David Anderson
5827fd8527
Make access to gfxWindowsPlatform D3D11 devices thread-safe. (bug 1258174, r=bas)
2016-03-21 00:14:05 -07:00
Matt Woodrow
41cff5119c
Bug 1257013 - Part 2: Use readback to synchronize d3d11 video. r=cpearce,Bas
...
--HG--
extra : rebase_source : 252d183ea0c15f4326c25b4f84ae1c9b43237759
2016-03-21 18:49:59 +13:00
Bas Schouten
273c601802
Bug 1247775 - Part 1: Remove D3D10/D2D 1.0 texture integration from layers. r=dvander
...
MozReview-Commit-ID: CPBTl0cEG3p
2016-02-13 14:33:27 +01:00
Carsten "Tomcat" Book
01b9f62513
Backed out changeset 9320c843aa7e (bug 1247775) for breaking win 8 reftests
2016-02-12 08:49:50 +01:00
Bas Schouten
86009f3faf
Bug 1247775 - Part 1: Remove D3D10/D2D 1.0 texture integration from layers. r=dvander
...
MozReview-Commit-ID: CPBTl0cEG3p
--HG--
extra : rebase_source : 88e86efda5e943ffe8d374ab6462b4b0fed20487
2016-02-12 00:52:59 +01:00
Nicholas Nethercote
ab52b9a0ea
Bug 1239864 (part 7) - Use the new rect iterators in gfx/. r=nical.
...
--HG--
extra : rebase_source : 27d77656d578deefff0860184346ff962e32762f
2016-01-18 17:20:58 -08:00
kearwood
5053ceed98
Bug 1230352
- Update to Oculus SDK 0.8.0,r=vlad
2015-09-22 09:38:28 -04:00
Milan Sreckovic
ac84b221c9
Bug 1235613 - Make gfxCriticalError/Note strings in gfx/ unique. r=jrmuizel
...
--HG--
extra : transplant_source : %8F%1DcB%3A%25%94%95G%EF%B4U%CE%B9%10%E1%A3%BC%E2%3D
2015-12-29 14:03:58 -05:00
Bas Schouten
e8e3860c44
Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan
2015-12-30 01:30:47 +01:00
Nicolas Silva
9bc4b1d4e6
Bug 1228952 - Move texture metadata out of the BufferTextureClient/Host's buffer. r=Sotaro
2015-12-16 19:50:58 +01:00
David Anderson
978468f6f4
Allow asynchronous D3D11 TextureClients on the main thread. (bug 1217665 part 5, r=nical)
...
--HG--
extra : rebase_source : a06aecbf63b0cb55b388da75c50e211fbb95d5c8
2015-12-02 11:31:17 -08:00
Nicolas Silva
8baf8f2c04
Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow
2015-11-20 14:25:03 +01:00
Nicolas Silva
ce2636044e
Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow
2015-11-20 14:25:00 +01:00
Nicolas Silva
a3f38d948e
Bug 1200595 - D3D11 TextureData implementation. r=Bas
2015-10-15 17:53:37 +02:00
Nicolas Silva
380cf2ea18
Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro
2015-10-13 18:48:48 +02:00
Wes Kocher
72261b4523
Backed out 12 changesets (bug 1200595) for b2g mochitest crashes in SharedBufferManagerParent CLOSED TREE
...
Backed out changeset cf8cf1a039dd (bug 1200595)
Backed out changeset 65da564f952c (bug 1200595)
Backed out changeset 7663208f1582 (bug 1200595)
Backed out changeset fc1fbb97c8eb (bug 1200595)
Backed out changeset 3ad5a4c457fe (bug 1200595)
Backed out changeset add3fe9afc0c (bug 1200595)
Backed out changeset 68aba6b39588 (bug 1200595)
Backed out changeset ab326c34f1cf (bug 1200595)
Backed out changeset ed34bc528a1b (bug 1200595)
Backed out changeset 0dc93424546c (bug 1200595)
Backed out changeset 8cc12f12f3d1 (bug 1200595)
Backed out changeset bb84403701b7 (bug 1200595)
--HG--
extra : commitid : AMC6i05xyTh
2015-11-24 10:07:02 -08:00
Bas Schouten
662684de75
Bug 1216366: Ensure D3D11 uploads the entire surface the first time for component alpha textures. r=nical
2015-11-24 17:04:13 +01:00
Nicolas Silva
c89268e8b1
Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow
2015-11-20 14:25:03 +01:00
Nicolas Silva
c1b94d01e8
Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow
2015-11-20 14:25:00 +01:00
Nicolas Silva
2eea103a37
Bug 1200595 - D3D11 TextureData implementation. r=Bas
2015-10-15 17:53:37 +02:00
Nicolas Silva
c3df7801f0
Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro
2015-10-13 18:48:48 +02:00
Carsten "Tomcat" Book
1a584aca79
Backed out 13 changesets (bug 1200595) for possibly breaking Reftest [TC] Crashtest tc-R on a CLOSED TREE
...
