Граф коммитов

2001 Коммитов

Автор SHA1 Сообщение Дата
Seth Fowler 56dbbf45cc Bug 1257315 (Part 2) - Release old visible regions info when new info is available or a layers ID is no longer used. r=botond 2016-03-18 18:38:57 -07:00
Seth Fowler d8b3579dd9 Bug 1257315 (Part 1) - Add a visualization of visibility tracking to the APZ minimap. r=botond,mattwoodrow 2016-03-18 18:38:57 -07:00
Wes Kocher 733e78634f Backed out changeset 93f4eafb8beb (bug 1256693) for media mochitest leaks CLOSED TREE
MozReview-Commit-ID: 1K6kSNA28N9
2016-03-17 15:42:54 -07:00
Matt Woodrow 8d2b64d662 Bug 1250718 - Improve layer logging for preserve-3d layers. r=thinker
--HG--
extra : rebase_source : 7405e30e0081bfa1b249ff6bd4f7bfd713110815
2016-03-18 09:18:10 +13:00
Nicolas Silva 3d48952156 Bug 1256693 - ISurfaceAllocator cleanup. r=sotaro 2016-03-17 14:58:58 +01:00
David Anderson f18e55de2f Regenerate SyncObjects on device resets. (bug 1255711, r=bas) 2016-03-14 12:55:47 -07:00
Kartikaya Gupta 73a7b93fd0 Bug 1253860 - Add machinery to update APZ's scroll offset without a main-thread paint. r=botond
MozReview-Commit-ID: Chy40f6VNIQ
2016-03-09 22:57:14 -05:00
Kartikaya Gupta 6a6f65b0d3 Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Sebastian Hengst 12aacd8ccf Backed out changeset 9c232821ae5c (bug 1192910) 2016-03-08 14:41:48 +01:00
Kartikaya Gupta 7a65557850 Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange. reland because backout didn't fix the issue
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Sebastian Hengst 9fc7bbba2a Backed out changeset 9066ef314419 (bug 1192910) 2016-03-08 11:06:18 +01:00
Sotaro Ikeda 50122dc17d Bug 1253489 - Update SendFenceHandleIfPresent() r=nical 2016-03-07 19:16:40 -08:00
Sotaro Ikeda dd85c7354b Bug 1253478 - Use Atomic<uint64_t> in AsyncTransactionTracker r=nical 2016-03-07 18:59:00 -08:00
peter chang 0a428b1a41 Bug 1250418 - Remove the assertion check of mCanSend in CompositorChild::ActorDestroy, r=nical
MozReview-Commit-ID: L0VSy4cYglh

