Граф коммитов

165 Коммитов

Автор SHA1 Сообщение Дата
Brian Birtles 8f5fbac8a9 Bug 1154615 part 5 - Rename AnimationPlayerCollection to AnimationCollection; r=jwatt 2015-04-21 10:22:10 +09:00
Brian Birtles 5c7929fd2a Bug 1154615 part 1 - Rename AnimationPlayer to Animation in WebIDL; r=smaug
This patch is a fairly minimal rename of the AnimationPlayer interface. It
leaves a bunch of local variables and helper classes still using the word
"player". These will be addressed in subsequent patches that don't require DOM
peer review.

--HG--
rename : dom/animation/AnimationPlayer.cpp => dom/animation/Animation.cpp
rename : dom/animation/AnimationPlayer.h => dom/animation/Animation.h
rename : dom/webidl/AnimationPlayer.webidl => dom/webidl/Animation.webidl
2015-04-21 10:22:09 +09:00
L. David Baron 2e174d9799 Back out changeset 60b7888a323b (bug 947753 / bug 1122526) for Mac OS X mochitest-4 failure.
The failure was:
TEST-UNEXPECTED-FAIL | gfx/tests/mochitest/test_acceleration.html | Acceleration enabled on x86-64 OS X - didn't expect 0, but got it

I'm guessing this is because we're calling GetLayerManager earlier than
we were before.

CLOSED TREE
2015-04-16 20:19:03 -07:00
L. David Baron c83c61bfca Bug 947753 / Bug 1122526 - Don't claim to support off-main-thread animations when the nearest widget is not using OMT compositing. r=birtles
This moves the test for whether off-main-thread compositor is enabled
*earlier* in CanPerformOnCompositorThread, since
CanAnimatePropertyOnCompositor is called only from
CanPerformOnCompositorThread.  This change means we're using a more
accurate test for whether we actually have off-main-thread compositing
than the pref, since in some cases we won't use off-main-thread
compositing for certain widgets (e.g., transparent widgets on Windows)
even when the pref is enabled.
2015-04-16 18:36:29 -07:00
Brian Birtles 6120d1a6c4 Bug 1153734 part 4 - Rename other uses of 'source' and 'source content'; r=jwatt
This patch also tightens up a one or two references to 'target effect' replacing
them with just 'effect'. This is because 'target effect' is longer and easily
confused with 'target element'. 'effect' should be sufficient. 'target element'
is a term from the Web Animations specification and in that context, simply
referring to the 'effect' would sound a little odd.
2015-04-15 08:48:21 +09:00
Brian Birtles 2d26fd38cb Bug 1153734 part 3 - Rename AnimationPlayer.source to AnimationPlayer.effect; r=smaug
There are still some other references to "source" in AnimationPlayer such as
HasInPlayerSource and UpdateSourceContent. These are renamed in a subsequent
patch (that doesn't require DOM peer review).
2015-04-15 08:48:21 +09:00
Brian Birtles 63e2382338 Bug 1153734 part 2 - Rename Animation to KeyframeEffectReadonly; r=smaug
We define KeyframeEffectReadonly in KeyframeEffect.cpp since Web Animations also
defines KeyframeEffect and when we come to implement that I expect we'll define
it in the same class, maybe even using the same object.

This patch also adds a few missing includes in places where
KeyframeEffectReadonly is used so that we're not just cargo-culting it in.

