Add a dom/base/rust crate called just "dom" where we can share these.
Most of the changes are automatic:
s/mozilla::EventStates/mozilla::dom::ElementState/
s/EventStates/ElementState/
s/NS_EVENT_STATE_/ElementState::/
s/NS_DOCUMENT_STATE_/DocumentState::/
And so on. This requires a new cbindgen version to avoid ugly casts for
large shifts.
Differential Revision: https://phabricator.services.mozilla.com/D148537
Also: adjust include paths to be consistent for usages of various SVG headers,
and remove unused SVG includes (mostly for "utils" classes),
and drop stray "ns" from already-renamed SVG classes in various code comments.
Differential Revision: https://phabricator.services.mozilla.com/D83140
BindContext was going to have way more information at first, but then I realized
that most of the things I wanted to know were basically a flag away using the
parent node.
Still I think it's worth it, now experimenting with BindToTree will only mean
adding a field to a struct that's included from a couple cpp files, instead of a
massive pain.
I also think this is clearer, and doing this highlights quite a few
inconsistencies in our code which I've left untouched, but commented with
FIXMEs.
Steps are:
$ for file in $(rg 'nsresult BindToTree\(' | cut -d : -f 1 | sort | uniq); do sed -i 's#nsresult BindToTree(Document\* aDocument, nsIContent\* aParent,#nsresult BindToTree(BindContext\&, nsINode\& aParent)#g' $file; done
$ for file in $(rg 'nsresult BindToTree\(' | cut -d : -f 1 | sort | uniq); do sed -i 's# nsIContent\* aBindingParent) override#override#g' $file; done
$ for file in $(rg '::BindToTree\(' | cut -d : -f 1 | sort | uniq); do sed -i 's#::BindToTree(Document\* aDocument, nsIContent\* aParent,#::BindToTree(BindContext\& aContext, nsINode\& aParent)#g' $file; done
$ for file in $(rg '::BindToTree\(' | cut -d : -f 1 | sort | uniq); do sed -i 's#nsIContent\* aBindingParent)##g' $file; done
$ for file in $(rg '::BindToTree\(' | cut -d : -f 1 | sort | uniq); do sed -i 's#::BindToTree(aDocument, aParent, aBindingParent)#::BindToTree(aContext, aParent)#g' $file; done
$ ./mach clang-format
Then manual fixups.
Depends on D32948
Differential Revision: https://phabricator.services.mozilla.com/D32949
$ for file in $(rg UnbindFromTree | cut -d : -f 1 | sort | uniq); do sed -i 's#UnbindFromTree(bool aDeep = true,#UnbindFromTree(#g' $file; done
$ for file in $(rg UnbindFromTree | cut -d : -f 1 | sort | uniq); do sed -i 's#UnbindFromTree(bool aDeep,#UnbindFromTree(#g' $file; done
$ for file in $(rg UnbindFromTree | cut -d : -f 1 | sort | uniq); do sed -i 's#UnbindFromTree(aDeep,#UnbindFromTree(#g' $file; done
$ ./mach clang-format
And fix the two callers and little use of the aDeep argument (see the "Manual
changes" patch attached to bug).
Differential Revision: https://phabricator.services.mozilla.com/D32898
--HG--
extra : moz-landing-system : lando
ImageLoadingContent will take care of updating element to correct state, we don't need to do this.
Especially for HTMLImageElement, because it may not reload the image after BindToTree (
e.g. the selected source isn't changed), clearing broken state may put element into
incorrect state.
The original code seems from https://bugzilla.mozilla.org/show_bug.cgi?id=491063#c32
for a performance reason, however I test the http://mozilla.pettay.fi/moztests/1x1image.html
again on recent codebase, I don't see difference with/without applying this patch.
--HG--
extra : rebase_source : 2de29cced4ad0a18a5a6908641305203cc88a5f4
Summary: Really sorry for the size of the patch. It's mostly automatic
s/nsIDocument/Document/ but I had to fix up in a bunch of places manually to
add the right namespacing and such.
Overall it's not a very interesting patch I think.
nsDocument.cpp turns into Document.cpp, nsIDocument.h into Document.h and
nsIDocumentInlines.h into DocumentInlines.h.
I also changed a bunch of nsCOMPtr usage to RefPtr, but not all of it.
While fixing up some of the bits I also removed some unneeded OwnerDoc() null
checks and such, but I didn't do anything riskier than that.
Animated images inside of SVGs and used in XUL frames did not get the
configured animation image mode from the pres context.
Differential Revision: https://phabricator.services.mozilla.com/D8586
The patch also const-ifies a bunch of nearby fields.
MozReview-Commit-ID: IId52fm3Y7j
--HG--
extra : rebase_source : 8b84842dbb105672cce3cd90eef20290f28feb0e
Various places in dom/ use the pattern:
already_AddRefed<NodeInfo> ni = ...;
which is supposed to be disallowed by our static analysis code, but
isn't, for whatever reason. To fix our static analysis code, we need to
eliminate instances of the above pattern.
Unfortunately, eliminating this pattern requires restructuring how Nodes
are created. Most Node subclasses take `already_AddRefed<NodeInfo>&` in
their constructors, and a few accept `already_AddRefed<NodeInfo>&&`. We
need to enforce the latter pattern consistently, which requires changing
dozens of source files.
Ran into a couple of test failures because I was leaving
mAttributes empty for empty things like MergeAttributes, and
only setting mType. Since mType is now redundant though, and
since it's the only use of PrimitiveType, I figured I'd just
remove it entirely.
Depends on D4900
Differential Revision: https://phabricator.services.mozilla.com/D6209
--HG--
extra : moz-landing-system : lando
This replaces the hash map of attributes with a tagged union. In
this case, all filter attributes will be stored in line, with the
exception of some more complex attributes which have an internal
nsTArray of floats. This should help avoid all the hashing and
extra heap allocations.
Depends on D4899
Differential Revision: https://phabricator.services.mozilla.com/D4900
--HG--
extra : moz-landing-system : lando
Mostly automatic via sed. Only parts which I touched manually (apart from a
couple ones where I fixed indentation or which had mispelled arguments) are the
callers. I may have removed a couple redundant `virtual` keywords as well when
I started to do it manually, I can revert those if wanted.
Most of them are just removing the argument, but in Element.cpp I also added an
assertion for GetBindingParent when binding the ShadowRoot's kids (the binding
parent is set from the ShadowRoot constructor, and I don't think we bind a
shadow tree during unlink or what not which could cause a behavior difference).
Differential Revision: https://phabricator.services.mozilla.com/D2574
MozReview-Commit-ID: 2oIgatty2HU