Граф коммитов

125 Коммитов

Автор SHA1 Сообщение Дата
Bas Schouten 1b1056c760 Bug 628658: Ensure the container layer's clip is reset when done drawing a layer. r=roc,joedrew a=blocking-final 2011-01-26 05:54:35 +01:00
Bas Schouten 17a7cc5fec Bug 625043: Properly save and restore old clip rect. r=jrmuizel a=blocking-final 2011-01-24 19:57:19 +01:00
Robert O'Callahan c69232aaac Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me 2011-01-19 21:27:54 +13:00
Robert O'Callahan d991ebb2ba Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan 4c8a59948a Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking 2011-01-19 21:27:54 +13:00
Jeff Muizelaar 47330451db Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Bas Schouten f7657faacd Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew 2011-01-17 21:28:24 +00:00
Dhiren Bhatia f766495afc Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
Jeff Muizelaar 169ebd334c Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
This removes:
 layers.accelerate-all
 layers.accelerate-none

and adds:
 layers.acceleration.disabled
 layers.acceleration.force-enabled

This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Robert O'Callahan 53cc70b575 Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE 2011-01-10 17:24:10 -05:00
Robert O'Callahan 79c9c9869f Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE 2011-01-10 17:07:49 -05:00
Robert O'Callahan cf43350e69 Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking 2011-01-04 12:59:00 -08:00
Robert O'Callahan 957f9c6e7a Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking 2011-01-03 15:04:59 +13:00
Bas Schouten d4e5ed2167 Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan 2011-01-04 02:37:13 +01:00
Bas Schouten 482b106a38 Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
Robert O'Callahan 1b586856fa Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking 2011-01-03 23:55:32 +13:00
Robert O'Callahan 43225ec75d Bug 593604. Re-add missing hunk of part 10. a=blocking 2011-01-03 15:04:59 +13:00
Robert O'Callahan 38e3e7272a Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan 87a38bca9b Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan 7ad864ce97 Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Bas Schouten 40d0aeb1ea Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten 4f17fd5d9e Backed out changeset c59ea33927d7 2010-12-29 19:31:26 +00:00
-f 1ea9e4158e Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten 8c0e855348 Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9 2010-12-29 01:07:15 +00:00
Bas Schouten 0deeee99d4 Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9 2010-12-29 01:07:06 +00:00
Bas Schouten 59e9bd71ff Bug 620665 - Part 2: Use fallback when ImageContainer's backend type doesn't match. r=roc a=blocking-beta9 2010-12-29 01:07:04 +00:00
Bas Schouten 4bb2625477 Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Jacek Caban 5e381048c4 Bug 620669 - d3d9 layout does not compile on mingw; r=Bas a=Mossop 2010-12-21 05:52:00 -05:00
Oleg Romashin 4d098d2cca Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-30 08:02:46 +02:00
Bas Schouten be7bc31176 Bug 615316 - Part 10: Support different layer managers in ImageLayerD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:30 +00:00
Bas Schouten 4a36c18e42 Bug 615316 - Part 9: Support changing devices for YCbCrImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:18 +00:00
Bas Schouten 6dadf14a29 Bug 615316 - Part 8: Support GetAsSurface for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:11 +00:00
Bas Schouten d57c481abf Bug 615316 - Part 7: Support surfaces with Alpha for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:08 +00:00
Bas Schouten 927d397255 Bug 615316 - Part 6: Support device changing for CairoImageD3D9. r=jrmuizel a=blocking-betaN 2010-12-20 22:37:04 +00:00
Bas Schouten 72d635dfe1 Bug 615316 - Part 5: Factor out SurfaceToTexture in D3D9 Image layers. r=jrmuizel a=blocking-betan 2010-12-20 22:37:01 +00:00
Bas Schouten f2d3583dfc Bug 615316 - Part 4: Store device on CairoImageD3D9 instead of on the LayerManager. r=jrmuizel a=blocking-betan 2010-12-20 22:35:31 +00:00
Bas Schouten 9d5e5cc13f Bug 604647: Never create swap chains while the device is lost. r=jrmuizel a=blocking-final 2010-12-20 22:35:28 +00:00
Matthew Gregan ae02f0728c Bug 584259 - Add support for StereoMode element. r=roc a=roc 2010-11-03 12:43:29 +13:00
Matt Woodrow 2131e29dfd Bug 614651: Intersect clip rects properly in D3D9 layers. r=bas a=blocking-final 2010-12-15 21:37:07 +01:00
Michael Wu adc8f28efe Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin 32de6ed302 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Oleg Romashin 900507d5b5 Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. part2 r=roc a=apporval2.0 2010-11-30 07:51:56 +02:00
Justin Lebar 9167d8acf3 Backed out changeset a5ec817740f0. a=orange 2010-11-29 09:08:24 -08:00
Oleg Romashin 8a52f4b99f Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-24 11:35:21 +02:00
Bas Schouten a7e89adb8d Bug 614762: Null autoptr instead of release. r=jrmuizel a=blocking-beta8 2010-11-26 00:18:56 +01:00
Dave Townsend fb8abb6e9d Backing out changeset 8fff1c186b30 from bug 607653 due to reftest failures on OSX. a=bustage 2010-11-24 16:19:41 -08:00
Oleg Romashin bb4bf02096 Bug 607653 - avoid temporary fbos/textures on transformed layers, when possible. r=roc a=approval2.0 2010-11-24 11:35:21 +02:00
Bas Schouten 1c4fe46fe9 Bug 614111: Clear and recreate VertexBuffer on device reset. r=jrmuizel a=blocking-beta8 2010-11-23 17:24:39 +01:00
Benjamin Smedberg 58fa533523 Bug 611595 - Prevent a crash when D3D9 texture creation fails because the screen is locked. In CairoImageD3D9::SetData, save the surface as a member. Try to create the texture immediately, but also try to create the texture again when painting if it failed the first time. r=bas a=blocker-topcrash 2010-11-18 13:47:59 -05:00
Vladimir Vukicevic 8c51dcf560 b=598328; clean up nv console spam; r=joe, a=b 2010-11-16 20:33:04 -08:00