Граф коммитов

104 Коммитов

Автор SHA1 Сообщение Дата
Sylvestre Ledru f12b9fa5c3 Bug 1519636 - Reformat recent changes to the Google coding style r=Ehsan
# ignore-this-changeset

Differential Revision: https://phabricator.services.mozilla.com/D47737

--HG--
extra : moz-landing-system : lando
2019-10-06 18:29:55 +00:00
Ryan VanderMeulen b2fefdf67b Bug 1578075 - Revert stack size of paint threads back to 512KB on macOS 10.15. r=lsalzman
Differential Revision: https://phabricator.services.mozilla.com/D47501

--HG--
extra : moz-landing-system : lando
2019-09-27 21:09:22 +00:00
Lee Salzman d035c3d0c0 Bug 1578075 - Increase stack size of paint threads on macOS Catalina to 2MB. r=jrmuizel
Still getting some crash reports on nightly with a 1MB stack. Let's try one more time
with 2MB just to see if we can eliminate those. If this fails, then we may need to consider
more drastic approaches like disabling OMTP in this case.

Differential Revision: https://phabricator.services.mozilla.com/D47080

--HG--
extra : moz-landing-system : lando
2019-09-26 02:31:15 +00:00
Lee Salzman 523a527e84 Bug 1578075 - Increase stack size of paint threads on macOS Catalina to 1MB. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D46834

--HG--
extra : moz-landing-system : lando
2019-09-23 20:02:17 +00:00
Ryan Hunt 56dcc94078 Bug 1578075 - Increase stack size of paint thread/workers on OSX Catalina or higher to workaround crash from recursion in CoreText. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D45370

--HG--
extra : moz-landing-system : lando
2019-09-10 15:20:34 +00:00
Nicholas Nethercote 18fae65f38 Bug 1563139 - Remove StaticPrefs.h. r=glandium
This requires replacing inclusions of it with inclusions of more specific prefs
files.

The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.

Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.

Differential Revision: https://phabricator.services.mozilla.com/D39138

--HG--
extra : moz-landing-system : lando
2019-07-26 01:10:23 +00:00
Nicholas Nethercote 7974362afd Bug 1567329 - Append `_AtStartup` to `once` static pref getters. r=erahm
Currently it's completely unclear at use sites that the getters for `once`
static prefs return the pref value from startup, rather than the current pref
value. (Bugs have been caused by this.) This commit improves things by changing
the getter name to make it clear that the pref value obtained is from startup.

This required changing things within libpref so it distinguishes between the
"base id" (`foo_bar`) and the "full id" (`foo_bar` or
`foo_bar_DoNotUseDirectly` or `foo_bar_AtStartup` or
`foo_bar_AtStartup_DoNotUseDirectly`; the name used depends on the `mirror` and
`do_not_use_directly` values in the YAML definition.) The "full id" is used in
most places, while the "base id" is used for the `GetPrefName_*` and
`GetPrefDefault_*` functions.

(This is a nice demonstration of the benefits of the YAML file, BTW. Making
this change with the old code would have involved adding an entry to every
single pref in StaticPrefList.h.)

The patch also rejigs the comment at the top of StaticPrefList.yaml, to clarify
some things.

Differential Revision: https://phabricator.services.mozilla.com/D38604

--HG--
extra : moz-landing-system : lando
2019-07-22 02:10:14 +00:00
Nicholas Nethercote 4008f58653 Bug 1561825 - Make layers.* static prefs follow the naming convention. r=KrisWright
The patch also removes the layers.mlgpu.enable-container-resizing pref, because
it's dead.

