This is similar to what we had until bug 1278456 removed them when we dropped
support for older libstdc++, but for a different symbol.
--HG--
extra : rebase_source : 641fc6c86c8f47e3dbd752bc20056f61646541a7
That the wrapper implementation works has been verified by creating a
dummy program such as:
$ cat test.cc
#include <thread>
int main() {
std::thread([]() {
printf("foo\n");
}).join();
return 0;
}
And compiling it with and without the hack:
$ g++ -fno-rtti -o test test.cc -lpthread
$ objdump -TC test | grep UND.*GLIBCXX_3.4.22
0000000000000000 DF *UND* 0000000000000000 GLIBCXX_3.4.22 std:🧵:_State::~_State()
0000000000000000 DF *UND* 0000000000000000 GLIBCXX_3.4.22 std:🧵:_M_start_thread(std::unique_ptr<std:🧵:_State, std::default_delete<std:🧵:_State> >, void (*)())
$ ./test
foo
$ g++ -fno-rtti -o test test.cc $objdir/build/unix/stdc++compat/stdc++compat.o -lpthread
$ objdump -TC test | grep UND.*GLIBCXX_3.4.22
$ ./test
foo
--HG--
extra : rebase_source : 53ca8e2d0424eaeb539d50510c441c8a3252c819
In some cases, we can end up linking some things with
--static-libstdc++. The notable (only?) example of that is for the
clang-plugin, and that happens because it gets some of its flags from
llvm-config, which contains --static-libstdc++ because clang itself is
built that way.
When that happens, the combination of --static-libstdc++ and
stdc++compat breaks the build because they have conflicting symbols,
which is very much by design.
There are two ways out of this:
- avoiding either -static-libstdc++ or stdc++compat
- work around the symbol conflicts
The former is not totally reliable ; we'd have to accurately determine
if we're in a potentially conflicting case, and remove one of the two in
that case, and while we can do that for the cases we explicitly know
about, that's not future-proof, and might fail just as much in the
future.
So we go with the latter. The way we do this is by defining all the
std++compat symbols weak, such that at link time, they're overridden by
any symbol with the same name. When building with -static-libstdc++,
libstdc++.a provides those symbols so the linker eliminates the weak
ones. When not building with -static-libstdc++, the linker keeps the
symbols from stdc++compat. That last assertion is validated by the
long-standing CHECK_STDCXX test that we run when linking shared
libraries and programs.
That still leaves the symbols weak in the final shared
libraries/programs, which is a change from the current setup, but
shouldn't cause problems because when using versions of libstdc++.so
that do provide those symbols, it's fine to use the libstdc++.so version
anyways.
This removes the unnecessary setting of c-basic-offset from all
python-mode files.
This was automatically generated using
perl -pi -e 's/; *c-basic-offset: *[0-9]+//'
... on the affected files.
The bulk of these files are moz.build files but there a few others as
well.
MozReview-Commit-ID: 2pPf3DEiZqx
--HG--
extra : rebase_source : 0a7dcac80b924174a2c429b093791148ea6ac204
As part of this move, HOST_NSPR_MDCPUCFG needed to be changed to get the quoting right.
--HG--
extra : commitid : J26MhSiPq9g
extra : rebase_source : 81c5b98371042803741ddace8d01b0097757dff3
Incidentally, this makes the build fail because stdc++compat.o then appears
twice on the libxul linkage command line. This, in turn, is because
widget/xremoteclient creates both a program and an intermediate library for
libxul. The Program() template adds stdc++compat to the directory data,
which ends up being added to libxul as well. The same kind of issue arises
when linking the gtest-enabled libxul.
While eventually we'll be able to avoid those problems, it's not the case
yet, so work around the issue by making expand-libs skip .desc files that
appear multiple times.