It doesn't need to store the nsIContent. It just needs to record if mPointerId
has been set. This is because ReleasePointerCapturingContent() doesn't use its
second parameter.
--HG--
extra : rebase_source : d31036c74b06143d88848f63165cd1f41b433102
Now that Declaration implements nsIStyleRule, we don't need the memory
overhead of storing a StyleRule object for style attributes.
We also need to change this prior to patch 5, because the changes in
patch 5 that will allow rules to change (but declarations not) would
otherwise break due to style attribute object merging done by
nsAttrValue::ParseStyleAttribute.
--HG--
extra : commitid : Ij4yRdba7wa
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
We will pass the preparsed value into AttributeWillChange.
--HG--
extra : commitid : HCiY4DRKWkC
extra : rebase_source : aa17a819a20578322380d388299279e4e41a690b
This patch was generated with the following command:
find . -name "*.h" -o -name "*.cpp" | xargs perl -pi -e 's/return ([a-zA-Z0-9]+)\.ErrorCode\(\);/return \1.StealNSResult();/'
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.
--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
- Implemented scroll snapping at the end of a middle-mouse-button scroll.
- As this scrolling occurs within chrome Javascript, chrome-only DOM methods
had to be added: window.MozScrollSnap and element.MozScrollSnap
- Bug 1137937 tracks implementation of a replacement for these chome-only DOM methods,
to be replaced with a web accessible API.
--HG--
extra : rebase_source : f511296dbdbfd97e3da391d2a0b67fd3f6edca6b
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase. This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop. This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly. It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.
This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch). I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time. (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)