Differential Revision: https://phabricator.services.mozilla.com/D36159

--HG--
extra : rebase_source : e215d584aed18f865d2e8d00a78e76e9b0323e6e
2019-06-27 14:48:58 +10:00
Jean-Yves Avenard 23436e1811 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-26 14:30:14 +00:00
Jean-Yves Avenard 04a34db033 Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-26 14:29:42 +00:00
Gurzau Raul 967bc2a754 Backed out 31 changesets (bug 1552643, bug 1550422) for xpcshell crash on a CLOSED TREE.
Backed out changeset e30c1aa75529 (bug 1552643)
Backed out changeset caadcd7e02d3 (bug 1552643)
Backed out changeset aa7086ab09be (bug 1552643)
Backed out changeset 0b4029671710 (bug 1550422)
Backed out changeset a16295296035 (bug 1550422)
Backed out changeset 3b70307c0db5 (bug 1550422)
Backed out changeset 69df7818d4a3 (bug 1550422)
Backed out changeset d98dfc565927 (bug 1550422)
Backed out changeset 6f0997976944 (bug 1550422)
Backed out changeset 0edd264464c2 (bug 1550422)
Backed out changeset 9ea6da7a74ec (bug 1550422)
Backed out changeset f855f9309c8b (bug 1550422)
Backed out changeset 1033546224a7 (bug 1550422)
Backed out changeset ade7384c6186 (bug 1550422)
Backed out changeset 75b04de7e99c (bug 1550422)
Backed out changeset 91c3acdb2454 (bug 1550422)
Backed out changeset 77d2f80257d1 (bug 1550422)
Backed out changeset e0cd10d35327 (bug 1550422)
Backed out changeset 097091082423 (bug 1550422)
Backed out changeset 2f328853c1ab (bug 1550422)
Backed out changeset f92f2cc29cb1 (bug 1550422)
Backed out changeset 6dc82f88333d (bug 1550422)
Backed out changeset c20f66494d69 (bug 1550422)
Backed out changeset 2ba22cddeb6f (bug 1550422)
Backed out changeset 3aa72f89e295 (bug 1550422)
Backed out changeset ab4c4e806977 (bug 1550422)
Backed out changeset 72e5de040dda (bug 1550422)
Backed out changeset 7d3c2d486706 (bug 1550422)
Backed out changeset 132e0b8d8468 (bug 1550422)
Backed out changeset 54c85ac75dd0 (bug 1550422)
Backed out changeset d7ba4a18dd54 (bug 1550422)
2019-05-25 09:07:49 +03:00
Jean-Yves Avenard 8d5f292ab5 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-24 11:32:54 +00:00
Jean-Yves Avenard af5790cf9b Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-25 00:03:32 +00:00
Gurzau Raul 74c555539e Backed out 28 changesets (bug 1550422) for marionette AssertionError and failing browser_policy_hardware_acceleration.js on a CLOSED TREE.
Backed out changeset 5dd10a365ba9 (bug 1550422)
Backed out changeset 529f5be01ab9 (bug 1550422)
Backed out changeset b6861d3badf8 (bug 1550422)
Backed out changeset 059cff1a3dde (bug 1550422)
Backed out changeset 6ada1116b241 (bug 1550422)
Backed out changeset ca67e8e45262 (bug 1550422)
Backed out changeset a1961a51ae44 (bug 1550422)
Backed out changeset 1c90b9cb3ad4 (bug 1550422)
Backed out changeset 285fa46e4f26 (bug 1550422)
Backed out changeset e2938a444234 (bug 1550422)
Backed out changeset 7a930fc51125 (bug 1550422)
Backed out changeset 898ed02804fe (bug 1550422)
Backed out changeset e1b7abc99ae9 (bug 1550422)
Backed out changeset f781d415cef6 (bug 1550422)
Backed out changeset 2fef10a7cce5 (bug 1550422)
Backed out changeset ea64b4d8d4ff (bug 1550422)
Backed out changeset 86a8ba1b755c (bug 1550422)
Backed out changeset 9c0c9e80f309 (bug 1550422)
Backed out changeset 10c153ddbaea (bug 1550422)
Backed out changeset 60fe635ec2c9 (bug 1550422)
Backed out changeset a38796266b28 (bug 1550422)
Backed out changeset 2db647dcdf1c (bug 1550422)
Backed out changeset 952ddac02972 (bug 1550422)
Backed out changeset ba46b53643ec (bug 1550422)
Backed out changeset ca47ef6c59f7 (bug 1550422)
Backed out changeset f45f471a1a40 (bug 1550422)
Backed out changeset 371b4da5b771 (bug 1550422)
Backed out changeset 02fc78890032 (bug 1550422)
2019-05-23 05:59:44 +03:00
Jean-Yves Avenard 2412878bd9 Bug 1550422 - P15. Move Skip and Once gfxPrefs to StaticPrefs. r=jrmuizel
Differential Revision: https://phabricator.services.mozilla.com/D31259

