Граф коммитов

55 Коммитов

Автор SHA1 Сообщение Дата
sotaro 30138cb347 Bug 1550402 - Remove unnecessary return nullptr in ShmemTextureData::Create() r=nical
The "return nullptr" is redundant.

Differential Revision: https://phabricator.services.mozilla.com/D30457

--HG--
extra : moz-landing-system : lando
2019-05-09 07:36:40 +00:00
Jean-Yves Avenard 3ae43eb506 Bug 1493898 - P6. Move YUVColorSpace definition in the gfx namespace. r=mattwoodrow.
YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information.

So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other.

The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary.

Differential Revision: https://phabricator.services.mozilla.com/D25347

--HG--
extra : moz-landing-system : lando
2019-04-11 12:41:33 +00:00
Alex Gaynor 38a2064d1e Bug 1441651 - Part 2 - pass Shmem and ByteBuf by rvalref to Send* IPC methods; r=nika,jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D19954

--HG--
extra : moz-landing-system : lando
2019-03-04 16:35:30 +00:00
Ehsan Akhgari e5e885ae31 Bug 1521000 - Part 2: Adjust our clang-format rules to include spaces after the hash for nested preprocessor directives r=sylvestre
# ignore-this-changeset

--HG--
extra : amend_source : 7221c8d15a765df71171099468e7c7faa648f37c
extra : histedit_source : a0cce6015636202bff09e35a13f72e03257a7695
2019-01-18 10:16:18 +01:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Lee Salzman 13c90d2dcc Bug 1493080 - remove reference cycle between BufferTextureData and DrawTargets. r=jrmuizel 2018-11-14 11:16:01 -05:00
Jean-Yves Avenard 4b37d5848f Bug 1493198 - P3. Fix typo and use move semantics. r=nical
Depends on D6663

Differential Revision: https://phabricator.services.mozilla.com/D6764

--HG--
extra : moz-landing-system : lando
2018-09-25 12:18:58 +00:00
Jean-Yves Avenard b10364a15f Bug 1493198 - P2. Use enum for describing color depth. r=mattwoodrow
Depends on D6662

Differential Revision: https://phabricator.services.mozilla.com/D6663

--HG--
extra : moz-landing-system : lando
2018-09-25 20:44:55 +00:00
Doug Thayer 323ffd48be Bug 1265824 - Plug holes in texture size restrictions r=mattwoodrow
When computing whether we have an intermediate buffer or not, which
in our case amounts to the inverse of deciding whether we want to use
a DirectMapTextureSource or not, we want to ensure that we don't use
one if the texture is too big to be a single texture in OpenGL. This
will default to using a TiledTextureImage. In a perfect world we
would build tiling logic into the client storage approach, but that
shouldn't block this.

MozReview-Commit-ID: 7Oi86oGis93

--HG--
extra : rebase_source : df9d314ef3d9a285bb10a9e21b87dc280a88fa84
2018-07-22 20:27:48 -07:00
Doug Thayer 68e5aaf03a Bug 1265824 - Remove CreateForYCbCrWithBufferSize r=mattwoodrow
This seems to be unused. Not sure if it's still left in here for
a reason or not.

MozReview-Commit-ID: 3wxaCDI7eCO

--HG--
extra : rebase_source : 25dda76dce892e580dbf31741e359d3a78f5742a
2018-07-22 20:22:12 -07:00
Doug Thayer c0c56d6901 Bug 1265824 - Pass the texture direct mapping info to all texture creating functions r=mattwoodrow
The client side can't get the GL context in CompositorOGL. So, it can't know
the texture direct mapping capability directly. This patch adds the texture
direct mapping info in TextureFactoryIdentifier. Then, the client side could
get the info form the TextureFactoryIdentifier.

MozReview-Commit-ID: KEazDVg0p9Y

--HG--
extra : rebase_source : 09ce1065cd076a3a5dc276f93837d608443c60a1
2018-05-02 18:20:25 -07:00
Cosmin Sabou fea686b1f6 Backed out 10 changesets (bug 1265824) for causing reftests failures on global-composite-operation.html. CLOSED TREE
Backed out changeset 391c8e7897df (bug 1265824)
Backed out changeset 27c7daabd1a3 (bug 1265824)
Backed out changeset 7c90215a2eca (bug 1265824)
Backed out changeset c141fb67cf9a (bug 1265824)
Backed out changeset 239ab9f9ef52 (bug 1265824)
Backed out changeset 39ae151b3d8c (bug 1265824)
Backed out changeset 71b23fbe1fec (bug 1265824)
Backed out changeset 295dd1a6a09f (bug 1265824)
Backed out changeset 6aecd088e02c (bug 1265824)
Backed out changeset bf9d73b214fc (bug 1265824)
2018-07-23 19:36:37 +03:00
Doug Thayer 2169195cb0 Bug 1265824 - Plug holes in texture size restrictions r=mattwoodrow
When computing whether we have an intermediate buffer or not, which
in our case amounts to the inverse of deciding whether we want to use
a DirectMapTextureSource or not, we want to ensure that we don't use
one if the texture is too big to be a single texture in OpenGL. This
will default to using a TiledTextureImage. In a perfect world we
would build tiling logic into the client storage approach, but that
shouldn't block this.

