This also enables the crash reporter on the MinGW build, as this is the
only thing blocking that from working.
MozReview-Commit-ID: Hygd7UUQvwl
--HG--
extra : rebase_source : a4a12b8edaa5b1fba869d6f7c21fc8444be2d9d7
Repack of the new Visual Studio release using the packaging
scripts from bug 1407678. This version also includes the
pgo runtime, resolving a performance regression from the
previous package.
MozReview-Commit-ID: LhoVyG4IwmP
--HG--
extra : rebase_source : 0d3d2f28f05335976d236e5f76893307c252dc96
Repack of Visual Studio 2017 15.4.0 with SDK 10.0.16299.0
created by David Major by running the installer on a fresh
VM and then running the updated packaging script from
bug 1407678.
MozReview-Commit-ID: 7ZKoA6ncOPr
--HG--
extra : rebase_source : dcb72a71f34ada6ead631fe8fac0b31f0ddb8e29
We need mozharness configurations and mozconfigs for rusttests. We are
explicitly not doing Windows debug configurations currently because of
peculiar link errors in such configurations.
Add a toolchain job description which calls the
repack_rust.py script to package the requested
upstream build of Rust and its standard libraries
for use in gecko builds.
Links are added to these new toolchains for various build
and analysis tasks as appropriate. The base-toolchain
tasks use an explicitly-versioned toolchain since those
can be different from the current release used for most builds.
The corresponding tooltool manifest entries are removed
now that taskcluster artifact versions are available.
This simplifies the update process since new toolchains
can be packaged and used automatically by just updating
the versions in the task descriptions.
A 'linux64-rust' toolchain can be added to other tasks
as a dependency and artifact. It supports linux64-
hosted builds of Rust code targeting linux64 or linux32.
A 'linux64-rust-macos' toolchain targets linux64-hosted
builds of Rust code targeting macOS on x86_64.
A 'linux64-rust-android' toolchain targets linux64-hosted
builds of Rust code targeting various Android architectures.
Two 'win64-rust' and 'win32-rust' toolchain tasks create
similar entries for Windows-hosted builds. All our automation
builds are hosted on win64, so we could use one artifact
with support for both targets, but currently this doesn't
work because of cross-compilation issues in some crates.
This patch maintains the previous separation between
win32 and win64 rust toolchains until that can be addressed.
MozReview-Commit-ID: GRiJml8CtzO
--HG--
extra : rebase_source : 09a3698ce7f9a8b5f2b5d9b5a1fde9c05dc6b540
Asking for a build peer review and a releng review. The releng one is mostly on if this would break merge day scripts.
MozReview-Commit-ID: EXpRgHQKK4e
--HG--
extra : rebase_source : a534d2ed62d1400d39050d3430c407792266707d
A followup change will be adding a new automation step that wants to be skipped
in artifact builds, and this will make that simpler.
MozReview-Commit-ID: 5xwRB9eCRQn
--HG--
extra : rebase_source : 2fccd9d128ab92c98515762a62a0a2e89bf9ca24
extra : source : a02695cbf5762eb0eb7087239319807eb447ca1e
A followup change will be adding a new automation step that wants to be skipped
in artifact builds, and this will make that simpler.
MozReview-Commit-ID: 5xwRB9eCRQn
--HG--
extra : rebase_source : 0b5b5087eddbf030161482f054ddd4d7cc08ffd4
Since the buildbot-based Windows builds using releng.manifest are busted
anyways, there is no reason to keep clang entries in there. Which makes
those manifests identical to clang.manifest, so remote the latter.
--HG--
extra : rebase_source : eef7eca4bafc4e348eadc04d6da2bd17ea20deea
Bug 1374748 removed Stylo-specific builds, but there are still a few config
files left behind that are now unused. This cleans them up.
MozReview-Commit-ID: EAUx7YKQBmN
--HG--
extra : rebase_source : 7e2124f7e5625d25efc5e868e151dbdc02cfba65
Bump the minimum required version of the Rust toolchain to
the current stable release so we can take advantage of new
features.
Highlights of the 1.19.0 release:
* C-compatible `union` (untagged enums).
* Support for Visual Studio 2017.
* Non-capturing closures can be coerced to `fn` bindings.
* Numeric field names in tuple struct initializers.
* Higher macro recursion limit.
* `break` can return a value from `loop` expressions.
* Better error handling with mis-configured Visual Studio environments.
This change also enables 1.18.0 features. Some highlights:
* `pub(mod)` &c. for better control of symbol visibility.
* struct packing for better memory footprint in generated code.
* Faster build times.
MozReview-Commit-ID: 2OpUjAcytpE
--HG--
extra : rebase_source : 2ed0d7c4e7b78c26f7a7476e7b284bf1bdbe7c8b
Build Stylo (the styling system from servo) by default in all
builds for win32, win64, macOS and linux64 targets. It was
previously enabled for automation builds, so this just changes
the behaviour for local developer builds.
Note that this introduces a new dependency on libclang for the
binding generator. If you're developing on a tier-1 platform,
run `./mach boostrap` to install a working copy. Otherwise
llvm+libclang 4.0.1 is recommended.
Remove the explicit --enable-stylo=build in mozconfig.stylo
in favour of the configure default.
Add mozconfig.stylo to the hazard and debug-asan mozconfigs
so LLVM_CONFIG is defined properly for those builds.
Based on a patch by Bobby Holly in bug 1356991.
MozReview-Commit-ID: C2wRNl7JHpz
--HG--
extra : rebase_source : 1ed7c36a64e25b235a26864592cd7ea969a4cd25
The manifest is only used for windows clang-cl toolchain jobs, and
building clang-cl doesn't use make or rustc.
--HG--
extra : rebase_source : 2209098306461cac9c2145d8d9a0f2ea096b1f08
Except for fuzzing and linux static analysis. Also, we leave them in windows
releng.manifest in case buildbot builds still need to happen for some reason.
--HG--
extra : rebase_source : 43299b3aca8a84ccca5adb3b03c9ca9d500adcb5