зеркало из https://github.com/mozilla/gecko-dev.git
48 Коммитов
Автор | SHA1 | Сообщение | Дата |
---|---|---|---|
Jeff Gilbert | e3e331e9ad |
Bug 1658433 - Implement WebGL draft extension EXT_texture_norm16. r=lsalzman,webidl,smaug
Differential Revision: https://phabricator.services.mozilla.com/D86630 |
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Jeff Gilbert | e1d0fe64bb |
Bug 1477756 - Client-side bindings mirror for precise CC, and merge similar codepaths. r=handyman
* Context loss using RAII * Move Program reflection Client-side Depends on D54018 Differential Revision: https://phabricator.services.mozilla.com/D54019 --HG-- extra : moz-landing-system : lando |
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David Parks | 198fa063c2 |
Bug 1477756 - Initial out-of-process WebGL implementation. r=mccr8,handyman
Splits WebGLContext into ClientWebGLContext and HostWebGLContext. The Client enables the JS-control of a WebGL context in a content procecss while the Host executes the WebGL graphics operations (via a WebGLContext that maintains much of the existing code) in the compositor process. At this point, the cross-process behavior is disabled -- this series of patches is an incremental step toward that final goal. Differential Revision: https://phabricator.services.mozilla.com/D54018 --HG-- extra : moz-landing-system : lando |
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Greyson Gilbert | 5ab46fc0a3 |
Bug 1535809 - Add warning on use of implicitly enabled extensions r=jgilbert
Differential Revision: https://phabricator.services.mozilla.com/D36431 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | 7c6109af7b |
Bug 1560422 - WEBGL_explicit_present extension. r=lsalzman,mccr8
Differential Revision: https://phabricator.services.mozilla.com/D35495 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | 047e98938e |
Bug 1536672 - Implement WebGL OVR_multiview2 behind draft flag. r=lsalzman,qdot
Also disable clang-format for gfx/gl/GLConsts.h. Differential Revision: https://phabricator.services.mozilla.com/D28168 --HG-- extra : moz-landing-system : lando |
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Mihai Alexandru Michis | 354eec452c | Backed out changeset a649f69f29df (bug 1536672) for failing crashtest at WebGLContextValidate.cpp. CLOSED TREE | |
Jeff Gilbert | fb7050f9bf |
Bug 1536672 - Implement WebGL OVR_multiview2 behind draft flag. r=lsalzman,qdot
Also disable clang-format for gfx/gl/GLConsts.h. Differential Revision: https://phabricator.services.mozilla.com/D28168 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | d8d7ebde0c |
Bug 1129354 - Implement draft extension OES_fbo_render_mipmap. r=lsalzman,qdot
Differential Revision: https://phabricator.services.mozilla.com/D20397 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | 8139182468 |
Bug 1524713 - Allow EXT_float_blend for webgl1. r=lsalzman
Also make each extension track whether it works with webgl 1 and/or 2, instead of embedding it in the IsExtensionSupported code. Also, improve mochitest so that it fails if we encounter an unexpected supported extension. Differential Revision: https://phabricator.services.mozilla.com/D18614 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | ac012b5064 |
Bug 1522018 - Implement webgl draft ext EXT_float_blend. r=lsalzman,qdot
Differential Revision: https://phabricator.services.mozilla.com/D17336 --HG-- rename : dom/canvas/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensions.cpp extra : moz-landing-system : lando |