--HG--
extra : moz-landing-system : lando
2019-05-22 22:27:37 +00:00
Jean-Yves Avenard 2c0ce1b3ca Bug 1550422 - P12. Convert Live gfxPrefs into StaticPrefs. r=jrmuizel
gfxPrefs Live preferences are almost identical to StaticPrefs.

We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.

Differential Revision: https://phabricator.services.mozilla.com/D31256

--HG--
extra : moz-landing-system : lando
2019-05-22 12:43:42 +00:00
Ryan Hunt 85ff4bdc33 Bug 1523969 part 8 - Move method definition inline comments to new line in 'gfx/'. r=kats
Differential Revision: https://phabricator.services.mozilla.com/D21108

--HG--
extra : rebase_source : 48a4586f507891f3a2f0f970e9b9a0b15f0f3d61
2019-02-25 16:07:19 -06:00
Bas Schouten 587e039c49 Bug 1521368: Forego drawing if our drawtarget is invalid, this can happen on a devicereset. r=rhunt
Differential Revision: https://phabricator.services.mozilla.com/D17224

--HG--
extra : moz-landing-system : lando
2019-01-22 23:09:28 +00:00
Sylvestre Ledru 265e672179 Bug 1511181 - Reformat everything to the Google coding style r=ehsan a=clang-format
# ignore-this-changeset

--HG--
extra : amend_source : 4d301d3b0b8711c4692392aa76088ba7fd7d1022
2018-11-30 11:46:48 +01:00
Ryan Hunt c272b03256 Bug 1440937 - Change PaintTask to be a UniquePtr. r=mattwoodrow
Now that we have C++14 support we can capture a move only object in a lambda expression.

--HG--
extra : rebase_source : 232639ba334520cf9d38d68190af8fdcd4aa454d
2018-09-12 10:28:59 -05:00
Ryan Hunt b2e21ec958 Bug 1482956 - Standardize method names and add comments to PaintThread. r=nical
These method names and ordering have gotten out of sync because of
the recent churn.

Differential Revision: https://phabricator.services.mozilla.com/D3288

--HG--
extra : rebase_source : 42bceaeb66a0df4808981b8c9cb0ed70b23f5a30
extra : histedit_source : 228024efe8de4e149f7e7ca66a2bb078bba820ce
2018-08-13 12:58:25 -05:00
Ryan Hunt a3a666772d Bug 1482956 - Don't dispatch extra runnable for ending layer transaction. r=nical
This may have been needed at some point, but all the important code for
EndLayerTransaction is in CompositorBridgeChild behind a lock, so this
should be safe.

--HG--
extra : rebase_source : bda4080bc04afa95954732050df7bd25c8177752
extra : histedit_source : 9386583dd923bf0ae44ff783d3ef1c6692944c77
2018-08-13 12:57:15 -05:00
Ryan Hunt 92823fa25e Bug 1482956 - Use an AutoTArray in PaintTask to reduce heap allocations. r=nical
There should only ever be at most four TextureClients here, so
allocated a vector seems wasteful.

--HG--
extra : rebase_source : 6b0f9f7749461eb39cd3c6c6bf7917152ffc9aab
extra : histedit_source : b5539d02c294596a5147dc55b417ef7970f8c0cd
2018-08-13 12:22:18 -05:00
Ryan Hunt 2c62e46a50 Bug 1482956 - Remove templates for FinishedAsyncPaint methods in CompositorBridgeChild. r=nical
This was needed when there were multiple types of CapturedPaintStates but
is not anymore.

