pavlov%netscape.com
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2e3f144240
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fix some build problems
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2001-01-12 03:54:43 +00:00 |
pavlov%netscape.com
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a9c2184fd2
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same thing on windows
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2001-01-12 02:10:05 +00:00 |
pavlov%netscape.com
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873ff8bf38
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set/get/allocate/etc the image bits so that decoders can set the data in them without crashing or getting an error
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2001-01-12 02:03:34 +00:00 |
pavlov%netscape.com
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4d65e92a80
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adding some image shit
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2001-01-11 04:35:18 +00:00 |
pavlov%netscape.com
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3f8c9a9d59
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i don't remember what i changed. i hate windows. windows sucks. its makefile and dlldep crap can kiss my ass
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2001-01-11 04:34:43 +00:00 |
pavlov%netscape.com
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7d0fd82a28
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adding windows makefile
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2001-01-10 00:53:48 +00:00 |
pavlov%netscape.com
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7f4743c7a3
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move the typedef of nscolor to gfx_color in to gfxcompat.h. change the typedef of gfx_color to PRUint32 from unsigned long just to make it explicit
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2001-01-08 03:11:58 +00:00 |
pavlov%netscape.com
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0c57a195f2
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adding bytesPerRow and bitsLength attributes
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2001-01-07 04:30:08 +00:00 |
pavlov%netscape.com
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fd1214a386
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more changes
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2001-01-07 04:22:41 +00:00 |
pavlov%netscape.com
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f794c43322
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adding the factory that i forgot about
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2001-01-07 01:52:54 +00:00 |
pavlov%netscape.com
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8caab7f545
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merging some windows makefiles and mac build stuff (havn't edited to remove other parts of gfx2 yet)
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2001-01-07 01:42:05 +00:00 |
pavlov%netscape.com
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e5332662cb
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merging the base and image parts of gfx2 to HEAD, renaming nsMargin, nsPoint, nsRect to whatever2 to avoid header name conflicts with gfx
still need to resolve issue with gfx2's nsIImage wanting to use nsIDrawable, since there arn't any ifdefs in idl...
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2001-01-07 01:40:18 +00:00 |