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Tooru Fujisawa | 7983faeb5d | Bug 1511393 - Use c-basic-offset: 2 in Emacs mode line for C/C++ code. r=nbp | |
Sylvestre Ledru | 265e672179 |
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset --HG-- extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022 |
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Jeff Gilbert | dd4766f2a3 |
Bug 1494809 - Remove WebGL ATC support. - r=kvark,qdot
The WG rejected this extension. --HG-- rename : dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html => dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc.html |
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Jeff Gilbert | f7941731a5 | Bug 1494809 - Support WebGL exts for BPTC and RGTC. - r=kvark,qdot | |
Coroiu Cristina | 9a1a60c7fb |
Backed out 7 changesets (bug 1494809) for build bustage at build/src/dom/canvas/WebGLTextureUpload.cpp on a CLOSED TREE
Backed out changeset 89e092c992ae (bug 1494809) Backed out changeset 076aed819da6 (bug 1494809) Backed out changeset 101b4c98aad8 (bug 1494809) Backed out changeset a2612f006753 (bug 1494809) Backed out changeset be2ec3c05d10 (bug 1494809) Backed out changeset 6106836daf58 (bug 1494809) Backed out changeset e98c2a51aa8f (bug 1494809) --HG-- rename : dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc.html => dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html |
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Jeff Gilbert | 1e459429ff |
Bug 1494809 - Remove WebGL ATC support. - r=kvark,qdot
The WG rejected this extension. --HG-- rename : dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_es3.html => dom/canvas/test/webgl-mochitest/ensure-exts/test_WEBGL_compressed_texture_etc.html |
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Jeff Gilbert | 3cbaf8002c | Bug 1494809 - Support WebGL exts for BPTC and RGTC. - r=kvark,qdot | |
Daosheng Mu | 23b34066f6 |
Bug 1491221 - Mark EXT_shader_texture_lod feature unsupported for OpenGL ES3 and above. r=jgilbert
MozReview-Commit-ID: G51cg7pqvBb Differential Revision: https://phabricator.services.mozilla.com/D6863 --HG-- extra : moz-landing-system : lando |
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Jeff Gilbert | 5b753da289 |
Bug 1470325 - s/FooBinding/Foo_Binding/g - r=qdot
MozReview-Commit-ID: JtTcLL5OPF0 |
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Jeff Gilbert | cfccc12f18 |
Bug 1388565 - Fix WEBGL_compressed_texture_s3tc_srgb driver requirements. - r=daoshengmu
MozReview-Commit-ID: 5k7m1ebzlCx |
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Samuel Vargas | 901459a071 |
Bug 1325113 - Implement support for WEBGL_compressed_texture_s3tc_srgb - r=jgilbert,qdot
MozReview-Commit-ID: mI4dlB2lK |
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Chih-Yi Leu | c9af51ae1e |
Bug 1355430 - Part1: s/MOZ_debug_get/MOZ_debug; r=baku,jgilbert
MozReview-Commit-ID: 7RUzGo3QJV5 --HG-- extra : rebase_source : a16494b7671feafabd24f2e0ea909d38a0b5910e |
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Sebastian Hengst | 1dd0176f22 | Backed out changeset 773f5b2cb868 (bug 1355430) for unexpectedly passing own test dom/canvas/test/webgl-mochitest/test_video_fastpath_mp4.html on Windows. r=backout | |
Chih-Yi Leu | 5974ad86a4 |
Bug 1355430 - Part1: s/MOZ_debug_get/MOZ_debug; r=baku,jgilbert