--HG--
extra : rebase_source : 3648edccca7c73e3e3aa7a5c3e0d48d12d6324c5
extra : histedit_source : 021814c10b6578970c3a6d234c1e6641ad26b095
2018-08-13 12:10:14 -05:00
Ryan Hunt 2dd7814423 Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical
This commit moves ContentClient from creating a CapturedBufferState for
buffer operations, to performing all of those operations on the
DrawTarget(Capture). Creating a DrawTargetCapture is now performed
by the RotatedBuffer when we BeginPaint, all operations are performed
on this capture, and then it's returned to the ClientPaintedLayer
as a PaintTask.

This commit is an involved refactoring of ContentClient and RotatedBuffer
to get this all to work. Here are the major parts:

1. RotatedBuffer is refactored to always perform operations on a single
   DrawTarget, which may be a single DT, dual DT, or capture.
2. RotatedBuffer adds BeginCapture and EndCapture methods to switch
   which DT is used in operations
3. ContentClient uses the RB capture methods when we are async painting
4. CC::BeginPaint is refactored to only perform capturing on a single
   RotatedBuffer. This is because we can't have the output of one
   PaintTask be the input of a different PaintTask due to the design
   of the Snapshot API.
      a. This can occur, today, by doing a FinalizeFrame only to later
         fail to Unrotate the buffer, causing a new RB to be created
         and painted into
      b. The previous PaintThread code worked because it used the
         buffer operations which didn't use Snapshot's
      c. This is fixed by not doing FinalizeFrame on a buffer if we
         realize we cannot unrotate it, and switching to initializing
         a buffer using the front buffer which should be up to date.
      d. I don't like touching this code, but it passes reftests,
         might be a performance improvement, and I've tested it on
         known regressions from the last time I messed up this code.
5. CC::PrepareForPaint is inlined into BeginPaint because dual draw
   targets can be cleared correctly from a previous commit
6. The code paths in ClientPaintedLayer are unified because we no
   longer need to special case this beyond setting the correct
   ContentClient flag.
7. CapturedPaintState and CapturedBufferState are removed in favor
   of PaintTask. Additionally EndLayer is no longer needed as all
   quadrants of a rotated buffer are in the same capture, so we
   don't need special case flushing code.

MozReview-Commit-ID: 9UI40dwran

--HG--
extra : rebase_source : 809d9816970648468de972c30b0c230c2f21e27b
extra : source : 405ad351821813333c0e989b93e2aeb49ba8552c
2018-07-26 11:23:26 -05:00
Ryan Hunt ce8baf18ae Bug 1478815 part 5 - Rename CapturedTiledPaintState to PaintTask. r=nical
This commit renames CapturedTiledPaintState to PaintTask as in a future
commit I will fold CapturedPaintState into it.

MozReview-Commit-ID: 8py7SrK4s29

--HG--
extra : rebase_source : 7abdf127351cdc82ee4c40112dce7150bdb67243
extra : source : 01110727f2e9e0846fc06997653e04860efb23dc
2018-07-24 15:39:35 -05:00
Ryan Hunt 7e8f465799 Bug 1478815 part 4 - Remove buffer operations for TiledContentClient. r=nical
This commit refactors TiledContentClient to not create PaintThread
buffer operations, but to instead perform all of these operations
on the DrawTarget(Capture). This simplifies the code dramatically
and allows us to add flushing behavior to DrawTargetCapture in a
future commit.

With this change, CapturedTiledPaintState is simply a container
for a DrawTarget, DrawTargetCapture, and keep-alive TextureClients.

Part of this commit is moving the logic of locking the texture
clients, constructing a dual draw target, and constructing a capture
into TiledContentClient so it can be shared.

