gfx::Color is currently misused in many places. The DrawTargets expect
the color space to be in device space, e.g. what we are actually going
to draw using. Everything sitting above generally deals with sRGB, as
specified in CSS. Sometimes we missed the conversion from sRGB to device
space when issuing draw calls, and similarly sometimes we converted the
color to device space twice.
This patch splits the type in two. sRGBColor and DeviceColor now
represent sRGB and device color spaces respectively. DrawTarget only
accepts DeviceColor, and one can get a DeviceColor from an sRGBColor via
the ToDeviceColor helper API. The reftests now pass with color
management enabled for everything (e.g. CSS) instead of just tagged
raster images.
There will be a follow up patch to enable color management everywhere by
default on all supported platforms.
Differential Revision: https://phabricator.services.mozilla.com/D64771
--HG--
extra : moz-landing-system : lando
Splits WebGLContext into ClientWebGLContext and HostWebGLContext. The Client enables the JS-control of a WebGL context in a content procecss while the Host executes the WebGL graphics operations (via a WebGLContext that maintains much of the existing code) in the compositor process. At this point, the cross-process behavior is disabled -- this series of patches is an incremental step toward that final goal.
Differential Revision: https://phabricator.services.mozilla.com/D54018
--HG--
extra : moz-landing-system : lando
This requires replacing inclusions of it with inclusions of more specific prefs
files.
The exception is that StaticPrefsAll.h, which is equivalent to StaticPrefs.h,
and is used in `Codegen.py` because doing something smarter is tricky and
suitable for a follow-up. As a result, any change to StaticPrefList.yaml will
still trigger recompilation of all the generated DOM bindings files, but that's
still a big improvement over trigger recompilation of every file that uses
static prefs.
Most of the changes in this commit are very boring. The only changes that are
not boring are modules/libpref/*, Codegen.py, and ServoBindings.toml.
Differential Revision: https://phabricator.services.mozilla.com/D39138
--HG--
extra : moz-landing-system : lando
Currently it's completely unclear at use sites that the getters for `once`
static prefs return the pref value from startup, rather than the current pref
value. (Bugs have been caused by this.) This commit improves things by changing
the getter name to make it clear that the pref value obtained is from startup.
This required changing things within libpref so it distinguishes between the
"base id" (`foo_bar`) and the "full id" (`foo_bar` or
`foo_bar_DoNotUseDirectly` or `foo_bar_AtStartup` or
`foo_bar_AtStartup_DoNotUseDirectly`; the name used depends on the `mirror` and
`do_not_use_directly` values in the YAML definition.) The "full id" is used in
most places, while the "base id" is used for the `GetPrefName_*` and
`GetPrefDefault_*` functions.
(This is a nice demonstration of the benefits of the YAML file, BTW. Making
this change with the old code would have involved adding an entry to every
single pref in StaticPrefList.h.)
The patch also rejigs the comment at the top of StaticPrefList.yaml, to clarify
some things.
Differential Revision: https://phabricator.services.mozilla.com/D38604
--HG--
extra : moz-landing-system : lando
Only the parent process ever respects the renderroot attribute, so we can
add some extra early-exit checks for this. This also adds a bit of safety
for the next patch, to avoid inadvertently exposing renderroot stuff to
web content.
Also, the GetRenderRootForElement function is only ever called by the
GetRenderRootForFrame function, so let's scope it down to avoid doing
unnecessary work.
Differential Revision: https://phabricator.services.mozilla.com/D37504
--HG--
extra : moz-landing-system : lando
If we decide to just go with an overlay that sits fully over the
window (which I don't personally see a perf problem with right now,
but correct me if you can think of one), then this should be all
we need.
Differential Revision: https://phabricator.services.mozilla.com//D33819
--HG--
extra : rebase_source : 44a5af47f9c10071b0933931fbf3708978f549e4
I wasn't able to produce a situation in which this change matters, so
I'm not certain that it's necessary, but it seems to be the correct
thing to do given the problem fixed in nsGfxScrollFrame.cpp.
