gfx::Color is currently misused in many places. The DrawTargets expect
the color space to be in device space, e.g. what we are actually going
to draw using. Everything sitting above generally deals with sRGB, as
specified in CSS. Sometimes we missed the conversion from sRGB to device
space when issuing draw calls, and similarly sometimes we converted the
color to device space twice.
This patch splits the type in two. sRGBColor and DeviceColor now
represent sRGB and device color spaces respectively. DrawTarget only
accepts DeviceColor, and one can get a DeviceColor from an sRGBColor via
the ToDeviceColor helper API. The reftests now pass with color
management enabled for everything (e.g. CSS) instead of just tagged
raster images.
There will be a follow up patch to enable color management everywhere by
default on all supported platforms.
Differential Revision: https://phabricator.services.mozilla.com/D64771
--HG--
extra : moz-landing-system : lando
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
All of the removed includes are redundant (i.e. they're #included elsewhere in
the same file).
In most cases, I'm removing the second (redundant) copy of the
#include, except when that copy makes more sense (i.e. if it's in better sorted
order, or if it's paired alongside a closely-associated header while the
earlier copy is not).
Here's the script that I used to generate candidates here -- I ran this in
every subdirectory of layout, on my linux machine (warning, this writes two
files to your /tmp directory):
for FILE in *.h *.cpp; do
nonunique=$(grep \#include $FILE | grep -v List\.h | cut -f2 -d'"' | cut -f2- -d'/'| cut -f2- -d'/' | sort | wc -l)
unique=$( grep \#include $FILE | grep -v List\.h | cut -f2 -d'"' | cut -f2- -d'/'| cut -f2- -d'/' | sort | uniq | wc -l)
if [[ "$unique" != "$nonunique" ]]; then
echo "$FILE: $nonunique / $unique"
grep \#include $FILE | cut -f2 -d'"' | grep -v List\.h | cut -f2- -d'/'| cut -f2- -d'/' | sort > /tmp/nonunique.txt
grep \#include $FILE | cut -f2 -d'"' | grep -v List\.h | cut -f2- -d'/'| cut -f2- -d'/' | sort | uniq > /tmp/unique.txt
diff /tmp/nonunique.txt /tmp/unique.txt
echo
fi
done
Depends on D13773
Differential Revision: https://phabricator.services.mozilla.com/D13774
--HG--
extra : moz-landing-system : lando
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
The reason of this change is the same as for Part 2, except that this commit fixes
nsSVGPaintServerFrame::GetPaintServerPattern rather than PaintSVG.
Commit-ID: 691YrKZ0Lm9
MozReview-Commit-ID: KSnFhCndFUk
--HG--
extra : rebase_source : 3397613129fff6023833cdc3bd639f0d2b151652
extra : source : fa29f1920a88d88bcf0f5239462d32ee8955895c
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : ca7a35bb9f5e27880d5dc62e03feb91b6ac3435d
This change makes SVGEmbeddingContextPaint's GetFillPattern and
GetStrokePattern methods honor their opacity arguments as they should. Since
these arguments must affect the gfxPattern that is returned, the code now
creates those on demand rather than creating them up front and caching them.
MozReview-Commit-ID: 4oemU2nRMeQ
I did many change in many files in this patch. But the goal is pretty simple: To
pass the return value of nsSVGPatternFrame::PaintPattern back to the caller
(nsDisplaySVGGeometry). My suggestion is to review this patch right from
nsSVGPatternFrame.cpp.
I made two mistakes in bug 1258510
1. We should not return directly at [1]. RemoveStateBits at l418 will be skip.
2. nsSVGPatternFrame::PaintPattern should return both SourceSurface and draw
result, so that we can update UpdateDrawResult in display item.
All the other changes are to
1. make sure the return value of nsSVGPatternFrame::PaintPattern goes back to
nsDisplaySVGGeometry::Paint correctly.
2. Since the return value of nsSVGPatternFrame::PaintPattern change, we need
modify all existed callers.
I also filed bug 1346124 for handle the returning value of PaintMarkers.
[1] https://hg.mozilla.org/mozilla-central/file/c0700bedb4f7/layout/svg/nsSVGPatternFrame.cpp#l415
MozReview-Commit-ID: Iq9RPQ6Omz0
--HG--
extra : rebase_source : bc338b1a33f1dbf209706577b2455315dfb855e2
The new name makes the sense of the condition much clearer. E.g. compare:
NS_WARN_IF_FALSE(!rv.Failed());
with:
NS_WARNING_ASSERTION(!rv.Failed());
The new name also makes it clearer that it only has effect in debug builds,
because that's standard for assertions.
--HG--
extra : rebase_source : 886e57a9e433e0cb6ed635cc075b34b7ebf81853