This is motivated by three separate but related problems:
1. Our concept of recursion depth is broken for things that run from AfterProcessNextEvent observers (e.g. Promises). We decrement the recursionDepth counter before firing observers, so a Promise callback running at the lowest event loop depth has a recursion depth of 0 (whereas a regular nsIRunnable would be 1). This is a problem because it's impossible to distinguish a Promise running after a sync XHR's onreadystatechange handler from a top-level event (since the former runs with depth 2 - 1 = 1, and the latter runs with just 1).
2. The nsIThreadObserver mechanism that is used by a lot of code to run "after" the current event is a poor fit for anything that runs script. First, the order the observers fire in is the order they were added, not anything fixed by spec. Additionally, running script can cause the event loop to spin, which is a big source of pain here (bholley has some nasty bug caused by this).
3. We run Promises from different points in the code for workers and main thread. The latter runs from XPConnect's nsIThreadObserver callbacks, while the former runs from a hardcoded call to run Promises in the worker event loop. What workers do is particularly problematic because it means we can't get the right recursion depth no matter what we do to nsThread.
The solve this, this patch does the following:
1. Consolidate some handling of microtasks and all handling of stable state from appshell and WorkerPrivate into CycleCollectedJSRuntime.
2. Make the recursionDepth counter only available to CycleCollectedJSRuntime (and its consumers) and remove it from the nsIThreadInternal and nsIThreadObserver APIs.
3. Adjust the recursionDepth counter so that microtasks run with the recursionDepth of the task they are associated with.
4. Introduce the concept of metastable state to replace appshell's RunBeforeNextEvent. Metastable state is reached after every microtask or task is completed. This provides the semantics that bent and I want for IndexedDB, where transactions autocommit at the end of a microtask and do not "spill" from one microtask into a subsequent microtask. This differs from appshell's RunBeforeNextEvent in two ways:
a) It fires between microtasks, which was the motivation for starting this.
b) It no longer ensures that we're at the same event loop depth in the native event queue. bent decided we don't care about this.
5. Reorder stable state to happen after microtasks such as Promises, per HTML. Right now we call the regular thread observers, including appshell, before the main thread observer (XPConnect), so stable state tasks happen before microtasks.
|DaemonSocketConnector| is a copy of |BluetoothDaemonConnector| and
also includes |BluetoothDaemonInterface::CreateRandomAddressString|.
--HG--
rename : dom/bluetooth/bluedroid/BluetoothDaemonConnector.cpp => ipc/hal/DaemonSocketConnector.cpp
rename : dom/bluetooth/bluedroid/BluetoothDaemonConnector.h => ipc/hal/DaemonSocketConnector.h
This allows us to send a sync fork request to the Nuwa process when we need one but there is no
spare process available. After an app is launched, the request to fork a spare process is still
handled asynchronously.
--HG--
extra : rebase_source : 9b692a647f4fc861285d95f0372d6a9913eadf64
This also moves the initialization of the sandbox TargetServices to earlier in
plugin-container.cpp content_process_main, because it needs to happen before
xul.dll loads.
The current situation looks like this: Firefox launches the plugin-container
with two environment variables set:
LD_LIBRARY_PATH=$FIREFOX_DIR:$LD_LIBRARY_PATH
LD_PRELOAD=$FIREFOX_DIR/libmozgtk2.so:$LD_PRELOAD
libxul.so has a dependency on libmozgtk.so (without "2"), but libmozgtk2.so
has a SONAME of libmozgtk.so, so ld.so recognizes libmozgtk2.so as a
dependency of libxul.so, and uses it instead of the actual libmozgtk.so,
making the plugin-container use Gtk+2 instead of Gtk+3 to load Gtk+2 plugins.
Now, ASan sets things up in shared libraries such that they needs a symbol
from the executable binary. So in the case of plugin-container, the
plugin-container executable itself contains some ASan symbols such as
__asan_init_v3. libmozgtk2.so, OTOH, contains an undefined weak reference to
that symbol, like all other Firefox shared libraries.
