Граф коммитов

80 Коммитов

Автор SHA1 Сообщение Дата
Jonathan Watt 228e5e7649 Bug 1358828, part 3 - Split AutoSVGRenderingState into two separate classes. r=longsonr
MozReview-Commit-ID: CmBB3MHU4Dt
2017-04-03 10:40:13 +01:00
Jonathan Watt a64f783074 Bug 1358828, part 2 - Avoid setting state on SVG images if we use an image from the surface cache. r=longsonr
MozReview-Commit-ID: zvdStzP5Zx
2017-03-27 12:49:44 +01:00
cku 258222aaaf Bug 1346618 - Part 1. Remove SVGImageContext::mGlobalOpacity. r=mstange
MozReview-Commit-ID: ByiPa4sreEh

--HG--
extra : rebase_source : eda6104c00cbc7ebe7b9a5ddc9e2abc73fbc37df
extra : source : df69799726bdccc5a25d6190c0fe22645e264ab7
2017-04-15 02:01:22 +08:00
Andrew Osmond 449b1552c1 Bug 1343499 - Expose native image sizes to imagelib users. r=tnikkel 2017-03-22 09:05:36 -04:00
Andrew Osmond c21c5cb4c8 Backed out changeset 619b5b27ce87 (bug 1343499) for CLOSED TREE build bustage r=backout 2017-03-22 11:04:30 -04:00
Andrew Osmond a60b290b56 Bug 1343499 - Expose native image sizes to imagelib users. r=tnikkel 2017-03-22 09:05:36 -04:00
Andrew Osmond 9f71f348c1 Backed out changeset 0b797601dc36 (bug 1343499) for build bustages. r=backout 2017-03-22 09:19:05 -04:00
Andrew Osmond cbf46adaef Bug 1343499 - Expose native image sizes to imagelib users. r=tnikkel 2017-03-22 09:05:36 -04:00
Timothy Nikkel 23f3425afe Bug 1343341. Only set the animation state as discarded if we discarded the animated frames (and not a static frame from a first-frame-only decode). r=aosmond
The SurfaceCache can hold the first frame of a "static" decode as well as the animated frames in two seperate entries. We only care about what happens to the animated frames, so ignore OnSurfaceDiscarded for anything else.

To accomplish this we must pass the SurfaceKey to OnSurfaceDiscarded.
2017-03-16 03:06:06 -05:00
Timothy Nikkel 0f1d7652b6 Backed out changeset 29e2e6dd82d2 (bug 1343341) 2017-03-15 03:13:33 -05:00
Timothy Nikkel d1b5ed8ea1 Bug 1343341. Only set the animation state as discarded if we discarded the animated frames (and not a static frame from a first-frame-only decode). r=aosmond
The SurfaceCache can hold the first frame of a "static" decode as well as the animated frames in two seperate entries. We only care about what happens to the animated frames, so ignore OnSurfaceDiscarded for anything else.

To accomplish this we must pass the SurfaceKey to OnSurfaceDiscarded.
2017-03-15 02:47:40 -05:00
Jonathan Watt fd1c7c2bfb Bug 1345675 - Some cleanup and optimization of VectorImage::Draw. r=dholbert 2017-02-06 11:21:49 +00:00
Jonathan Watt 94608339b3 Bug 1058040, part 12 - Make SVGImageContext's ctor's aViewportSize parameter optional. r=dholbert 2017-01-30 13:25:00 +00:00
Jonathan Watt 5f9f6f851b Bug 1341179 - Simplify SVGDrawingCallback's mViewport from IntRect to IntSize. r=dholbert 2017-01-25 08:18:13 +00:00
Bill McCloskey 194043ae97 Bug 1339289 - Give names to a lot of common runnables (r=ehsan)
MozReview-Commit-ID: 5IdvK6kgoAW
2017-02-15 12:30:01 -08:00
Jonathan Watt e61c653d41 Bug 1058040, part 10 - Allow SVGImageContext to store an SVGContextPaint and have VectorImage propagate it. r=dholbert 2017-01-11 01:48:29 +00:00
Jonathan Watt 927266bad9 Bug 1058040, part 6 - When copying SVGImageContexts use the copy ctor. r=dholbert
Prior to this patch whenever we wanted to pass on a modified SVGImageContext
we would pass on a new object initialized with some of the data of the object
we were given and with the new data we wanted to change.  Unfortunately we
were sometimes failing to faithfully copy member data that we do not want
to modify (because of default arguments).  This patch fixes that by making us
fully copy the object we were given using its copy constructor and then
explicitly override the data we want to change.
2017-01-09 19:12:02 +00:00
cku 09c56e6da6 Bug 1323912 - Part 2. Pass opacity down to imgIContainer::Draw. r=mstange
Each concrete class of imgIContainer is able to handle opacity already. All we
need to do is pass opacity value to them.

