Nicholas Cameron
|
73aeda1397
|
Bug 903816. Include-what-you-use for gfx/layers. r=roc
|
2013-08-12 11:17:23 +12:00 |
Benoit Jacob
|
743c19d5f0
|
Bug 819248 - avoid adding null Layers into the output of SortLayersBy3DZOrder - r=mattwoodrow
|
2012-12-17 16:12:55 -05:00 |
Boris Zbarsky
|
9a39de6d40
|
Bug 815671 part 4. Remove some array copying in gfx code. r=roc
|
2012-11-29 11:14:13 -05:00 |
Ehsan Akhgari
|
e368dc9c85
|
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg
This patch was generated by a script. Here's the source of the script for
future reference:
function convert() {
echo "Converting $1 to $2..."
find . ! -wholename "*nsprpub*" \
! -wholename "*security/nss*" \
! -wholename "*/.hg*" \
! -wholename "obj-ff-dbg*" \
! -name nsXPCOMCID.h \
! -name prtypes.h \
-type f \
\( -iname "*.cpp" \
-o -iname "*.h" \
-o -iname "*.c" \
-o -iname "*.cc" \
-o -iname "*.idl" \
-o -iname "*.ipdl" \
-o -iname "*.ipdlh" \
-o -iname "*.mm" \) | \
xargs -n 1 sed -i -e "s/\b$1\b/$2/g"
}
convert PRInt8 int8_t
convert PRUint8 uint8_t
convert PRInt16 int16_t
convert PRUint16 uint16_t
convert PRInt32 int32_t
convert PRUint32 uint32_t
convert PRInt64 int64_t
convert PRUint64 uint64_t
convert PRIntn int
convert PRUintn unsigned
convert PRSize size_t
convert PROffset32 int32_t
convert PROffset64 int64_t
convert PRPtrdiff ptrdiff_t
convert PRFloat64 double
|
2012-08-22 11:56:38 -04:00 |
Aryeh Gregor
|
d0ad5a7d0c
|
Bug 777292 part 2 - Change all nsnull to nullptr
|
2012-07-30 17:20:58 +03:00 |
David Zbarsky
|
9a61d96c70
|
[Bug 774505] Don't include Layers.h everywhere r=cjones
|
2012-07-18 12:31:40 -04:00 |
Gervase Markham
|
82ff7027aa
|
Bug 716478 - update licence to MPL 2.
|
2012-05-21 12:12:37 +01:00 |
Matt Woodrow
|
6d592e1267
|
Bug 735178 - Add error tolerance values when sorting preserve-3d layers. r=roc
|
2012-04-27 12:24:53 +12:00 |
Matt Woodrow
|
7d6f6ae015
|
Bug 735178 - Add debug coloring of sorted 3d layers to help identification. r=roc
|
2012-04-27 12:24:53 +12:00 |
Matt Woodrow
|
434481b476
|
Bug 693521 - Improve preserve-3d sorting behaviour by using line intersection points. r=roc
|
2011-10-15 09:45:01 +13:00 |
Matt Woodrow
|
6e3aac5fe5
|
Bug 684759 - Part 3a - Sort preserve-3d layers using their z depth at points where they intersect in 2d space. r=roc
|
2011-10-07 10:23:18 +13:00 |