRequestsRef().
MozReview-Commit-ID: 2SW3moONTOX
--HG--
extra : rebase_source : d2634ada6c33dbf7a966fadb68608411ee24bfab
This patch will go away when I'll finishing the removing of PBlob. Currently,
when a PBlob is sent from child to parent, we use PMemoryStream in order to
recreate the inputStream on the parent side. PMemoryStream sends the data in
chunks.
But if PBlob is dealing with a IPCBlobInputStream, it doesn't have access to
the real data. In this case, we must send data using IPCStream. In this way,
Note that thisIPCBlobInputStream will send its ID, and the parent will take the
real inputStream from the IPCBlobInputStreamStorage. Note that I check the
size to be 1mb instead 0. No particular reasons, but better to avoid the use of
PMemoryStream for nothing.
IPCBlobInputStream is a new type of nsIInputStream that is used only in content
process when a Blob is sent from parent to child. This inputStream is for now,
just cloneable.
When the parent process sends a Blob to a content process, it has the Blob and
its inputStream. With its inputStream it creates a IPCBlobInputStreamParent
actor. This actor keeps the inputStream alive for following uses (not part of
this patch).
On the child side we will have, of course, a IPCBlobInputStreamChild actor.
This actor is able to create a IPCBlobInputStream when CreateStream() is
called. This means that 1 IPCBlobInputStreamChild can manage multiple
IPCBlobInputStreams each time one of them is cloned. When the last one of this
stream is released, the child actor sends a __delete__ request to the parent
side; the parent will be deleted, and the original inputStream, on the parent
side, will be released as well.
IPCBlobInputStream is a special inputStream because each method, except for
Available() fails. Basically, this inputStream cannot be used on the content
process for nothing else than knowing the size of the original stream.
In the following patches, I'll introduce an async way to use it.
This is the first use of IPCBlob: ClonedMessageData.
ClonedMessageData is used for BroadcastChannel, MessagePort and any
postMessage() communication. This patch changes StructuredCloneData in order to
use IPCBlob instead of PBlob.
BroadcastChannel has a custom way to manage Blobs because when the parent
receives them from a content process, it must send them to any other
BroadcastChild actor duplicating the serialization.
Everything depending on the widget being gonk can go away, as well as
everything depending on MOZ_AUDIO_CHANNEL_MANAGER, which was only
defined on gonk builds under b2g/ (which goes away in bug 1357326).
--HG--
extra : rebase_source : 9f0aeeb7eea8417fa4e06d662d566d67ecaf2a24
This patch centralizes all of the pref-checking code for e10s-multi in a
single function. It is intended to be used throughout the codebase to see if
e10s-multi is "on". It also introduces dom.ipc.multiOptOut, which can be set
by the user to indicate that they do not want to participate in the e10s-multi
experiment.
MozReview-Commit-ID: Kyq1fqNzwue
--HG--
extra : rebase_source : 321a44fb5909c067a20dbb3b739175ba08569a5f
This patch does a few things:
a) Adds the resources location from the .app directory to the read whitelist
b) When it's a non-packaged build, mach run (and various mach tests) set an environment variable for the repo location which we allow reads from.
r=haik,froydnj
MozReview-Commit-ID: KNvAoUs5Ati
--HG--
extra : rebase_source : 81ba8bfee0ca96979cf8e30d75cdd47f06bc10ea
Our caller is C++ code, and the implementations are all also written in C++,
so there is no reason to go through SpiderMonkey here. This patch also makes
nsILoadContext builtinclass to ensure that the implementation is always native.
This piggybacks the sync message on the pre-existing
EnsureLayersConnected sync message pathway to the compositor.
MozReview-Commit-ID: DfYTlJrr3Gu
--HG--
extra : rebase_source : c2bd29e655db65e3016a79bf3f6068ffb1c8b7c7
The goal of this patch is to remove the call to the sync IPC
GetCompositorOptions message from TabChild::InitRenderingState. In order
to this, we have InitRenderingState take the CompositorOptions as an
argument instead, and propagate that backwards through the call sites.
Eventually we can propagate it back to a set of already-sync IPC
messages in PCompositorBridge that are used during layers id
registration (NotifyChildCreated, NotifyChildRecreated, etc.). Therefore
this patch effectively piggybacks the CompositorOptions sync IPC onto
these pre-existing sync IPC messages.
The one exception is when we propagate it back to the AdoptChild call.