MozReview-Commit-ID: 7RUzGo3QJV5 --HG-- extra : rebase_source : 3b2ee0101f9687d2c8d49083138d6afb31c75534 |
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Jeff Gilbert | 195cc8411d |
Bug 1335296 - Expand about:support WebGL information. - r=qdot,daoshengmu,jrmuizel
MozReview-Commit-ID: 166aNL6VSOa |
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Jeff Gilbert | 51d744aa93 | Bug 1320030 - Simplify marking and deletion checks. - r=ethlin | |
Jeff Gilbert (:jgilbert) | d570415e50 |
Bug 1250077 - Implement WEBGL_compressed_texture_astc. - r=ethlin
MozReview-Commit-ID: J2jB4tOJrTs |
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Jeff Gilbert (:jgilbert) | 1a57a7121a | Bug 1318507 - Update implementation. - r=ethlin | |
Jeff Gilbert (:jgilbert) | b054199751 |
Bug 1308057 - Merge WebGLTimerQuery into WebGLQuery. - r=ethlin
MozReview-Commit-ID: 88b8DLd2uJ6 |
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Jeff Gilbert | 407bc3c38c |
Bug 1288649 - Fix non-unified-build errors. - r=ethlin
MozReview-Commit-ID: EI7FtmuEBl7 |
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JerryShih | 6002b9f436 | Bug 1274769 - handle the WebGLTimerQuery deletion status for GLContext cleanup. r=jgilbert | |
Jeff Gilbert | 3af240fd90 | Bug 1229332 - Implement EXT_color_buffer_float. - r=jrmuizel | |
Morris Tseng | 1ae8baf23c |
Bug 917505 - Add WEBGL_compressed_texture_es3 support. r=jgilbert r=smaug
--HG-- extra : commitid : 96pBvjbX0be |
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Jeff Gilbert | 19d84fb0fe | Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz | |
Phil Ringnalda | 71a6f5da62 | Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures | |
Jeff Gilbert | 87397c265b | Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz | |
Dan Glastonbury | 2ff8750146 | Bug 1184402 - Part 3: Add WebGL1 formats when enabling extensions. r=jgilbert | |
Jeff Gilbert | 2e4a1c88ee | Bug 1182371 - Misc WebGL cleanup. - r=kamidphish | |
Andrew Comminos | afee8c7898 | Bug 1168845 - Update WebGL interface names to follow the spec. r=smaug, r=dglastonbury | |
Andrew Comminos | 2195da3088 | Bug 974832 - Add support for WebGL's EXT_disjoint_timer_query. r=dglastonbury, r=smaug | |
Ehsan Akhgari | 883849ee32 |
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
This patch was automatically generated using the following script: function convert() { echo "Converting $1 to $2..." find . \ ! -wholename "*/.git*" \ ! -wholename "obj-ff-dbg*" \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert MOZ_OVERRIDE override convert MOZ_FINAL final |
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Boris Zbarsky | dc24477d79 |
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
The only manual changes here are to BindingUtils.h, BindingUtils.cpp, Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp, dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp, Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp, Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The rest of this diff was generated by running the following commands: find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g' find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g' |
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Jeff Gilbert | 44fbf3bf13 | Bug 1099427 - Reformat WebGL. - r=kamidphish | |
Ehsan Akhgari | 1d97518d8b |
Land a part of bug 1061023 which was missed
--HG-- extra : rebase_source : c120c957eba6f9acda395e5b5880dfc3414db4dd |
