In while-loop [1],
1. The first SetMatrix call that I remvoed in this patch is totally useless,
we can just pass initialMatrix to contextPaint, instead of set initialMatrix
to aContenxt and read back from aContext and then pass it to contextPaint.
2. This function, SVGTextFrame::PaintSVG, is the only caller of
SetupStrokeGeometry, and it does not need SetupStrokeGeometry to setup matrix at
all, since it will be overwritten the transform matrix of aContext at several
lines below[2].
[1]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3658
[2]
https://hg.mozilla.org/mozilla-central/file/5115e2dea29a/layout/svg/SVGTextFrame.cpp#l3685
MozReview-Commit-ID: AlKQh4abbpa
--HG--
extra : rebase_source : e0dfd66ff25be0d7cffadecf9e3333bba10cff9b
(This patch is not relative to performance)
Rename this function since it has not relation with cario at all.
MozReview-Commit-ID: DHvrsVZAJ7B
--HG--
extra : rebase_source : 4994c9058bd93c7d6671e57ce7f204185e679a1a
Unless we need to draw stroke of glyphs, which will change the state of the
target context, we only need to save & restore transform matrix of the target
context.
MozReview-Commit-ID: LLKnxrKrDaT
--HG--
extra : rebase_source : 1226c48d283a04cb0ea6959f12fd6938fece49d2
nsDisplaySVGText::Paint calls SVGTextFrame::PaintSVG, and we already save/restore
context state in SVGTextFrame::PaintSVG.
I also filed Bug 1385929 to find a solution to prevent duplicated
gfxContext::Save/Restore.
MozReview-Commit-ID: 4WxdFZzvmvF
--HG--
extra : rebase_source : 752d5d027776538edc1ab043ad2e90e1de22a079
I've been having problems with interdiffs on mozreview lately, so for
ease of review, this patch is being submitted as a seperate patch for
review. Once it is r+'d, it will be folded into the first patch in
this set before landing.
MozReview-Commit-ID: CS9MngaXlBd
--HG--
extra : rebase_source : 6a86fd4f7a66e73497a756976a2562d183002a2a
nscoord_MAX is (1<<30) so that we can check for overflow *after* adding
two nscoords. However, (nscoord_MAX + nscoord_MAX) will still overflow.
Subtracting one makes this no longer possible.
MozReview-Commit-ID: BtbQRMp5kWm
nscoord_MAX is (1<<30) so that we can check for overflow *after* adding
two nscoords. However, (nscoord_MAX + nscoord_MAX) will still overflow.
Subtracting one makes this no longer possible.
MozReview-Commit-ID: BtbQRMp5kWm
One thing to note here is that the Scale function on gfxRect has a
different implementation than that in gfx::Rect which is replacing it.
The former just scales the width/height directly whereas the latter
scales the XMost/YMost and recomputes the width/height.
MozReview-Commit-ID: 5FImdIaNfC3
--HG--
extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08
Most of this patch is updating a few places that use gfxMatrix to use
the equivalent-but-differently-named functions on MatrixDouble:
- Translate/Rotate/Scale get turned into PreTranslate/PreRotate/PreScale
- Transform(Point) gets turned into TransformPoint(Point)
- gfxMatrix::TransformBounds(gfxRect) gets turned into
gfxRect::TransformBoundsBy(gfxMatrix).
- gfxMatrix::Transform(gfxRect) gets turned into
gfxRect::TransformBy(gfxMatrix).
The last two functions are added in this patch as convenience wrappers
to gfxRect instead of Matrix.h because we don't want Matrix.h to "know"
about gfxRect (to avoid adding gecko dependencies on Moz2D). Once we
turn gfxRect into a typedef for RectDouble these will be eliminated
anyway.
MozReview-Commit-ID: BnOjHzmOSKn
--HG--
extra : rebase_source : cf1692d1f0d44a4b05d684a66678739181a426d5
This extracts a BaseMatrix template of which Matrix is now a particular
specialization. The BaseMatrix allows us to reuse the same code for
floats and doubles, much like the other "base" classes (BasePoint,
BaseRect, etc.).
MozReview-Commit-ID: HO7bA83S9E0
--HG--
extra : rebase_source : dcd84d9a978cdea00bb54eb11eefcca9c6635901
Most of the changes in this patch are just using the explicit
constructor from gfx::IntSize to gfx::Size, since gfxSize did
that implicitly but gfx::Size doesn't.
MozReview-Commit-ID: CzikGjHEXje
--HG--
extra : rebase_source : 9d19977f2a774d9a2a653db923553a6c2e06f82a
The spec said:
The generated instance of a ‘symbol’ that is the direct referenced element of a
‘use’ element must always have a computed value of inline for the display
property. In other words, it must be rendered whenever the host ‘use’ element is
rendered.
We use -moz-use-shadow-tree-root pseudo class to achieve this requirement.
MozReview-Commit-ID: 1ReJjmjxq6G
--HG--
extra : rebase_source : b4d267792dd6d69f7d5336c5ed33a0fc60e97b9e
Since we already have nsSVGSymbolFrame, there is no need to leverage svg element
for rendering symbol element in use-element shadow tree, remove conversion code.
MozReview-Commit-ID: GmGLZ7Az6Gb
--HG--
extra : rebase_source : 897a1fb7b34bb3aa3babe99b7199e7f002d59e6b