Граф коммитов

173 Коммитов

Автор SHA1 Сообщение Дата
Emilio Cobos Álvarez 256c124f94 Bug 1609996 - Reorder some includes affected by the previous patches. r=froydnj
This was done by:

This was done by applying:

```
diff --git a/python/mozbuild/mozbuild/code-analysis/mach_commands.py b/python/mozbuild/mozbuild/code-analysis/mach_commands.py
index 789affde7bbf..fe33c4c7d4d1 100644
--- a/python/mozbuild/mozbuild/code-analysis/mach_commands.py
+++ b/python/mozbuild/mozbuild/code-analysis/mach_commands.py
@@ -2007,7 +2007,7 @@ class StaticAnalysis(MachCommandBase):
         from subprocess import Popen, PIPE, check_output, CalledProcessError

         diff_process = Popen(self._get_clang_format_diff_command(commit), stdout=PIPE)
-        args = [sys.executable, clang_format_diff, "-p1", "-binary=%s" % clang_format]
+        args = [sys.executable, clang_format_diff, "-p1", "-binary=%s" % clang_format, '-sort-includes']

         if not output_file:
             args.append("-i")
```

Then running `./mach clang-format -c <commit-hash>`

Then undoing that patch.

Then running check_spidermonkey_style.py --fixup

Then running `./mach clang-format`

I had to fix four things:

 * I needed to move <utility> back down in GuardObjects.h because I was hitting
   obscure problems with our system include wrappers like this:

0:03.94 /usr/include/stdlib.h:550:14: error: exception specification in declaration does not match previous declaration
0:03.94 extern void *realloc (void *__ptr, size_t __size)
0:03.94              ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/malloc_decls.h:53:1: note: previous declaration is here
0:03.94 MALLOC_DECL(realloc, void*, void*, size_t)
0:03.94 ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/mozilla/mozalloc.h:22:32: note: expanded from macro 'MALLOC_DECL'
0:03.94     MOZ_MEMORY_API return_type name##_impl(__VA_ARGS__);
0:03.94                                ^
0:03.94 <scratch space>:178:1: note: expanded from here
0:03.94 realloc_impl
0:03.94 ^
0:03.94 /home/emilio/src/moz/gecko-2/obj-debug/dist/include/mozmemory_wrap.h:142:41: note: expanded from macro 'realloc_impl'
0:03.94 #define realloc_impl mozmem_malloc_impl(realloc)

   Which I really didn't feel like digging into.

 * I had to restore the order of TrustOverrideUtils.h and related files in nss
   because the .inc files depend on TrustOverrideUtils.h being included earlier.

 * I had to add a missing include to RollingNumber.h

 * Also had to partially restore include order in JsepSessionImpl.cpp to avoid
   some -WError issues due to some static inline functions being defined in a
   header but not used in the rest of the compilation unit.

Differential Revision: https://phabricator.services.mozilla.com/D60327

--HG--
extra : moz-landing-system : lando
2020-01-20 16:19:48 +00:00
Emilio Cobos Álvarez aa3a695712 Bug 1609996 - Remove mozilla/Move.h. r=froydnj
rg -l 'mozilla/Move.h' | xargs sed -i 's/#include "mozilla\/Move.h"/#include <utility>/g'

Further manual fixups and cleanups to the include order incoming.

Differential Revision: https://phabricator.services.mozilla.com/D60323

--HG--
extra : moz-landing-system : lando
2020-01-20 16:18:20 +00:00
Sylvestre Ledru 645f2d5773 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D41559

--HG--
extra : moz-landing-system : lando
2019-08-13 07:15:25 +00:00
Nicholas Nethercote 18fae65f38 Bug 1563139 - Remove StaticPrefs.h. r=glandium
This requires replacing inclusions of it with inclusions of more specific prefs
files.

The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.

Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.

Differential Revision: https://phabricator.services.mozilla.com/D39138

--HG--
extra : moz-landing-system : lando
2019-07-26 01:10:23 +00:00
Nicholas Nethercote 7974362afd Bug 1567329 - Append `_AtStartup` to `once` static pref getters. r=erahm
Currently it's completely unclear at use sites that the getters for `once`
static prefs return the pref value from startup, rather than the current pref
value. (Bugs have been caused by this.) This commit improves things by changing
the getter name to make it clear that the pref value obtained is from startup.

