Граф коммитов

174 Коммитов

Автор SHA1 Сообщение Дата
David Anderson 5827fd8527 Make access to gfxWindowsPlatform D3D11 devices thread-safe. (bug 1258174, r=bas) 2016-03-21 00:14:05 -07:00
Matt Woodrow 41cff5119c Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas
--HG--
extra : rebase_source : 252d183ea0c15f4326c25b4f84ae1c9b43237759
2016-03-21 18:49:59 +13:00
Bas Schouten 273c601802 Bug 1247775 - Part 1: Remove D3D10/D2D 1.0 texture integration from layers. r=dvander
MozReview-Commit-ID: CPBTl0cEG3p
2016-02-13 14:33:27 +01:00
Carsten "Tomcat" Book 01b9f62513 Backed out changeset 9320c843aa7e (bug 1247775) for breaking win 8 reftests 2016-02-12 08:49:50 +01:00
Bas Schouten 86009f3faf Bug 1247775 - Part 1: Remove D3D10/D2D 1.0 texture integration from layers. r=dvander
MozReview-Commit-ID: CPBTl0cEG3p

--HG--
extra : rebase_source : 88e86efda5e943ffe8d374ab6462b4b0fed20487
2016-02-12 00:52:59 +01:00
Nicholas Nethercote ab52b9a0ea Bug 1239864 (part 7) - Use the new rect iterators in gfx/. r=nical.
--HG--
extra : rebase_source : 27d77656d578deefff0860184346ff962e32762f
2016-01-18 17:20:58 -08:00
kearwood 5053ceed98 Bug 1230352 - Update to Oculus SDK 0.8.0,r=vlad 2015-09-22 09:38:28 -04:00
Milan Sreckovic ac84b221c9 Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
--HG--
extra : transplant_source : %8F%1DcB%3A%25%94%95G%EF%B4U%CE%B9%10%E1%A3%BC%E2%3D
2015-12-29 14:03:58 -05:00
Bas Schouten e8e3860c44 Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan 2015-12-30 01:30:47 +01:00
Nicolas Silva 9bc4b1d4e6 Bug 1228952 - Move texture metadata out of the BufferTextureClient/Host's buffer. r=Sotaro 2015-12-16 19:50:58 +01:00
David Anderson 978468f6f4 Allow asynchronous D3D11 TextureClients on the main thread. (bug 1217665 part 5, r=nical)
--HG--
extra : rebase_source : a06aecbf63b0cb55b388da75c50e211fbb95d5c8
2015-12-02 11:31:17 -08:00
Nicolas Silva 8baf8f2c04 Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow 2015-11-20 14:25:03 +01:00
Nicolas Silva ce2636044e Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva a3f38d948e Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva 380cf2ea18 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
Wes Kocher 72261b4523 Backed out 12 changesets (bug 1200595) for b2g mochitest crashes in SharedBufferManagerParent CLOSED TREE
Backed out changeset cf8cf1a039dd (bug 1200595)
Backed out changeset 65da564f952c (bug 1200595)
Backed out changeset 7663208f1582 (bug 1200595)
Backed out changeset fc1fbb97c8eb (bug 1200595)
Backed out changeset 3ad5a4c457fe (bug 1200595)
Backed out changeset add3fe9afc0c (bug 1200595)
Backed out changeset 68aba6b39588 (bug 1200595)
Backed out changeset ab326c34f1cf (bug 1200595)
Backed out changeset ed34bc528a1b (bug 1200595)
Backed out changeset 0dc93424546c (bug 1200595)
Backed out changeset 8cc12f12f3d1 (bug 1200595)
Backed out changeset bb84403701b7 (bug 1200595)

--HG--
extra : commitid : AMC6i05xyTh
2015-11-24 10:07:02 -08:00
Bas Schouten 662684de75 Bug 1216366: Ensure D3D11 uploads the entire surface the first time for component alpha textures. r=nical 2015-11-24 17:04:13 +01:00
Nicolas Silva c89268e8b1 Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow 2015-11-20 14:25:03 +01:00
Nicolas Silva c1b94d01e8 Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva 2eea103a37 Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva c3df7801f0 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
Carsten "Tomcat" Book 1a584aca79 Backed out 13 changesets (bug 1200595) for possibly breaking Reftest [TC] Crashtest tc-R on a CLOSED TREE
Backed out changeset e7278af0a484 (bug 1200595)
Backed out changeset c13228f84d85 (bug 1200595)
Backed out changeset 4b88e8a3d8af (bug 1200595)
Backed out changeset e55376bd2cf8 (bug 1200595)
Backed out changeset 9c27c8e2c021 (bug 1200595)
Backed out changeset a369a2983ceb (bug 1200595)
Backed out changeset 09e71ba15ea8 (bug 1200595)
Backed out changeset b555b130d439 (bug 1200595)
Backed out changeset 6819f6d82287 (bug 1200595)
Backed out changeset a8cdfbf443d8 (bug 1200595)
Backed out changeset 0092c9d7a86b (bug 1200595)
Backed out changeset 6dc38a1e6073 (bug 1200595)
Backed out changeset fe2164aa1468 (bug 1200595)
2015-11-20 16:55:26 +01:00
Nicolas Silva b1e3e38bb1 Bug 1200595 - Build fix on a CLOSED TREE 2015-11-20 15:03:11 +01:00
Nicolas Silva 4b5d77112d Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow
* * *
Bug 1200595 - Rebase fixes
2015-11-20 14:25:03 +01:00
Nicolas Silva 25167273f1 Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow 2015-11-20 14:25:00 +01:00
Nicolas Silva 943fe8686e Bug 1200595 - D3D11 TextureData implementation. r=Bas 2015-10-15 17:53:37 +02:00
Nicolas Silva 62fdc49f48 Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro 2015-10-13 18:48:48 +02:00
David Anderson 30e9c14eff Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-19 15:04:46 -08:00
Phil Ringnalda 04f94361ed Back out changeset 98bd7a8e4705 (bug 1225645) for Windows build bustage
CLOSED TREE
2015-11-18 18:48:14 -08:00
David Anderson ca5b902f03 Null-check D3D10 devices in a few places. (bug 1225645, r=bas) 2015-11-18 12:16:54 -08:00
Milan Sreckovic e5971201e2 Bug 1219494 - Part 1. TextureD3D11 and gfxDevCrash instead of MOZ_CRASH where appropriate. r=mchang
--HG--
extra : rebase_source : bf4cd63aca2e927a56f3ee682a0e24d76578bfba
2015-11-09 11:28:00 +01:00
Milan Sreckovic dd6aa8383f Bug 1217192 - Use gfxCriticalNote where we're already using the non-default construction parameter. r=mchang 2015-10-21 14:34:00 +02:00
Nathan Froyd 01583602a9 Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout.  The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.