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Ehsan Akhgari | 1b1d6ffebf |
Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku
--HG-- extra : rebase_source : c80c5f9d7ae28286513cdb52ad76b46c240bdd5d |
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Vladimir Vukicevic | 40313e5a6d | b=965848; implement EXT_shader_texture_lod for WebGL; r=jgilbert, r=bz | |
Birunthan Mohanathas | 1bafd858a5 |
Bug 946065 - Part 1: Move content/canvas/ to dom/ and flatten subdirectories. r=ehsan
--HG-- rename : content/canvas/src/CanvasGradient.h => dom/canvas/CanvasGradient.h rename : content/canvas/src/CanvasImageCache.cpp => dom/canvas/CanvasImageCache.cpp rename : content/canvas/src/CanvasImageCache.h => dom/canvas/CanvasImageCache.h rename : content/canvas/src/CanvasPattern.h => dom/canvas/CanvasPattern.h rename : content/canvas/src/CanvasRenderingContext2D.cpp => dom/canvas/CanvasRenderingContext2D.cpp rename : content/canvas/src/CanvasRenderingContext2D.h => dom/canvas/CanvasRenderingContext2D.h rename : content/canvas/src/CanvasUtils.cpp => dom/canvas/CanvasUtils.cpp rename : content/canvas/src/CanvasUtils.h => dom/canvas/CanvasUtils.h rename : content/canvas/src/DocumentRendererChild.cpp => dom/canvas/DocumentRendererChild.cpp rename : content/canvas/public/DocumentRendererChild.h => dom/canvas/DocumentRendererChild.h rename : content/canvas/src/DocumentRendererParent.cpp => dom/canvas/DocumentRendererParent.cpp rename : content/canvas/public/DocumentRendererParent.h => dom/canvas/DocumentRendererParent.h rename : content/canvas/src/ImageData.cpp => dom/canvas/ImageData.cpp rename : content/canvas/src/ImageData.h => dom/canvas/ImageData.h rename : content/canvas/src/ImageEncoder.cpp => dom/canvas/ImageEncoder.cpp rename : content/canvas/src/ImageEncoder.h => dom/canvas/ImageEncoder.h rename : content/canvas/src/Makefile.in => dom/canvas/Makefile.in rename : content/canvas/src/MurmurHash3.cpp => dom/canvas/MurmurHash3.cpp rename : content/canvas/src/MurmurHash3.h => dom/canvas/MurmurHash3.h rename : content/canvas/src/TextMetrics.h => dom/canvas/TextMetrics.h rename : content/canvas/src/WebGL1Context.cpp => dom/canvas/WebGL1Context.cpp rename : content/canvas/src/WebGL1Context.h => dom/canvas/WebGL1Context.h rename : content/canvas/src/WebGL2Context.cpp => dom/canvas/WebGL2Context.cpp rename : content/canvas/src/WebGL2Context.h => dom/canvas/WebGL2Context.h rename : content/canvas/src/WebGLActiveInfo.cpp => dom/canvas/WebGLActiveInfo.cpp rename : content/canvas/src/WebGLActiveInfo.h => dom/canvas/WebGLActiveInfo.h rename : content/canvas/src/WebGLBuffer.cpp => dom/canvas/WebGLBuffer.cpp rename : content/canvas/src/WebGLBuffer.h => dom/canvas/WebGLBuffer.h rename : content/canvas/src/WebGLContext.cpp => dom/canvas/WebGLContext.cpp rename : content/canvas/src/WebGLContext.h => dom/canvas/WebGLContext.h rename : content/canvas/src/WebGLContextAsyncQueries.cpp => dom/canvas/WebGLContextAsyncQueries.cpp rename : content/canvas/src/WebGLContextBuffers.cpp => dom/canvas/WebGLContextBuffers.cpp rename : content/canvas/src/WebGLContextDraw.cpp => dom/canvas/WebGLContextDraw.cpp rename : content/canvas/src/WebGLContextExtensions.cpp => dom/canvas/WebGLContextExtensions.cpp rename : content/canvas/src/WebGLContextFramebufferOperations.cpp => dom/canvas/WebGLContextFramebufferOperations.cpp rename : content/canvas/src/WebGLContextGL.cpp => dom/canvas/WebGLContextGL.cpp rename : content/canvas/src/WebGLContextLossTimer.cpp => dom/canvas/WebGLContextLossTimer.cpp rename : content/canvas/src/WebGLContextNotSupported.cpp => dom/canvas/WebGLContextNotSupported.cpp rename : content/canvas/src/WebGLContextReporter.cpp => dom/canvas/WebGLContextReporter.cpp rename : content/canvas/src/WebGLContextState.cpp => dom/canvas/WebGLContextState.cpp rename : content/canvas/src/WebGLContextUtils.cpp => dom/canvas/WebGLContextUtils.cpp rename : content/canvas/src/WebGLContextUtils.h => dom/canvas/WebGLContextUtils.h rename : content/canvas/src/WebGLContextValidate.cpp => dom/canvas/WebGLContextValidate.cpp rename : content/canvas/src/WebGLContextVertexArray.cpp => dom/canvas/WebGLContextVertexArray.cpp rename : content/canvas/src/WebGLContextVertices.cpp => dom/canvas/WebGLContextVertices.cpp rename : content/canvas/src/WebGLElementArrayCache.cpp => dom/canvas/WebGLElementArrayCache.cpp rename : content/canvas/src/WebGLElementArrayCache.h => dom/canvas/WebGLElementArrayCache.h rename : content/canvas/src/WebGLExtensionBase.cpp => dom/canvas/WebGLExtensionBase.cpp rename : content/canvas/src/WebGLExtensionBlendMinMax.cpp => dom/canvas/WebGLExtensionBlendMinMax.cpp rename : content/canvas/src/WebGLExtensionColorBufferFloat.cpp => dom/canvas/WebGLExtensionColorBufferFloat.cpp rename : content/canvas/src/WebGLExtensionColorBufferHalfFloat.cpp => dom/canvas/WebGLExtensionColorBufferHalfFloat.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureATC.cpp => dom/canvas/WebGLExtensionCompressedTextureATC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureETC1.cpp => dom/canvas/WebGLExtensionCompressedTextureETC1.cpp rename : content/canvas/src/WebGLExtensionCompressedTexturePVRTC.cpp => dom/canvas/WebGLExtensionCompressedTexturePVRTC.cpp rename : content/canvas/src/WebGLExtensionCompressedTextureS3TC.cpp => dom/canvas/WebGLExtensionCompressedTextureS3TC.cpp rename : content/canvas/src/WebGLExtensionDebugRendererInfo.cpp => dom/canvas/WebGLExtensionDebugRendererInfo.cpp rename : content/canvas/src/WebGLExtensionDebugShaders.cpp => dom/canvas/WebGLExtensionDebugShaders.cpp rename : content/canvas/src/WebGLExtensionDepthTexture.cpp => dom/canvas/WebGLExtensionDepthTexture.cpp rename : content/canvas/src/WebGLExtensionDrawBuffers.cpp => dom/canvas/WebGLExtensionDrawBuffers.cpp rename : content/canvas/src/WebGLExtensionElementIndexUint.cpp => dom/canvas/WebGLExtensionElementIndexUint.cpp rename : content/canvas/src/WebGLExtensionFragDepth.cpp => dom/canvas/WebGLExtensionFragDepth.cpp rename : content/canvas/src/WebGLExtensionInstancedArrays.cpp => dom/canvas/WebGLExtensionInstancedArrays.cpp rename : content/canvas/src/WebGLExtensionLoseContext.cpp => dom/canvas/WebGLExtensionLoseContext.cpp rename : content/canvas/src/WebGLExtensionSRGB.cpp => dom/canvas/WebGLExtensionSRGB.cpp rename : content/canvas/src/WebGLExtensionStandardDerivatives.cpp => dom/canvas/WebGLExtensionStandardDerivatives.cpp rename : content/canvas/src/WebGLExtensionTextureFilterAnisotropic.cpp => dom/canvas/WebGLExtensionTextureFilterAnisotropic.cpp rename : content/canvas/src/WebGLExtensionTextureFloat.cpp => dom/canvas/WebGLExtensionTextureFloat.cpp rename : content/canvas/src/WebGLExtensionTextureFloatLinear.cpp => dom/canvas/WebGLExtensionTextureFloatLinear.