MozReview-Commit-ID: 2rwz9aDI737

--HG--
extra : rebase_source : 4ac317f632c0a2c21480bc88e6246f4dc0daf0be
extra : source : 56d967e03ee225e032034ffd193b6f42b343226b
2018-07-24 14:29:44 -05:00
Ryan Hunt 53537230f9 Bug 1478815 part 1 - Add a PadEdges operation to DrawTarget. r=bas
This commit adds an operation to perform 'edge padding' on a draw
target. By default this is performed using LockBits, but it's
overriden in DrawTargetTiled and DrawTargetCapture to propagate
the call so it functions correctly.

This helps TiledContentClient move from applying this operation
on a per texture client basis, to being able to do it on the
DrawTargetTiled after painting. This in turn helps move all
paint thread operations into DrawTargetCapture.

MozReview-Commit-ID: 2ncOTxGXQfk

--HG--
rename : gfx/layers/BufferEdgePad.cpp => gfx/2d/BufferEdgePad.cpp
rename : gfx/layers/BufferEdgePad.h => gfx/2d/BufferEdgePad.h
extra : rebase_source : a3315644fe31f2a432935dcbfdb9969c58b691e1
extra : source : 699c954992f87db7fc792f5562090de42a8162cb
2018-08-01 12:44:33 -05:00
Jan Beich 5677cde33a Bug 1473732 - Base default number of OMTP workers on the number of logical CPU cores. r=rhunt
system-info is a stub on Tier3 platforms while physical vs. logical
difference only matters for hyper-threading. As hyper-threading
is usually available on CPUs with more than 2 physical cores this
change has no impact there as the default is clamped to [1, 4].
However, on Intel i3-* CPUs with 2 physical and 4 logical cores this
bumps the default from 1 to 3.

MozReview-Commit-ID: 1Yh8rJL2JcN

--HG--
extra : rebase_source : 5c563ec8e388a3fd05a0650e8d4c330d48675332
2018-06-30 22:41:59 +00:00
Brindusan Cristian 181d4f159b Backed out 10 changesets (bug 1478815) for reftest failures on /reftests/layers/forced-bg-color-outside-visible-region.html. CLOSED TREE
Backed out changeset 7ae4c893867a (bug 1478815)
Backed out changeset b865a866fe5a (bug 1478815)
Backed out changeset 405ad3518218 (bug 1478815)
Backed out changeset 64cb50b227e0 (bug 1478815)
Backed out changeset 392a724d5acd (bug 1478815)
Backed out changeset 01110727f2e9 (bug 1478815)
Backed out changeset 56d967e03ee2 (bug 1478815)
Backed out changeset 082638a5c643 (bug 1478815)
Backed out changeset 3dc47f17fa44 (bug 1478815)
Backed out changeset 699c954992f8 (bug 1478815)

--HG--
rename : gfx/2d/BufferEdgePad.cpp => gfx/layers/BufferEdgePad.cpp
rename : gfx/2d/BufferEdgePad.h => gfx/layers/BufferEdgePad.h
rename : gfx/2d/BufferUnrotate.cpp => gfx/layers/BufferUnrotate.cpp
rename : gfx/2d/BufferUnrotate.h => gfx/layers/BufferUnrotate.h
2018-08-07 20:57:27 +03:00
Ryan Hunt af49011c30 Bug 1478815 part 8 - Remove buffer operations for ContentClient. r=nical
This commit moves ContentClient from creating a CapturedBufferState for
buffer operations, to performing all of those operations on the
DrawTarget(Capture). Creating a DrawTargetCapture is now performed
by the RotatedBuffer when we BeginPaint, all operations are performed
on this capture, and then it's returned to the ClientPaintedLayer
as a PaintTask.

