Граф коммитов

8692 Коммитов

Автор SHA1 Сообщение Дата
Matt Woodrow 2abdaaea99 Bug 681858 - Improve performance of gfx3DMatrix multiplication by reverting to 2d operations where possible. r=derf 2011-08-27 12:07:05 +12:00
Matt Woodrow 11c1aac810 Bug 505115 - Part 15 - Add 4D Vectors, Quaternions and gfx3DMatrix functions. r=derf 2011-08-27 12:06:03 +12:00
Matt Woodrow 7e10034edd Bug 675837 - Add 3D transforms support to BasicLayers. r=roc 2011-08-27 12:04:06 +12:00
Matt Woodrow 6c63c596b7 Bug 675837 - Add gfxContext::ClipContainsRect. r=roc 2011-08-27 12:03:04 +12:00
Matt Woodrow bffee7f7cc Bug 675837 - Only flush Quartz surfaces on the success paths during cairo_quartz_get_image. r=roc 2011-08-27 12:02:03 +12:00
Oleg Romashin a11366fd51 Bug 682327 - ASSERTION: Failed to make GL context current; r=ajuma 2011-08-27 00:23:02 +01:00
Ed Morley a2163dc998 Merge last green changeset of m-c to m-i 2011-08-26 10:26:46 +01:00
Alfred Kayser ext:(%2C%20Ms2ger%20%3Cms2ger%40gmail.com%3E) 40a50219ea Bug 537223 - Cleanup gfxColor.h; r=jrmuizel 2011-08-25 10:46:01 +02:00
Ed Morley cba35094d2 Merge last green changeset of mozilla-inbound to mozilla-central 2011-08-25 01:09:05 +01:00
Tatiana Meshkova 98a5aaeb9f Bug 589982 - gfxQtPlatform::CreateFontGroup fails to build with --disable-pango; r=romaxa 2011-08-24 16:19:15 -07:00
Chris Lord 4d3019a1b9 Bug 675908 - Fix TiledTextureImage updates. r=joe,romaxa
TiledTextureImage breaks BeginUpdate/EndUpdate in these cases:

- The update is encompassed by more than one tile
- The update is encompassed by a single tile that isn't the first tile
- The update is a non-rectangular region that covers more than one tile

Fixed by using signed instead of unsigned integers in tile loops, correcting
an incorrect device offset and correcting the region returned by BeginUpdate.
2011-08-24 20:21:53 +01:00
Oleg Romashin 8f2bbbce9e Bug 677712 - Make Qt port support No X11 build; r=dougt,joe
--HG--
rename : dom/plugins/ipc/NPEventX11.h => dom/plugins/ipc/NPEventUnix.h
2011-08-24 17:15:58 +01:00
Benoit Jacob 872f549d6a Bug 681400 - import ANGLE r739 - r=upstream 2011-08-24 11:32:17 -04:00
Chris Lord 2aa06762af Bug 611315 - Fix handling of rotated ShadowBufferOGL
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling updates.

This fixes that handling by offsetting the updated region by the rotation,
and if that new region crosses texture boundaries, splitting it into
multiple uploads.
2011-08-24 15:10:03 +01:00
Chris Lord 42d612afd7 Fix drawing of GL Thebes layers with rotation when using tiled textures
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.