MozReview-Commit-ID: 7Oi86oGis93

--HG--
extra : rebase_source : a5477abdfc7140c983fd23692beeb6529f1714d1
2018-07-22 20:27:48 -07:00
Doug Thayer cec969fba5 Bug 1265824 - Remove CreateForYCbCrWithBufferSize r=mattwoodrow
This seems to be unused. Not sure if it's still left in here for
a reason or not.

MozReview-Commit-ID: 3wxaCDI7eCO

--HG--
extra : rebase_source : 17c54842e57bcdb52254e65220dfc733356a5f37
2018-07-22 20:22:12 -07:00
Doug Thayer 1cfb8ec041 Bug 1265824 - Pass the texture direct mapping info to all texture creating functions r=mattwoodrow
The client side can't get the GL context in CompositorOGL. So, it can't know
the texture direct mapping capability directly. This patch adds the texture
direct mapping info in TextureFactoryIdentifier. Then, the client side could
get the info form the TextureFactoryIdentifier.

MozReview-Commit-ID: KEazDVg0p9Y

--HG--
extra : rebase_source : 425159494772431283138bbaa4574c6201a2bc59
2018-05-02 18:20:25 -07:00
Margareta Eliza Balazs b1e7992b82 Backed out 8 changesets (bug 1265824) for bustage in /builds/worker/workspace/build/src/gfx/layers/opengl/CompositorOGL.cpp on a CLOSED TREE
Backed out changeset 1099d6f15f9f (bug 1265824)
Backed out changeset b5ba15b1a70f (bug 1265824)
Backed out changeset 51795de4adaf (bug 1265824)
Backed out changeset be68741ff4ce (bug 1265824)
Backed out changeset 4731dc56702d (bug 1265824)
Backed out changeset 984133e9614b (bug 1265824)
Backed out changeset efce316a4425 (bug 1265824)
Backed out changeset 367abce30668 (bug 1265824)
2018-07-19 09:33:28 +03:00
Doug Thayer ddddc2b945 Bug 1265824 - Pass the texture direct mapping info to all texture creating functions r=mattwoodrow
The client side can't get the GL context in CompositorOGL. So, it can't know
the texture direct mapping capability directly. This patch adds the texture
direct mapping info in TextureFactoryIdentifier. Then, the client side could
get the info form the TextureFactoryIdentifier.

MozReview-Commit-ID: KEazDVg0p9Y

--HG--
extra : rebase_source : 1d7c0700d1f24236102de467efd84af093687ab5
2018-05-02 18:20:25 -07:00
Jean-Yves Avenard 5166929d97 Bug 1421187 - P2. Properly set bytesPerPixel in MappedYCbCrTextureData. r=mattwoodrow
MozReview-Commit-ID: 891mPTv2Npj

--HG--
extra : rebase_source : 774360db3b03d8e57f5563cce2eb79421e17cd14
2017-11-28 15:53:54 +01:00
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Daniel Holbert 3b352c7239 Bug 1412427 part 6: Remove stray "//" prefix before first line of MPL boilerplate comment, in some gfx source files. r=jrmuizel
This patch was automatically generated. I found the files to be fixed in this
patch with the following command:
grep -r "//  \* This Source Code" gfx

...and then I modified each of these files with the following script
(where $1 is the filename to be modified):
####
old="//  \* This Source Code Form is subject to the terms of the Mozilla Public"
new=" \* This Source Code Form is subject to the terms of the Mozilla Public"
sed -i s%"^$old"%"$new"% $1
####

MozReview-Commit-ID: Ihx0EAOkT2g

--HG--
extra : rebase_source : 4dc97f234495e3ec1f4904e91d43d00fd3810626
2017-10-27 15:55:38 -07:00
Jean-Yves Avenard 3cd54027fe Bug 1215089 - P7: Add support for 10/12 bits YUV surface with basic compositor. r=mattwoodrow
MozReview-Commit-ID: Ej4MbvHnSk9

--HG--
extra : rebase_source : c88e8641ce343917b4f433b515aefe653b23eaa6
2017-09-29 16:37:56 +02:00
Sebastian Hengst 2da2f1cc48 Backed out changeset 248c73a2c3b1 (bug 1215089) 2017-10-04 16:25:46 +02:00
Jean-Yves Avenard 9a3a9f486e Bug 1215089 - P6: Add support for 10/12 bits YUV surface with basic compositor. r=mattwoodrow
MozReview-Commit-ID: Ej4MbvHnSk9

--HG--
extra : rebase_source : 69b342e18829816ca3cdd91a3f01252ae2a1ac94
2017-09-29 16:37:56 +02:00
Milan Sreckovic dd0c296f12 Bug 1321075: Check if the backend is friendly to data draw target creation before attempting to make it. r=bas
MozReview-Commit-ID: 8jvUvrmCTAY