This commit is an involved refactoring of ContentClient and RotatedBuffer
to get this all to work. Here are the major parts:

1. RotatedBuffer is refactored to always perform operations on a single
   DrawTarget, which may be a single DT, dual DT, or capture.
2. RotatedBuffer adds BeginCapture and EndCapture methods to switch
   which DT is used in operations
3. ContentClient uses the RB capture methods when we are async painting
4. CC::BeginPaint is refactored to only perform capturing on a single
   RotatedBuffer. This is because we can't have the output of one
   PaintTask be the input of a different PaintTask due to the design
   of the Snapshot API.
      a. This can occur, today, by doing a FinalizeFrame only to later
         fail to Unrotate the buffer, causing a new RB to be created
         and painted into
      b. The previous PaintThread code worked because it used the
         buffer operations which didn't use Snapshot's
      c. This is fixed by not doing FinalizeFrame on a buffer if we
         realize we cannot unrotate it, and switching to initializing
         a buffer using the front buffer which should be up to date.
      d. I don't like touching this code, but it passes reftests,
         might be a performance improvement, and I've tested it on
         known regressions from the last time I messed up this code.
5. CC::PrepareForPaint is inlined into BeginPaint because dual draw
   targets can be cleared correctly from a previous commit
6. The code paths in ClientPaintedLayer are unified because we no
   longer need to special case this beyond setting the correct
   ContentClient flag.
7. CapturedPaintState and CapturedBufferState are removed in favor
   of PaintTask. Additionally EndLayer is no longer needed as all
   quadrants of a rotated buffer are in the same capture, so we
   don't need special case flushing code.

MozReview-Commit-ID: 9UI40dwran

--HG--
extra : rebase_source : 2f63464c1f8ca03992700b33838c4aa56608f872
2018-07-26 11:23:26 -05:00
Ryan Hunt dfb4539ae9 Bug 1478815 part 5 - Rename CapturedTiledPaintState to PaintTask. r=nical
This commit renames CapturedTiledPaintState to PaintTask as in a future
commit I will fold CapturedPaintState into it.

MozReview-Commit-ID: 8py7SrK4s29

--HG--
extra : rebase_source : 1b5259cca6520761ae99e64157d047441b90b563
2018-07-24 15:39:35 -05:00
Ryan Hunt af1087297b Bug 1478815 part 4 - Remove buffer operations for TiledContentClient. r=nical
This commit refactors TiledContentClient to not create PaintThread
buffer operations, but to instead perform all of these operations
on the DrawTarget(Capture). This simplifies the code dramatically
and allows us to add flushing behavior to DrawTargetCapture in a
future commit.

With this change, CapturedTiledPaintState is simply a container
for a DrawTarget, DrawTargetCapture, and keep-alive TextureClients.

Part of this commit is moving the logic of locking the texture
clients, constructing a dual draw target, and constructing a capture
into TiledContentClient so it can be shared.

MozReview-Commit-ID: 2rwz9aDI737

--HG--
extra : rebase_source : 16a4b87263f28b32f5bcb5fd6d9756548f137e11
2018-07-24 14:29:44 -05:00
Ryan Hunt 748ab5ad0f Bug 1478815 part 1 - Add a PadEdges operation to DrawTarget. r=bas
This commit adds an operation to perform 'edge padding' on a draw
target. By default this is performed using LockBits, but it's
overriden in DrawTargetTiled and DrawTargetCapture to propagate
the call so it functions correctly.

This helps TiledContentClient move from applying this operation
on a per texture client basis, to being able to do it on the
DrawTargetTiled after painting. This in turn helps move all
paint thread operations into DrawTargetCapture.

MozReview-Commit-ID: 2ncOTxGXQfk

--HG--
rename : gfx/layers/BufferEdgePad.cpp => gfx/2d/BufferEdgePad.cpp
rename : gfx/layers/BufferEdgePad.h => gfx/2d/BufferEdgePad.h
extra : rebase_source : ab850358a763853d50d1f374f28e67a197740443
2018-08-01 12:44:33 -05:00
Ryan Hunt d50993e6a4 Bug 1477799 - Use the paint thread instead of workers when we only have one worker. r=jrmuizel
MozReview-Commit-ID: 3mR4KrS924N