If this message were sync we could just use it like the others and have
it return a CompositorOptions. However, it is async, so instead we add
another call to GetCompositorOptions here temporarily. This will be
removed in the next patch.
MozReview-Commit-ID: AtdYOuXmHu4
--HG--
extra : rebase_source : 5b80831cf84d3a4b57b2214a12ccf8a896cfa3a7
We add a new "on-off" protocol PURLClassifierLocal which calls
nsIURIClassifier.asyncClassifyLocalWithTables on construction and
calls back on destruction. Pretty much the same design as PURLClassifier.
In order to avoid code duplication, the actor implementation is templatized
and |MaybeInfo| in PURLClassifier.ipdl is moved around.
Test case is included and the custom event target is not in place for labelling.
The custom event target will be done in Bug 1353701.
MozReview-Commit-ID: IdHYgdnBV7S
--HG--
extra : rebase_source : ab1c896305b9f76cab13a92c9bd88c2d356aacb7
When a subprocess is launched, gfxVars updates (for non-default values) are
serialized and passed on the command line, up to a limit of 1023 characters,
and ensuring it should not overflow the command line size.
When the child starts, the command line parameter is given to gfxVars, so the
updates can be used during gfxVars::Initialize(), instead of doing a sync
request to the parent.
In case the updates are not sent, or in the unlikely case the child cannot
parse them, we fallback to the sync request -- The former case should be rare
enough that a slow sync request is acceptable: It should only happen if D3D
block-list is *modified* (most people would either use the default, or just
overwrite these prefs with short strings.)
MozReview-Commit-ID: 6MoJC0fe59Q
--HG--
extra : rebase_source : cdc2e451783160c579b8fc84050e8457c600523e
When we're animating, we tick the refresh driver. If that occurs in the parent process
when e10s is enabled, then we currently run TabParent::DidRefresh which does some
dimensions calculations and might send a message to the content process if the
dimensions have changed.
This was originally added to fix a B2G bug in bug 1153023. We don't need to do it
anymore, since we don't set CSS transforms on content browser windows.
MozReview-Commit-ID: JJ7AJHlSyWn
--HG--
extra : rebase_source : b45c9f02c3db8b7ecf0beb40fa7540db39473e8d
MozReview-Commit-ID: GTQF3x1pBtX
A general outline of the COM handler (a.k.a. the "smart proxy"):
COM handlers are pieces of code that are loaded by the COM runtime along with
a proxy and are layered above that proxy. This enables the COM handler to
interpose itself between the caller and the proxy, thus providing the
opportunity for the handler to manipulate an interface's method calls before
those calls reach the proxy.
Handlers are regular COM components that live in DLLs and are declared in the
Windows registry. In order to allow for the specifying of a handler (and an
optional payload to be sent with the proxy), the mscom library allows its
clients to specify an implementation of the IHandlerProvider interface.
IHandlerProvider consists of 5 functions:
* GetHandler returns the CLSID of the component that should be loaded into
the COM client's process. If GetHandler returns a failure code, then no
handler is loaded.
* GetHandlerPayloadSize and WriteHandlerPayload are for obtaining the payload
data. These calls are made on a background thread but need to do their work
on the main thread. We declare the payload struct in IDL. MIDL generates two
functions, IA2Payload_Encode and IA2Payload_Decode, which are used by
mscom::StructToStream to read and write that struct to and from buffers.
* The a11y payload struct also includes an interface, IGeckoBackChannel, that
allows the handler to communicate directly with Gecko. IGeckoBackChannel
currently provides two methods: one to allow the handler to request fresh
cache information, and the other to provide Gecko with its IHandlerControl
interface.
* MarshalAs accepts an IID that specifies the interface that is about to be
proxied. We may want to send a more sophisticated proxy than the one that
is requested. The desired IID is returned by this function. In the case of
a11y interfaces, we should always return IAccessible2_3 if we are asked for
one of its parent interfaces. This allows us to eliminate round trips to
resolve more sophisticated interfaces later on.
* NewInstance, which is needed to ensure that all descendent proxies are also
imbued with the same handler code.
The main focus of this patch is as follows:
1. Provide an implementation of the IHandlerProvider interface;
2. Populate the handler payload (ie, the cache) with data;
3. Modify CreateHolderFromAccessible to specify the HandlerPayload object;
4. Receive the IHandlerControl interface from the handler DLL and move it
into the chrome process.