MozReview-Commit-ID: EMkLnG3YXA1

--HG--
extra : rebase_source : b0a0aad1fec0c2765e96d23ed9b627345c793795
2017-01-03 13:53:22 +08:00
Iris Hsiao c8e876e89c Backed out changeset c868ab532766 (bug 1323912) 2017-01-04 21:47:12 -05:00
cku adab9bea9f Bug 1323912 - Part 2. Pass opacity down to imgIContainer::Draw. r=mstange
Each concrete class of imgIContainer is able to handle opacity already. All we
need to do is pass opacity value to them.

MozReview-Commit-ID: EMkLnG3YXA1

--HG--
extra : rebase_source : 080a843b34cc1ca27831310d474243b4066f59f2
2017-01-03 13:53:22 +08:00
Timothy Nikkel 748db52939 Bug 1325297. Create a variant of imgIContainer::StartDecoding that returns if the current image frame is complete. r=aosmond
During painting we do some image decoding, but we want to send the image progress notifications from that decoding async. The CSS image renderer checks if the image is complete before painting it. So if the decoding we did during painting resulted in the images becoming complete there is no way to tell that during the same paint. Thus making that decoding a waste of time.

So we add a limited way of telling if the result of a StartDecoding call has resulting in an image that is ready to paint so we can get that result during the same paint.

I would have prefered to change StartDecoding to just return a bool but that would have made the bool an outparam, which would make every StartDecoding call uglier with extra code. Changing it to a notxpcom function would have fixed that, but I'm not sure if that is safe.
2016-12-23 01:07:45 -06:00
Timothy Nikkel 501b1c2574 Bug 1317562. Allow flags to be passed to StartDecoding for the sole purpose of allowing async notifications to be requested. r=aosmond 2016-11-26 01:56:26 -06:00
Timothy Nikkel a8ff4ecff5 Bug 1317554. Make the notifications that VectorImage sends on draw async. r=aosmond 2016-11-18 15:59:04 -06:00
Timothy Nikkel 0b046c7ab4 Bug 1317552. Send unlocked draw notifications for images async when asked to. r=aosmond 2016-11-17 00:25:53 -06:00
Andrew Osmond f56472c614 Bug 1313102 - Fix crash when calculating sizes for VectorImage memory reports. r=tnikkel 2016-10-26 12:46:00 -04:00
Andrew Osmond be96e28a0f Bug 1308289 - Hold strong reference to VectorImage when dispatching ProgressTracker::SyncNotifyProgress. r=tnikkel 2016-10-13 08:35:55 -04:00
Bas Schouten 77e2a32f4a Bug 1296657: Attempt to create an mOptSurface of the correct type for the DT we're drawing to. r=tnikkel
MozReview-Commit-ID: 2LIQWUPAuaF
2016-09-15 13:53:12 +02:00
cku 48f9993c70 Bug 1190881 - Part 2. Trigger pending animation for SVG-as-image docs. r=birtles
MozReview-Commit-ID: BOrdKoIDCGX

--HG--
extra : rebase_source : 92f41aae5b9f70e5bfd6760f80302e90d148bd93
2016-08-25 22:58:50 +08:00
Seth Fowler f8818933fa Bug 1296828 (Part 3) - Update SurfaceCache API to rely on ImageKeys and SurfaceKeys stored on ISurfaceProviders. r=dholbert 2016-08-26 17:03:19 -07:00
Seth Fowler f9e85bafb2 Bug 1296828 (Part 2) - Store ImageKeys and SurfaceKeys directly on ISurfaceProviders. r=dholbert,edwin 2016-08-26 17:03:17 -07:00
Timothy Nikkel 05dc5b9ede Bug 1260324. Don't draw garbage to the screen if an image doesn't happen to be decoded. r=seth
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.

However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.

So we create a new function that first checks if there is a fully decoded frame.
2016-08-22 21:15:38 -05:00
Wes Kocher 3de1ea925a Backed out changeset 54933b5b96f1 (bug 1260324) for frequent windows reftest failures a=backout CLOSED TREE 2016-08-23 13:50:14 -07:00
Timothy Nikkel 9e89a17b91 Bug 1260324. Don't draw garbage to the screen if an image doesn't happen to be decoded. r=seth
Layout has been using imgIContainer::IsOpaque to determine if the image will draw opaquely to all pixels it covers, and doing culling based on this.

