This is relevant when attempting to build libffi with our build system
(libffi expects its assembly sources to be pre-processed).
MozReview-Commit-ID: J6mCUkYYjQh
clang-cl's system header detection doesn't kick in if we're using full
paths to the STL headers we need to include. And if certain headers
aren't recognized as system headers, we get a pile of warnings from
said headers. Use #include_next to ensure that system headers are
recognized as such, and suppress the warnings.
MozReview-Commit-ID: 4ZlAAGa49M1
--HG--
extra : rebase_source : c56711e09118fe930f389cc48543a661c293d7e4
We don't need to hear about ICU redefining macros we set up or about
include paths that are Microsoft-specific, but still resolve to where
they need to go.
MozReview-Commit-ID: D9lFiNCvkOh
--HG--
extra : rebase_source : 66848780bb4e2473a7f1df9a621f0b2f54171e70
As of Python 3, decimal notations of octal values for permission modes
are no longer permitted and will result in a `SyntaxError` exception
(`invalid token`).
Using the proper octal notation which is also Python 2.7 compatible will
fix this issue.
--HG--
extra : rebase_source : 2e897c51f04ad0ee69071f84b98df224f3af72d3
Now that we compile with cargo, we don't have fine-grained control over
the build flags used via environment variables detected in configure or
set in config.mk. We should just remove that dead code so nobody trips
over it.
This patch is really two separate changes.
The first change is that rust crates are large, standalone entities that
may contain multitudes of source files. It therefore doesn't make sense
to keep them in SOURCES, as we have been doing. Moving to use cargo
will require a higher-level approach, which suggests that we need a
different, higher-level representation for Rust sources in the build
system.
The representation here is to have the build system refer to things
defined in Cargo.toml files as the entities dealt with in the build
system, and let Cargo deal with the details of actually building things.
This approach means that adding a new crate to an existing library just
requires editing Rust and Cargo.toml files, rather than dealing with
moz.build, which seems more natural to Rust programmers. By having the
source files for libraries (and binaries in subsequent iterations of
this support) checked in to the tree, we can also take advantage of
Cargo.lock files.
The second is that we switch the core build system over to building via
cargo, rather than invoking rustc directly.
We also clean up a number of leftover things from the Old Way of doing
things. A number of tests are added to confirm that we'll only permit
crates to be built that have dependencies in-tree.
Through an oversight, we listed librul.a twice when linking libxul: once
as part of the "objects" we were linking, and once as a static library.
This duplication is unnecessary and would cause problems later when we
try to generate librul.a via cargo, as cargo will put it someplace
different from where we expect and the two names will conflict. Let's
have rules.mk be the single source of truth for how librul.a is named,
and then the code to link libxul can simply refer to that name.
The only use of this variable is to override NSINSTALL, and its value is
the same as NSINSTALL_PY.
While here, remove the outdated NSINSTALL_NATIVECMD that was used for
pymake.
--HG--
extra : rebase_source : b871fbb409836a17cb8d71cd1e5ddc9d5ad3f49f
as opposed to passing down LINK when cross compiling.
Until bug 1290334, LINK was the variable used by the NSS build system
for the linker on Windows, but it now uses LD, like on other platforms.
But its default value on Windows is "link", which can pick /usr/bin/link
on msys2, instead of MSVC's so, pass down LD from the Gecko build
system. And do so an all platforms in all cases, because it shouldn't
hurt.
--HG--
extra : rebase_source : 3eb8236a8f032468d10c874be2daa1c66986bd47
This patch is really two separate changes.
The first change is that rust crates are large, standalone entities that
may contain multitudes of source files. It therefore doesn't make sense
to keep them in SOURCES, as we have been doing. Moving to use cargo
will require a higher-level approach, which suggests that we need a
different, higher-level representation for Rust sources in the build
system.
The representation here is to have the build system refer to things
defined in Cargo.toml files as the entities dealt with in the build
system, and let Cargo deal with the details of actually building things.
This approach means that adding a new crate to an existing library just
requires editing Rust and Cargo.toml files, rather than dealing with
moz.build, which seems more natural to Rust programmers. By having the
source files for libraries (and binaries in subsequent iterations of
this support) checked in to the tree, we can also take advantage of
Cargo.lock files.
The second is that we switch the core build system over to building via
cargo, rather than invoking rustc directly.
We also clean up a number of leftover things from the Old Way of doing
things. A number of tests are added to confirm that we'll only permit
crates to be built that have dependencies in-tree.
Through an oversight, we listed librul.a twice when linking libxul: once
as part of the "objects" we were linking, and once as a static library.
This duplication is unnecessary and would cause problems later when we
try to generate librul.a via cargo, as cargo will put it someplace
different from where we expect and the two names will conflict. Let's
have rules.mk be the single source of truth for how librul.a is named,
and then the code to link libxul can simply refer to that name.
Configure uses the value of the MT environment variable before falling back
to mt(.exe), but the build system was completely ignoring the MT
environment variable.
--HG--
extra : rebase_source : 8c9b43aeb08493ae5bd6d6361f4f18f097ea0553