Add a special case for tiled textures that manually does the wrapping.
2011-08-24 15:09:59 +01:00
Matt Woodrow 839491fa95 Bug 675474 - Use glXWaitX to synchronize X and OpenGL. r=bjacob 2011-08-24 13:56:30 +12:00
Matt Woodrow ca9abb4e9a Bug 675532 - Add GLX debug mode. r=bjacob 2011-08-24 13:55:43 +12:00
Benoit Girard a6b3246fd0 Backout changeset 07d34812bdee, b879d413ce2d, 0c59eeb18700 due to android opengl regression on chrome pages; r=backout 2011-08-23 17:12:15 -04:00
Ali Juma 6e8f6daa48 Bug 677920 - Part 1: Add a ReleaseSurface method to GLContextEGL. r=matt.woodrow
--HG--
extra : rebase_source : 1fd3d47e3046ccfb5479e03d30811fc35a18665b
2011-08-23 16:48:27 -04:00
Jacek Caban 468f586acc Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten 2011-08-23 17:35:13 +02:00
Jonathan Kew 11b97147e5 bug 680717 - use the correct loop index variable when parsing cmap VS subtable. r=jdaggett 2011-08-23 13:28:05 +01:00
Justin Wood fec71e5e8b Backout Bug 594876, Bug 675474, and Bug 675532, to fix OSX64 Reftest orange, and Linux perf regression. rs+=edmorly
changeset 0a920411e64c, changeset 58147380793b, and changeset 96e052b3e845
2011-08-20 15:07:06 -04:00
Matt Woodrow ad23dcb6ad Bug 594876 - Turn OpenGL compositing on by default on X11. r=joe 2011-08-20 14:04:24 +12:00
Matt Woodrow 1a18fc5567 Bug 675474 - Draw all ThebesLayer content before compositing and synchronize with glXWaitX on GLX. r=bjacob,roc 2011-08-20 14:04:24 +12:00
Matt Woodrow ab33bde4ca Bug 675532 - Add GLX debugging mode. r=bjacob 2011-08-20 14:04:24 +12:00
Jeff Muizelaar f2b12f7543 Bug 668921. cairo: Fix fixup_unbounded_boxes() to work even if the box is smaller than the extents. r=ickle
Currently fixup_unbounded_boxes assumes that the extents are tight when we only
have one box. This is not always true. e.g. when we tesselate boxes we can end
up with only one box which is smaller than the extents and the extents are not
updated.

--HG--
extra : rebase_source : 5e01da7d845c1cd34f9e87d5c7de22dafe9df7a4
2011-08-19 11:26:23 -04:00
Hiroyuki Ikezoe d45852fa1e Bug 678452 - Fix misuse of NS_ENSURE_ARG_POINTER. r=roc 2011-08-19 12:52:07 +02:00
Chris Lord db10ec99c6 Bug 611315 - Fix handling of rotated ShadowBufferOGL. r=mattwoodrow
Although we currently have buffer rotation disabled for shadow buffers when
using the GL layer manager, if you re-enable it, it will be broken. This is
because we don't take into account the rotation when handling uploads.

This fixes that handling by offsetting the updated region by the rotation and
adds an assertion if the updated region crosses a rotation boundary (which
should never happen).
2011-08-19 09:36:18 +01:00
Chris Lord ee19435552 Bug 611315 - Fix drawing of tiled GL Thebes layers with rotation. r=mattwoodrow
Drawing of rotated buffers relies on texture-wrapping, but in the case of
tiled textures, this would cause each individual tile to wrap instead of
wrapping the compound texture.

Add a special case for tiled textures that manually does the wrapping.
2011-08-19 09:36:08 +01:00
Chris Lord 2bc52b2ec7 Bug 675908 - Fix TiledTextureImage updates. r=joe,romaxa
TiledTextureImage breaks BeginUpdate/EndUpdate in these cases:

- The update is encompassed by more than one tile
- The update is encompassed by a single tile that isn't the first tile
- The update is a non-rectangular region that covers more than one tile

Fixed by using signed instead of unsigned integers in tile loops, correcting
an incorrect device offset and correcting the region returned by BeginUpdate.
2011-08-19 09:36:04 +01:00
Ed Morley b8538b69f0 Bug 670461 - Fix conversion from 'double' to 'PRUint32' build warning in gfx/src/nsRenderingContext.h(73); r=joedrew 2011-08-18 15:17:34 +02:00
Makoto Kato 899190da25 Bug 678451 - Remove unused gfx files (mozilla-decoder.*, gfxIFormats.idl and gfxidltypes.idl). r=joe 2011-08-18 11:41:26 +09:00
Chris Lord d1551ab7c6 Bug 674494 - Uninitialised variable in ThebesLayerBuffer::BeginPaint. r=mattwoodrow 2011-08-18 09:52:48 +12:00
Marco Bonardo e9f12aebfc Backout changeset 3db901280232, (Bug 666385) to investigate Mac Tdhtml regression. 2011-08-17 22:55:14 +02:00
Benoit Girard 5d8b20a8b9 Bug 666385 - Fix tiled scrolling on Android; r=roc
--HG--
extra : rebase_source : 8a4660808501e8dfc9c58f7769b6c05db6519e83
2011-08-10 08:47:23 -07:00
Jeff Muizelaar a9848ae399 Bug 671428. cairo: Handle bad strides in acquire_source_surface. r=bas
Cairo requires image surfaces to have a particular stride alignment.
Sometimes the texture we get back from Direct3D doesn't meet these
requirements. In that case, copy to a different buffer that meets
these requirments.

