Jeff Gilbert
|
56b00391c3
|
Backout 80a88a3badba for causing bug 1130086.
|
2015-02-06 11:37:04 -08:00 |
Jeff Gilbert
|
680ae080b6
|
Bug 1124394 - Support WebGL 2 with Core Profiles on Mac. - r=kamidphish
|
2015-02-04 16:34:55 -08:00 |
Wes Kocher
|
d7313c3320
|
Backed out changeset 176166c0bae9 (bug 1124394) for b2g device bustage on a CLOSED TREE
|
2015-01-29 14:23:37 -08:00 |
Jeff Gilbert
|
95f269cb3f
|
Bug 1124394 - Support WebGL on Core Profiles on Mac. - r=kamidphish
|
2015-01-29 00:44:19 -08:00 |
Jeff Gilbert
|
b2f6f4fa94
|
Bug 1125445 - Only do backbuffer workaround if against backbuffer. - r=kamidphish
|
2015-01-26 18:27:24 -08:00 |
Wes Kocher
|
dd7ff05753
|
Backed out changeset 783d0fe2770b (bug 1124394) for test bustage on a CLOSED TREE
|
2015-01-26 18:57:36 -08:00 |
Jeff Gilbert
|
ebb432b53c
|
Bug 1124394 - Allow Core Profile GL contexts. - r=kamidphish
|
2015-01-26 17:18:45 -08:00 |
Jeff Gilbert
|
625fccbb86
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-15 15:40:39 -08:00 |
Carsten "Tomcat" Book
|
ad7392f70a
|
Backed out changeset b5c6dd9423cf (bug 1109945) for gl2 test failures on a CLOSED TREE
|
2015-01-13 09:07:26 +01:00 |
Jeff Gilbert
|
20706f09c9
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-12 19:51:20 -08:00 |
Jeff Gilbert
|
2806be23fd
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-12 15:05:21 -08:00 |
Wes Kocher
|
43fd1c9428
|
Backout ca411b1cf001 (bug 1109945) for shader editor failures
|
2015-01-09 21:03:54 -08:00 |
Wes Kocher
|
94c8f2fb4f
|
Backed out changeset 88cf7f2fe48f for build bustage
|
2015-01-09 19:15:54 -08:00 |
Jeff Gilbert
|
dc1d886801
|
Bug 1093967 - Implement BlitFramebuffer. r=kamidphish
|
2015-01-09 18:51:20 -08:00 |
Jeff Gilbert
|
c0dd0d5346
|
Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
|
2015-01-09 18:40:56 -08:00 |
Ehsan Akhgari
|
49d8a4b2ed
|
Bug 1118547 - Mark virtual overridden functions as MOZ_OVERRIDE in dom/canvas; r=baku
|
2015-01-07 10:19:12 -05:00 |
Dan Glastonbury
|
ebb118a497
|
Bug 1048731 - [WebGL2] Implement new buffer binding targets. r=jgilbert
--HG--
extra : rebase_source : cbba1bb1995a35e7238b40a6819274d2fb15a40c
extra : source : 0f5fc69cd1f616e224ff5837f4c7486c126197e0
|
2014-12-05 17:04:55 +10:00 |
Benjamin Bouvier
|
4f9d6eacd1
|
Bug 1102870: Add Float32x4 and Int32x4 to the list of Scalar::Types; r=sfink,luke
|
2014-12-05 05:01:47 +01:00 |
Dan Glastonbury
|
baf3f4332f
|
Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug
--HG--
extra : rebase_source : 40fe3ec66b091ced40f5a773fdc23d06bf6abc11
|
2014-11-26 12:00:06 +10:00 |
Dan Glastonbury
|
eeea0b42c9
|
Bug 1048719 - [WebGL2] Remove WebGLQueryRefPtr typedef. r=jgilbert
--HG--
extra : rebase_source : 1215509032baa31835844b4ee875e479de7cea2c
extra : source : 293d398b392ca1959d793298327ce2db170e1ca2
|
2014-11-26 13:46:49 +10:00 |
Dan Glastonbury
|
2a4ac288e1
|
Bug 1048745 - [WebGL2] Integer vertex attributes. r=jgilbert
--HG--
extra : rebase_source : 590eaef6f7582701607e48f7e67bbe7100ff7199
|
2014-06-24 10:56:21 +10:00 |
Jeff Gilbert
|
44fbf3bf13
|
Bug 1099427 - Reformat WebGL. - r=kamidphish
|
2014-11-13 20:03:50 -08:00 |
Dan Glastonbury
|
18a4a38258
|
Bug 1048719 - [WebGL2] Query objects. r=jgilbert
--HG--
extra : rebase_source : d24fa6dbab838863e706bcb71014c9e3c0117a03
extra : source : 7d4a92f24cd575ae2b284a4ef1bf2a0f915ac388
|
2014-11-03 15:35:04 +10:00 |
jdashg
|
d2aef2d9e2
|
Bug 1102667 - Fix our float texture/rb/fb support. - r=kamidphish
|
2014-11-21 15:04:08 -08:00 |
Wes Kocher
|
60b973956a
|
Backed out changeset 9336978bfa8c (bug 1102667)
|
2014-11-24 15:20:35 -08:00 |
jdashg
|
a7c97ab5e0
|
Bug 1102667 - Fix float-texture rb/fb/read support. - r=kamidphish
|
2014-11-21 15:04:08 -08:00 |
Dan Glastonbury
|
0e19bb18db
|
Bug 1097411 - Extend error reporting. r=jgilbert
--HG--
extra : source : 2e109ebc036ec08be4875083e4c810739bd4fcef
|
2014-10-27 09:35:02 +10:00 |
Dan Glastonbury
|
f73cc0ce95
|
Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
--HG--
extra : source : 361e31698c4a6074f3195502b468502d38aa82e8
|
2014-10-27 09:40:37 +10:00 |
Jeff Gilbert
|
5efb5489a4
|
Bug 1088345 - Don't run GL commands that may cause non-OOM errors. - r=kamidphish
|
2014-10-23 15:10:57 -07:00 |
David Anderson
|
79fb3b538c
|
WebGL2: implement TEXTURE_IMMUTABLE_FORMAT for getTexParameter (bug 1080299 , r=jgilbert).
