For desktop this should basically have no impact (maybe impacts tab
warming, but if we wanted we could set the priority hint from the tab
switcher the same way we set renderLayers), but Fenix always has
renderLayers as true, effectively, so we were never de-prioritizing the
background tab processes.
Differential Revision: https://phabricator.services.mozilla.com/D145351
For desktop this should basically have no impact (maybe impacts tab
warming, but if we wanted we could set the priority hint from the tab
switcher the same way we set renderLayers), but Fenix always has
renderLayers as true, effectively, so we were never de-prioritizing the
background tab processes.
Differential Revision: https://phabricator.services.mozilla.com/D145351
From https://w3c.github.io/screen-orientation/#apply-an-orientation-lock
> 7.2. Apply an orientation lock
>
> The steps to apply an orientation lock to a Document using orientation are as
> follows:
>
> 1. If the user agent does not support locking the screen orientation, return
> a promise rejected with a "NotSupportedError" DOMException and abort
> these steps.
So if orientation controller delegate isn't set, we should throw
`NotSupportedError`. But, actually, we throws `AbortError`, so this isn't
correct.
To return any DOM error from platform implementation of
`screen.orientation.lock`, I would like to change return value to
`GenericPromise`'s.
Differential Revision: https://phabricator.services.mozilla.com/D137970
Make the ScreenOrientation part of the screen struct, as it should. Stop
using HAL to propagate just screen orientation updates, use the more
general screen manager.
Instead of HAL observers, add a simple observer service notification,
and clean a bunch of the code.
This will simplify bug 1754802 a bit, and is generally simpler.
Shouldn't change behavior. I've tested the events and some common
orientation locking use cases like Youtube, and they behave the same.
Differential Revision: https://phabricator.services.mozilla.com/D138477
This is a mechanical change which was performed by a script based on the
contents of direct_call.py, and then manually checked over to fix
various rewriting bugs caused by my glorified sed script. See the
previous part for more context on the change.
Differential Revision: https://phabricator.services.mozilla.com/D137227
IPC's promise returns resolved promise when IPC connection is successful. So
even if platform implementations such as android returns rejected promise, it
is converted to resolved promise by SandboxHal.cpp unfortunately.
So we should check return value when RecvLockScreenOrientation returns false.
Differential Revision: https://phabricator.services.mozilla.com/D135330
IPC's promise returns resolved promise when IPC connection is successful. So
even if platform implementations such as android returns rejected promise, it
is converted to resolved promise by SandboxHal.cpp unfortunately.
So we should check return value when RecvLockScreenOrientation returns false.
Differential Revision: https://phabricator.services.mozilla.com/D135330
IPC's promise returns resolved promise when IPC connection is successful. So
even if platform implementations such as android returns rejected promise, it
is converted to resolved promise by SandboxHal.cpp unfortunately.
So we should check return value when RecvLockScreenOrientation returns false.
Differential Revision: https://phabricator.services.mozilla.com/D135330
Gecko uses the redundant code from nsIScreen to SCreenConfiguration. So we
should add a convert method for newer platform implementations.
Differential Revision: https://phabricator.services.mozilla.com/D134698
Previously, the screenOrientation.lock API was for Fennec and not supported for Fenix and multi-process use. The overall idea is to now allow apps to use the API through a delegate and make asynchronous calls to LockDeviceOrientation. This required replacing the existing code that returned a default false bool to calls that perform the requested orientation change and instead return a promise that contained either an allow or deny value.
Returning a promise instead of a bool involved changing the API calls from the C++ side to Java. The new general control flow of screenOrientation lock follows: an app calls C++ ScreenOrientation.lock() which eventually dispatches LockOrientationTask to resolve the pending orientation promise. Hal.cpp sends an IPC call to the content process and RecvLockScreenOrientation retrieves the current instance of geckoRuntime and calls the java side LockScreenOrientation. Apps must create a delegate and override onOrientationLock to set the requested orientation. In geckoview's testing, this is done with the android API setRequestedOrientation. Once a device orientation change has been triggered, native OnOrientationChange calls to NotifyScreenConfigurationChange, which notifies all observers and dispatches a change event to resolve the pending orientation promise.