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloat.cpp => dom/canvas/WebGLExtensionTextureHalfFloat.cpp rename : content/canvas/src/WebGLExtensionTextureHalfFloatLinear.cpp => dom/canvas/WebGLExtensionTextureHalfFloatLinear.cpp rename : content/canvas/src/WebGLExtensionVertexArray.cpp => dom/canvas/WebGLExtensionVertexArray.cpp rename : content/canvas/src/WebGLExtensions.h => dom/canvas/WebGLExtensions.h rename : content/canvas/src/WebGLFramebuffer.cpp => dom/canvas/WebGLFramebuffer.cpp rename : content/canvas/src/WebGLFramebuffer.h => dom/canvas/WebGLFramebuffer.h rename : content/canvas/src/WebGLFramebufferAttachable.cpp => dom/canvas/WebGLFramebufferAttachable.cpp rename : content/canvas/src/WebGLFramebufferAttachable.h => dom/canvas/WebGLFramebufferAttachable.h rename : content/canvas/src/WebGLMemoryTracker.h => dom/canvas/WebGLMemoryTracker.h rename : content/canvas/src/WebGLObjectModel.cpp => dom/canvas/WebGLObjectModel.cpp rename : content/canvas/src/WebGLObjectModel.h => dom/canvas/WebGLObjectModel.h rename : content/canvas/src/WebGLProgram.cpp => dom/canvas/WebGLProgram.cpp rename : content/canvas/src/WebGLProgram.h => dom/canvas/WebGLProgram.h rename : content/canvas/src/WebGLQuery.cpp => dom/canvas/WebGLQuery.cpp rename : content/canvas/src/WebGLQuery.h => dom/canvas/WebGLQuery.h rename : content/canvas/src/WebGLRenderbuffer.cpp => dom/canvas/WebGLRenderbuffer.cpp rename : content/canvas/src/WebGLRenderbuffer.h => dom/canvas/WebGLRenderbuffer.h rename : content/canvas/src/WebGLShader.cpp => dom/canvas/WebGLShader.cpp rename : content/canvas/src/WebGLShader.h => dom/canvas/WebGLShader.h rename : content/canvas/src/WebGLShaderPrecisionFormat.cpp => dom/canvas/WebGLShaderPrecisionFormat.cpp rename : content/canvas/src/WebGLShaderPrecisionFormat.h => dom/canvas/WebGLShaderPrecisionFormat.h rename : content/canvas/src/WebGLTexelConversions.cpp => dom/canvas/WebGLTexelConversions.cpp rename : content/canvas/src/WebGLTexelConversions.h => dom/canvas/WebGLTexelConversions.h rename : content/canvas/src/WebGLTexture.cpp => dom/canvas/WebGLTexture.cpp rename : content/canvas/src/WebGLTexture.h => dom/canvas/WebGLTexture.h rename : content/canvas/src/WebGLTypes.h => dom/canvas/WebGLTypes.h rename : content/canvas/src/WebGLUniformInfo.h => dom/canvas/WebGLUniformInfo.h rename : content/canvas/src/WebGLUniformLocation.cpp => dom/canvas/WebGLUniformLocation.cpp rename : content/canvas/src/WebGLUniformLocation.h => dom/canvas/WebGLUniformLocation.h rename : content/canvas/src/WebGLValidateStrings.h => dom/canvas/WebGLValidateStrings.h rename : content/canvas/src/WebGLVertexArray.cpp => dom/canvas/WebGLVertexArray.cpp rename : content/canvas/src/WebGLVertexArray.h => dom/canvas/WebGLVertexArray.h rename : content/canvas/src/WebGLVertexArrayFake.cpp => dom/canvas/WebGLVertexArrayFake.cpp rename : content/canvas/src/WebGLVertexArrayFake.h => dom/canvas/WebGLVertexArrayFake.h rename : content/canvas/src/WebGLVertexArrayGL.cpp => dom/canvas/WebGLVertexArrayGL.cpp rename : content/canvas/src/WebGLVertexArrayGL.h => dom/canvas/WebGLVertexArrayGL.h rename : content/canvas/src/WebGLVertexAttribData.h => dom/canvas/WebGLVertexAttribData.h rename : content/canvas/compiledtest/TestWebGLElementArrayCache.cpp => dom/canvas/compiledtest/TestWebGLElementArrayCache.cpp rename : content/canvas/compiledtest/moz.build => dom/canvas/compiledtest/moz.build rename : content/canvas/crashtests/0px-size-font-667225.html => dom/canvas/crashtests/0px-size-font-667225.html rename : content/canvas/crashtests/0px-size-font-shadow.html => dom/canvas/crashtests/0px-size-font-shadow.html rename : 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