Граф коммитов

71 Коммитов

Автор SHA1 Сообщение Дата
Nicholas Cameron afcbca306a Bug 776802; Give better info about Azure. r=Bas 2012-07-31 18:30:10 +12:00
Nicholas Cameron 5dd825ba63 Back out bug 779001, bug 746883, bug 778595, bug 776803, bug 7118849 2012-07-31 18:17:23 +12:00
Nicholas Cameron 883ca8cb74 Bug 776802; Give better info about Azure. r=Bas 2012-07-31 13:45:59 +12:00
Aryeh Gregor d0ad5a7d0c Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Nicholas Cameron 952f2e4661 Bug 764125; remove AzureEnabled from gfxInfo and replace with backend check. r=roc 2012-07-26 13:56:42 +12:00
Nicholas Cameron 9c67b116d5 Bug 764125; sort out preferred and fallback Azure backends for all platforms (gfxPlatform). r=Bas 2012-07-25 12:45:58 +12:00
Brian R. Bondy 1d1476e115 Bug 770694 - Fix for snapped view windows size. r=bas 2012-07-04 20:36:37 -04:00
Nicholas Cameron e5b55a65ac Back out bug 746883, bug 764125, bug 761895, bug 746883, bug 748116 2012-07-26 18:48:24 +12:00
Nicholas Cameron c934b676bb Bug 764125; remove AzureEnabled from gfxInfo and replace with backend check. r=roc 2012-07-26 13:56:42 +12:00
Nicholas Cameron 3843356847 Bug 764125; sort out preferred and fallback Azure backends for all platforms (gfxPlatform). r=Bas 2012-07-25 12:45:58 +12:00
Nicholas Cameron 00e35a27df Bug 775215; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE. r=Bas
--HG--
extra : rebase_source : bb05c51a4e7f57dc2db0c17cb321160dc619ecb6
2012-07-25 12:28:20 +12:00
Chris Jones 94c70c8ab5 Bug 776217: Support gecko-implemented screen rotation with omtc. r=roc 2012-07-24 12:01:09 -07:00
Brian R. Bondy 51186dbf6a Bug 750898 - GFX code for Metro. r=bas 2012-07-17 21:53:28 -04:00
Nicholas Cameron f81c82b671 Bug 767337; remove D3D10_RESOURCE_MISC_GDI_COMPATIBLE flag from D3D10 layer manager. r=roc 2012-07-18 15:02:12 -04:00
Ehsan Akhgari 658ec4eb81 Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions 2012-07-03 20:26:18 -04:00
Ehsan Akhgari 94344ff460 Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions 2012-07-03 20:25:57 -04:00
Ehsan Akhgari 5eb5d76486 Backout changeset a9ae09d4f1d8 (bug 539356 part 30) because DLBI is being backed out 2012-07-03 19:41:27 -04:00
Robert O'Callahan f486010303 Bug 539356. Part 30: Call correct HasShadowManager method. Fixing Win mochitest-2 bustage. r=the-wind 2012-07-01 00:21:39 +12:00
Matt Woodrow 46e6f3d27b Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow 7aaf9816cd Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-06-30 15:06:10 +12:00
Nicholas Cameron 162bac1537 Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron 1a825cc2d4 Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron eabed73236 Bug 757346; mask image format stuff - use A8 textures (except DX10) and some small, misc fixes. r=roc 2012-06-26 09:44:41 +12:00
Ed Morley 865fc92be0 Backout 61fd66629c4f, 7c8121f8d3af & 2a2e9cf8fd41 (bug 539356), e31a5e6545d3 (bug 761884), 85fa80bd9792, a284ccb25b83, 2865904db9fc, 34e07b09c426, e9b3d41e0360, cef00ebcd6c8, f943b729ac14 & 783f298401b6 (bug 539356), 330a086f1570 (bug 741682), d80219c8842c (bug 739671), e8c96b4fd4da, 313af486e68d, 0adc41ff56dc, 0cd288a38085, f1d43208825c, 4859876972f3, eec8ef3ebe48, f7f29fcd1845, 6079b229d306, f23c3a7e7ce0, 9824458a41e2 & 6748b5496059 (bug 539356) for mochitest-4 orange & talos regressions on multiple platforms 2012-06-11 10:08:32 +01:00
Matt Woodrow 554b2e7419 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-11 16:44:09 +12:00
Matt Woodrow 8b67ce0b4e Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc 2012-06-11 16:44:08 +12:00
Gervase Markham 82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Nicholas Cameron 7dc5d18fea Bug 716438; using flags to select a shader. r=Bas 2012-03-01 17:29:30 +00:00
Nicholas Cameron 1dade22de5 Bug 716439; Loading a mask layer to textures in DX10. r=Bas 2012-02-16 12:34:23 +13:00
Bas Schouten 2cf0337dbf Bug 743148: Setup input assembler for component alpha filling. r=jrmuizel 2012-04-11 18:17:40 +02:00
Phil Ringnalda 151c28ec53 Back out 4b82f26f8593:2fcf9cbedd48 (bug 743393, bug 719776) for bustage 2012-04-11 09:06:40 -07:00
Bas Schouten a0e6222044 Bug 743148: Setup input assembler for component alpha filling. r=jrmuizel 2012-04-11 16:55:31 +02:00
Benoit Jacob c5a42c7937 Bug 711656 - report force-enabled features in crash reports - r=jrmuizel
Force-enabled features will be reported with a '!' instead of the usual '?' in AppNotes in crash reports.
2012-02-27 16:33:19 -05:00
Bas Schouten 7244d2b180 Bug 715785: Make ImageContainers independent of LayerManagers. r=roc 2012-02-01 03:18:30 +01:00
Jeff Muizelaar 32255c18e2 Bug 696398. Add an api to analyse frame rate. r=ajuma
This adds a startFrameTimeRecording() and stopFrameTimeRecording()
to DOMWindowUtils. stopFrameTimeRecording() returns an array of frame times in milliseconds.
2012-01-05 17:40:35 -05:00
Jeff Gilbert 69c7308a1d Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
Matt Brubeck 605f836e6c Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE 2011-10-10 09:47:27 -07:00
Brad Lassey 1dbd9c50c8 Backed out changeset 703df62e855b due to crashes reported in bug 693086 2011-10-10 11:00:16 -04:00
Oleg Romashin 0ee3091dc8 Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
--HG--
extra : rebase_source : 92daf535bc48e1fa2a80d3ef1a6ed20855135eb4
2011-10-02 17:19:32 -04:00
Ali Juma 9af282920f Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones 2011-09-26 09:20:42 -04:00
Chris Jones b68c4f2655 Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
* * *
Unrot bug 648484. r=Bas. To be folded.
2011-08-09 12:38:26 -07:00
Chris Jones f4ee161e4c Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones 02a198c215 Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones 7b5e718dab Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas 2011-08-09 12:38:26 -07:00
Chris Jones 5d49f97f4c Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas 2011-08-09 12:38:26 -07:00
Matt Woodrow a58142bb2a Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc 2011-08-03 15:04:20 +12:00
Bas Schouten c504745112 Bug 651858 - Part 4: Implement API for creating a D3D10 compatible DrawTarget. r=roc 2011-06-24 19:41:18 +02:00
Benoit Jacob 2866aaced4 Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe 2011-03-02 15:50:36 -05:00
joe@drew.ca 712889b510 Bug 636870 - Using webgl on optimus hardware causes instant crash [part1] (r=jmuizelaar, a=blocker). 2011-03-01 17:00:33 -08:00
Bas Schouten f732d2dcac Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel 2011-02-04 20:30:00 -06:00