Граф коммитов

10 Коммитов

Автор SHA1 Сообщение Дата
Randall Barker b2e368e0ca Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
MozReview-Commit-ID: HWaXhQo0VML
2017-11-07 10:50:14 -08:00
Sebastian Hengst f2944960ec Backed out 3 changesets (bug 1413362) for causing merge conflicts. r=merge a=merge
Backed out changeset 8b15dfaeecaa (bug 1413362)
Backed out changeset 2d9da0d19d04 (bug 1413362)
Backed out changeset 653c66220a5f (bug 1413362)

--HG--
extra : amend_source : e5c12297b0bb6ebe27a2481e4aac6c0ca8160a1b
2017-11-07 12:41:11 +02:00
Randall Barker b1f0bd8a25 Bug 1413362 - part 2: Gecko gfx/vr GVR WebVR implementation r=kip,daoshengmu
MozReview-Commit-ID: HWaXhQo0VML
2017-11-06 17:43:28 -08:00
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Kearwood "Kip" Gilbert c0e22d6c35 Bug 1400387 - Change 32-bit VR Frame ID's to 64-bit r=daoshengmu
MozReview-Commit-ID: BSvZMa0XVSO

--HG--
extra : rebase_source : 47c1a2cc9ff756cc1dd9174a12a434c4fbfc4a09
2017-09-15 13:38:47 -07:00
Kearwood Gilbert eb3becc0b0 Bug 1362213 - Implement chrome-only API to manage VR sessions r=daoshengmu,kanru,smaug
- Added new chrome-only webidl methods to be used by browser UI and WebExtensions
- Implemented bitmasked group visibility for VR sessions to enable switching
  between chrome and regular content presentations.
- Implemented throttling mechanism to avoid runaway, unthrottled render loops
  for VR sessions that are hidden by group visibility bitmasks or due to
  lower level platform VR events, such as during the Oculus
  "Health and Safety Warning".
- Simplified the PVRManager IPC protocol while extending it to support
  VR session groups and later WebVR content performance profiling API's.
- Removed the last WebVR related sync IPC call.


MozReview-Commit-ID: BMEIPyYeEbq

--HG--
extra : rebase_source : 47d3682cad3d913504175b7d4c3e9d992236f097
2017-05-08 16:01:36 -07:00
Daosheng Mu a839377259 Bug 1343730 - Part 1: Support submitFrame and encode the frame as a base64 image in VRPuppet; r=kip
MozReview-Commit-ID: jHKHSoNo6X

--HG--
extra : rebase_source : df5050a488e19af81ebd240c5fb5fdfd30b46907
2017-05-23 16:55:30 +08:00
Kearwood Gilbert 5441d7848d Bug 1345564 - Reduce sync IPC calls used by WebVR r=daoshengmu,Ehsan,kanru
- Eliminated the VRDisplay.GetImmediateSensorState sync call
  and associated code as it is no longer needed.

MozReview-Commit-ID: 7BsCKC9EbsY

--HG--
extra : rebase_source : ae2de369d156e397d919d83b6c63b10374953bae
2017-03-03 16:21:18 -08:00
Kearwood (Kip) Gilbert 8dc97eb398 Bug 1293333 - Part 1: Implement window.onvrdisplayactivate and window.onvrdisplaydeactivate events r=daoshengmu,Ehsan
MozReview-Commit-ID: 746L5KObBcg

--HG--
extra : rebase_source : 3efa9171be4ec2aa6dc12bd4651e197571cf33c6
2016-10-18 18:18:10 -04:00
Kearwood (Kip) Gilbert 434f167559 Bug 1250244 - Part 7: Implement WebVR 1.0 API,r=bz
MozReview-Commit-ID: JTOmaWePlJq
2016-02-24 15:54:50 -08:00