This patch was written entirely by the following script:
#!/bin/bash
if [ ! -d "./.hg" ]
then
echo "Not in a source tree." 1>&2
exit 1
fi
find . -regex '.*\(ref\|crash\)test.*\.list' | while read FILENAME
do
echo "Processing ${FILENAME}."
# The following has four substitutions:
# * The first one replaces the *first* argument to fuzzy() when it doesn't
# have a - in it, by replacing it with an explicit 0-N range.
# * The second one does the same for the *second* argument to fuzzy().
# * The third does the same for the *second* argument to fuzzy-if().
# * The fourth does the same for the *third* argument to fuzzy-if().
#
# Note that this is using perl rather than sed because perl doesn't
# support non-greedy matching, which is needed for the first argument to
# fuzzy-if.
perl -pi -e 's/(fuzzy\()([^ ,()-]*)(,[^ ,()]*\))/${1}0-${2}${3}/g;s/(fuzzy\([^ ,()]*,)([^ ,()-]*)(\))/${1}0-${2}${3}/g;s/(fuzzy-if\([^ ]*?,)([^ ,()-]*)(,[^ ,()]*\))/${1}0-${2}${3}/g;s/(fuzzy-if\([^ ]*?,[^ ,()]*,)([^ ,()-]*)(\))/${1}0-${2}${3}/g' "${FILENAME}"
done
Differential Revision: https://phabricator.services.mozilla.com/D2974
--HG--
extra : moz-landing-system : lando
We can't use memcmp to compare PODs, largely because of undefined
padding. The rest of the Pod* functions are fine though, since we're
replicating or zeroing PODs.
MozReview-Commit-ID: LSspAi8qCWw
In the case of an invalid clip-path, the browser is supposed to discard the
mask entirely. In the non-webrender codepath this would happen
implicitly because the computed MaskUsage would have no flags set, and
so no actions would be taken on the gfxContext which contained the
display items rasterized so far. In the WebRender codepath, though, we
invoke the code on a A8 drawtarget that's zero-filled, so if PaintMask
fails to rasterize anything into it, it gets treated as a "mask everything
out" mask. Instead, this patch makes it so that we detect the scenario
where the computed MaskUsage is a no-op, and ensure that we don't apply
the mask in that case.
An alternative approach considered was to initialize the A8 drawtarget to
white instead of black but in cases where there is an actual mask, the
rest of the code assumes it is zero-filled and so that doesn't work.
MozReview-Commit-ID: Hw7nCiUXVJl
--HG--
extra : rebase_source : 241d550fa0ed1b3bd088c73d9565b166acbcece8
This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
The old name no longer makes sense, since it no longer exports an spawn_task
symbol, and add_task is what we really care about.
MozReview-Commit-ID: IE7B8Czv8DH
--HG--
rename : testing/mochitest/tests/SimpleTest/SpawnTask.js => testing/mochitest/tests/SimpleTest/AddTask.js
extra : rebase_source : 03bca5aa69a7625a49b4455a6c96ce4c59de3a5a
This improves the DisplayList Mutate Talos test by about 5% on windows, as well as numerous smaller improvements on DisplayList heavy tasks.
MozReview-Commit-ID: tlEtPjqWI4
Instead of hard-cording the root scroll frame id, get the value from
WebRender. This was previously hard-coded to 0, so when WebRender
switched to using 1 for the root scroll frame id, the positioning of
sticky frames were broken in subtle ways. This happened because they
were being parented to a root reference frame (which now uses the 0 id)
instead of the root scroll frame.
MozReview-Commit-ID: 66ArgKHGpWE
--HG--
extra : rebase_source : ff6937bf7fc8d4472eb074d0466c8dcd6fba54a8
This changes the lifecycle and API for TextureReadLock to fix file descriptor exhaustion
crashes. These changes are partially superficial and mostly align the API of TextureReadLocks
with their actual usage.
The changes are:
1. Create the TextureReadLock in the TextureClient constructor so it's available before IPC creation
a. This is superficial as EnableReadLock was always called before IPC creation
2. Send the ReadLockDescriptor in the PTextureConstructor message and close the file handle
3. Receive the ReadLockDescriptor in TextureHost and close the file handle
4. Send a boolean flag in layer transactions if the texture is read locked instead of a descriptor
5. Use a boolean flag in TextureHost to determine if the ReadLock must be unlocked instead of a nullptr
I believe that we can remove the InitReadLocks code from LayerTransaction as that was added to
prevent file descriptor limits in IPDL messages and is no longer needed with this change. But
that is a non-essential change and this patch is already big enough.
MozReview-Commit-ID: DzHujrOQejH
--HG--
extra : rebase_source : 3bdd7c9bc8edfdc386faad8a9e59ad7dc18ed91d