Andrew McCreight
1d0acbdb9b
Bug 1412125, part 1 - Manually add mode lines and MPL to files that were missing them entirely. r=qdot
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These were detected by the script used to generate part 2.
MozReview-Commit-ID: VMcT154f6f
--HG--
extra : rebase_source : 2f5fc8a314302fcacac840a8dbe0ff874d518e51
2017-10-26 14:54:59 -07:00
Daosheng Mu
df7c980c42
Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
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MozReview-Commit-ID: FAWnYBuDfFy
--HG--
extra : rebase_source : c2e4c6f76f0f2f811c85ebbad16c252ada045949
2017-04-21 18:15:22 +08:00
Phil Ringnalda
7e834ae6b6
Backed out 2 changesets (bug 1355648) for failures in test_gamepad_extensions.html
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CLOSED TREE
Backed out changeset 1a675abcc1f0 (bug 1355648)
Backed out changeset f07c7d6ddb8d (bug 1355648)
MozReview-Commit-ID: 86HfzOsNVjZ
2017-04-25 20:31:16 -07:00
Daosheng Mu
64ca304e37
Bug 1355648 - Part 2: Handle GampadPose losing tracking situation; r=kip,qdot
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MozReview-Commit-ID: FAWnYBuDfFy
--HG--
extra : rebase_source : 08437d75379acb5e4701cef0b39512ca482d52f3
2017-04-21 18:15:22 +08:00
Daosheng Mu
94effe3091
Bug 1315896 - Part 2: Remove MOZ_GAMEPAD in Gamepad module; r=ted.mielczarek
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MozReview-Commit-ID: Hbv6THaI5Rk
--HG--
extra : rebase_source : aa6b247881c45b2d615d5e37576801e91ed77312
2016-12-08 13:00:44 -10:00
Daosheng Mu
b3d0fb146a
Bug 1299932 - Part 2: Support gamepadPose in GamepadManager; r=kip,lenzak800
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MozReview-Commit-ID: 9wKxQIxaPbI
--HG--
extra : rebase_source : 33775aa408a6688f5d1ec8c277082a6675b0f720
2016-10-24 18:06:52 +08:00
Daosheng Mu
7168326772
Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
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MozReview-Commit-ID: DiJadVc2TyE
--HG--
extra : rebase_source : f4571090518a084b6d4b1e6fccf951510b227fbd
2016-10-24 18:04:41 +08:00
Daosheng Mu
3df4c636a4
Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
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MozReview-Commit-ID: IGkLwnSJtr1
--HG--
extra : rebase_source : 80c88ddc892711b3cd0b4f2e22f507de4333d458
2016-11-04 15:43:55 +08:00
Daosheng Mu
a5c0fea409
Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
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MozReview-Commit-ID: IBFqj2JTHxh
--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00