And then fix up everything else that needs to change as well.
MozReview-Commit-ID: GDMfERqdQAc
--HG--
extra : rebase_source : 01fe06c3182245a409099a53383d92bf4fa0155c
In each case, the atom had an obvious name and a weird name. Where possible, I
kept the obvious name and commented out the weird name, viz:
- `mixed` over `_mixed` for "mixed"
- `el` over `el_` for "el"
- `other` over `other_` for "other"
- `remote` over `Remote` for "remote"
But for several of them I didn't do that, because the weird name is used
within the HTML5 parser -- which is a huge pain to modify because it involves
code generated by code from another repo -- so I kept the weird name and
commented out the obvious name, viz:
- `list_` over `list` for "list"
- `svgSwitch` over `_switch` for "switch"
- `set_` over `set` for "set"
MozReview-Commit-ID: Jp3CpdWXNDm
--HG--
extra : rebase_source : 421ce5316772f1951488307e81f2ceee696d363d
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py
For every file that is modified in this patch, the changes are as follows:
(1) The patch changes the file to use the exact C++ mode lines from the
Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line
(2) The patch deletes any blank lines between the mode line & the MPL
boilerplate comment.
(3) If the file previously had the mode lines and MPL boilerplate in a
single contiguous C++ comment, then the patch splits them into
separate C++ comments, to match the boilerplate in the coding style.
MozReview-Commit-ID: EuRsDue63tK
--HG--
extra : rebase_source : 3356d4b80ff6213935192e87cdbc9103fec6084c
(Path is actually r=froydnj.)
Bug 1400459 devirtualized nsIAtom so that it is no longer a subclass of
nsISupports. This means that nsAtom is now a better name for it than nsIAtom.
MozReview-Commit-ID: 91U22X2NydP
--HG--
rename : xpcom/ds/nsIAtom.h => xpcom/ds/nsAtom.h
extra : rebase_source : ac3e904a21b8b48e74534fff964f1623ee937c67
This version of the Dynamic Toolbar moves the animation of the toolbar
from the Android UI thread to the compositor thread. All animation for
showing and hiding the toolbar are done with the compositor and a static
snapshot of the real toolbar.
MozReview-Commit-ID: BCe8zpbkWQt
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
There is a common pattern on the web where a click listener is registered on a
container element high up in the DOM tree, and based on the target of the click
events, it performs the appropriate action. In such cases, our existing fluffing
code was not getting activated anywhere inside the container, because the entire
container was considered clickable. However, this is not user-friendly because
often the actual targets inside the container are small and hard to hit. Also,
the fluffing code will often take the container element itself as the target,
even if the user actually hit something inside the container.
This patch changes this behaviour so when an event hits inside a clickable
container, fluffing still occurs, but is restricted to DOM descendants of the
container. This allows fluffing to work in the above scenarios, and since the
events will bubble up to the container, the listeners on the container are
guaranteed to still trigger.
There is a common pattern on the web where a click listener is registered on a
container element high up in the DOM tree, and based on the target of the click
events, it performs the appropriate action. In such cases, our existing fluffing
code was not getting activated anywhere inside the container, because the entire
container was considered clickable. However, this is not user-friendly because
often the actual targets inside the container are small and hard to hit. Also,
the fluffing code will often take the container element itself as the target,
even if the user actually hit something inside the container.
This patch changes this behaviour so when an event hits inside a clickable
container, fluffing still occurs, but is restricted to DOM descendants of the
container. This allows fluffing to work in the above scenarios, and since the
events will bubble up to the container, the listeners on the container are
guaranteed to still trigger.
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
When walking up the content tree to assess if an element is contained inside a
clickable element, we should stop before hitting the body element. This is a
heuristic based on pages in the wild, because a lot of pages have mouse/touch
listeners on the body. Without this patch all elements end up getting treated
as clickable which makes the event retargeting code useless.
The PositionedEventTargeting code allows input events to be dispatched to a
target not directly under the input event point. However, the coordinates of the
input event can then end up outside the bounding rect of the event target. This
state is generally unexpected by web content and may cause compatibility issues.
Fennec's front-end code used to deal with this by repositioning the input event
coordinates to be inside the bounding rect; now that Fennec is using the shared
C++ code we need to have that code here. This behaviour is guarded by a pref and
disabled by default (but enabled on Fennec).
The ignore-root-scroll-frame flag is used on mobile platforms in order to allow
hit-testing outside the viewport area. This is needed because the user can zoom
out and make visible an area larger than the viewport (i.e. the displayport) but
layout generally restricts hit-testing to the viewport. The code to retarget
events to nearby clickable elements also needs to respect this flag, otherwise
the retargeting fails to work outside the viewport area.