This required changing things within libpref so it distinguishes between the
"base id" (`foo_bar`) and the "full id" (`foo_bar` or
`foo_bar_DoNotUseDirectly` or `foo_bar_AtStartup` or
`foo_bar_AtStartup_DoNotUseDirectly`; the name used depends on the `mirror` and
`do_not_use_directly` values in the YAML definition.) The "full id" is used in
most places, while the "base id" is used for the `GetPrefName_*` and
`GetPrefDefault_*` functions.

(This is a nice demonstration of the benefits of the YAML file, BTW. Making
this change with the old code would have involved adding an entry to every
single pref in StaticPrefList.h.)

The patch also rejigs the comment at the top of StaticPrefList.yaml, to clarify
some things.

Differential Revision: https://phabricator.services.mozilla.com/D38604

--HG--
extra : moz-landing-system : lando
2019-07-22 02:10:14 +00:00
Nicholas Nethercote 4008f58653 Bug 1561825 - Make layers.* static prefs follow the naming convention. r=KrisWright
The patch also removes the layers.mlgpu.enable-container-resizing pref, because
it's dead.

Differential Revision: https://phabricator.services.mozilla.com/D36159

--HG--
extra : rebase_source : e215d584aed18f865d2e8d00a78e76e9b0323e6e
2019-06-27 14:48:58 +10:00
Jean-Yves Avenard 23436e1811 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-26 14:30:14 +00:00
Gurzau Raul 967bc2a754 Backed out 31 changesets (bug 1552643, bug 1550422) for xpcshell crash on a CLOSED TREE.
Backed out changeset e30c1aa75529 (bug 1552643)
Backed out changeset caadcd7e02d3 (bug 1552643)
Backed out changeset aa7086ab09be (bug 1552643)
Backed out changeset 0b4029671710 (bug 1550422)
Backed out changeset a16295296035 (bug 1550422)
Backed out changeset 3b70307c0db5 (bug 1550422)
Backed out changeset 69df7818d4a3 (bug 1550422)
Backed out changeset d98dfc565927 (bug 1550422)
Backed out changeset 6f0997976944 (bug 1550422)
Backed out changeset 0edd264464c2 (bug 1550422)
Backed out changeset 9ea6da7a74ec (bug 1550422)
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Backed out changeset 75b04de7e99c (bug 1550422)
Backed out changeset 91c3acdb2454 (bug 1550422)
Backed out changeset 77d2f80257d1 (bug 1550422)
Backed out changeset e0cd10d35327 (bug 1550422)
Backed out changeset 097091082423 (bug 1550422)
Backed out changeset 2f328853c1ab (bug 1550422)
Backed out changeset f92f2cc29cb1 (bug 1550422)
Backed out changeset 6dc82f88333d (bug 1550422)
Backed out changeset c20f66494d69 (bug 1550422)
Backed out changeset 2ba22cddeb6f (bug 1550422)
Backed out changeset 3aa72f89e295 (bug 1550422)
Backed out changeset ab4c4e806977 (bug 1550422)
Backed out changeset 72e5de040dda (bug 1550422)
Backed out changeset 7d3c2d486706 (bug 1550422)
Backed out changeset 132e0b8d8468 (bug 1550422)
Backed out changeset 54c85ac75dd0 (bug 1550422)
Backed out changeset d7ba4a18dd54 (bug 1550422)
2019-05-25 09:07:49 +03:00
Jean-Yves Avenard 8d5f292ab5 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-24 11:32:54 +00:00
Gurzau Raul 74c555539e Backed out 28 changesets (bug 1550422) for marionette AssertionError and failing browser_policy_hardware_acceleration.js on a CLOSED TREE.
Backed out changeset 5dd10a365ba9 (bug 1550422)
Backed out changeset 529f5be01ab9 (bug 1550422)
Backed out changeset b6861d3badf8 (bug 1550422)
Backed out changeset 059cff1a3dde (bug 1550422)
Backed out changeset 6ada1116b241 (bug 1550422)
Backed out changeset ca67e8e45262 (bug 1550422)
Backed out changeset a1961a51ae44 (bug 1550422)
Backed out changeset 1c90b9cb3ad4 (bug 1550422)
Backed out changeset 285fa46e4f26 (bug 1550422)
Backed out changeset e2938a444234 (bug 1550422)
Backed out changeset 7a930fc51125 (bug 1550422)
Backed out changeset 898ed02804fe (bug 1550422)
Backed out changeset e1b7abc99ae9 (bug 1550422)
Backed out changeset f781d415cef6 (bug 1550422)
Backed out changeset 2fef10a7cce5 (bug 1550422)
Backed out changeset ea64b4d8d4ff (bug 1550422)
Backed out changeset 86a8ba1b755c (bug 1550422)
Backed out changeset 9c0c9e80f309 (bug 1550422)
Backed out changeset 10c153ddbaea (bug 1550422)
Backed out changeset 60fe635ec2c9 (bug 1550422)
Backed out changeset a38796266b28 (bug 1550422)
Backed out changeset 2db647dcdf1c (bug 1550422)
Backed out changeset 952ddac02972 (bug 1550422)
Backed out changeset ba46b53643ec (bug 1550422)
Backed out changeset ca47ef6c59f7 (bug 1550422)
Backed out changeset f45f471a1a40 (bug 1550422)
Backed out changeset 371b4da5b771 (bug 1550422)
Backed out changeset 02fc78890032 (bug 1550422)
2019-05-23 05:59:44 +03:00
Jean-Yves Avenard 2412878bd9 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-22 22:27:37 +00:00
Chris Peterson bac6d697ae Bug 1528881 - Part 6: gfx/layers: Make some global functions static. r=mattwoodrow
clang's -Wmissing-prototypes option identifies global functions that can be made static (because they're only called from one compilation unit) or removed (if they're never called).