--HG--
extra : rebase_source : 1325c3cc3a1b02b96bb4b3cb249afeeae7a77864
2016-11-29 15:46:49 -05:00
Andi-Bogdan Postelnicu eb9c8d0c77 Bug 1310627 - modify CreateForYCbCrWithBufferSize in order to accept nullable aAllocator. r=mattwoodrow
MozReview-Commit-ID: KIIX9n7rKaR

--HG--
extra : rebase_source : f47c7d1d853b42fa0bcbf17603d8239be40c2637
2016-10-17 14:54:52 +03:00
Sotaro Ikeda 1d3ceeff04 Bug 1306521 - Handle VP9 colorspace BT.709 on BasicCompositor r=nical,jwwang,jya,jrmuizel 2016-10-11 19:46:28 -07:00
Matt Woodrow 55f506db9f Bug 1281456 - Decouple TextureForwarder and CompositableForwarder. r=gw280 2016-09-27 16:22:20 +13:00
George Wright b04020febc Bug 1293908 - Specify the LayersBackend to be used when creating Textures r=nical 2016-08-26 20:30:58 -04:00
Ryan VanderMeulen 1130d9b73e Backed out changeset 9b4c4fd433a9 (bug 1293908) for blowing up Linux64 tests. 2016-08-21 21:30:11 -04:00
George Wright fefcfec2ff Bug 1293908 - Specify the LayersBackend to be used when creating Textures r=nical 2016-08-21 17:44:25 -04:00
David Anderson 27679a9d30 Move UseXRender from gfxPlatformGtk to gfxVars. (bug 1288259 part 5, r=jrmuizel)
--HG--
extra : rebase_source : e2f8337fe9063ba4bd316c5ae4cb6b475f70d36f
2016-08-04 11:33:44 -07:00
Sotaro Ikeda 9a92018d0c Bug 1254011 - Avoid allocating RGB buffer for YUV data everytime r=nical 2016-07-08 18:59:59 -07:00
Sotaro Ikeda 6fca51b4aa Bug 1283818 - Clean up BufferTextureData YCbCr format handling r=nical 2016-07-01 09:06:57 -07:00
Sotaro Ikeda 774306bc97 Bug 1280839 - Recycle SharedPlanarYCbCrImage r=nical 2016-06-29 19:12:31 -07:00
Lee Salzman a3cb78ac4f Bug 1257939 - use libyuv::ARGBRect for initializing buffers in layers. r=gwright 2016-06-10 21:49:46 -04:00
Nicolas Silva 593eadd25a Bug 1266396 - Make TextureClient more robust against racy shutdown situations. r=Bas 2016-04-22 18:05:26 +02:00
Bill McCloskey 45597e5c5d Bug 1255961 - Avoid zeroing out shmems (r=dvander) 2016-04-01 09:56:39 -07:00
Nicolas Silva 644321f6b6 Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-21 15:18:20 +01:00
Nicolas Silva bd7973ab2d Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro 2016-03-17 14:58:58 +01:00
Lee Salzman 7f2b998fc6 Bug 1257939 - initialize BGRX alpha channel to opaque when clearing and ignore uninitialized alpha in texture clients. r=mchang 2016-03-18 16:58:55 -04:00
Wes Kocher 733e78634f Backed out changeset 93f4eafb8beb (bug 1256693) for media mochitest leaks CLOSED TREE
MozReview-Commit-ID: 1K6kSNA28N9
2016-03-17 15:42:54 -07:00
Wes Kocher 85732789fb Backed out changeset 7a74257343be (bug 1256693) for media mochitest leaks CLOSED TREE
MozReview-Commit-ID: Em8nObLSj9r
2016-03-17 15:42:51 -07:00
Nicolas Silva 68485a1f8e Bug 1256693 - Refer to ClientIPCAllocator instead of ISurfaceAllocator where it makes sense. r=sotaro 2016-03-17 14:59:06 +01:00
Nicolas Silva 3d48952156 Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro 2016-03-17 14:58:58 +01:00
Nicolas Silva 60f1ac8846 Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro 2016-02-25 14:15:58 +01:00
Nicolas Silva 9e20942d69 Bug 1250500 - Avoid copying BufferTextureHost when possible. r=sotaro 2016-02-25 14:15:52 +01:00
Mason Chang 4ab8d2c595 Bug 1239152 Memset RGBX surfaces to opaque white. r=nical 2016-02-17 07:34:37 -08:00
Nicholas Nethercote ef979a7523 Bug 1234343 (part 2) - Add a missing GfxMemoryImageReporter::DidAlloc() call. r=Bas.
--HG--
extra : rebase_source : 12a3b1cbdb89627ff956bf34021ba88de4e418a9
2016-01-05 18:26:29 -08:00
Milan Sreckovic ac84b221c9 Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
--HG--
extra : transplant_source : %8F%1DcB%3A%25%94%95G%EF%B4U%CE%B9%10%E1%A3%BC%E2%3D
2015-12-29 14:03:58 -05:00
Nicolas Silva 9bc4b1d4e6 Bug 1228952 - Move texture metadata out of the BufferTextureClient/Host's buffer. r=Sotaro 2015-12-16 19:50:58 +01:00