Some more information about IHandlerControl:
There is one IHandlerControl per handler DLL instance. It is the interface that
we call in Gecko when we need to dispatch an event to the handler. In order to
ensure that events are dispatched in the correct order, we need to dispatch
those events from the chrome main thread so that they occur in sequential order
with calls to NotifyWinEvent.
--HG--
extra : rebase_source : acb44dead7cc5488424720e1bf58862b7b30374f
There are scenarios where we have a TabParent in the UI process hooked up to
a PuppetWidget with a BasicLayerManager. Webextensions fall into this category.
In this scenario, the parent-side layer manager is not hooked up to
the compositor (that is, there is no entry in the CompositorBridge layer tree
state map for the layers id). However, the content-side still ends up creating
a ClientLayerManager or a WebRenderLayerManager, which expects the layers id to
be registered in the compositor. This results in brokenness (in the case of the
ClientLayerManager/PLayerTransaction) or crashes (in the case of WebRenderLayerManager/
PWebRenderBridge). Instead, this patch changes this scenario to have the content
process use a BasicLayerManager which seems safer.
MozReview-Commit-ID: 3f80aZrRrmD
--HG--
extra : rebase_source : 10ec78dd7daf1c1c889929f0d79e0b75675b4b05
Instead we can use the otherwise-unused function to check if initialization worked.
Technically, because of the way RenderFrame construction works, whether or not
initialization succeeds is exactly dependent on whether or not the frameloader is
non-null, so we could even just use that to check success. But this feels slightly
more readable/cleaner.
MozReview-Commit-ID: CGiIAA1h6V7
--HG--
extra : rebase_source : 2d4504f7d5fde3c394edca14fe01840c1738d197
This avoids loading 7 jsms until they are actually needed, reducing
content process memory usage.
MozReview-Commit-ID: 8ukNr7PL80A
--HG--
extra : rebase_source : a926a19645ffcacadec93ecc79927d356d603114
I suspect that the PuppetWidget is trying to create the layer manager after
it has been connected to a TabChild but before the TabChild has populated the
CompositorOptions. This results in the PuppetWidget effectively getting an
uninitialized value for the CompositorOptions, and so it sometimes randomly
creates a WebRenderLayerManager, later resulting in a crash.
It seems like exposing the potentially-uninitialized CompositorOptions from
TabChild like this is a bad idea, so I'm removing that API and using the more
reliable gfxVars in PuppetWidget. This is fine for WebRender purposes because
we no longer care to allow having WR compositors co-exist with non-WR
compositors.
We may eventually want to remove the CompositorOptions entirely, but for now
the rest of the usage of it seems fine.
MozReview-Commit-ID: 6ekG8j1PskK
--HG--
extra : rebase_source : 0099e847ac356ca235969bcd81f47d65f49de2eb
This is the most important part of the patch series. It removes the
PScreenManager protocol and use ScreenManager directly in the content
processes.
Initial and subsequent updates are sent via PContent::RefreshScreens.
struct ScreenDetails are kept to serialize Screen over IPC.
nsIScreenManager::ScreenForNativeWidget is removed because
nsIWidget::GetWidgetScreen can replace it. nsIScreen::GetId is removed
because it's not useful for the more general Screen class.
MozReview-Commit-ID: 5dJO3isgBuQ
--HG--
extra : rebase_source : 06aa4e4fd56e2b2af1e7483aee7c0cc7f35bdb97
It's not used anywhere. Remove it will make removing PScreenManager
easier.
MozReview-Commit-ID: 5dn8kDhTZVl
--HG--
extra : rebase_source : 96b8ddb18deee94ca256bfa118b60ceacfd2d677
The pref cache added in the previous commit initializes at startup.
MozReview-Commit-ID: IvfBALLdcbe
--HG--
extra : rebase_source : b3c63c76f9eda144e6ae2c8801ac8637444f6c48
Our caller is C++ code, and the implementations are all also written in C++,
so there is no reason to go through SpiderMonkey here. This patch also makes
nsILoadContext builtinclass to ensure that the implementation is always native.
Our caller is C++ code, and the implementations are all also written in C++,
so there is no reason to go through SpiderMonkey here. This patch also makes
nsILoadContext builtinclass to ensure that the implementation is always native.
These APIs are intended to use the mechanism defined in Part 1.
Part 3 implements the usage of these APIs to synchronize permissions.
MozReview-Commit-ID: HNKyDPtoaHl
Our caller is C++ code, and the implementations are all also written in C++,
so there is no reason to go through SpiderMonkey here. This patch also makes
nsILoadContext builtinclass to ensure that the implementation is always native.