--HG--
extra : rebase_source : b4a09d5dd33c921d36158f33fc2cd386ebe57883
2011-08-16 19:07:49 -04:00
Daniel Holbert c35631abba merge m-c to m-i 2011-08-15 21:12:06 -07:00
Bas Schouten 2a1c9e2a9b Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel 2011-08-16 04:37:00 +02:00
Daniel Holbert 6e9ce02193 Bug 679091: Remove unused variable |size| from gfxASurface::FastMovePixels(). r=cjones 2011-08-15 17:15:55 -07:00
Jonathan Kew d6491157c3 bug 678181 - backout changeset c433a1d53dd5 (bug 668813 pt 1) on suspicion of causing crashiness. r=backout 2011-08-15 18:32:19 +01:00
L. David Baron b3f49b92ba Remove the multiple-parameter versions of nsRenderingContext::SetFont. (Bug 678671, patch 5) r=roc
This changes the only remaining callers (in nsMathMLChar) to pass the
correct language, which they were not previously doing, which should
improve the correctness of font selection and also reduce the number of
unique font metrics objects requested (which helps nsFontCache
effectiveness).  Those callers, however, remain the odd font users
within all of layout.
2011-08-14 10:08:04 -07:00
Jeff Muizelaar c279653bd0 Bug 664930 - Handle the case where an edge lies at the left most coordinate and initialize the rest of the data; r=bjacob 2011-08-12 15:18:06 -04:00
Ms2ger f1ce0d69e4 Merge m-c to m-i 2011-08-13 14:47:03 +02:00
Jonathan Kew a5c95a1ff0 bug 678181 - back out second part of bug 668813 (changeset 431a8297db1f) on suspicion of causing crashiness. r=backout 2011-08-13 13:34:56 +01:00
Malini Das c20b68638f Bug 367393 - Add a packed MochiKit that contains only SimpleTest dependencies- plain tests 2/2. r=jmaher, a=test-only 2011-08-12 12:21:44 -04:00
Matt Brubeck 981b18c20b Merge the last green changeset from mozilla-inbound to mozilla-central 2011-08-12 06:41:55 -07:00
Rafael Ávila de Espíndola 58c0c20c7a Bug 677648 - Change the type of the 'advance' variable in gfxTextRun::AdjustAdvancesForSyntheticBold, to allow using it to initialize the mAdvance field of DetailedGlyph using clang in c++0x mode; r=roc 2011-08-11 15:40:59 +02:00
Mounir Lamouri 43d40b8987 Merging mozilla-inbound into mozilla-central. 2011-08-11 13:08:47 +02:00
Benoit Jacob e343a8afa2 Bug 676315 - ANGLE build problem: d3dx9.h not found unless $DXSDK_DIR points to it - r=joe
In configure, we detect the DXSDK using the windows registry and set MOZ_DIRECTX_SDK_PATH accordingly. This patch fixes a bug whereby we weren't using that to actually find headers, and were relying on the half-universal DXSDK_DIR variable instead, which is not always defined and in case of multiple versions installed may not point to the most recent one.
2011-08-10 18:25:23 -04:00
Rafael Ávila de Espíndola 278aa50e0d Bug 678222 - Fix build with clang and c++0x; r=roc
Change AppUnitsPerDevPixel to return a PRUint32. It should never return
negative values and it is used in initializer lists that expect unsigned
values, which is not valid c++0x.
I have also change the member variables to be unsigned and converted
a sentinel value to use 0 instead of -1. UINT32_MAX should work fine too
if you like it better.
2011-08-11 19:19:03 -04:00