Same after a reset or the first frame ever returned by the demuxer.
MozReview-Commit-ID: 6b7XlIk5GE4
--HG--
extra : rebase_source : 7e7b92c2ed7ea6973ad3869477b3110925a64525
Update the WebMDemuxer to detect changes in resolution. When it does so it
changes the streamID so that we get a new decoder created to handle the
resolution change. The demuxer will also update media info in these cases, so
the new decoder has the correct information. The demuxer will only handle
resolution changes on key frames, files that attempt changes other times are not
considered valid at this stage. If a resolution change cannot be performed
because nest_egg cannot read track info, or because the new resolution is
invalid, a change will not take place.
MozReview-Commit-ID: 1JKz3mGbEvi
--HG--
extra : rebase_source : aebd609651dfbd48d2f6ea3e33986a7e12b1495e
MediaDecoder previously had 3 states within GetSeekable(), media is either
seekable, seekable but not supported by transport, or not seekable. Due to
changes to make cueless webms playable, a 4th option is needed: a file that is
not fully seekable, but may support seeking from the transport, such as these
webms, should only be seekable in the buffered range.
MozReview-Commit-ID: ISeFkngtrGU
Previously if a seek time is specified outside of the buffered range for
certain WebMs (particularly those without cues) the WebMDemuxer would fail out
of SeekInternal() with an error code. However, this would lead to issues due to
inconsistent state (recovery was not made from a failed seek). This change
attemps to address this by instead seeking to the final available cluster.
MozReview-Commit-ID: GZLPZDWLcT1
It appears that the work to seek in WebMs that do not have cues has already been
done, however this functionality was gated by the IsSeekable() function still
returning that such WebMs were not seekable. This updates that function so that
WebMs without cues are now considered seekable. Tests are also updated to
reflect this.
Initialize all WebMBufferedParser members, mainly to remove compiler warnings.
'mClusterTimecode' and 'mClusterOffset' are probably genuine potential issues,
see bug 1143096 comment 2 for details.
The way we pass in AudioDataValue arrays into AudioData is non-uniform:
sometimes we have nsAutoArrayPtrs, sometimes we don't, and it's not
immediately obvious from the function signature of the constructor that
we're actually taking ownership of this array. Let's fix that by using
UniquePtr<AudioDataValue[]> smart pointers to hold the data prior to
creating AudioData values, and for passing in to AudioData's
constructor. Using standard-er C++ things instead of our homegrown ones
is a good thing.
The logic of queuing NotifyDataArrived and read data there was fundamentally flawed as we would continually perform reads from the same MediaResource at two different ends.
This would cause repetitive seeks and data being removed from the media cache. Worse, a read in NotifyDataArrived would cause another NotifyDataArrived to be scheduled.
As range-request are extremely slow, it would result in stutters and constant interruptions.
In the one place we push a MediaRawDataQueue onto a MediaRawDataQueue,
we don't use the pushee aftewards. It's more efficient to indicate that
by using Move(), and we can then save on reference-counting things
needlessly.
Sometimes when we push onto the queue, we don't need to hold a reference
afterwards. In that case, we can pass the reference in and avoid
unnecessary reference counting.
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
The LayersBackend can be defined at construction time, however if a parent MediaDecoder exists, the value will be overwritten by the MediaDecoderOwner value.
--HG--
extra : rebase_source : fefad83560d5bfa2aee9f665fe138397eb390019