Since libmozgtk2.so is LD_PRELOADed, it is loaded _before_ the
plugin-container executable, and __asan_init_v3 can't be resolved.
Disabling ASan for libmozgtk2.so would be a possibility, but the build system
doesn't really know how to do that, and filtering out -fsanitize=address
can be fragile.
The alternative possibility, implemented here, is to change the library
loading strategy, renaming libmozgtk2.so to gtk2/libmozgtk.so, and setting
the following environment variable when Firefox launches the plugin-container:
LD_LIBRARY_PATH=$FIREFOX_DIR/gtk2:$FIREFOX_DIR:$LD_LIBRARY_PATH
There are a variety of ways that the parent and child process ensure that
the child process exits quickly in opt builds, but for AddressSanitizer
builds we want to let the child process to run to completion, so that we
can get a LeakSanitizer report.
This requires adding some addition LSan suppressions, because running
LSan in child processes detects some new leaks.
The new daemon runnables are generalized implementations of the
Bluetooth daemon runnables. The code is unchanged, except for name
changes and fixes to the coding style.
The new daemon runnables are generalized implementations of the
Bluetooth daemon runnables. The code is unchanged, except for name
changes and fixes to the coding style.
The shutdown procedure for socket classes ensures that the I/O class is
deleted independently from its socket class. If the socket class has been
deleted, no I/O is performed and no socket events are forwarded. The I/O
class therefore doesn't require a strong reference to its socket class.
This patch removes the remaining ref-counted pointers from the socket I/O
classes. The socket class clears the weak reference in its socket I/O class
when closing the socket.
This patch finally breaks up forwarding received RIL messages to the
main thread before they go to the RIL worker. Any RIL message that is
received on th I/O thread is forwarded directly to the RIL worker
thread and handed over to the RIL worker JS code.
The patch includes a number of changes. They all depend on each other,
so there's no good way of landing them one-by-one.
* |RilConsumer| now runs on the RIL worker thread.
* |RilWorker| uses tasks to register/unregister |RilConsumer| in the worker.
* |RilConsumer| uses |RilSocket| instead of |StreamSocket|.
* With |RilSocket|, received RIL messages do not go through main. They are
forwared to the RIL worker and handed over to JS immediately.
This patch separates the current interface of |RilConsumer| into
two distinct classes. |RilWorker| provides the public interface
and |RilConsumer| provides the internal implementation. Running
|RilConsumer| on a worker thread will be easier this way.
With this patch, |RilSocket| and it's helpers forward received data
via a WCTD. This will hand over the worker's JS context to the RIL
consumer.
In a later patch, the RIL consumer will be moved onto the RIL worker
thread and call the JS ril-worker code directly.
|RilSocket| and |RilSocketConsumer| are copies of the respective stream-
socket classes. Improvements to the RIL I/O code will be implemented on
top of the new classes.
--HG--
rename : ipc/unixsocket/StreamSocket.cpp => ipc/ril/RilSocket.cpp
rename : ipc/unixsocket/StreamSocket.h => ipc/ril/RilSocket.h
rename : ipc/unixsocket/StreamSocketConsumer.cpp => ipc/ril/RilSocketConsumer.cpp
rename : ipc/unixsocket/StreamSocketConsumer.h => ipc/ril/RilSocketConsumer.h
This patch finally breaks up forwarding received RIL messages to the
main thread before they go to the RIL worker. Any RIL message that is
received on th I/O thread is forwarded directly to the RIL worker
thread and handed over to the RIL worker JS code.
The patch includes a number of changes. They all depend on each other,
so there's no good way of landing them one-by-one.
* |RilConsumer| now runs on the RIL worker thread.
* |RilWorker| uses tasks to register/unregister |RilConsumer| in the worker.
* |RilConsumer| uses |RilSocket| instead of |StreamSocket|.
* With |RilSocket|, received RIL messages do not go through main. They are
forwared to the RIL worker and handed over to JS immediately.
This patch separates the current interface of |RilConsumer| into
two distinct classes. |RilWorker| provides the public interface
and |RilConsumer| provides the internal implementation. Running
|RilConsumer| on a worker thread will be easier this way.
