The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
We need to make it clear that ClearCurrentImage is really an internal method
of the ImageContainer implementation, not a method that ImageContainer users
should call.
--HG--
extra : commitid : 9404nMt3qhP
extra : rebase_source : 9e9edcea98f9f1dd4869806726606640ead2e855
ImageBridgeChild::FlushAllImages with aExceptFront==true does absolutely
nothing, so remove the parameter and remove all callers which pass true.
--HG--
extra : commitid : D7XjM7QaYjQ
extra : rebase_source : 6c8db683a98a2a340202a88d00d6d70f44a9f374
For frame statistics to work properly, we have to notify an ImageContainer
when it has been composited. This requires a few changes, which have
been lumped together in this patch:
-- Create PImageContainer and ImageContainerParent/ImageContainerChild.
-- Add mFrameID and mProducerID everywhere we're passing around images.
-- Route composition notifications from the compositor back to
ImageContainerChild.
--HG--
extra : commitid : 7atVkOgdEhG
extra : rebase_source : caaba6a708ed267368df44609fb047abde9c3ca1
When ImageContainer and ImageClient are managing a list of images, the
individual Image serial numbers are no longer enough to detect whether the
state has changed.
--HG--
extra : commitid : 3EkV17zqHVt
extra : rebase_source : 92e7479b39bf499db0cc1db3534317c2fb8de68a
The picture rect logically belongs with the texture, and later patches will
make OpUseTexture take multiple textures, each of which needs its own
picture rect.
--HG--
extra : commitid : AF2YszcgNe1
extra : rebase_source : 826332fc5dfec25b712ff62e5812cb00aaac81a4
This conversion was done with the script:
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl' | \
egrep -v 'cairo-win32-refptr.h|RefPtr.h|TestRefPtr.cpp' | \
xargs sed -i -e 's/mozilla::TemporaryRef</already_AddRefed</g' \
-e 's/TemporaryRef</already_AddRefed</g'
Manual fixups were performed in the following instances:
- We handled mfbt/RefPtr.h manually so as to not convert TemporaryRef itself
into already_AddRefed.
- The following files had explicit Move() calls added to make up for the lack
of a copy constructor on already_AddRefed:
dom/base/ImageEncoder.cpp
dom/media/MediaTaskQueue.{h,cpp}
dom/media/webaudio/PannerNode.cpp
- A redundant overload for MediaTaskQueue::Dispatch was deleted.
- A few manual fixups were required in mfbt/tests/TestRefPtr.cpp.
- Comments, using declarations, and forward declarations relating to
TemporaryRef in dom/canvas/ and gfx/layers/ were changed to refer to
already_AddRefed.
Having this implicit conversion means that we can silently do extra
refcounting when it's completely unnecessary. It's also an obstacle to
making RefPtr more nsRefPtr-like, so let's get rid of it.
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
This patch adds a cross platform 'sync object' that is used to synchronize the drawing of individual textures. For the D3D11 implementation all textures that are written to will have one pixel copied into the D3D11 sync texture while holding its lock. The compositor will then, before composition acquire and release sync once, this should ensure all drawing on the content side has completed.
find gfx/layers -type f | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)TEXTURE_\(USE_NEAREST_FILTER\|NEEDS_Y_FLIP\|DISALLOW_BIGIMAGE\|ALLOW_REPEAT\|NEW_TILE\|COMPONENT_ALPHA\|RB_SWAPPED\|FRONT\|ON_WHITE\|ON_BLACK\|TILE\|RECYCLE\|COPY_PREVIOUS\|DEALLOCATE_CLIENT\|IMMUTABLE\|IMMEDIATE_UPLOAD\|DOUBLE_BUFFERED\|ALLOC_FALLBACK\)\($\|[^A-Za-z0-9_]\)/\1TextureFlags::\2\3/g'
find gfx/layers -type f | xargs sed -i 's/TEXTURE_FLAGS_DEFAULT/TextureFlags::DEFAULT/g'
Add a size hint parameter to CreateTextureClientForDrawing, and use said
parameter to not create Gralloc surfaces that are bigger than the maximum
texture size.
http://hg.mozilla.org/users/bschouten_mozilla.com/tiling/summary
This work is mainly porting tiled layers to new textures, implementing
double-buffered tiles and implementing a texture client pool, to be used by
tiled content clients.
Any questions regarding this patch should go to:
Bas Schouten <bschouten@mozilla.com>
Chris Lord <clord@mozilla.com>
Nicolas Silva <nsilva@mozilla.com>
In their absence questions can be directed to:
Jeff Muizelaar <jmuizelaar@mozilla.com>
Benoit Girard <bgirard@mozilla.com>
CLOSED TREE
Backed out changeset ef3d90780478 (bug 972703)
Backed out changeset 34c95e937671 (bug 889959)
Backed out changeset 5e25912d6696 (bug 889959)