This patch merges nsAtom into nsIAtom. For the moment, both names can be used
interchangeably due to a typedef. The patch also devirtualizes nsIAtom, by
making it not inherit from nsISupports, removing NS_DECL_NSIATOM, and dropping
the use of NS_IMETHOD_. It also removes nsIAtom's IIDs.
These changes trigger knock-on changes throughout the codebase, changing the
types of lots of things as follows.
- nsCOMPtr<nsIAtom> --> RefPtr<nsIAtom>
- nsCOMArray<nsIAtom> --> nsTArray<RefPtr<nsIAtom>>
- Count() --> Length()
- ObjectAt() --> ElementAt()
- AppendObject() --> AppendElement()
- RemoveObjectAt() --> RemoveElementAt()
- ns*Hashtable<nsISupportsHashKey, ...> -->
ns*Hashtable<nsRefPtrHashKey<nsIAtom>, ...>
- nsInterfaceHashtable<T, nsIAtom> --> nsRefPtrHashtable<T, nsIAtom>
- This requires adding a Get() method to nsRefPtrHashtable that it lacks but
nsInterfaceHashtable has.
- nsCOMPtr<nsIMutableArray> --> nsTArray<RefPtr<nsIAtom>>
- nsArrayBase::Create() --> nsTArray()
- GetLength() --> Length()
- do_QueryElementAt() --> operator[]
The patch also has some changes to Rust code that manipulates nsIAtom.
MozReview-Commit-ID: DykOl8aEnUJ
--HG--
extra : rebase_source : 254404e318e94b4c93ec8d4081ff0f0fda8aa7d1
The new name makes the sense of the condition much clearer. E.g. compare:
NS_WARN_IF_FALSE(!rv.Failed());
with:
NS_WARNING_ASSERTION(!rv.Failed());
The new name also makes it clearer that it only has effect in debug builds,
because that's standard for assertions.
--HG--
extra : rebase_source : 886e57a9e433e0cb6ed635cc075b34b7ebf81853
This is a pre-patch for part 5, which is trying to make our code closer to the
spec. Some methods in KeyframeEffectReadOnly belong to AnimationEffectReadOnly,
so first, use AsKeyframeEffect() to access those keyframe-related methods, and
then add virtual methods for timing-related methods to AnimationEffectReadOnly.
MozReview-Commit-ID: 1srA1f8JYeN
--HG--
extra : rebase_source : 99a06e20a63b9c8b179fa8501690abf01271aaf4
This patch makes most Run() declarations in subclasses of nsIRunnable have the
same form: |NS_IMETHOD Run() override|.
As a result of these changes, I had to add |override| to a couple of other
functions to satisfy clang's -Winconsistent-missing-override warning.
--HG--
extra : rebase_source : 815d0018b0b13329bb5698c410f500dddcc3ee12
Once we have references to all the atoms for the filters list, we can
pass all those references in, rather than having to copy the array and
thus the references.
We use the parent element of a pseudo element as the subject to be notified.
Usage:
We record animations targeting to pseudo elements by setting subtree attribute
to true.
MutationObserver(Node, { subtree: ture });
So all the animations targeting to the pseudo elements whose parentElement is
the first argument will be recorded.
--HG--
extra : rebase_source : 3dc87802b65c74c3e5f2ed4504652ba14465fc02
Use NonOwningAnimationTarget as the returned type of
1. KeyframeEffectReadOnly::GetTarget()
2. nsNodeUtils::GetTargetForAnimation(...)
--HG--
extra : rebase_source : 3b0e117528035329fdf4bdbee127f095b710805a
The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
--HG--
rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
Adds a new chrome-only MutationObserverInit option called nativeAnonymousChildList
that will cause a mutation to fire when a native anonymous root is bound or unbound
In bug 1195180 we plan to tick animations from their timeline where they
are stored in a hashtable. As a result, we will not visit them in order of
their associated target element (indeed, part of the reason we are doing
this is to support animations that do not have, or even have multiple target
elements).
The current animation mutation observer batching mechanism, however, assumes
that we visit each target element in turn and make all the necessary work at
once. In order to support visiting animations in a potentially random order
this patch reworks the animation mutation observer batching mechanism so that
it can support batching multiple elements at once.