With this patch, |RilSocket| and it's helpers forward received data
via a WCTD. This will hand over the worker's JS context to the RIL
consumer.
In a later patch, the RIL consumer will be moved onto the RIL worker
thread and call the JS ril-worker code directly.
|RilSocket| and |RilSocketConsumer| are copies of the respective stream-
socket classes. Improvements to the RIL I/O code will be implemented on
top of the new classes.
--HG--
rename : ipc/unixsocket/StreamSocket.cpp => ipc/ril/RilSocket.cpp
rename : ipc/unixsocket/StreamSocket.h => ipc/ril/RilSocket.h
rename : ipc/unixsocket/StreamSocketConsumer.cpp => ipc/ril/RilSocketConsumer.cpp
rename : ipc/unixsocket/StreamSocketConsumer.h => ipc/ril/RilSocketConsumer.h
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
We were deallocating very small regions instead of the entire
region we had originally allocated. Mamma mia!
--HG--
extra : commitid : KlEr9q3Lnxj
extra : rebase_source : d72c362347354a7384790788e0e48feba0dbe69a
The class |DaemonSocket| and its helpers implement a service-
neutral connection to a HAL daemon. This patch moves the code
to an appropriate directory and breaks up the code into smaller
pieces.
--HG--
rename : ipc/bluetooth/BluetoothDaemonConnection.cpp => ipc/hal/DaemonSocket.cpp
rename : ipc/bluetooth/BluetoothDaemonConnection.h => ipc/hal/DaemonSocket.h
rename : ipc/bluetooth/BluetoothDaemonConnectionConsumer.cpp => ipc/hal/DaemonSocketConsumer.cpp
rename : ipc/bluetooth/BluetoothDaemonConnectionConsumer.h => ipc/hal/DaemonSocketConsumer.h
rename : ipc/bluetooth/moz.build => ipc/hal/moz.build
Dispatching events via |nsIThread| doesn't work with worker threads. This
patch replaces all uses of |nsIThread| in the socket code by equivalent
uses of |MessageLoop|.
Different users of the socket I/O code have different requirements
for their I/O buffers. This patch moves the buffer management into
sub-classes of |UnixSocketBuffer|. Each of them can maintain memory
according to its needs.
Make it harder for users to accidentally reintroduce usage of the PR_LOG macros
when using 'mozilla/Logging.h'. This can still be worked around by directly
including 'prlog.h' (and not 'mozilla/Logging.h') if absolutely necessary.
The socket IPC interfaces still use 'main thread' in a number of
places. This patch changes all such interfaces and documentation
to speak of 'consumer thread' instead.
The consumer thread handles socket creation, destruction, and
data processing for socket IPC. Traditionally this has been
done on the main thread.
This patch extends the socket IPC classes to support arbitrary
consumer threads. The thread is configured when establishing a
connection, and performs all of the above operations until the
socket is closed.
The I/O thread sends and receives data on a file descriptor. This
has traditionally been performed on a single I/O thread.
This patch extends the socket IPC classes to support arbitrary I/O
threads. The thread is configured when a connection is established
and used until the socket gets closed.
Both types, |union sockaddr_any| and |struct sockaddr_storage|, provide
a sockaddr type that can hold any address. The latter is standardized by
POSIX, so we prefer it.
This patch integrates the functionality of |BluetoothDaemonChannel|
into |BluetoothDaemonConnection|. All users are adapted, the former
class is removed.
This patch converts |ListenSocket| to forward events to an instance
of |ListenSocketConsumer|. All users are converted and the related
listener and consumer classes are removed.
This patch converts |StreamSocket| to forward events and data to an
instance of |StreamSocketConsumer|. All users are converted and the
related listener and consumer classes are removed.
With this patch, stream and listening sockets handle the setup of
accepted sockets internally. Sub-classes of |StreamSocket| don't
have to overload StreamSocket's |GetIO| any longer.
The new method |UnixSocketConnector::Duplicate| allows a socket
connector to duplicate itself. Listening sockets will used this
feature to create socket connectors for accepted connections.