Testing:
I used a demo on the GeckoView Example (https://usefulangle.com/demos/105/screen.html) to test locking to landscape orientation. This required a change to the GVE to show the app from recreating the whole thing on orientation change. In the example AndroidManifest xml file, `orientation` prevents restart when orientation changes.
The Junit/Kotlin tests were to verify that the expected orientation delegate was called with the expected new orientation value, in an orientation change, if the new orientation was the same as the current, and if the pre-lock conditions such as being fullscreen were not met.
A static preference `dom.screenorientation.allow-lock` was added to the dom group, since it affects the ui dom) and is currently turned off. C++ can access it through its mirrored variable dom_screenorientation_allow_lock (same name but with underscores). The junit tests turn the preference on and test the lock feature.
Reference:
Orientation constant values:
C++
1 ScreenOrientation_PortraitPrimary); - vertical with button at bottom
2 ScreenOrientation_PortraitSecondary); - vertical with button at top
4 ScreenOrientation_LandscapePrimary); - horizational w button right
8 ScreenOrientation_LandscapeSecondary); - horization button left
16 ScreenOrientation_Default);
Java
1 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_PRIMARY.value
2 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_SECONDARY.value
4 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_PRIMARY.value
8 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_SECONDARY.value
Java public API
0 ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
1 Activitynfo.SCREEN_ORIENTATION_PORTRAIT
Android
1 ORIENTATION_PORTRAIT
2 ORIENTATION_LANDSCAPE
Differential Revision: https://phabricator.services.mozilla.com/D129427
Previously, the screenOrientation.lock API was for Fennec and not supported for Fenix and multi-process use. The overall idea is to now allow apps to use the API through a delegate and make asynchronous calls to LockDeviceOrientation. This required replacing the existing code that returned a default false bool to calls that perform the requested orientation change and instead return a promise that contained either an allow or deny value.
Returning a promise instead of a bool involved changing the API calls from the C++ side to Java. The new general control flow of screenOrientation lock follows: an app calls C++ ScreenOrientation.lock() which eventually dispatches LockOrientationTask to resolve the pending orientation promise. Hal.cpp sends an IPC call to the content process and RecvLockScreenOrientation retrieves the current instance of geckoRuntime and calls the java side LockScreenOrientation. Apps must create a delegate and override onOrientationLock to set the requested orientation. In geckoview's testing, this is done with the android API setRequestedOrientation. Once a device orientation change has been triggered, native OnOrientationChange calls to NotifyScreenConfigurationChange, which notifies all observers and dispatches a change event to resolve the pending orientation promise.
Testing:
I used a demo on the GeckoView Example (https://usefulangle.com/demos/105/screen.html) to test locking to landscape orientation. This required a change to the GVE to show the app from recreating the whole thing on orientation change. In the example AndroidManifest xml file, `orientation` prevents restart when orientation changes.
The Junit/Kotlin tests were to verify that the expected orientation delegate was called with the expected new orientation value, in an orientation change, if the new orientation was the same as the current, and if the pre-lock conditions such as being fullscreen were not met.
A static preference `dom.screenorientation.allow-lock` was added to the dom group, since it affects the ui dom) and is currently turned off. C++ can access it through its mirrored variable dom_screenorientation_allow_lock (same name but with underscores). The junit tests turn the preference on and test the lock feature.
