Seth Fowler
56dbbf45cc
Bug 1257315 (Part 2) - Release old visible regions info when new info is available or a layers ID is no longer used. r=botond
2016-03-18 18:38:57 -07:00
Seth Fowler
d8b3579dd9
Bug 1257315 (Part 1) - Add a visualization of visibility tracking to the APZ minimap. r=botond,mattwoodrow
2016-03-18 18:38:57 -07:00
Wes Kocher
733e78634f
Backed out changeset 93f4eafb8beb (bug 1256693) for media mochitest leaks CLOSED TREE
...
MozReview-Commit-ID: 1K6kSNA28N9
2016-03-17 15:42:54 -07:00
Matt Woodrow
8d2b64d662
Bug 1250718 - Improve layer logging for preserve-3d layers. r=thinker
...
--HG--
extra : rebase_source : 7405e30e0081bfa1b249ff6bd4f7bfd713110815
2016-03-18 09:18:10 +13:00
Nicolas Silva
3d48952156
Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro
2016-03-17 14:58:58 +01:00
David Anderson
f18e55de2f
Regenerate SyncObjects on device resets. (bug 1255711, r=bas)
2016-03-14 12:55:47 -07:00
Kartikaya Gupta
73a7b93fd0
Bug 1253860 - Add machinery to update APZ's scroll offset without a main-thread paint. r=botond
...
MozReview-Commit-ID: Chy40f6VNIQ
2016-03-09 22:57:14 -05:00
Kartikaya Gupta
6a6f65b0d3
Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange
...
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Sebastian Hengst
12aacd8ccf
Backed out changeset 9c232821ae5c (bug 1192910)
2016-03-08 14:41:48 +01:00
Kartikaya Gupta
7a65557850
Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange. reland because backout didn't fix the issue
...
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Sebastian Hengst
9fc7bbba2a
Backed out changeset 9066ef314419 (bug 1192910)
2016-03-08 11:06:18 +01:00
Sotaro Ikeda
50122dc17d
Bug 1253489 - Update SendFenceHandleIfPresent() r=nical
2016-03-07 19:16:40 -08:00
Sotaro Ikeda
dd85c7354b
Bug 1253478 - Use Atomic<uint64_t> in AsyncTransactionTracker r=nical
2016-03-07 18:59:00 -08:00
peter chang
0a428b1a41
Bug 1250418 - Remove the assertion check of mCanSend in CompositorChild::ActorDestroy, r=nical
...
MozReview-Commit-ID: L0VSy4cYglh
--HG--
extra : rebase_source : 28a1e3501b74a6883c5ed5855231757fee4d1415
2016-03-02 09:31:44 +08:00
Kartikaya Gupta
4920da860d
Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange
...
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Jonathan Watt
2357eb85f9
Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas
...
MozReview-Commit-ID: 7rDHRqNgQqL
2016-02-26 15:52:07 +00:00
Kartikaya Gupta
96b5c73a20
Bug 1253739 - Fix incorrect namespace on forward declaration. r=botond
...
MozReview-Commit-ID: IPfx1Mb9w8A
2016-03-05 19:23:06 -05:00
Jim Mathies
e8e7fc3268
Bug 1253688 - Backout bug 1229429 which caused a painting problem with Loops remote browser chat window with e10s enabled. r=billm
...
MozReview-Commit-ID: 3tAgOAmnJli
2016-03-04 17:56:03 -06:00
Daisuke Akatsuka
0b1a2c1ae5
Bug 1248338 - Implement iterationStart; r=birtles
2016-03-02 16:23:34 +09:00
David Anderson
c00e9a5d93
Handle device resets by recreating the compositor, rather than the compositor IPDL stack. (bug 1245765 part 7, r=mattwoodrow)
2016-02-29 01:53:15 -05:00
David Anderson
d4db86d05e
Factor compositor initialization out of LayerManagerComposite. (bug 1245765 part 6, r=mattwoodrow)
2016-02-29 01:53:14 -05:00
David Anderson
dd2df9d99a
Remove some static_casting in CompositorParent. (bug 1245765 part 5, r=mattwoodrow)
2016-02-29 01:53:14 -05:00
David Anderson
569787dba9
Propagate D3D9 device resets to remote layers. (bug 1245765 part 2, r=mattwoodrow)
2016-02-29 01:53:12 -05:00
David Anderson
216a4e0ba0
Add a helper function for iterating indirect layer trees. (bug 1245765 part 1, r=mattwoodrow)
2016-02-29 01:53:12 -05:00
Andrew Moser
79c176df5e
Bug 1249937 - Rename LayerComposite::SetShadowTransform to SetShadowBaseTransform. r=botond
...
--HG--
extra : amend_source : c7ff0b07c4caf885a10ef08b6a5051d6a2dc5485
2016-02-26 21:36:52 -05:00
Nicolas Silva
60f1ac8846
Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro
2016-02-25 14:15:58 +01:00
Nicolas Silva
9e20942d69
Bug 1250500 - Avoid copying BufferTextureHost when possible. r=sotaro
2016-02-25 14:15:52 +01:00
Bas Schouten
c5fe62d1d9
Bug 1232042 - Addendum: Add comment for mLayerManager check. r=jrmuizel
2016-02-24 21:24:26 +00:00
Bas Schouten
36d729fab3
Bug 1232042: Execute an additional present for D3D11 on the compositor thread when a WM_PAINT event has returned. r=jrmuizel
2016-02-24 03:50:09 +00:00
Phil Ringnalda
a5861fc16a
Back out 6a24b31747be (bug 1232042) for crashes @RecvForcePresent
...
