Граф коммитов

38 Коммитов

Автор SHA1 Сообщение Дата
Brad Lassey 658df973b5 bug 887819 - Investigate using the tiled layers backend, create pref to enable tiles r=BenWa 2013-09-10 14:21:37 -04:00
Nicholas Cameron 73aeda1397 Bug 903816. Include-what-you-use for gfx/layers. r=roc 2013-08-12 11:17:23 +12:00
Benoit Girard ext:(%2C%20Chris%20Lord%20%3Cchrislord.net%40gmail.com%3E) 9bdf6932e4 Bug 747811 - Make the tiles backend safe across processes. r=nrc,BenWa
The tiles backend passes raw pointers to transfer tiled buffers between the
main thread and the compositor. This patch changes that to use shared
memory and tile descriptors instead, as well as changing the memory management
slightly to facilitate that.
2013-08-19 14:59:22 +01:00
Jim Chen c8dbf2cdac Bug 881018 - Never inline TiledLayerBuffer::GetScaledTileLength to avoid crash; r=Cwiiis 2013-07-31 13:26:44 -04:00
Jim Chen 386f5285db Backout rev 9497429e8463 (bug 881018) to land real fix 2013-07-31 13:26:21 -04:00
Jim Chen c44be3735b Bug 881018 - Crash when TiledLayerBuffer::GetScaledTileLength returns 0; r=cwiiis 2013-07-24 11:17:49 -04:00
Jim Chen 4c40f10fab Backout f26e4c26ce4a (bug 881018) to land a different patch 2013-07-24 11:10:55 -04:00
Jim Chen cb9a271064 Bug 881018 - Save TiledLayerBuffer::mResolution to stack to help investigate crash; r=kats 2013-07-18 01:52:38 -04:00
Kartikaya Gupta cfb85cffaf Backout 59a4e09dd5ce (diagnostic patch from bug 881018) since it didn't help. r=me 2013-07-08 13:11:04 -04:00
Kartikaya Gupta eaff5d20cf Bug 881018 - Crash earlier when setting a bad resolution in the tiled layer buffer code. r=Cwiiis 2013-06-26 13:20:10 -04:00
Nicolas Silva 64e53fc053 Bug 867656 - Part 2. Implement Dump for CompositableHost classes. r=mattwoodrow 2013-05-26 04:44:24 +02:00
Bas Schouten 839048be74 Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.

Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
2013-04-10 09:20:52 +00:00
Nicholas Cameron b5263b1c6c Bug 836058; remove UseTiledThebes; r=BenWa 2013-01-29 14:38:46 +13:00
Oleg Romashin 9ffe6086ee Bug 824428 - Add Environment option which would allow to use Tiled Thebes Layers. r=bgirard 2013-01-14 20:21:02 -08:00
Chris Lord 64f87da2cf Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari 0419d82de3 Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds 2012-11-30 15:41:08 -05:00
Chris Lord 6d77e6f162 Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Chris Lord beb61c6567 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord 919f718011 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari f90938a237 Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord f38c6a6a8c Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord 7117aa6079 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Benoit Girard b384d6568b Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis
--HG--
extra : rebase_source : 6878c7d6b4b345feaf46a58a0a61037ab57290c2
2012-10-30 12:08:22 -04:00
Benoit Girard 41441be0a4 Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
* * *
Bug 805907 - Handle memory pressure notification in the TileStore. r=Cwiiis,ehsan

--HG--
extra : rebase_source : 976deda3ab13c2e178f9a6922b7c17c294175fad
2012-10-29 18:10:45 -04:00
Chris Lord 13bc605c08 Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Daniel Holbert 17bc9ceac1 Bug 797666: Add unsigned cast in assertion within TiledLayerBuffer::Update(), to fix build warning. r=BenWa 2012-10-03 22:31:59 -07:00
Ehsan Akhgari b3365668ec Bug 797604 - Make floor_div in TiledLayerBuffer.h static inline; r=jrmuizel 2012-10-03 18:50:20 -04:00
Benoit Girard 3ffd913d8e Bug 796084 - Rename MOZ_JAVA_COMPOSITOR -> MOZ_ANDROID_OMTC. r=blassey 2012-10-01 16:01:35 -04:00
Kartikaya Gupta f80b94f940 Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Kartikaya Gupta 15d02d35fd Bug 748384 - Back out 330e9c52f9ac, 9ba1078559fe, 2ed39c12d792, f53f05ecacd5 for build bustage. r=bustage 2012-05-23 11:08:19 -04:00
Kartikaya Gupta 352857dcce Bug 748384 - Update all Java code to keep a page rect and CSS page rect instead of just the page size. r=Cwiiis 2012-05-23 10:49:52 -04:00
Benoit Girard 51f967fdc3 Bug 754233 - Handle negative layer coordinate in Tiled layers. r=ajuma 2012-05-17 15:47:53 -04:00
Chris Lord 70e676b14d Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck e95835d8ba Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord 8000a2a211 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Benoit Girard c4dac9ab62 Bug 739679 - Part 7: Enable tiling. r=pcwalton a=blocking-fennec 2012-04-23 23:22:25 -04:00
Benoit Girard 0a221c25a9 Bug 739679 - Part 6: Fix unlocking gfxReusableSurface. r=pcwalton 2012-04-23 20:08:18 -04:00
Benoit Girard d06aebbebe Bug 739679 - Part 1: Add TiledLayerBuffer to control logic for updating tiled layers. r=roc,mwoodrow, a=blocking-fennec 2012-04-16 18:22:59 -04:00