Reference:
Orientation constant values:
C++
1 ScreenOrientation_PortraitPrimary); - vertical with button at bottom
2 ScreenOrientation_PortraitSecondary); - vertical with button at top
4 ScreenOrientation_LandscapePrimary); - horizational w button right
8 ScreenOrientation_LandscapeSecondary); - horization button left
16 ScreenOrientation_Default);
Java
1 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_PRIMARY.value
2 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_SECONDARY.value
4 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_PRIMARY.value
8 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_SECONDARY.value
Java public API
0 ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
1 Activitynfo.SCREEN_ORIENTATION_PORTRAIT
Android
1 ORIENTATION_PORTRAIT
2 ORIENTATION_LANDSCAPE
Differential Revision: https://phabricator.services.mozilla.com/D129427
Previously, the screenOrientation.lock API was for Fennec and not supported for Fenix and multi-process use. The overall idea is to now allow apps to use the API through a delegate and make asynchronous calls to LockDeviceOrientation. This required replacing the existing code that returned a default false bool to calls that perform the requested orientation change and instead return a promise that contained either an allow or deny value.
Returning a promise instead of a bool involved changing the API calls from the C++ side to Java. The new general control flow of screenOrientation lock follows: an app calls C++ ScreenOrientation.lock() which eventually dispatches LockOrientationTask to resolve the pending orientation promise. Hal.cpp sends an IPC call to the content process and RecvLockScreenOrientation retrieves the current instance of geckoRuntime and calls the java side LockScreenOrientation. Apps must create a delegate and override onOrientationLock to set the requested orientation. In geckoview's testing, this is done with the android API setRequestedOrientation. Once a device orientation change has been triggered, native OnOrientationChange calls to NotifyScreenConfigurationChange, which notifies all observers and dispatches a change event to resolve the pending orientation promise.
Testing:
I used a demo on the GeckoView Example (https://usefulangle.com/demos/105/screen.html) to test locking to landscape orientation. This required a change to the GVE to show the app from recreating the whole thing on orientation change. In the example AndroidManifest xml file, `orientation` prevents restart when orientation changes.
The Junit/Kotlin tests were to verify that the expected orientation delegate was called with the expected new orientation value, in an orientation change, if the new orientation was the same as the current, and if the pre-lock conditions such as being fullscreen were not met.
A static preference `dom.screenorientation.allow-lock` was added to the dom group, since it affects the ui dom) and is currently turned off. C++ can access it through its mirrored variable dom_screenorientation_allow_lock (same name but with underscores). The junit tests turn the preference on and test the lock feature.
Reference:
Orientation constant values:
C++
1 ScreenOrientation_PortraitPrimary); - vertical with button at bottom
2 ScreenOrientation_PortraitSecondary); - vertical with button at top
4 ScreenOrientation_LandscapePrimary); - horizational w button right
8 ScreenOrientation_LandscapeSecondary); - horization button left
16 ScreenOrientation_Default);
Java
1 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_PRIMARY.value
2 GeckoScreenOrientation.ScreenOrientation.PORTRAIT_SECONDARY.value
4 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_PRIMARY.value
8 GeckoScreenOrientation.ScreenOrientation.LANDSCAPE_SECONDARY.value
Java public API
0 ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE
1 Activitynfo.SCREEN_ORIENTATION_PORTRAIT
Android
1 ORIENTATION_PORTRAIT
2 ORIENTATION_LANDSCAPE
Differential Revision: https://phabricator.services.mozilla.com/D129427
Automatically generated path that adds flag `REQUIRES_UNIFIED_BUILD = True` to `moz.build`
when the module governed by the build config file is not buildable outside on the unified environment.
This needs to be done in order to have a hybrid build system that adds the possibility of combing
unified build components with ones that are built outside of the unified eco system.
Differential Revision: https://phabricator.services.mozilla.com/D122345
As far as I can see, all this does is protect the user from
running some useless code if they manually enable the priority
manager using a pref on an OS that doesn't support it. The
upside of allowing this is that it makes it possible to debug
the priority manager on OSX and Linux with just a pref flip.