gfx/layers/composite/ContainerLayerComposite.cpp:132:6 [-Wmissing-prototypes] no previous prototype for function 'TransformLayerGeometry'
gfx/layers/composite/LayerManagerComposite.cpp:1409:6 [-Wmissing-prototypes] no previous prototype for function 'ComputeVisibleRegionForChildren'
gfx/layers/composite/LayerManagerComposite.cpp:234:6 [-Wmissing-prototypes] no previous prototype for function 'ShouldProcessLayer'
gfx/layers/composite/TiledContentHost.cpp:156:6 [-Wmissing-prototypes] no previous prototype for function 'UseTileTexture'
gfx/layers/ipc/CompositorBridgeParent.cpp:1827:6 [-Wmissing-prototypes] no previous prototype for function 'EraseLayerState'
gfx/layers/ipc/CompositorBridgeParent.cpp:2140:6 [-Wmissing-prototypes] no previous prototype for function 'UpdateIndirectTree'
gfx/layers/opengl/OGLShaderProgram.cpp:28:6 [-Wmissing-prototypes] no previous prototype for function 'AddUniforms'

Differential Revision: https://phabricator.services.mozilla.com/D20265

--HG--
extra : source : f5653a8b1bc5a02cf899fe87cb3ebc9796b0b0b1
extra : histedit_source : 4f44f15098c42b4b1fa141de7b8593c128b58596
2019-02-17 14:25:01 -08:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Ryan Hunt 16e8c5d426 Bug 1478815 part 9 - Add ability to create a DrawTargetCapture that can flush to its destination draw target. r=bas
This commit adds the ability to create a different kind of DrawTargetCapture which
has a limit on the size of which its CaptureCommandList can grow before it is
synchronously flushed to its destination DrawTarget.

Special care is taken to not do a sync flush until we would need to resize
the backing store of the CaptureCommandList. This allows us to not waste
memory we've already allocated.

The async painting content clients are updated to use it, and get a default
value from a new preference.

MozReview-Commit-ID: CJL7ffvaRzR

--HG--
extra : rebase_source : f646862dcef7a480b21dfb7ddb1fa165338ba506
extra : source : b865a866fe5a3257615cb54b7e5e790cc9331988
2018-07-26 16:33:07 -05:00
Ryan Hunt 2dd7814423 Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical
This commit moves ContentClient from creating a CapturedBufferState for
buffer operations, to performing all of those operations on the
DrawTarget(Capture). Creating a DrawTargetCapture is now performed
by the RotatedBuffer when we BeginPaint, all operations are performed
on this capture, and then it's returned to the ClientPaintedLayer
as a PaintTask.

