Daosheng Mu
7b8a1cc7ba
Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
...
Differential Revision: https://phabricator.services.mozilla.com/D20744
--HG--
extra : moz-landing-system : lando
2019-05-29 22:44:24 +00:00
Daniel Varga
b173205f5e
Backed out 5 changesets (bug 1523351) for build bustage at builds/worker/workspace/build/src/dom/gamepad/GamepadRemapping.cpp on a CLOSED TREE
...
Backed out changeset 723d0a919d71 (bug 1523351)
Backed out changeset 13dcba81ff07 (bug 1523351)
Backed out changeset 6209717410be (bug 1523351)
Backed out changeset 80b34e6ce876 (bug 1523351)
Backed out changeset 7bdb7982c3af (bug 1523351)
2019-05-30 01:10:11 +03:00
Daosheng Mu
f1193f9f17
Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
...
Differential Revision: https://phabricator.services.mozilla.com/D20744
--HG--
extra : moz-landing-system : lando
2019-05-29 21:44:28 +00:00
Daniel Varga
943f938b03
Backed out 5 changesets (bug 1523351) for causing build bustage at /builds/worker/workspace/build/src/obj-firefox/dist/include/mozilla/StaticPrefList.h on a CLOSED TREE
...
Backed out changeset 607b23dcc62a (bug 1523351)
Backed out changeset b8169dcf0631 (bug 1523351)
Backed out changeset 982cd43dc8d9 (bug 1523351)
Backed out changeset 053540f0b00a (bug 1523351)
Backed out changeset cac2a77abd09 (bug 1523351)
2019-05-29 23:45:15 +03:00
Daosheng Mu
fc365d059b
Bug 1523351 - Part 1: GamepadTouch and GamepadLightIndicator WebAPI implementation. r=baku
...
Differential Revision: https://phabricator.services.mozilla.com/D20744
--HG--
extra : moz-landing-system : lando
2019-05-23 05:36:31 +00:00
Sylvestre Ledru
265e672179
Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
...
# ignore-this-changeset
--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Daosheng Mu
4f33b3d9da
Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
...
MozReview-Commit-ID: 7nrOrKRemGY
--HG--
extra : rebase_source : c5f4ffe0afec269a2c6c6c4dd459d436748bd5b7
2017-07-14 16:53:03 +08:00
Sebastian Hengst
62a9085842
Backed out changeset bec6c4becfd9 (bug 1375816) for bustage in gfxVROculus.cpp on Windows. r=backout
2017-07-18 11:49:37 +02:00
Daosheng Mu
5c5559750b
Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
...
MozReview-Commit-ID: 7nrOrKRemGY
--HG--
extra : rebase_source : cbfa25fd22f66eee336529d63019f7e479fefb04
2017-07-14 16:53:03 +08:00
Wes Kocher
eaeabd21b5
Backed out 4 changesets (bug 1375816) for various failures including builds busted in gfxVROculus.cpp a=backout
...
Backed out changeset 73619b7ce23d (bug 1375816)
Backed out changeset dd09fc501f90 (bug 1375816)
Backed out changeset fd4517198d6c (bug 1375816)
Backed out changeset e15e060f034c (bug 1375816)
MozReview-Commit-ID: 9VXOC0V45NE
2017-07-17 23:18:21 -07:00
Daosheng Mu
08d93aa476
Bug 1375816 - Part 1: Add displayId attribute in Gamepad; r=qdot
...
MozReview-Commit-ID: 7nrOrKRemGY
--HG--
extra : rebase_source : cbfa25fd22f66eee336529d63019f7e479fefb04
2017-07-14 16:53:03 +08:00
Daosheng Mu
0d1a38ef9a
Bug 1356452 - Part 4: Add gamepad set hand function in Gamepad; r=qdot
...
MozReview-Commit-ID: LrQjMZ6demG
--HG--
extra : rebase_source : 56fe3af2ba69be38226b51248ae53a8bf4bbe0c2
2017-04-18 15:56:08 +08:00
Daosheng Mu
66e6df1d73
Bug 1336002 - Part 1: Support button touched in the Gamepad API; r=qdot
...
