Jeff Muizelaar
43a087cc38
Bug 1179280. Update ANGLE from chromium/2214 to chromium/2466.
2015-09-29 19:04:17 -04:00
Dan Glastonbury
036ef86398
Bug 1170855 - Part C: Move _WEBGL GLenums from GLConsts.h to WebGLContext.h. r=jgilbert
2015-06-11 15:12:16 +10:00
Dan Glastonbury
e4e894d15e
Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug
2015-06-11 15:12:12 +10:00
Phil Ringnalda
e9695717ce
Backed out 12 changesets (bug 1170855) for Windows build bustage
...
CLOSED TREE
Backed out changeset 47070f494c9e (bug 1170855)
Backed out changeset 86e3fb3a2295 (bug 1170855)
Backed out changeset 49284df5294e (bug 1170855)
Backed out changeset ae7c769cb78d (bug 1170855)
Backed out changeset 1fbb0ef29363 (bug 1170855)
Backed out changeset 1fd9140044be (bug 1170855)
Backed out changeset cca48a1bc6ef (bug 1170855)
Backed out changeset 835570bc63bf (bug 1170855)
Backed out changeset 4ee1883ffc65 (bug 1170855)
Backed out changeset c666d71f4899 (bug 1170855)
Backed out changeset 046422ea849f (bug 1170855)
Backed out changeset d38fb3aea20a (bug 1170855)
2015-06-10 20:47:07 -07:00
Dan Glastonbury
2dd2de985a
Bug 1170855 - Part C: Move _WEBGL GLenums from GLConsts.h to WebGLContext.h. r=jgilbert
2015-06-11 12:26:31 +10:00
Dan Glastonbury
23c27a31d7
Bug 1170855 - Part 7: Implement MAX_CLIENT_WAIT_TIMEOUT_WEBGL. r=jgilbert, r=smaug
...
This is a special addition for WebGL 2. I've updated webidl to match the
spec.
I've set the value to be 0 to match Chrome. If I query the underlying
GL, I get -1 back. (On OSX). We can discuss what a better value would
be.
2015-06-11 12:26:28 +10:00
Jeff Muizelaar
e8dc880ddb
Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert
...
This currently does nothing because the ANGLE we're using doesn't have keyed mutex
support.
--HG--
extra : rebase_source : 9ab74710c22c5330809206f1bb16677af5944bad
2014-10-31 10:57:32 -04:00
Jeff Gilbert
3f421c31e9
Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish
2014-10-08 16:32:50 -07:00
Vladimir Vukicevic
a5902d45bc
Bug 912196. Add support for ANGLE D3D11 path. r=jgilbert
...
There are currently problems with the color format chosen
which breaks MSAA resolution. But we might as well land this
now.
--HG--
extra : rebase_source : 1287e5c059e263d03b0d612ce5cf17e93bc5b033
2014-04-03 13:29:22 +08:00
Jeff Gilbert
a4ce3a842e
Bug 968617 - Refresh GLConsts.h as of Feb 5, 2014. r=bjacob
2014-02-06 20:33:20 -05:00
Guillaume Abadie
3b6db963bf
bug 905853 - gfx/gl/GLConsts.h nits fix - r=jgilbert
2013-08-16 17:11:57 -04:00
Guillaume Abadie
b21fea02b3
bug 900199 - Add OpenGL registry xml parser to generate constants - step 2 - r=bjacob,jgilbert,jrmuizel
2013-08-13 10:35:03 -04:00