This commit is an involved refactoring of ContentClient and RotatedBuffer
to get this all to work. Here are the major parts:

1. RotatedBuffer is refactored to always perform operations on a single
   DrawTarget, which may be a single DT, dual DT, or capture.
2. RotatedBuffer adds BeginCapture and EndCapture methods to switch
   which DT is used in operations
3. ContentClient uses the RB capture methods when we are async painting
4. CC::BeginPaint is refactored to only perform capturing on a single
   RotatedBuffer. This is because we can't have the output of one
   PaintTask be the input of a different PaintTask due to the design
   of the Snapshot API.
      a. This can occur, today, by doing a FinalizeFrame only to later
         fail to Unrotate the buffer, causing a new RB to be created
         and painted into
      b. The previous PaintThread code worked because it used the
         buffer operations which didn't use Snapshot's
      c. This is fixed by not doing FinalizeFrame on a buffer if we
         realize we cannot unrotate it, and switching to initializing
         a buffer using the front buffer which should be up to date.
      d. I don't like touching this code, but it passes reftests,
         might be a performance improvement, and I've tested it on
         known regressions from the last time I messed up this code.
5. CC::PrepareForPaint is inlined into BeginPaint because dual draw
   targets can be cleared correctly from a previous commit
6. The code paths in ClientPaintedLayer are unified because we no
   longer need to special case this beyond setting the correct
   ContentClient flag.
7. CapturedPaintState and CapturedBufferState are removed in favor
   of PaintTask. Additionally EndLayer is no longer needed as all
   quadrants of a rotated buffer are in the same capture, so we
   don't need special case flushing code.

MozReview-Commit-ID: 9UI40dwran

--HG--
extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b
extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 11:23:26 -05:00
Ryan Hunt a71d0035ad Bug 1478815 part 7 - Add a buffer unrotate operation to DrawTarget. r=bas
This commit adds a buffer unrotate operation to DrawTarget. It's
initially implemented with LockBits in DrawTarget. DrawTargetDual
overrides the implementation to pass on the operation to it's
DrawTargets.

No override is given for DrawTargetCapture as we intentionally
avoid this code path when async painting as it can fail.

This is needed so that RotatedBuffer can expose a single DrawTarget,
which can be a DrawTarget (for normal alpha), DrawTargetDual (for
component alpha), or DrawTargetCapture (when async painting).

MozReview-Commit-ID: csjjZ733hl

--HG--
rename : gfx/layers/BufferUnrotate.cpp => gfx/2d/BufferUnrotate.cpp
rename : gfx/layers/BufferUnrotate.h => gfx/2d/BufferUnrotate.h
extra : rebase_source : 5d96e2a5d36a01f2f9992adb37830e56436c7c35
extra : source : 64cb50b227e0ae604653f03ce2e892493126392e
2018-08-01 12:50:32 -05:00
Brindusan Cristian 181d4f159b Backed out 10 changesets (bug 1478815) for reftest failures on /reftests/layers/forced-bg-color-outside-visible-region.html. CLOSED TREE
Backed out changeset 7ae4c893867a (bug 1478815)
Backed out changeset b865a866fe5a (bug 1478815)
Backed out changeset 405ad3518218 (bug 1478815)
Backed out changeset 64cb50b227e0 (bug 1478815)
Backed out changeset 392a724d5acd (bug 1478815)
Backed out changeset 01110727f2e9 (bug 1478815)
Backed out changeset 56d967e03ee2 (bug 1478815)
Backed out changeset 082638a5c643 (bug 1478815)
Backed out changeset 3dc47f17fa44 (bug 1478815)
Backed out changeset 699c954992f8 (bug 1478815)

--HG--
rename : gfx/2d/BufferEdgePad.cpp => gfx/layers/BufferEdgePad.cpp
rename : gfx/2d/BufferEdgePad.h => gfx/layers/BufferEdgePad.h
rename : gfx/2d/BufferUnrotate.cpp => gfx/layers/BufferUnrotate.cpp
rename : gfx/2d/BufferUnrotate.h => gfx/layers/BufferUnrotate.h
2018-08-07 20:57:27 +03:00
Ryan Hunt 8b6aa26413 Bug 1478815 part 9 - Add ability to create a DrawTargetCapture that can flush to its destination draw target. r=bas
This commit adds the ability to create a different kind of DrawTargetCapture which
has a limit on the size of which its CaptureCommandList can grow before it is
synchronously flushed to its destination DrawTarget.

Special care is taken to not do a sync flush until we would need to resize
the backing store of the CaptureCommandList. This allows us to not waste
memory we've already allocated.

The async painting content clients are updated to use it, and get a default
value from a new preference.