This patch cleans up the interface of |StreamSocket|. All arguments
that contain protocol parameters are removed from |Connect|. They are
stored in the connector class. |Connect| now returns error codes. The
method |GetSocketAddr| is unused and not thread-safe and therefore
removed. The method |SendSocketData| for strings is unused and removed.
This patch cleans up the interface of |StreamSocket|. All arguments
that contain protocol parameters are removed from |Connect|. They are
stored in the connector class. |Connect| now returns error codes. The
method |GetSocketAddr| is unused and not thread-safe and therefore
removed. The method |SendSocketData| for strings is unused and removed.
This patch converts the socket I/O classes to use the new interface
of the socket-connector classes. All sockets are now created and set
up by a socket connector.
The current interface of |UnixSocketConnector| doesn't follow any design
and is not easily understandable.
This patch adds a new interface to the class. The new interface provides
a method for each of the following operations:
* converting an address to a human-readable string,
* creating a listening socket,
* creating a stream socket, and
* accepting a stream socket from a listening socket.
All arguments are stored in the connector class, so that connect and
listen methods of the socket classes don't require protocol-specific
arguments. All socket parameters are set within the connector class,
so each connector class can now select parameters individually.
Make it harder for users to accidentally reintroduce usage of the PR_LOG macros
when using 'mozilla/Logging.h'. This can still be worked around by directly
including 'prlog.h' (and not 'mozilla/Logging.h') if absolutely necessary.
Make it harder for users to accidentally reintroduce usage of the PR_LOG macros
when using 'mozilla/Logging.h'. This can still be worked around by directly
including 'prlog.h' (and not 'mozilla/Logging.h') if absolutely necessary.
This patch converts the socket I/O classes to use the new interface
of the socket-connector classes. All sockets are now created and set
up by a socket connector.
The current interface of |UnixSocketConnector| doesn't follow any design
and is not easily understandable.
This patch adds a new interface to the class. The new interface provides
a method for each of the following operations:
* converting an address to a human-readable string,
* creating a listening socket,
* creating a stream socket, and
* accepting a stream socket from a listening socket.
All arguments are stored in the connector class, so that connect and
listen methods of the socket classes don't require protocol-specific
arguments. All socket parameters are set within the connector class,
so each connector class can now select parameters individually.
CLOSED TREE
Backed out changeset 12ce98475c6e (bug 1119980)
Backed out changeset bdb8d05f8870 (bug 1119980)
Backed out changeset a68a18840492 (bug 1119980)
This patch moves the code for setting socket flags in the socket I/O
classes to the few locations were sockets are created. Any other socket
setup is redundant and has been removed.
With this patch, it's not an error if the connection operations
stalls on a non-blocking socket; so don't return an error code.
The patch also makes |connect| restart if it was aborted by a
signal.
This patch cleans up the inherited methods of |ListenSocket|. Methods
of the same base class are grouped within the file, and each method is
labeled with 'override'.
This patch cleans up the inherited methods of |StreamSocket|. Methods
of the same base class are grouped within the file, and each method
is labeled with 'override'.
This patch integrates |ConnectionOrientedSocket| into the hierarchy
of socket I/O classes. In future patches, the class can provide
common interfaces and functionality for all connection-oriented
sockets.
With the current code, the Bluetooth result runnable is saved for
receiving before a command has been sent successfully. If sending
fails afterwards, the saved result runnable will still sit in the
result queue, and interfere with later, successful commands.
With this patch, the result runnable is saved only if the sending
was successful.
This patch removes the template parameters from
|SocketIODeleteInstanceRunnable| and moves its methods into the
C++ source file. All users have been adapted.
This patch removes the template parameters from
|SocketIORequestClosingRunnable| and moves its methods into
the C++ source file. All users have been adapted.
|ReceiveSocketData| receives socket data on the main thread. This
is a specific detail of the current socket classes, which should not
be required by future implementations.
This patch moves the receive method and the corresponding runnable
into socket classes.
This patch moves management of received socket I/O buffers from
|DataSocketIO| into the I/O classes. Each I/O class is responsible
for (de-)allocating buffers, and consuming them once data has been
received.