Differential Revision: https://phabricator.services.mozilla.com/D114767
Note that this removes `window.ondeviceproximity` and `window.onuserproximity` which unexpectedly have been exposed unconditionally.
Differential Revision: https://phabricator.services.mozilla.com/D109160
Note that this patch only transforms the use of the nsDataHashtable type alias
to a directly equivalent use of nsTHashMap. It does not change the specification
of the hash key type to make use of the key class deduction that nsTHashMap
allows for in some cases. That can be done in a separate step, but requires more
attention.
Differential Revision: https://phabricator.services.mozilla.com/D106008
This makes the naming more consistent with other functions called
Insert and/or Update. Also, it removes the ambiguity whether
Put expects that an entry already exists or not, in particular because
it differed from nsTHashtable::PutEntry in that regard.
Differential Revision: https://phabricator.services.mozilla.com/D105473
This moves parts of IPCMessageUtils.h to two new header files and adapts
the include directives as necessary. The new header files are:
- EnumSerializer.h, which defines the templates for enum serializers
- IPCMessageUtilsSpecializations.h, which defines template specializations
of ParamTraits with extra dependencies (building upon both IPCMessageUtils.h
and EnumSerializer.h)
This should minimize the dependencies pulled in by every consumer of
IPCMessageUtils.h
Differential Revision: https://phabricator.services.mozilla.com/D94459
Allow-list all Python code in tree for use with the black linter, and re-format all code in-tree accordingly.
To produce this patch I did all of the following:
1. Make changes to tools/lint/black.yml to remove include: stanza and update list of source extensions.
2. Run ./mach lint --linter black --fix
3. Make some ad-hoc manual updates to python/mozbuild/mozbuild/test/configure/test_configure.py -- it has some hard-coded line numbers that the reformat breaks.
4. Make some ad-hoc manual updates to `testing/marionette/client/setup.py`, `testing/marionette/harness/setup.py`, and `testing/firefox-ui/harness/setup.py`, which have hard-coded regexes that break after the reformat.
5. Add a set of exclusions to black.yml. These will be deleted in a follow-up bug (1672023).
# ignore-this-changeset
Differential Revision: https://phabricator.services.mozilla.com/D94045
Allow-list all Python code in tree for use with the black linter, and re-format all code in-tree accordingly.
To produce this patch I did all of the following:
1. Make changes to tools/lint/black.yml to remove include: stanza and update list of source extensions.
2. Run ./mach lint --linter black --fix
3. Make some ad-hoc manual updates to python/mozbuild/mozbuild/test/configure/test_configure.py -- it has some hard-coded line numbers that the reformat breaks.
4. Make some ad-hoc manual updates to `testing/marionette/client/setup.py`, `testing/marionette/harness/setup.py`, and `testing/firefox-ui/harness/setup.py`, which have hard-coded regexes that break after the reformat.
5. Add a set of exclusions to black.yml. These will be deleted in a follow-up bug (1672023).
# ignore-this-changeset
Differential Revision: https://phabricator.services.mozilla.com/D94045
Allow-list all Python code in tree for use with the black linter, and re-format all code in-tree accordingly.
To produce this patch I did all of the following:
1. Make changes to tools/lint/black.yml to remove include: stanza and update list of source extensions.
2. Run ./mach lint --linter black --fix
3. Make some ad-hoc manual updates to python/mozbuild/mozbuild/test/configure/test_configure.py -- it has some hard-coded line numbers that the reformat breaks.
4. Add a set of exclusions to black.yml. These will be deleted in a follow-up bug (1672023).
# ignore-this-changeset
Differential Revision: https://phabricator.services.mozilla.com/D94045
The MOZ_MUST_USE macro is defined as clang's and gcc's nonstandard __attribute__((warn_unused_result)). Now that we compile as C++17 by default (bug 1560664), we can replace MOZ_MUST_USE with C++17's standard [[nodiscard]] attribute.
Differential Revision: https://phabricator.services.mozilla.com/D89871