This patch does the following renamings, which increase consistency.
- GeckoProfilerInitRAII -> AutoProfilerInit
- GeckoProfilerThread{Sleep,Wake}RAII -> AutoProfilerThread{Sleep,Wake}
- GeckoProfilerTracingRAII -> AutoProfilerTracing
- AutoProfilerRegister -> AutoProfilerRegisterThread
- ProfilerStackFrameRAII -> AutoProfilerLabel
- nsJSUtils::mProfilerRAII -> nsJSUtils::mAutoProfilerLabel
Plus a few other minor ones (e.g. local variables).
The patch also add MOZ_GUARD_OBJECT macros to all the profiler RAII classes
that lack them, and does some minor whitespace reformatting.
--HG--
extra : rebase_source : 47e298fdd6f6b4af70e3357ec0b7b0580c0d0f50
This modifies the logic in |CheckAcquisition| to only call |NS_ERROR| if we're
really going to deadlock. Instead, if we detect a suspicious cycle, we just use
an |NS_WARNING|. This means that we'll still output warning text in debug
builds, but we won't cause the process to abort.
MozReview-Commit-ID: 71mFInWwbDY
This change moves us away from NSPR primitives for our primary
synchronization primitives. We're still using PRMonitor for
ReentrantMonitor, however.
The benefits of this change:
* Slightly faster, as we don't have to deal with some of NSPR's overhead;
* Smaller datatypes. On POSIX platforms in particular, PRLock is
enormous. PRCondVar also has some unnecessary overhead.
* Less dynamic memory allocation. Out of necessity, Mutex and CondVar
allocated the NSPR data structures they needed, which lead to
unnecessary checks for failure.
While sizeof(Mutex) and sizeof(CondVar) may get bigger, since they're
embedding structures now, the total memory usage should be less.
* Less NSPR usage. This shouldn't need any explanation.
The new names make it clearer that these actions apply to just one thread.
- profiler_sleep_start() --> profiler_thread_sleep()
- profiler_sleep_end() --> profiler_thread_wake()
- profiler_is_sleeping() --> profiler_thread_is_sleeping()
- GeckoProfilerSleepRAII --> GeckoProfilerThreadSleepRAII
- GeckoProfilerWakeRAII --> GeckoProfilerThreadWakeRAII