This patch adds nsISelection::AsSelection() for safer "upcast".
MozReview-Commit-ID: LlxoMaU0oE
--HG--
extra : rebase_source : 8b2fce25888bb256970ea1cb741a9f6fbe6dc542
This patch defines mozilla::SelectionType as an enum class. This is safer than nsISelectionController::SELECTION_* since setting illegal value to its variable is checked at build time. So, as far as possible, this should be used everywhere (but of course, this isn't available in scriptable interfaces).
And also this implements some useful methods for managing SelectionType and RawSelectionType which are implemented in layout/nsSelection.cpp because nsISelectionController is implemented by both PresShell and nsTextEditorState. Therefore, implementing one of them may make hard to find them. On the other hand, nsSelection.cpp is a better file name to look for them.
Note that this patch creates mozilla::Selection::RawType() for binding. Native code should keep using Selection::Type() but the binding code needs to use RawType() due to impossible to convert from SelectionType to RawSelectionType without explicit cast.
MozReview-Commit-ID: 81vX7A0hHQN
--HG--
extra : rebase_source : d9f88e217c713c60d1c2578ce6421c73ccba8650
mozilla::SelectionType will be an enum class. Therefore, we need to rename SelectionType with a word "raw" since it's a type for raw nsISelectionController::SELECTION_*.
MozReview-Commit-ID: K8SO0bbpv0Y
--HG--
extra : rebase_source : 56e3ac852657ef4795d718d2da09b16903c2e66c
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
When dragging the second caret (eDirNext) over non-selectable elements,
the last range is not generated. Therefore when dragging the first
caret, we will change the selection direction to eDirPrevious, the last
range will be excluded by AutoPrepareFocusRange.
We add a new function to adjust generated bit and anchor focus range
after changing selection direction.
--HG--
extra : rebase_source : 1622818b9cbbc82e02188ec7ea8ac7951ba6f634
This patch was mostly generated with the following command:
find . -name "*.h" -o -name "*.cpp" | xargs sed -e '/WrapObject(JSContext/ {; N; s/\(WrapObject(JSContext *\* *a\{0,1\}[Cc]x\),\n\{0,1\} *JS::Handle<JSObject\*> a\{0,1\}[sS]cope/\1/ ; }' -i ""
and then reverting the changes that made to
dom/bindings/BindingUtils.h, since those WrapObject methods are not
the ones we're trying to change here, plus a bunch of manual fixups
for cases that this command did not catch (including all the callsites
of WrapObject()).