--HG--
extra : rebase_source : 28a1e3501b74a6883c5ed5855231757fee4d1415
2016-03-02 09:31:44 +08:00
Kartikaya Gupta 4920da860d Bug 1192910 - Ensure we flush paints on the main thread during an APZ flush. r=mstange
MozReview-Commit-ID: 61dyeqxxtVP
2016-03-07 16:27:44 -05:00
Jonathan Watt 2357eb85f9 Bug 1253094, part 2 - Stop using DebugOnly for class/struct members in gfx/. r=Bas
MozReview-Commit-ID: 7rDHRqNgQqL
2016-02-26 15:52:07 +00:00
Kartikaya Gupta 96b5c73a20 Bug 1253739 - Fix incorrect namespace on forward declaration. r=botond
MozReview-Commit-ID: IPfx1Mb9w8A
2016-03-05 19:23:06 -05:00
Jim Mathies e8e7fc3268 Bug 1253688 - Backout bug 1229429 which caused a painting problem with Loops remote browser chat window with e10s enabled. r=billm
MozReview-Commit-ID: 3tAgOAmnJli
2016-03-04 17:56:03 -06:00
Daisuke Akatsuka 0b1a2c1ae5 Bug 1248338 - Implement iterationStart; r=birtles 2016-03-02 16:23:34 +09:00
David Anderson c00e9a5d93 Handle device resets by recreating the compositor, rather than the compositor IPDL stack. (bug 1245765 part 7, r=mattwoodrow) 2016-02-29 01:53:15 -05:00
David Anderson d4db86d05e Factor compositor initialization out of LayerManagerComposite. (bug 1245765 part 6, r=mattwoodrow) 2016-02-29 01:53:14 -05:00
David Anderson dd2df9d99a Remove some static_casting in CompositorParent. (bug 1245765 part 5, r=mattwoodrow) 2016-02-29 01:53:14 -05:00
David Anderson 569787dba9 Propagate D3D9 device resets to remote layers. (bug 1245765 part 2, r=mattwoodrow) 2016-02-29 01:53:12 -05:00
David Anderson 216a4e0ba0 Add a helper function for iterating indirect layer trees. (bug 1245765 part 1, r=mattwoodrow) 2016-02-29 01:53:12 -05:00
Andrew Moser 79c176df5e Bug 1249937 - Rename LayerComposite::SetShadowTransform to SetShadowBaseTransform. r=botond
--HG--
extra : amend_source : c7ff0b07c4caf885a10ef08b6a5051d6a2dc5485
2016-02-26 21:36:52 -05:00
Nicolas Silva 60f1ac8846 Bug 1250873 - Rename HasInternalBuffer into HasIntermediateBuffer in layers. r=sotaro 2016-02-25 14:15:58 +01:00
Nicolas Silva 9e20942d69 Bug 1250500 - Avoid copying BufferTextureHost when possible. r=sotaro 2016-02-25 14:15:52 +01:00
Bas Schouten c5fe62d1d9 Bug 1232042 - Addendum: Add comment for mLayerManager check. r=jrmuizel 2016-02-24 21:24:26 +00:00
Bas Schouten 36d729fab3 Bug 1232042: Execute an additional present for D3D11 on the compositor thread when a WM_PAINT event has returned. r=jrmuizel 2016-02-24 03:50:09 +00:00
Phil Ringnalda a5861fc16a Back out 6a24b31747be (bug 1232042) for crashes @RecvForcePresent
CLOSED TREE
2016-02-23 21:27:46 -08:00
Bas Schouten fd04611c7c Bug 1232042: Execute an additional present for D3D11 on the compositor thread when a WM_PAINT event has returned. r=jrmuizel 2016-02-24 03:50:09 +00:00
Nicolas Silva b4d60e7777 Bug 1245241 - Force the main thread to sync with the compositor when it tries to allocate insane amounts of shmems. r=lsalzman 2016-02-23 19:15:24 +01:00
Sotaro Ikeda 0f29054d1b Bug 1248923 - Store result in Update ParamTraits<GonkNativeHandle>::Read() r=nical 2016-02-21 16:44:50 -08:00
Matthew S f91b1ade98 Bug 1247450 - Rename LayerComposite::GetShadowTransform to GetShadowBaseTransform. r=botond
MozReview-Commit-ID: 4HkKFCDQW4l
2016-02-20 19:05:59 -05:00
Alexandre Lissy dcf3f71348 Bug 1249280 - Fix coordinates of APZ-detected gestures when crossing process boundaries. r=kats
MozReview-Commit-ID: 9xPcG9uERB0
2016-02-19 21:46:31 -05:00
kearwood d2f423667c Bug 1237689 - Enable Oculus hardware latency tester r=daoshengmu
- Generate and pass sequential frame indexes into the ovr_GetTrackingState call and the corresponding call to ovr_SubmitFrame