Backed out changeset e7278af0a484 (bug 1200595)
Backed out changeset c13228f84d85 (bug 1200595)
Backed out changeset 4b88e8a3d8af (bug 1200595)
Backed out changeset e55376bd2cf8 (bug 1200595)
Backed out changeset 9c27c8e2c021 (bug 1200595)
Backed out changeset a369a2983ceb (bug 1200595)
Backed out changeset 09e71ba15ea8 (bug 1200595)
Backed out changeset b555b130d439 (bug 1200595)
Backed out changeset 6819f6d82287 (bug 1200595)
Backed out changeset a8cdfbf443d8 (bug 1200595)
Backed out changeset 0092c9d7a86b (bug 1200595)
Backed out changeset 6dc38a1e6073 (bug 1200595)
Backed out changeset fe2164aa1468 (bug 1200595)
2015-11-20 16:55:26 +01:00
Nicolas Silva
b1e3e38bb1
Bug 1200595 - Build fix on a CLOSED TREE
2015-11-20 15:03:11 +01:00
Nicolas Silva
4b5d77112d
Bug 1200595 - Consolidate the TextureClient's destruction logic. r=mattwoodrow
...
* * *
Bug 1200595 - Rebase fixes
2015-11-20 14:25:03 +01:00
Nicolas Silva
25167273f1
Bug 1200595 - Merge TextureClient and ClientTexture back into TextureClient. r=mattwoodrow
2015-11-20 14:25:00 +01:00
Nicolas Silva
943fe8686e
Bug 1200595 - D3D11 TextureData implementation. r=Bas
2015-10-15 17:53:37 +02:00
Nicolas Silva
62fdc49f48
Bug 1200595 - Introduce TextureData and implement it for X11. r=mattwoodrow, Bas, sotaro
2015-10-13 18:48:48 +02:00
David Anderson
30e9c14eff
Null-check D3D10 devices in a few places. (bug 1225645, r=bas)
2015-11-19 15:04:46 -08:00
Phil Ringnalda
04f94361ed
Back out changeset 98bd7a8e4705 (bug 1225645) for Windows build bustage
...
CLOSED TREE
2015-11-18 18:48:14 -08:00
David Anderson
ca5b902f03
Null-check D3D10 devices in a few places. (bug 1225645, r=bas)
2015-11-18 12:16:54 -08:00
Milan Sreckovic
e5971201e2
Bug 1219494 - Part 1. TextureD3D11 and gfxDevCrash instead of MOZ_CRASH where appropriate. r=mchang
...
--HG--
extra : rebase_source : bf4cd63aca2e927a56f3ee682a0e24d76578bfba
2015-11-09 11:28:00 +01:00
Milan Sreckovic
dd6aa8383f
Bug 1217192 - Use gfxCriticalNote where we're already using the non-default construction parameter. r=mchang
2015-10-21 14:34:00 +02:00
Nathan Froyd
01583602a9
Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
...
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
2015-10-18 01:24:48 -04:00
Nathan Froyd
583afa0965
Bug 1207245 - part 3 - switch all uses of mozilla::RefPtr<T> to nsRefPtr<T>; r=ehsan
...
This commit was generated using the following script, executed at the
top level of a typical source code checkout.
