This was done automatically replacing:
s/mozilla::Move/std::move/
s/ Move(/ std::move(/
s/(Move(/(std::move(/
Removing the 'using mozilla::Move;' lines.
And then with a few manual fixups, see the bug for the split series..
MozReview-Commit-ID: Jxze3adipUh
ProtocolName() is only used for producing error messages and annotating
crash reports. But examining actual crash reports that would have used
the result of ProtocolName() indicates that we can always tell what the
erroring protocol is due to the stack backtrace. So having this virtual
function around just provides duplicate information, and it takes up too
much space in the vtable besides. Let's get rid of it.
This patch converts all the prefs in MediaPrefs to the new StaticPrefs system.
Note that the "media.wmf.skip-blacklist" pref was present in both MediaPrefs
and gfxPrefs. The copy in MediaPrefs was never used; this explains why this
patch does not add an entry for it to StaticPrefList.h.
Note also that the patch removes themedia.rust.mp4parser pref, because it's
unused.
MozReview-Commit-ID: IfHP37NbIjY
--HG--
extra : rebase_source : df84ea813b7c366d7be663c696891325610149c8
This patch requires that each instance of IPC's RunnableFunction is
passed in a name, like the non-IPC RunnableFunction.
MozReview-Commit-ID: Atu1W3Rl66S
--HG--
extra : rebase_source : f932d7597a26a3f0c4246b3a95df638860d3d32d
Mostly-mechanical additions:
- Log constructions&destructions, usually by just inheriting from
DecoderDoctorLifeLogger, otherwise with explicit log commands (for internal
classes for which DecoderDoctorTraits can't be specialized),
- Log links between most objects, e.g.: Media element -> decoder -> state
machine -> reader -> demuxer -> resource, etc.
And logging some important properties and events (JS events, duration change,
frames being decoded, etc.)
More will be added later on, from just converting MOZ_LOGs, and as needed.
MozReview-Commit-ID: KgNhHSz35t0
--HG--
extra : rebase_source : dd7206e350e32671adc6f3b9e54ebf777251de2c
Capturing |this| only if |self| needs to appear more than twice in a lambda.
MozReview-Commit-ID: 38iYDznjgBH
--HG--
extra : rebase_source : 9471fd4519c5c5be6e6e10eb11db8eeb041327d1
Instead set members after initialising the child decoder, and only ever access the child decoder on the same thread.
MozReview-Commit-ID: 4mfhVWbNLEu
--HG--
extra : rebase_source : 90a8e7bc8975fd08fc6b262c81cbf43a45751a06
This makes it easier to determine the actual decoder in use within the GPU process.
MozReview-Commit-ID: 5TF6AsyXYWW
--HG--
extra : rebase_source : 0e73dc17206a83006040cf422182da560b3cf70a
This will allow to modify the string returned later.
MozReview-Commit-ID: Giw1JyukE4v
--HG--
extra : rebase_source : d126b8b956ff1f54c33a838834aee9cc6340de95
Instead set members after initialising the child decoder, and only ever access the child decoder on the same thread.
MozReview-Commit-ID: 4mfhVWbNLEu
--HG--
extra : rebase_source : 90a8e7bc8975fd08fc6b262c81cbf43a45751a06
This makes it easier to determine the actual decoder in use within the GPU process.
MozReview-Commit-ID: 5TF6AsyXYWW
--HG--
extra : rebase_source : 0e73dc17206a83006040cf422182da560b3cf70a
This will allow to modify the string returned later.
MozReview-Commit-ID: Giw1JyukE4v
--HG--
extra : rebase_source : d126b8b956ff1f54c33a838834aee9cc6340de95
We keep the GPU crash time and send back to MFR through MediaResult.
We cannot save the information in VideoDecoderChild as a static member because we are going to read it in MFR's task queue and the data was written in VideoDecoderManager's thread. This is going to be racing.
MozReview-Commit-ID: FXqOgelWY6e
--HG--
extra : rebase_source : 5c0561e009ad16983e1ff910216f9cf7901b5542
The nsRect.h and nsSize.h headers typedef nsIntRect to gfx::IntRect etc, so the
rect/size objects we use will be the same, just under a different name.
However the old headers #include a bunch of things we don't use, so we if we
use the gfx objects directly we end up with a smaller include graph.
MozReview-Commit-ID: 7S4OSqBJK9m
--HG--
extra : rebase_source : 7cc48507356ce754e8395af957fa68a28711e00a
We want to replace the use of int64_t for microseconds by TimeUnit
whenever possible since int64_t is ambiguous which could be microseconds
or milliseconds.
MozReview-Commit-ID: LRz9d4yKBYJ
--HG--
extra : rebase_source : 1f73f1f338142b3183491d04726821a881ccabbe
extra : intermediate-source : 88e167b7b06303d10d92cd5317502f405d1c553e
extra : source : 98deb30ec93d395f9951f5fc488170ae35e29675
1. using media::TimeUnit to save some typing.
2. replace TimeUnit() with TimeUnit::Zero().
3. replace TimeUnit::FromXXX(0) with TimeUnit::Zero().
4. replace TimeUnit::FromMicroseconds(std::numeric_limits<int64_t>::max()) with TimeUnit::FromInfinity().
5. replace some uses of int64_t with TimeUnit.
6. replace t > TimeUnit() with t.IsPositive().
MozReview-Commit-ID: 6hC94PXx86i
--HG--
extra : rebase_source : 1ea3b409e6ec12915f3e1a00359d6ff4152c8917
extra : intermediate-source : e31a12ad0e7a4840119036f261ed17eaaff85734
extra : source : ae07ee48000c4a52da0e4fd502b4d690ec51ce1f