--HG--
extra : rebase_source : 3075243361b7f1772854c85336e7d75a207b8cb6
extra : source : ccf97cb6779fafeb54f30b251487ae24c630e08b
2018-07-19 12:41:34 -05:00
Cosmin Sabou acd8ea2c75 Backed out changeset e354029775b8 (bug 1473732) for causing leaks at gfxFT2FontBase::GetGlyph, GetCharWidth. CLOSED TREE 2018-07-26 04:40:00 +03:00
Jan Beich 061b467f45 Bug 1473732 - Base default number of OMTP workers on the number of logical CPU cores. r=rhunt
system-info is a stub on Tier3 platforms while physical vs. logical
difference only matters for hyper-threading. As hyper-threading
is usually available on CPUs with more than 2 physical cores this
change has no impact there as the default is clamped to [1, 4].
However, on Intel i3-* CPUs with 2 physical and 4 logical cores this
bumps the default from 1 to 3.

MozReview-Commit-ID: 1Yh8rJL2JcN

--HG--
extra : rebase_source : 77613cbb99c14f19217592080bfd51ea2194422b
2018-06-30 22:41:59 +00:00
Ryan Hunt 41f7f579b7 Bug 1471639 - Move edge padding to the paint thread. r=nical
This commit ports over the last remaining operation for tiling that doesn't work
on the paint thread.

The difficult part for edge padding is that it is done outside of ValidateTile
so it doesn't have an associated CapturedTilePaintState to be added to as an
operation. We need it to be in the same paint state so that it's guaranteed
to be run after painting has finished.

This commit changes edge padding to instead be decided inside of ValidateTile
and either sent to the paint thread if there is OMTP or executed right away.

MozReview-Commit-ID: JDD4rH1fVwW

--HG--
extra : source : 9b0a54842d3169960a606fa1dd335acf6aa70dbe
extra : intermediate-source : bcbab66c16c5cc2b917f12b4481bbbb8fe3eb097
2018-06-26 17:12:56 -05:00
Csoregi Natalia 2f779be8d9 Merge mozilla-central to autoland. a=merge CLOSED TREE 2018-06-02 01:03:45 +03:00
Emilio Cobos Álvarez fffb25b74f Bug 1465585: Switch from mozilla::Move to std::move. r=froydnj
This was done automatically replacing:

  s/mozilla::Move/std::move/
  s/ Move(/ std::move(/
  s/(Move(/(std::move(/

Removing the 'using mozilla::Move;' lines.

And then with a few manual fixups, see the bug for the split series..

MozReview-Commit-ID: Jxze3adipUh
2018-06-01 10:45:27 +02:00
Markus Stange 7cdcd735ca Bug 1464909 - Add GRAPHICS category annotations to async-paint-related methods. r=rhunt
MozReview-Commit-ID: HM2Gp85pCJa

--HG--
extra : rebase_source : 13d91a58f66b26cd869b438acfde517228d91491
2018-05-31 14:07:57 -04:00
Noemi Erli 7bfa96a42b Backed out 4 changesets (bug 1464909) for failures in devtools/client/performance/test/unit/test_tree-model-08.js r=mstange on a CLOSED TREE
Backed out changeset 119c2055e002 (bug 1464909)
Backed out changeset 562aeeced55b (bug 1464909)
Backed out changeset c1e1d74ad27e (bug 1464909)
Backed out changeset 11670c51f572 (bug 1464909)
2018-06-01 01:23:49 +03:00
Markus Stange c721a2c6da Bug 1464909 - Add GRAPHICS category annotations to async-paint-related methods. r=rhunt
MozReview-Commit-ID: HM2Gp85pCJa

--HG--
extra : rebase_source : a90a78869b5002cd5f726dea8b0f3b4cacdc80a6
2018-05-31 14:07:57 -04:00
Ryan Hunt 95f916f190 Bug 1461775 - Create paint worker threads in response to a device reset instead of preemptively. r=bas
--HG--
extra : rebase_source : 83f98d01b416c8ac52c36809416be92d94120463
2018-05-15 13:36:11 -05:00
Ryan Hunt c2b8279a9f Bug 1458462 - Create paint workers if it's possible we could switch to tiling in the future. r=nical
On windows it's possible for us to fallback from D2D to Skia rendering at any time due to a device reset.
If this happens with `enable-tiles-if-skia-pomtp` enabled we could begin to use tiling. This can cause a
crash if we never created the worker threads because at initialization time we weren't using tiling.