However imgIContainer::IsOpaque doesn't guarantee anything. It only describes if the image, when in a decoded state, has all opaque pixels. So if the image doesn't have fully decoded frames around (because they got discarded) it may not draw opaquely to all of its pixels.

So we create a new function that first checks if there is a fully decoded frame.
2016-08-22 21:15:38 -05:00
Seth Fowler 1f92f3a7b9 Bug 1293472 (Part 3) - Store animated images in the surface cache as a sequence of frames, rather than each frame getting its own cache entry. r=dholbert,edwin,njn 2016-08-18 15:42:48 -07:00
Seth Fowler ad816b4313 Bug 1296172 - Make VectorImage's interaction with the surface cache cleaner. r=dholbert 2016-08-18 13:03:51 -07:00
Seth Fowler 2977081713 Bug 1296147 (Part 2) - Rename imgFrame::GetSurface() to imgFrame::GetSourceSurface() for clarity. r=edwin 2016-08-18 13:03:49 -07:00
Seth Fowler 8d183cc877 Bug 1296147 (Part 1) - Add a DrawableSurface smart pointer type to allow lazy surface generation. r=dholbert,edwin 2016-08-18 13:03:44 -07:00
Timothy Nikkel d7a0b010ae Backed out changeset 37340346a89e (Bug 1289628 - Return ISurfaceProvider objects from SurfaceCache lookup functions. r=dholbert,edwin) for causing bug 1292290. 2016-08-15 19:58:35 -05:00
Seth Fowler 77c1dbccdb Bug 1289628 - Return ISurfaceProvider objects from SurfaceCache lookup functions. r=dholbert,edwin 2016-07-27 13:54:23 -07:00
Nicolas Silva 48805c9b3e Bug 1284837 - Disallow implicit conversions from float to integer when creating IntPoint and IntSize objects. r=botond 2016-07-26 16:48:30 +02:00
Seth Fowler 86430c09c8 Bug 1282327 (Part 2) - Update SurfaceCache documentation and method names to reflect the fact that cache entries are now ISurfaceProviders. r=dholbert 2016-07-02 18:47:45 -06:00
Seth Fowler f9272b3af2 Bug 1282327 (Part 1) - Store ISurfaceProviders in the ImageLib SurfaceCache. r=dholbert 2016-07-02 18:47:44 -06:00
Seth Fowler 43c4cb86a4 Revert "Bug 1282327 - Store ISurfaceProviders in the ImageLib SurfaceCache. r=dholbert"; it was accidentally pushed.
This reverts commit 57147126cc04361268e606ac9e94c65e2bd4c886.
2016-06-29 18:36:34 -07:00
Seth Fowler d35c501ce3 Bug 1282327 - Store ISurfaceProviders in the ImageLib SurfaceCache. r=dholbert 2016-06-29 18:33:20 -07:00
Seth Fowler 4d8829da21 Bug 935888 - Set FLAG_IS_ANIMATED progress bit for VectorImages when appropriate. r=dholbert 2016-06-29 12:00:18 -07:00
Nicholas Nethercote a02611e830 Bug 1276824 (part 1) - Rename gfxContext::ForDrawTarget{,WithTransform}(). r=milan.
The new names Create{,PreservingTransform}OrNull() better communicate that
these functions (a) do object creation, and (b) are fallible.

--HG--
extra : rebase_source : a36bd9a2bcdfae281868959403f811f2bc690ad4
2016-06-07 09:39:56 +10:00
Jonathan Watt 2eb705bb3f Bug 1277862, part 3 - Rename Moz2D's Filter to SamplingFilter in the rest of the tree. r=Bas 2016-05-25 17:01:18 +01:00
Robert Longson 957d0f6704 Bug 1267272 - NULL pointer mozilla::dom::SVGSVGElement::GetIntrinsicHeight. r=seth 2016-05-08 11:17:46 +01:00
Kyle Huey 941ab1f522 Bug 1268313: Part 7 - Move NS_NewRunnableMethod and friends to mozilla::NewRunnableMethod. r=froydnj 2016-05-05 01:45:00 -07:00
Carsten "Tomcat" Book ba3fe0975c Backed out changeset 85ce8cb0639a (bug 1268313)
--HG--
extra : rebase_source : 56d1cf41a2dc4959b67f834e07192a5c772176a8
2016-04-29 14:21:16 +02:00