MozReview-Commit-ID: CJL7ffvaRzR

--HG--
extra : rebase_source : 546d9838808320c51d9ceef0ed0ffcbb88a16269
2018-07-26 16:33:07 -05:00
Ryan Hunt af49011c30 Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical
This commit moves ContentClient from creating a CapturedBufferState for
buffer operations, to performing all of those operations on the
DrawTarget(Capture). Creating a DrawTargetCapture is now performed
by the RotatedBuffer when we BeginPaint, all operations are performed
on this capture, and then it's returned to the ClientPaintedLayer
as a PaintTask.

This commit is an involved refactoring of ContentClient and RotatedBuffer
to get this all to work. Here are the major parts:

1. RotatedBuffer is refactored to always perform operations on a single
   DrawTarget, which may be a single DT, dual DT, or capture.
2. RotatedBuffer adds BeginCapture and EndCapture methods to switch
   which DT is used in operations
3. ContentClient uses the RB capture methods when we are async painting
4. CC::BeginPaint is refactored to only perform capturing on a single
   RotatedBuffer. This is because we can't have the output of one
   PaintTask be the input of a different PaintTask due to the design
   of the Snapshot API.
      a. This can occur, today, by doing a FinalizeFrame only to later
         fail to Unrotate the buffer, causing a new RB to be created
         and painted into
      b. The previous PaintThread code worked because it used the
         buffer operations which didn't use Snapshot's
      c. This is fixed by not doing FinalizeFrame on a buffer if we
         realize we cannot unrotate it, and switching to initializing
         a buffer using the front buffer which should be up to date.
      d. I don't like touching this code, but it passes reftests,
         might be a performance improvement, and I've tested it on
         known regressions from the last time I messed up this code.
5. CC::PrepareForPaint is inlined into BeginPaint because dual draw
   targets can be cleared correctly from a previous commit
6. The code paths in ClientPaintedLayer are unified because we no
   longer need to special case this beyond setting the correct
   ContentClient flag.
7. CapturedPaintState and CapturedBufferState are removed in favor
   of PaintTask. Additionally EndLayer is no longer needed as all
   quadrants of a rotated buffer are in the same capture, so we
   don't need special case flushing code.

MozReview-Commit-ID: 9UI40dwran

--HG--
extra : rebase_source : 2f63464c1f8ca03992700b33838c4aa56608f872
2018-07-26 11:23:26 -05:00
Ryan Hunt 6c76c39c97 Bug 1478815 part 7 - Add a buffer unrotate operation to DrawTarget. r=bas
This commit adds a buffer unrotate operation to DrawTarget. It's
initially implemented with LockBits in DrawTarget. DrawTargetDual
overrides the implementation to pass on the operation to it's
DrawTargets.

No override is given for DrawTargetCapture as we intentionally
avoid this code path when async painting as it can fail.

This is needed so that RotatedBuffer can expose a single DrawTarget,
which can be a DrawTarget (for normal alpha), DrawTargetDual (for
component alpha), or DrawTargetCapture (when async painting).

MozReview-Commit-ID: csjjZ733hl

--HG--
rename : gfx/layers/BufferUnrotate.cpp => gfx/2d/BufferUnrotate.cpp
rename : gfx/layers/BufferUnrotate.h => gfx/2d/BufferUnrotate.h
extra : rebase_source : efc838a3a4b196f78eda79ff3304c15d386bdc63
2018-08-01 12:50:32 -05:00
Milan Sreckovic 099cfc4242 Bug 1423570: Use BaseRect access methods instead of member variables in gfx/ r=bas.schouten
MozReview-Commit-ID: ZGySgc9oP3

--HG--
extra : rebase_source : 23aadc10e9885002290155684b2c495780d979ce
2017-12-19 15:48:39 -05:00
Ryan Hunt c81dd046a2 Remove flush from RotatedBuffer::UpdateDestinationFrom (bug 1410919, r=nical)
MozReview-Commit-ID: AKuz0sUj8Jf

--HG--
extra : amend_source : 5021d2dbc5d1386205eb198379dd9c81550cf78c
2017-10-23 12:23:57 -04:00
Ryan Hunt c34dc7e2af Replay buffer commands on paint thread when OMTP is enabled (bug 1399692 part 7, r=bas)
This commit does the work of actually dispatching the recorded buffer operations
to the paint thread, and removing some main thread asserts from TextureClient.

