Граф коммитов

9 Коммитов

Автор SHA1 Сообщение Дата
Kartikaya Gupta 8249f30f23 Bug 826300 - Don't block on waiting for a valid surface when trying to resume the compositor; allow resuming to fail gracefully. r=snorp,BenWa 2013-01-10 11:21:10 -05:00
Kartikaya Gupta df745970bc Bug 785597 - Get rid of unused mGLVersion field. r=snorp 2012-12-21 11:33:09 -05:00
Kartikaya Gupta ae9420729d Bug 769269 - Update the graphics code to be able to deal with blowing away the layer controller, client, and view and creating them afresh. r=ajuma 2012-07-13 10:19:46 -04:00
Gervase Markham 82ff7027aa Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Vladimir Vukicevic 98635b10c3 b=750272; protect against raised Java-side exception when getting EGL Surface; r=blassey 2012-05-18 08:59:01 -04:00
Geoff Brown 7268cdb70a Bug 755324 - Avoid JNI leak in AndroidGLController::ProvideEGLSurface. r=kats 2012-05-15 18:30:15 -04:00
Jeff Muizelaar 1a63bab576 Bug 740898. Merge LayerView and GLSurfaceView. r=pcwalton
Once, GLThread is gone we don't have any need to support both styles of GL
rendering. Merging LayerView and FlexibleGLSurfaceView makes it clearer what's
going on, and I expect we'll also be able to take out some dead code from the
resulting LayerView.

This patch is mostly uninteresting. The interesting bits are that
implementations of requestRender and the constructors are merged. Everything
else is mostly copying over methods and renaming FlexibleGLSurfaceView's
mController to mGLController.
2012-04-05 11:28:50 -04:00
Jeff Muizelaar e41a036414 Backed out changeset 0f8439284834
The bug number was wrong.
2012-04-05 11:27:02 -04:00
Jeff Muizelaar fd6b0690da Bug 730898. Merge LayerView and GLSurfaceView. r=pcwalton
Once, GLThread is gone we don't have any need to support both styles of GL
rendering. Merging LayerView and FlexibleGLSurfaceView makes it clearer what's
going on, and I expect we'll also be able to take out some dead code from the
resulting LayerView.

This patch is mostly uninteresting. The interesting bits are that
implementations of requestRender and the constructors are merged. Everything
else is mostly copying over methods and renaming FlexibleGLSurfaceView's
mController to mGLController.
2012-03-30 14:21:59 -04:00