CLOSED TREE makes big refactorings like this a piece of cake.

 # The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    xargs perl -p -i -e '
 s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
 s/nsRefPtr ?</RefPtr</g;   # handle declarations and variables
'

 # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h

 # Handle nsRefPtr.h itself, a couple places that define constructors
 # from nsRefPtr, and code generators specially.  We do this here, rather
 # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
 # things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
     mfbt/nsRefPtr.h \
     xpcom/glue/nsCOMPtr.h \
     xpcom/base/OwningNonNull.h \
     ipc/ipdl/ipdl/lower.py \
     ipc/ipdl/ipdl/builtin.py \
     dom/bindings/Codegen.py \
     python/lldbutils/lldbutils/utils.py

 # In our indiscriminate substitution above, we renamed
 # nsRefPtrGetterAddRefs, the class behind getter_AddRefs.  Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
    xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'

if [ -d .git ]; then
    git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
    hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi

--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd 583afa0965 Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
This commit was generated using the following script, executed at the
top level of a typical source code checkout.

 # Don't modify select files in mfbt/ because it's not worth trying to
 # tease out the dependencies currently.
 #
 # Don't modify anything in media/gmp-clearkey/0.1/ because those files
 # use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
    grep -v 'mfbt/RefPtr.h' | \
    grep -v 'mfbt/nsRefPtr.h' | \
    grep -v 'mfbt/RefCounted.h' | \
    grep -v 'media/gmp-clearkey/0.1/' | \
    xargs perl -p -i -e '
 s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
 s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
 s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
 s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#;       # handle strange #includes
'

 # |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'

 # RefPtr.h used |byRef| for dealing with COM-style outparams.
 # nsRefPtr.h uses |getter_AddRefs|.
 # Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
    xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Milan Sreckovic f18b559b55 Bug 1200021 - Part 2: more diagnostics. r=bas
--HG--
extra : rebase_source : 41c8648c26d2b7a8c2ee68b823e911b0fdce7f96
2015-09-24 10:44:40 -04:00
David Anderson 1befc42825 Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel) 2015-10-01 23:06:43 -07:00
Wes Kocher eff494e681 Backed out changeset 919a831786f1 (bug 1208638) for windows build failures 2015-09-30 16:43:26 -07:00
David Anderson b0e2473678 Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel)
--HG--
extra : rebase_source : 2c0b1febd9bcc3a52f48a98243ab853f5b58848d
2015-09-30 16:16:16 -07:00
Nicolas Silva 953150ec3d Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow 2015-09-21 16:54:40 +02:00
Wes Kocher c6aa53d157 Backed out changeset 09c2a214244b (bug 1072313) for Windows textureclient crashes CLOSED TREE 2015-09-21 10:37:07 -07:00
Nicolas Silva 554272fa7f Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow 2015-09-21 16:54:40 +02:00
Matt Woodrow fb01190fe1 Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
--HG--
extra : rebase_source : 56c1ec34c1d4285117fef854aebaf2bbf8b1a93a
2015-09-01 15:33:40 -04:00
Carsten "Tomcat" Book 12570b009b Backed out changeset edc0db4368a0 (bug 1199361) for suspicion of making OS X 10.6 reftest failing very frequently 2015-09-03 08:39:48 +02:00
Matt Woodrow 16d971851f Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
--HG--
extra : rebase_source : d3646e8481e0767d707f2e7e1bfdad84fd58550f
2015-09-01 15:33:40 -04:00
Matt Woodrow d07dcdfcf6 Bug 1195527 - Part 1: Move D3D11 texture allocation into the TextureClient. r=jrmuizel 2015-08-18 21:04:14 -04:00
Matt Woodrow cbdfff6689 Bug 1195531 - Don't discard d3d11 textures when we move the TextureSource to a new compositor. r=jrmuizel,nical 2015-08-18 14:32:33 -04:00
Bas Schouten f99f040ff9 Bug 1190950: Check mappings and surfaces for UpdateFromSurface more robustly. r=mattwoodrow 2015-08-06 02:29:47 +00:00
Vladimir Vukicevic cd29824fb8 Bug 1161670, cache D3D11 ShaderResourceView on TextureSourceD3D11; r=bas,jrmuizel 2015-05-05 14:35:29 -04:00
Bas Schouten 1a51d15b0f Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow 2015-07-27 15:47:29 +00:00
Ryan VanderMeulen e107ea6a37 Backed out changeset adbd8a7608e4 (bug 1176363) for mochitest-gl permacrashes. 2015-07-27 13:54:56 -04:00