Another way to fix this would be to dynamically create the worker threads in UpdateRenderMode if we
have switched to skia. That's a larger change and more might be required, so I'd rather just fix the
crash for now.

This commit also fixes a pref that should be `Once` instead of `Live`.

MozReview-Commit-ID: JQidXPjI7ER

--HG--
extra : amend_source : ba9a3746faea3a7355251b7e97e3f7c5dc1ba06b
2018-05-02 09:21:13 -05:00
Ryan Hunt 77c38b12c0 Bug 1454978 - Make OMTP feature detection not depend on tiling. r=bas
There's a circular dependency between `UsesTiling` and `InitOMTPConfig` because
we try to disable OMTP if we will be using tiling and edge padding is enabled.
Now that edge padding is disabled everywhere except android it should be safe
to assume that if edge padding is enabled then we'll be using tiling as well
and should disable OMTP.

This commit also removes a check on `UsesTiling` from CalculateWorkerCount
as it is redundant.

MozReview-Commit-ID: 1ruWPwXfLwO

--HG--
extra : rebase_source : d489c52c728d2ff356d2413b9b1044dfa3f63135
2018-04-25 16:27:02 -05:00
Ryan Hunt b796b12ab7 Add 'layers.omtp.dump-capture' for logging DrawTargetCapture (bug 1435938, r=bas)
MozReview-Commit-ID: GCyHRg8Dn6c

--HG--
extra : histedit_source : 297fbbc9defda0accc894fabdc30256a8484b4c4
2018-02-05 22:03:49 -06:00
Ryan Hunt 43118373ed Enable parallel painting on OSX and cap the amount of paint workers to 4. (bug 1430793, r=milan)
--HG--
extra : rebase_source : 9d5c853f84b160819540cc062fb84f4bea8fcb02
2018-01-25 14:12:39 -06:00
Ryan Hunt 27c33e0bdf Add tiling and paint worker count information to about:support. (bug 1432516, r=milan)
--HG--
extra : rebase_source : f2ce10a284f53b21ce5eb94f039808ec92f40685
extra : histedit_source : d3bbb62e946fe32f601cc7753513d2d30f2aa294
2018-01-23 15:52:13 -06:00
Ryan Hunt fff3bf05d6 Create a PaintWorker thread pool and dispatch tiles to it (bug 1425056, r=bas)
This commit adds a paint worker thread pool to PaintThread, and dispatches
tiled paints to it. The thread pool is only created if tiling is enabled,
and its size is set by 'layers.omtp.paint-workers' and defaults to 1. If
-1 is specified, it will be sized to 'max((cpu_cores * 3) / 4, 1)'.

The one tricky part of dispatching tiled paints to a thread pool is the
AsyncEndLayerTransaction message that must execute once all paints are
finished. Previously, this runnable would be queued after all the paints
had been queued, ensuring it would be run after they had all completed.

With a thread pool, there is no guarantee. Instead this commit, uses
a flag on CompositorBridgeChild to signify whether all of the paints
have been queued ('mOutstandingAsyncEndLayerTransaction'), and after
every tiled paint it is examined to see if that paint was the last
paint, and if it is to run AsyncEndLayerTransaction. In addition,
if the async paints complete before we even mark the end of the
layer transaction, we queue it like normal.

The profiler markers are also complicated by using a thread pool.
I don't know of a great way to keep them working as they are per
thread, so for now I've removed them. I may have been the only
one using them anyway.

MozReview-Commit-ID: 5LIJ9GWSfCn

--HG--
extra : rebase_source : 0c26806f337a1b4b1511945f9c72e787b426c5ba
2017-12-08 01:18:05 -06:00