CLOSED TREE
2016-02-23 21:27:46 -08:00
Bas Schouten
fd04611c7c
Bug 1232042: Execute an additional present for D3D11 on the compositor thread when a WM_PAINT event has returned. r=jrmuizel
2016-02-24 03:50:09 +00:00
Nicolas Silva
b4d60e7777
Bug 1245241
- Force the main thread to sync with the compositor when it tries to allocate insane amounts of shmems. r=lsalzman
2016-02-23 19:15:24 +01:00
Sotaro Ikeda
0f29054d1b
Bug 1248923 - Store result in Update ParamTraits<GonkNativeHandle>::Read() r=nical
2016-02-21 16:44:50 -08:00
Matthew S
f91b1ade98
Bug 1247450 - Rename LayerComposite::GetShadowTransform to GetShadowBaseTransform. r=botond
...
MozReview-Commit-ID: 4HkKFCDQW4l
2016-02-20 19:05:59 -05:00
Alexandre Lissy
dcf3f71348
Bug 1249280 - Fix coordinates of APZ-detected gestures when crossing process boundaries. r=kats
...
MozReview-Commit-ID: 9xPcG9uERB0
2016-02-19 21:46:31 -05:00
kearwood
d2f423667c
Bug 1237689 - Enable Oculus hardware latency tester r=daoshengmu
...
- Generate and pass sequential frame indexes into the ovr_GetTrackingState call and the corresponding call to ovr_SubmitFrame
MozReview-Commit-ID: 5tJl5YJt7Eo
--HG--
extra : rebase_source : 5dbb35ea1451a9f378e28d81a8704b63b1b72b4d
2016-01-08 18:50:10 -08:00
Lee Salzman
41d307c324
Bug 1245241
- part 1 - Close Shmem file handles after mapping them when possible to reduce exhaustion issues. r=billm
2016-02-18 10:56:15 -05:00
Peter Van der Beken
1900a0608e
Bug 1020199 - Make sure APZ works with nested oop iframe. r=kats, r=dvander.
...
--HG--
extra : rebase_source : be158c15f328b19be4e4189c1b755841caabcb10
2016-01-08 20:17:39 +01:00
Botond Ballo
c5fb5cdd95
Bug 1247452 - Use the effective visible region rather than the visible region where appropriate in the compositor. r=mattwoodrow
...
MozReview-Commit-ID: 6wbe0kUWh9h
--HG--
extra : rebase_source : 1263fcf02beb41bd8f7c6d6556b629f772fd955a
2016-02-12 20:24:38 -05:00
Jim Mathies
f7c7fcb101
Bug 1229429 - Refresh plugin window state during composition if we detect a change of layer trees. Fixes issues with plugin window visibility during rapid tab switching. r=roc
...
MozReview-Commit-ID: pVnTksTt2d
--HG--
extra : rebase_source : 1e50f5386ce3236cf3081f75e4d6f10940a7de88
2016-02-16 09:30:55 -06:00
Tom Tromey
d1272d2ee4
Bug 1239504 - Avoid ASan leak report by holding PseudoStack in ImageBridgeChild. r=sotaro
...
--HG--
extra : rebase_source : d1642fd0b1a85fe34cc4221ef8748c93c818a58b
2016-02-10 07:33:00 -05:00
Mason Chang
2a788162c4
Bug 1239861. Skip composite if vsync time is before force composite time. r=kats
2016-02-05 10:11:48 -08:00
Jim Mathies
1839261e94
Bug 1243413 - If a plugin window is hidden in an adjacent scroll frame due to APZ scroll state changes, make sure to show the plugin window after the scroll operation complete. r=kats
2016-02-04 09:10:55 -06:00
Birunthan Mohanathas
e00f212825
Bug 1235261 - Part 6: Rename AutoInfallibleTArray to AutoTArray. r=froydnj
2016-02-02 17:36:31 +02:00
Birunthan Mohanathas
d7371d07d0
Bug 1235261 - Part 1: Rename nsAutoTArray to AutoTArray. r=froydnj
2016-02-02 17:36:30 +02:00
Fabrice Desré
81a683418d
Bug 1245016 - b2g build failure in gfx/layers/ipc/LayerAnimationUtils.h r=hiro
2016-02-02 01:53:05 -08:00
Hiroyuki Ikezoe
4b31027fae
Bug 1216842 - Part 7: Add easing function to laryer::Animation. r=cam
2016-01-26 21:19:00 +01:00
Hiroyuki Ikezoe
409715935c
Bug 1216842 - Part 2: Add LayerAnimationUtils. r=cam
...
This is also for compositor side.
we need a new class to share the function which converts TimingFunction
to ComputedTimingFunction for either keyframe's timing function or keyframe
effect's timing function.
2016-01-29 14:44:00 +01:00
Hiroyuki Ikezoe
8c08c46bf6
Bug 1216842 - Part 1: Add null_t into TimingFunction to skip calculation of linear timing function. r=cam
...
This is a patch for compositor side to represent linear function as null_t/Nothing().
Also the first argument of ToTimingFunction changes to a Maybe<ComputedTimingFunction>.
As a result of this change we can also use ToTimingFunction for animation
effect's timing function.
2016-01-26 21:14:00 +01:00
Phil Ringnalda
d381b4bca6
Back out 7 changesets (bug 1235261) for cpptest failures in TestTArray
...
CLOSED TREE
Backed out changeset d66c3f19a210 (bug 1235261)
Backed out changeset 467d945426bb (bug 1235261)
Backed out changeset 32b61df13142 (bug 1235261)
Backed out changeset c50bb8ed4196 (bug 1235261)
Backed out changeset 0ff0fa6fe81f (bug 1235261)
Backed out changeset df70e89669da (bug 1235261)
Backed out changeset 064969357fc9 (bug 1235261)
2016-01-31 10:10:57 -08:00