MozReview-Commit-ID: 5tJl5YJt7Eo

--HG--
extra : rebase_source : 5dbb35ea1451a9f378e28d81a8704b63b1b72b4d
2016-01-08 18:50:10 -08:00
Lee Salzman 41d307c324 Bug 1245241 - part 1 - Close Shmem file handles after mapping them when possible to reduce exhaustion issues. r=billm 2016-02-18 10:56:15 -05:00
Peter Van der Beken 1900a0608e Bug 1020199 - Make sure APZ works with nested oop iframe. r=kats, r=dvander.
--HG--
extra : rebase_source : be158c15f328b19be4e4189c1b755841caabcb10
2016-01-08 20:17:39 +01:00
Botond Ballo c5fb5cdd95 Bug 1247452 - Use the effective visible region rather than the visible region where appropriate in the compositor. r=mattwoodrow
MozReview-Commit-ID: 6wbe0kUWh9h

--HG--
extra : rebase_source : 1263fcf02beb41bd8f7c6d6556b629f772fd955a
2016-02-12 20:24:38 -05:00
Jim Mathies f7c7fcb101 Bug 1229429 - Refresh plugin window state during composition if we detect a change of layer trees. Fixes issues with plugin window visibility during rapid tab switching. r=roc
MozReview-Commit-ID: pVnTksTt2d

--HG--
extra : rebase_source : 1e50f5386ce3236cf3081f75e4d6f10940a7de88
2016-02-16 09:30:55 -06:00
Tom Tromey d1272d2ee4 Bug 1239504 - Avoid ASan leak report by holding PseudoStack in ImageBridgeChild. r=sotaro
--HG--
extra : rebase_source : d1642fd0b1a85fe34cc4221ef8748c93c818a58b
2016-02-10 07:33:00 -05:00
Mason Chang 2a788162c4 Bug 1239861. Skip composite if vsync time is before force composite time. r=kats 2016-02-05 10:11:48 -08:00
Jim Mathies 1839261e94 Bug 1243413 - If a plugin window is hidden in an adjacent scroll frame due to APZ scroll state changes, make sure to show the plugin window after the scroll operation complete. r=kats 2016-02-04 09:10:55 -06:00
Birunthan Mohanathas e00f212825 Bug 1235261 - Part 6: Rename AutoInfallibleTArray to AutoTArray. r=froydnj 2016-02-02 17:36:31 +02:00
Birunthan Mohanathas d7371d07d0 Bug 1235261 - Part 1: Rename nsAutoTArray to AutoTArray. r=froydnj 2016-02-02 17:36:30 +02:00
Fabrice Desré 81a683418d Bug 1245016 - b2g build failure in gfx/layers/ipc/LayerAnimationUtils.h r=hiro 2016-02-02 01:53:05 -08:00
Hiroyuki Ikezoe 4b31027fae Bug 1216842 - Part 7: Add easing function to laryer::Animation. r=cam 2016-01-26 21:19:00 +01:00
Hiroyuki Ikezoe 409715935c Bug 1216842 - Part 2: Add LayerAnimationUtils. r=cam
This is also for compositor side.
we need a new class to share the function which converts TimingFunction
to ComputedTimingFunction for either keyframe's timing function or keyframe
effect's timing function.
2016-01-29 14:44:00 +01:00
Hiroyuki Ikezoe 8c08c46bf6 Bug 1216842 - Part 1: Add null_t into TimingFunction to skip calculation of linear timing function. r=cam
This is a patch for compositor side to represent linear function as null_t/Nothing().

Also the first argument of ToTimingFunction changes to a Maybe<ComputedTimingFunction>.
As a result of this change we can also use ToTimingFunction for animation
effect's timing function.
2016-01-26 21:14:00 +01:00
Phil Ringnalda d381b4bca6 Back out 7 changesets (bug 1235261) for cpptest failures in TestTArray
CLOSED TREE

Backed out changeset d66c3f19a210 (bug 1235261)
Backed out changeset 467d945426bb (bug 1235261)
Backed out changeset 32b61df13142 (bug 1235261)
Backed out changeset c50bb8ed4196 (bug 1235261)
Backed out changeset 0ff0fa6fe81f (bug 1235261)
Backed out changeset df70e89669da (bug 1235261)
Backed out changeset 064969357fc9 (bug 1235261)
2016-01-31 10:10:57 -08:00