Differential Revision: https://phabricator.services.mozilla.com/D31864
--HG--
extra : moz-landing-system : lando
There's two things going on here. 1) nsGfxScrollFrame is getting the
wrong renderroot, because it's not correctly recursing up the frame
tree. 2) Hiding behind that problem is that if we do correctly assign
the renderroot, we end up blocking on both render roots updating if
we don't, say, have a horizontal scroll option, because that leaves
us with a wr::RenderRoot::Default. 2.1) We then still end up blocking
on the default renderroot because we initialize the selector with
WebRenderBridgeParent's mRenderRoot.
Differential Revision: https://phabricator.services.mozilla.com/D31858
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
gfxPrefs Live preferences are almost identical to StaticPrefs.
We leave aside for now those that set a custom change callback as this feature isn't yet supported in StaticPrefs.
Differential Revision: https://phabricator.services.mozilla.com/D31256
--HG--
extra : moz-landing-system : lando
`gfxUtils::WriteAsPNG()` is the only user of `nsIPresShell` in `gfx`, but
nobody calls it. So, we can get rid of it with `nsIPresShell` reference.
Differential Revision: https://phabricator.services.mozilla.com/D29310
--HG--
extra : moz-landing-system : lando
This patch moves remaining public `enum` of `nsIPresShell` to `mozilla`
namespace in `mozilla/PresShellForwards.h` and make them `enum class`es.
Additionally, some methods which use the moving `enum`s from `nsIPresShell`
to `PresShell`.
Differential Revision: https://phabricator.services.mozilla.com/D28607
--HG--
extra : moz-landing-system : lando
YUVColorSpace is inseparable from the bit depth as the matrix coefficients to be calculated need the bit depth information.
So let's put the two types together. gfx namespace also makes more sense as that's where we find IntRect, IntSize and other.
The extent of the changes highlight how much similar data structures are duplicated across the code, to the point it's scary.
Differential Revision: https://phabricator.services.mozilla.com/D25347
--HG--
extra : moz-landing-system : lando
ImageEncoder::ExtractDataInternal takes a `const nsAString&` for its
options, but flattens it into a null-terminated `nsString` so callees
can take a `char16_t*`. But nearly all of those callees eventually wind
up calling ImageEncoder::GetInputStream, which just constructs an
`nsDependentString` from the passed character pointer.
There's no reason to do all this extra work. We can just pass the
original options reference all the way through the stack and avoid
needless conversions.
Differential Revision: https://phabricator.services.mozilla.com/D26353
--HG--
extra : moz-landing-system : lando
We don't have lossy currentcolor in the style system anymore, except for a
single property -moz-font-smoothing-background-color.
I could've converted it into a proper StyleColor and thread down all the
necessary information to the font metrics code.
But it doesn't really seem worth it given it's not exposed to the web, so I just
did the simplest thing, which is making currentcolor compute to transparent to
that specific property.
This patch also removes the stores_complex_colors_lossily code and related,
since now we always can cache computed colors.
Differential Revision: https://phabricator.services.mozilla.com/D26187
--HG--
extra : moz-landing-system : lando
We don't have lossy currentcolor in the style system anymore, except for a
single property -moz-font-smoothing-background-color.
I could've converted it into a proper StyleColor and thread down all the
necessary information to the font metrics code.
But it doesn't really seem worth it given it's not exposed to the web, so I just
did the simplest thing, which is making currentcolor compute to transparent to
that specific property.
This patch also removes the stores_complex_colors_lossily code and related,
since now we always can cache computed colors.
Differential Revision: https://phabricator.services.mozilla.com/D26187
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando
This is a large patch that contains all of the core changes for
renderroot splitting.
Differential Revision: https://phabricator.services.mozilla.com/D20701
--HG--
extra : moz-landing-system : lando
gfxUtils::EncodeSourceSurface no longer uses a stringly-typed API to create a
`imgIEncoder` for the relevant MIME type. Instead, we now use an enum class and
switch on it to create the encoder.
Depends on D14816
Differential Revision: https://phabricator.services.mozilla.com/D14817
--HG--
extra : moz-landing-system : lando