All current I/O classes forward their buffers to the main thread,
but other operations are possible. For example, received data can
be parsed and processed directly in the I/O thread.
This patch renames |SocketConsumerBase| to |DataSocket|, and for the
I/O classes |SocketConsumerIO| to |DataSocketIO|. |DataSocketIO| also
contains send and receive functionality from |SocketBaseIO|.
|DataSocket| is a virtual base class that represents a socket that
transfers data, without a particular constraints to what the data
represents. |DataSocketIO| is the corresponding helper class on the
I/O thread.
Coverity was complaining that we have things like:
if ((!(actor))) {
return false;
}
if ((!(actor))) {
return false;
}
in the generated code, as the second return will clearly never be hit. To
address this, let's remove a redundant call to dtorPrologue.
This patch moves memory management of |UnixSocketIOBuffer| into
|UnixSocketBuffer| and extends |UnixSocketIOBuffer| with send and
receive interfaces. The class is now the base for all socket-buffer
classes, such as |UnixSocketRawData| and |BluetoothDaemonPDU|.
PFoo::Transition currently looks something like:
bool
Transition(
State from,
mozilla::ipc::Trigger trigger,
State* next)
{
switch (from) {
...
default:
NS_RUNTIMEABORT("corrupted actor state");
return false;
}
(*(next)) = __Error;
return false;
}
Coverity complains that the assignment (*(next)) = __Error will never be
reached, and rightfully so. We can remove this fallthrough block when
there are no states declared in the individual protocol.
Loosely based on Chromium git commit 86c3d9ef4fdf, but redone to insert a
sched_yield(), because treating EMSGSIZE as if it were EAGAIN/EWOULDBLOCK
is (as the Chromium developers note) likely to act as a busy-wait for the
receiver to make progress.
This means that B2G plugin-container must (dynamically) link against
libmozsandbox in order to call into it before initializing Binder.
(Desktop Linux plugin-container already contains the sandbox code.)
The distinction between moz_malloc/moz_free and malloc/free is not
interesting. We are inconsistent in our use of one or the other, and
I wouldn't be surprised if we are mixing them anyways.
This patch inverses the connection setup procedure between Gecko
and nfcd. Gecko now installs a listen socket and starts nfcd from
the init scripts. Nfcd establishes the connection by connecting
to Gecko's socket.
As a side effect of this patch, nfcd only runs while NFC is switched
on. This saves ~1.6 MiB os memory with contemporary NFC drivers on
flame-kk.
This will cause the content process to take itself down in the event that it
loses communication with the parent process. This case is particularly
important for the case where the parent process crashes while the content
process is blocked or busy on the main thread, as the content process will
no longer continue to exist as a zombie process, but will shut down after
a short delay.
--HG--
extra : rebase_source : c34e11451f58252ad44b1e6e46b01a0b4253fec4
We want the ability to read data from any moz.build file without needing
a full build configuration (running configure). This will enable tools
to consume metadata by merely having a copy of the source code and
nothing more.
This commit creates the EmptyConfig object. It is a config object that -
as its name implies - is empty. It will be used for reading moz.build
files in "no config" mode.
Many moz.build files make assumptions that variables in CONFIG are
defined and that they are strings. We create the EmptyValue type that
behaves like an empty unicode string. Since moz.build files also do some
type checking, we carve an exemption for EmptyValue, just like we do for
None.
We add a test to verify that reading moz.build files in "no config" mode
works. This required some minor changes to existing moz.build files to
make them work in the new execution mode.
--HG--
extra : rebase_source : f701417f83dfa4e196e39182f8d0a6fea46c6fbb
extra : source : af07351bf2d6e85293ae3edf0fe4ae6cbc0ce246
The destructor methods of ref-counted classes are supposed to
be non-public to prevent accidential deletion. This patch fixes
|SocketBase|'s destructor.
In bug 1076820, the semantics of the IPDL 'compress' attribute were
changed to remove *all* duplicate messages of a type from the IPDL
message queue. This restores the original behavior, where duplicates
were only removed if they were adjacent in the message queue.