MozReview-Commit-ID: FVWo5bpuSkS
--HG--
extra : rebase_source : 5bf9742409ac4466c3fa289c9a7a2596c4983de7
2017-04-06 18:36:46 +08:00
Daosheng Mu
9cf81ce92e
Bug 1299937 - Part 1: Implement GamepadHapticActuator in Gamepad API; r=qdot
...
MozReview-Commit-ID: GJZvgxSBVlB
--HG--
extra : rebase_source : 8d7c36b469a791337d7eec2c372a0c40fddb9c62
2017-02-02 14:30:58 +08:00
Daosheng Mu
168eb8d109
Bug 1313581 - Part 1: Support hand attribute in GamepadAPI; r=kip,lenzak800,qdot
...
MozReview-Commit-ID: 9n48LGaqOP2
--HG--
extra : rebase_source : b4e7a0dd831a15b1b1ea36ef1dd8d1c83e7b3fce
2016-11-14 17:28:48 +08:00
Daosheng Mu
7168326772
Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
...
MozReview-Commit-ID: DiJadVc2TyE
--HG--
extra : rebase_source : f4571090518a084b6d4b1e6fccf951510b227fbd
2016-10-24 18:04:41 +08:00
Daosheng Mu
3df4c636a4
Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
...
MozReview-Commit-ID: IGkLwnSJtr1
--HG--
extra : rebase_source : 80c88ddc892711b3cd0b4f2e22f507de4333d458
2016-11-04 15:43:55 +08:00
Daosheng Mu
a5c0fea409
Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
...
MozReview-Commit-ID: IBFqj2JTHxh
--HG--
extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
2016-10-04 10:57:04 +08:00
Andrea Marchesini
64734bf74c
Bug 1278838
- Remove separate worker binding for Performance API, r=smaug
...
--HG--
rename : dom/performance/nsPerformance.cpp => dom/performance/Performance.cpp
rename : dom/performance/nsPerformance.h => dom/performance/Performance.h
rename : dom/workers/Performance.cpp => dom/performance/PerformanceWorker.cpp
rename : dom/workers/Performance.h => dom/performance/PerformanceWorker.h
2016-06-09 19:04:42 +02:00
Nathan Froyd
01583602a9
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
...
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Andrew McCreight
9e8f4b219e
Bug 1152551, part 2 - Fix mode lines in dom/. r=jst
2015-05-03 15:32:37 -04:00
Andrea Marchesini
e6f385fb3d
Bug 1148527 - Indentation fix after bug 1145631, r=ehsan
2015-03-27 18:52:19 +00:00
Ehsan Akhgari
883849ee32
Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
...
This patch was automatically generated using the following script:
function convert() {
echo "Converting $1 to $2..."
find . \
! -wholename "*/.git*" \
! -wholename "obj-ff-dbg*" \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert MOZ_OVERRIDE override
convert MOZ_FINAL final
2015-03-21 12:28:04 -04:00
Boris Zbarsky
dc24477d79
Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
...
The only manual changes here are to BindingUtils.h, BindingUtils.cpp,
Codegen.py, Element.cpp, IDBFileRequest.cpp, IDBObjectStore.cpp,
dom/workers/Navigator.cpp, WorkerPrivate.cpp, DeviceStorageRequestChild.cpp,
Notification.cpp, nsGlobalWindow.cpp, MessagePort.cpp, nsJSEnvironment.cpp,
Sandbox.cpp, XPCConvert.cpp, ExportHelpers.cpp, and DataStoreService.cpp. The
rest of this diff was generated by running the following commands:
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObjectInternal\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapNode\((?:aCx|cx|aContext|aCtx|js))\)/\1, aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(WrapObject\(JSContext *\* *(?:aCx|cx|aContext|aCtx|js))\)/\1, JS::Handle<JSObject*> aGivenProto)/g'
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 'BEGIN { $/ = undef } s/(Binding(?:_workers)?::Wrap\((?:aCx|cx|aContext|aCtx|js), [^,)]+)\)/\1, aGivenProto)/g'
2015-03-19 10:13:33 -04:00
Snigdha Agarwal
eb67e9d016
Bug 852257 - implement Gamepad.timestamp property; r=ted, r=smaug
...