MozReview-Commit-ID: CN3RoQPz9fP

--HG--
extra : rebase_source : 08ae6cf8445ef0a757efc54175768c2fa9bb1685
extra : intermediate-source : 0fc2414f146d8f5d08c97e5b7eedb25c5632ab2d
extra : source : e9349ad2f1f8fec862b1d2271d0d8f25ad0814d4
2017-10-26 00:47:17 -04:00
Ryan Hunt cc9ba81109 Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 70dd8a055aaa13586810030978409d1a89c39081
extra : intermediate-source : f235b12eda6efe0bdec8e6590d813738f53ffe82
extra : source : cb6507b560aaad188fc83a47b664aaa5692a0acd
2017-10-25 10:20:49 -04:00
Ryan Hunt 56b43edede Remove BufferContentType and add ValidBufferSize (bug 1399692 part 3, r=bas)
BufferContentType and BufferSizeOkFor make more sense as general functions for
any RotatedBuffer, and this helps out in a later patch.

MozReview-Commit-ID: EAVodvl4WTu

--HG--
extra : rebase_source : 122b6466ef0194d6ff682d677db01312c9e27a2a
extra : intermediate-source : b971c1aa5a78c17d49d1d64389516437024be72a
extra : source : b57a3f0d08478f094328b5a50c57eed35798fdf0
2017-10-23 14:56:13 -04:00
Andreea Pavel 5e4025c975 Backed out 9 changesets (bug 1399692) for failing reftest/tests/layout/reftests/svg/dynamic-text-06.svg Windows 10 x64 Stylo Disabled debug R-e10s2 r=backout on a CLOSED TREE
Backed out changeset 7d9324e2ab34 (bug 1399692)
Backed out changeset 76bf99decf09 (bug 1399692)
Backed out changeset 0fc2414f146d (bug 1399692)
Backed out changeset f235b12eda6e (bug 1399692)
Backed out changeset 467532fd5b7a (bug 1399692)
Backed out changeset dce585be0737 (bug 1399692)
Backed out changeset b971c1aa5a78 (bug 1399692)
Backed out changeset 8ba8bda8521a (bug 1399692)
Backed out changeset 2c41a712dff2 (bug 1399692)
2017-11-09 21:55:32 +02:00
Ryan Hunt bd171d4d4c Replay buffer commands on paint thread when OMTP is enabled (bug 1399692 part 7, r=bas)
This commit does the work of actually dispatching the recorded buffer operations
to the paint thread, and removing some main thread asserts from TextureClient.

MozReview-Commit-ID: CN3RoQPz9fP

--HG--
extra : rebase_source : 9aeb3a727a930638aeb47a45a358769f1338d844
extra : source : e9349ad2f1f8fec862b1d2271d0d8f25ad0814d4
2017-10-26 00:47:17 -04:00
Ryan Hunt ae7878997b Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 376f9a7184bdce2cc405e4608d38b8505aafc2d6
extra : source : cb6507b560aaad188fc83a47b664aaa5692a0acd
2017-10-25 10:20:49 -04:00
Ryan Hunt acf6bf600e Remove BufferContentType and add ValidBufferSize (bug 1399692 part 3, r=bas)
BufferContentType and BufferSizeOkFor make more sense as general functions for
any RotatedBuffer, and this helps out in a later patch.

MozReview-Commit-ID: EAVodvl4WTu

--HG--
extra : rebase_source : 6b3406713414a5fe5c1ace6cd0db86c811557323
extra : source : b57a3f0d08478f094328b5a50c57eed35798fdf0
2017-10-23 14:56:13 -04:00
NARCIS BELEUZU 3543cada7e Backed out 7 changesets (bug 1399692) failing on browser chrome browser/base/content/test/performance/browser_urlbar_search_reflows.js
Backed out changeset e9349ad2f1f8 (bug 1399692)
Backed out changeset cb6507b560aa (bug 1399692)
Backed out changeset 3d0da6564096 (bug 1399692)
Backed out changeset 926af2eca400 (bug 1399692)
Backed out changeset b57a3f0d0847 (bug 1399692)
Backed out changeset 9fcb661df79e (bug 1399692)
Backed out changeset 744c8fabaa1c (bug 1399692)
2017-11-03 14:32:46 +02:00
Ryan Hunt 153dbb56d7 Replay buffer commands on paint thread when OMTP is enabled (bug 1399692 part 7, r=bas)
This commit does the work of actually dispatching the recorded buffer operations
to the paint thread, and removing some main thread asserts from TextureClient.