--HG--
extra : rebase_source : 79f493cb48e106c99685ae92d65d6dd228139489
|
2014-10-14 16:33:59 -07:00 |
Benoit Jacob
|
1d66ded08a
|
Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert
|
2014-10-13 19:42:20 -04:00 |
Benoit Jacob
|
91d773f494
|
Bug 1081125 - WebGL2 3D textures - Part 1: add WebGLTexDimensions enum instead of using plain ints to distinguish between 2D and 3D calls - r=jgilbert
|
2014-10-13 19:42:15 -04:00 |
Benoit Jacob
|
8bd31a6f65
|
Bug 1081125 - WebGL2 3D textures - Part 0: stop using plain ints for jsArrayTypes - r=jgilbert
|
2014-10-13 19:42:11 -04:00 |
Walter Litwinczyk
|
4d2e0520e3
|
Bug 1015561 - WebGL change getParameter(STENCIL_[BACK]_REF) to return correct masked values and update debug cached value test. r=jgilbert
|
2014-09-26 15:06:38 -07:00 |
Benoit Jacob
|
58b03977ff
|
Bug 1080137 - WebGL2: misc fixes to make new tex formats and sized internalformats actually work - r=jgilbert
|
2014-10-09 16:07:07 -04:00 |
Benoit Jacob
|
460206c009
|
Bug 1077183 - Untangle the confusion between effective and unsized internalformats in the WebGL implementation - r=jgilbert
|
2014-10-07 19:52:58 -04:00 |
Ehsan Akhgari
|
393a0db497
|
Bug 1079317 - Fix some more bad implicit constructors in DOM; r=baku
|
2014-09-24 09:16:53 -04:00 |
Benoit Jacob
|
3a2e260638
|
Bug 1072680 - Untangle the mixup of formats vs internalformats in the WebGL implementation - r=jgilbert
|
2014-10-04 22:24:24 -04:00 |
Dan Glastonbury
|
4ffb153247
|
Bug 1075305 - WebGL2 - convert BaseTexFormat() to use strong GL types.; r=bjacob
--HG--
extra : rebase_source : dc805b06ca0758aea3ec0a3727816011aac83186
extra : source : 8a155fbe61b62b4be3f4e82bf6e9c39446d910c3
|
2014-09-30 14:03:29 +10:00 |
Jeff Gilbert
|
9e095a11ad
|
Bug 1048108 - Workaround ANGLE not having no-alpha surfaces. - r=kamidphish
|
2014-10-01 17:05:34 -07:00 |
Walter Litwinczyk
|
6875e2a589
|
Bug 1073216 - WebGL add strong GLenum support for VAO/Buffer bindings, and texture min/mag/wrap types. r=jgilbert
|
2014-09-26 13:11:51 -07:00 |
Walter Litwinczyk
|
112e53d4aa
|
Bug 1071233 - WebGL add strong GLenum support for framebuffers and renderbuffers. r=jgilbert
|
2014-09-25 08:21:33 -07:00 |
Benoit Jacob
|
72649e9c80
|
Bug 1071340 - Convert to STRONG_GLENUM: TexType, TexFormat, TexInternalFormat - r=djg
|
2014-09-23 13:48:27 -04:00 |
Walter Litwinczyk
|
c73cf2e884
|
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
|
2014-09-18 16:14:22 -07:00 |
Ryan VanderMeulen
|
cc2e8a05ac
|
Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
|
2014-09-19 13:59:51 -04:00 |
Walter Litwinczyk
|
c80eaa53c3
|
Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
|
2014-09-18 16:14:22 -07:00 |
Peter Van der Beken
|
14fafa0ab2
|
Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, remove instances of non-refcounted sequence return type. r=bz.
--HG--
extra : rebase_source : 1388e0d6f971d52debb745a448a9a5524ceee25d
|
2014-08-28 00:43:55 +02:00 |
Daniel Holbert
|
2d7a1035be
|
Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert
|
2014-09-09 22:31:13 -07:00 |
Sotaro Ikeda
|
aa9fc7efc9
|
Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert
|
2014-09-09 18:40:51 -07:00 |
Ryan VanderMeulen
|
d5c18a9e28
|
Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage.
CLOSED TREE
|
2014-09-09 19:57:12 -04:00 |