# Don't modify select files in mfbt/ because it's not worth trying to
# tease out the dependencies currently.
#
# Don't modify anything in media/gmp-clearkey/0.1/ because those files
# use their own RefPtr, defined in their own RefCounted.h.
find . -name '*.cpp' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
grep -v 'mfbt/RefPtr.h' | \
grep -v 'mfbt/nsRefPtr.h' | \
grep -v 'mfbt/RefCounted.h' | \
grep -v 'media/gmp-clearkey/0.1/' | \
xargs perl -p -i -e '
s/mozilla::RefPtr/nsRefPtr/g; # handle declarations in headers
s/\bRefPtr</nsRefPtr</g; # handle local variables in functions
s#mozilla/RefPtr.h#mozilla/nsRefPtr.h#; # handle #includes
s#mfbt/RefPtr.h#mfbt/nsRefPtr.h#; # handle strange #includes
'
# |using mozilla::RefPtr;| is OK; |using nsRefPtr;| is invalid syntax.
find . -name '*.cpp' -o -name '*.mm' | xargs sed -i -e '/using nsRefPtr/d'
# RefPtr.h used |byRef| for dealing with COM-style outparams.
# nsRefPtr.h uses |getter_AddRefs|.
# Fixup that mismatch.
find . -name '*.cpp' -o -name '*.h'| \
xargs perl -p -i -e 's/byRef/getter_AddRefs/g'
2015-10-18 00:40:10 -04:00
Milan Sreckovic
f18b559b55
Bug 1200021 - Part 2: more diagnostics. r=bas
...
--HG--
extra : rebase_source : 41c8648c26d2b7a8c2ee68b823e911b0fdce7f96
2015-09-24 10:44:40 -04:00
David Anderson
1befc42825
Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel)
2015-10-01 23:06:43 -07:00
Wes Kocher
eff494e681
Backed out changeset 919a831786f1 (bug 1208638) for windows build failures
2015-09-30 16:43:26 -07:00
David Anderson
b0e2473678
Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel)
...
--HG--
extra : rebase_source : 2c0b1febd9bcc3a52f48a98243ab853f5b58848d
2015-09-30 16:16:16 -07:00
Nicolas Silva
953150ec3d
Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow
2015-09-21 16:54:40 +02:00
Wes Kocher
c6aa53d157
Backed out changeset 09c2a214244b (bug 1072313) for Windows textureclient crashes CLOSED TREE
2015-09-21 10:37:07 -07:00
Nicolas Silva
554272fa7f
Bug 1072313 - Never call TextureClient::KeepUntilFullDeallocation off the ipdl thread. r=mattwoodrow
2015-09-21 16:54:40 +02:00
Matt Woodrow
fb01190fe1
Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
...
--HG--
extra : rebase_source : 56c1ec34c1d4285117fef854aebaf2bbf8b1a93a
2015-09-01 15:33:40 -04:00
Carsten "Tomcat" Book
12570b009b
Backed out changeset edc0db4368a0 (bug 1199361) for suspicion of making OS X 10.6 reftest failing very frequently
2015-09-03 08:39:48 +02:00
Matt Woodrow
16d971851f
Bug 1199361 - Add texture memory reporters for YCbCr TextureClients. r=jrmuizel
...
--HG--
extra : rebase_source : d3646e8481e0767d707f2e7e1bfdad84fd58550f
2015-09-01 15:33:40 -04:00
Matt Woodrow
d07dcdfcf6
Bug 1195527 - Part 1: Move D3D11 texture allocation into the TextureClient. r=jrmuizel
2015-08-18 21:04:14 -04:00
Matt Woodrow
cbdfff6689
Bug 1195531 - Don't discard d3d11 textures when we move the TextureSource to a new compositor. r=jrmuizel,nical
2015-08-18 14:32:33 -04:00
Bas Schouten
f99f040ff9
Bug 1190950: Check mappings and surfaces for UpdateFromSurface more robustly. r=mattwoodrow
2015-08-06 02:29:47 +00:00
Vladimir Vukicevic
cd29824fb8
Bug 1161670, cache D3D11 ShaderResourceView on TextureSourceD3D11; r=bas,jrmuizel
2015-05-05 14:35:29 -04:00
Bas Schouten
1a51d15b0f
Bug 1176363
- Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow
2015-07-27 15:47:29 +00:00
Ryan VanderMeulen
e107ea6a37
Backed out changeset adbd8a7608e4 (bug 1176363
) for mochitest-gl permacrashes.
2015-07-27 13:54:56 -04:00