MozReview-Commit-ID: CN3RoQPz9fP

--HG--
extra : rebase_source : c14b9da390e88907e184409404c5c21b5fe23dff
2017-10-26 00:47:17 -04:00
Ryan Hunt 37542c54f7 Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 3e8b49d5931d853857dd1b2eeff914465251f613
2017-10-25 10:20:49 -04:00
Ryan Hunt f7fab34fd0 Remove BufferContentType and add ValidBufferSize (bug 1399692 part 3, r=bas)
BufferContentType and BufferSizeOkFor make more sense as general functions for
any RotatedBuffer, and this helps out in a later patch.

MozReview-Commit-ID: EAVodvl4WTu

--HG--
extra : rebase_source : 22c004e81257bf2d31438972c17b7b4f61532b23
2017-10-23 14:56:13 -04:00
Daniel Holbert 126bd9e1a4 Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
This patch was generated automatically by the "modeline.py" script, available
here: https://github.com/amccreight/moz-source-tools/blob/master/modeline.py

For every file that is modified in this patch, the changes are as follows:
 (1) The patch changes the file to use the exact C++ mode lines from the
     Mozilla coding style guide, available here:
https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Coding_Style#Mode_Line

 (2) The patch deletes any blank lines between the mode line & the MPL
     boilerplate comment.

 (3) If the file previously had the mode lines and MPL boilerplate in a
     single contiguous C++ comment, then the patch splits them into
     separate C++ comments, to match the boilerplate in the coding style.

MozReview-Commit-ID: 77D61xpSmIl

--HG--
extra : rebase_source : c6162fa3cf539a07177a19838324bf368faa162b
2017-10-27 16:10:06 -07:00
Ryan Hunt ab4e62caa0 Use a rect instead of a region for UpdateDestinationFrom (bug 1409871 part 15, r=nical)
UpdateDestinationFrom actually only uses a rect, so it's best to not be
misleading and force the clients of it to do the conversion.

MozReview-Commit-ID: EsUv3apqnku

--HG--
extra : rebase_source : 02fdd8f7ede0e1c4712a721e14a4ad809b6dff14
2017-10-18 14:35:18 -04:00
Ryan Hunt 1eea1ecca9 Kill RotatedContentBuffer (bug 1409871 part 12, r=nical)
This commit is the guts of the refactoring.

This commit removes rotated content buffer, and moves the necessary
functionality to content client. All content clients now do not inherit from
rotated content buffer, but contain a refptr to a rotated buffer.

For the basic content client, this is a DrawTargetRotatedBuffer.
For the remote content client, this is a RemoteRotatedBuffer.
The double buffered content client contains an additional RemoteRotatedBuffer
for the front buffer.

Each derived class of content client only needs to implement a method to
create its own rotated buffer. The rest is handled by the base content
client. The remote content clients still override some additional methods
to sync buffers and do IPC.

MozReview-Commit-ID: B9vcSi8UYhm

--HG--
extra : rebase_source : f4b1dcb3cd06f7d0da7ed85e5d3f4bf5ec445e7f
2017-10-16 19:45:11 -04:00
Ryan Hunt 4fad2db879 Move buffer related decisions into their own function. (bug 1409871 part 11, r=nical)
This commit splits off the part of BeginPaint that makes the decision about
whether to keep the buffer, its surface type, its content type, and the regions
to invalidate or paint.

MozReview-Commit-ID: JcPlv8GiRpA

--HG--
extra : rebase_source : 1867264e82fde108ff52ea295907851ce25dbff5
2017-10-12 19:52:29 -04:00
Ryan Hunt 81ae2fb680 Add RotatedBuffer::AdjustTo. (bug 1409871 part 10, r=nical)
This commit adds a method to rotated buffer to perform the adjusting to the new
destination rect, and potential unrotating that may need to happen. The goal of
this is to simplify and prepare BeginPaint to be moved to content client.

MozReview-Commit-ID: B4qeZqLjORR

--HG--
extra : rebase_source : 1878d562df2904fff8fbbf805e1d6b5d8533e337
2017-10-12 18:37:29 -04:00
Ryan Hunt f84be40adb Remove PaintState::mDidSelfCopy. (bug 1409871 part 9, r=nical)
Miscellaneous cleanup, PaintState doesn't need to know this as no one uses
this information outside of the content client classes.