--HG--
extra : rebase_source : 39bb03690dd1b455c73604eca3eb0f2811449a54
extra : amend_source : 34220433ef534585057c0a7f0fca370b8cb0bc86
2015-01-07 14:17:04 -05:00
Trevor Saunders
1a013270b5
bug 1105074 - make more stuff final r=froydnj
2014-11-25 13:56:07 -05:00
Ted Mielczarek
9ca7ade729
Bug 1014162 - Make Gamepad.mapping into an enum. r=smaug
2014-05-23 07:39:13 -04:00
Ted Mielczarek
ef5ccd9de9
bug 690937 - Add XInput support to the Windows gamepad backend. r=jimm
2014-04-16 19:43:39 -04:00
Boris Zbarsky
79dab91ff6
Bug 991742 part 8. Remove the "aScope" argument of WebIDL/nsWrapperCache WrapObject() methods. r=bholley
...
This patch was mostly generated with the following command:
find . -name "*.h" -o -name "*.cpp" | xargs sed -e '/WrapObject(JSContext/ {; N; s/\(WrapObject(JSContext *\* *a\{0,1\}[Cc]x\),\n\{0,1\} *JS::Handle<JSObject\*> a\{0,1\}[sS]cope/\1/ ; }' -i ""
and then reverting the changes that made to
dom/bindings/BindingUtils.h, since those WrapObject methods are not
the ones we're trying to change here, plus a bunch of manual fixups
for cases that this command did not catch (including all the callsites
of WrapObject()).
2014-04-08 18:27:18 -04:00
Boris Zbarsky
e095d01a05
Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv
2013-12-06 11:41:13 -05:00
Ted Mielczarek
2f0a7a6e08
Bug 926091 - Make Gamepad.buttons into an array of GamepadButton objects. r=smaug
2013-10-17 15:07:19 -04:00
Ted Mielczarek
e88c00efaf
Bug 925812 - rm nsIDOMGamepad.idl. r=smaug
2013-10-17 15:07:16 -04:00
Ehsan Akhgari
ef4b479714
Bug 872127 - Part 2: Replace mozilla/StandardInteger.h with stdint.h; r=Waldo,ted
2013-07-30 10:25:31 -04:00
Ted Mielczarek
98dadecb4e
bug 860413 - Allow setting standard gamepad mapping. r=smaug
2013-04-09 08:43:25 -04:00
Ted Mielczarek
1f86f35684
bug 860409 - Allow passing both an analog and digital value for buttons. r=smaug
...
--HG--
rename : content/events/src/nsDOMGamepad.cpp => dom/gamepad/Gamepad.cpp
rename : content/events/src/nsDOMGamepad.h => dom/gamepad/Gamepad.h
rename : dom/system/GamepadService.cpp => dom/gamepad/GamepadService.cpp
rename : dom/system/GamepadService.h => dom/gamepad/GamepadService.h
extra : rebase_source : 9d5c536f6f0db03bbadf7555c92a6cf0525dd32e
2013-04-09 08:43:25 -04:00
Ted Mielczarek
ec8eea352e
bug 690935 - implement navigator.getGamepads(). r=smaug
...
--HG--
rename : content/events/src/nsDOMGamepad.cpp => dom/gamepad/Gamepad.cpp
rename : content/events/src/nsDOMGamepad.h => dom/gamepad/Gamepad.h
rename : dom/system/GamepadService.cpp => dom/gamepad/GamepadService.cpp
rename : dom/system/GamepadService.h => dom/gamepad/GamepadService.h
extra : rebase_source : da536e09d6c09c605db28e4af4ccccf824efc20d
2012-02-15 19:47:13 -05:00