MozReview-Commit-ID: 6K8LxEPvp4V

--HG--
extra : rebase_source : 8bef61a47f423dd83ac9ea39b84f064bd7681e0c
2017-10-12 17:24:50 -04:00
Ryan Hunt 3c987579ae Refactor copying from the old buffer to the new buffer to use RotatedBuffer. (bug 1409871 part 7, r=nical)
This commit refactors part of BeginPaint to treat the new and old back buffer's
as rotated buffers. The goal of this is to simplify and prepare this function to
be moved out of rotated content buffer.

MozReview-Commit-ID: 5iHeMbCWfpo

--HG--
extra : rebase_source : a57ae63ba8b40ffa5558016f52860057bc0aecb6
2017-10-12 12:35:37 -04:00
Ryan Hunt 56b0784deb Add a DrawTargetRotatedBuffer. (bug 1409871 part 6, r=nical)
This adds a new implementation of rotated buffer, which is backed by draw
targets. This will be the rotated buffer that basic content clients use.

MozReview-Commit-ID: Knn79yEFnxN

--HG--
extra : rebase_source : 49f72c0974a6ba9715e9b0cea765ba45660475c5
2017-10-11 16:26:10 -04:00
Ryan Hunt c654d74c54 Use a RemoteRotatedBuffer for the front buffer of ContentClientDoubleBuffered. (bug 1409871 part 5, r=nical)
The front buffer for a double buffered content client is really just another
rotated buffer, so it can simplify the code to use the class we just added.
The goal is to have the back and the front buffer using remote rotated buffers,
but this is a good first step.

Note: The front buffer is represented as a Maybe<RemoteRotatedBuffer> in this
commit, but in the future it will be a RefPtr. That can't be done yet, because
rotated buffer can't implement refcounting in addition to compositable client.

MozReview-Commit-ID: Czk3otkf1pb

--HG--
extra : rebase_source : e6b5e66f47ccdc1c75a3a2a9c73efc2b82a25890
2017-10-11 15:22:57 -04:00
Ryan Hunt bb11dd83fa Add a RemoteRotatedBuffer. (bug 1409871 part 4, r=nical)
This adds a new implementation of rotated buffer, which is backed by texture
clients. This will be the rotated buffer that remote content clients use.

MozReview-Commit-ID: 3Y776uk5mFG

--HG--
extra : rebase_source : f193eec8af60a6e70345312cda0ce86cac70a7a2
2017-10-11 14:34:41 -04:00
Ryan Hunt 3e243339a6 Move DrawTo to RotatedBuffer. (bug 1409871 part 3, r=nical)
Similar to the previous patch, more functionality can be moved to rotated
buffer and out of rotated content client.

MozReview-Commit-ID: FNqfonyBBq9

--HG--
extra : rebase_source : cfc9c10d31baa48163107d0cf36c28a8ffda4ebb
2017-10-11 15:31:20 -04:00
Ryan Hunt 359bb9b20b Move UpdateDestinationFrom to RotatedBuffer. (bug 1409871 part 2, r=nical)
UpdateDestinationFrom is a useful method for any rotated buffer. This will be
needed when content clients are no longer rotated buffers.

Note: EnsureBuffer and EnsureBufferOnWhite were moved out of
UpdateDestinationFrom because I'd like to kill those methods, and so the calls
were moved to all users of UpdateDestinationFrom.

MozReview-Commit-ID: 2e3HhUsZ6iw

--HG--
extra : rebase_source : 73532ad481a4c0b1af63c4647e0e8f7f4c5b2dc3
2017-10-11 13:40:16 -04:00
Sebastian Hengst 6eaee8e36d Backed out changeset 0c763c30594d (bug 1409871) 2017-10-23 23:44:09 +02:00
Sebastian Hengst 66bc17f938 Backed out changeset a9f8832adcb4 (bug 1409871) 2017-10-23 23:44:04 +02:00
Sebastian Hengst 1bf364d760 Backed out changeset 940f2c9adec7 (bug 1409871) 2017-10-23 23:43:58 +02:00
Sebastian Hengst 7e404cb4ff Backed out changeset 92d59687d486 (bug 1409871) 2017-10-23 23:43:52 +02:00
Sebastian Hengst 5c130ea67a Backed out changeset d3d5d723a5df (bug 1409871) 2017-10-23 23:43:47 +02:00