--HG--
rename : dom/animation/Animation.cpp => dom/animation/KeyframeEffect.cpp
rename : dom/animation/Animation.h => dom/animation/KeyframeEffect.h
rename : dom/animation/test/css-animations/test_animation-name.html => dom/animation/test/css-animations/test_effect-name.html
rename : dom/animation/test/css-animations/test_animation-target.html => dom/animation/test/css-animations/test_effect-target.html
rename : dom/animation/test/css-transitions/test_animation-name.html => dom/animation/test/css-transitions/test_effect-name.html
rename : dom/animation/test/css-transitions/test_animation-target.html => dom/animation/test/css-transitions/test_effect-target.html
rename : dom/webidl/Animation.webidl => dom/webidl/KeyframeEffect.webidl
2015-04-15 08:48:21 +09:00
L. David Baron d82c7d2130 Bug 1149848 patch 2 - Remove no-longer-needed flags to GetAnimationsForCompositor. r=birtles
This reverts all of bug 1109390 part 20 (except for a whitespace change
and a comment removal that patch 1 made irrelevant) and some of part 21.
2015-04-06 18:13:48 -07:00
L. David Baron b0193d991a Bug 1149848 - Stop calling NotifyAnimated (and thus repeatedly cycling layer activity) when sending OMT animations to the compositor. r=birtles
I checked in gdb that with the patch, we're no longer calling
PresShell::Paint repeatedly on the testcase (whereas we are without the
patch).
2015-04-06 18:13:48 -07:00
Markus Stange ab28a4f0c8 Bug 1151346 - Make ActiveLayerTracker::IsOffsetOrMarginStyleAnimated respect CSS animations. r=roc
--HG--
extra : rebase_source : a3594dcb2d8733b6f545c6cf713178ea0d953889
2015-04-05 22:53:51 -04:00
Brian Birtles db3793a49f Bug 1061364 - Don't force transitions to refresh their style rule; r=dbaron 2015-04-06 09:13:20 +09:00
Brian Birtles 564d5464c7 Bug 1117603 part 2 - Don't unregister from the refresh driver unless we are also queueing events; r=dbaron 2015-03-24 09:06:06 +09:00
Brian Birtles 37c243eddc Bug 1117603 part 1 - Don't assume style rules have been refreshed in GetAnimationRule; r=dbaron
Typically when GetAnimationRule is called, at least for CSS Animations, the
animation style rule will have been refreshed. However, in some cases such as
when the Web Animations API is used, the style rule will be marked as needing
to be refreshed outside of the usual flow. This rule will be refreshed when
nsAnimationManager::WillRefresh flushes animations but if the refresh driver
for the chrome document fires first, we will visit GetAnimationRule before
this happens.

This patch removes the assertion that expects animations to have been
refreshed by the time we reach GetAnimationRule causing it to update
the animation style rule as necessary.
2015-03-24 09:06:06 +09:00
Brian Birtles 6aae9afebc Bug 1109390 part 20 - Add an options flag to GetAnimationsForCompositor to control; r=jwatt
This patch adds an options flag to GetAnimationsForCompositor for two reasons.

a) We want to reuse this functionality in nsLayoutUtils.cpp rather than
   duplicating the same logic. To do that and maintain the existing behavior,
   however, we need to *not* update the active layer tracker when calling this
   from nsLayoutUtils.cpp.

b) It's surprising that GetAnimationsForCompositor also has this side effect of
   updating the active layer tracker. Adding this as an option makes it clear at
   the call site that this is what will happen.
2015-04-01 12:23:24 +09:00
L. David Baron d192a6e11d Bug 847287 patch 11 - Only check that we can throttle animations once per refresh cycle (or invalidation of style rule), to make it cheaper to call EnsureStyleRuleFor more than once per refresh cycle. r=birtles
This saves some extra work that we don't need to do.

Mechanically, the patch moves a chunk of code that is around the last
part of the function and converts it to an early return that's slightly
earlier than that last part, thus also including the skipping of the
throttling checks in what we skip for the early return.

I want to do this here since patch 9 introduces a new call to
EnsureStyleRuleFor.
2015-03-31 15:05:55 -07:00
L. David Baron 703ab1d2b9 Bug 847287 patch 10 - Only call CheckNeedsRefresh if we might have changed mNeedsRefreshes, to make it cheaper to call EnsureStyleRuleFor more than once per refresh cycle. r=birtles
This saves some extra work that we don't need to do.

I want to do this here since patch 9 introduces a new call to
EnsureStyleRuleFor.
2015-03-31 15:05:55 -07:00
L. David Baron 7a006d4d0a Bug 847287 patch 8 - Only update transition manager's cascade results when an animation starts or stops being in effect. r=birtles
This avoids some extra work that was added in bug 1125455 now that we
have a mechanism for detecting when animations start and stop being in
effect (introduced in patch 7).

This is also needed to prevent infinite recursion in patch 9.
2015-03-31 15:05:54 -07:00
L. David Baron df063f161f Bug 847287 patch 7 - Dynamically update cascade results when animations start or stop being in effect. r=birtles
This is an additional part of the main work in this bug; it keeps
mWinsInCascade updated in cases where we need to update it.
2015-03-31 15:05:54 -07:00
L. David Baron 538784230b Bug 847287 patch 5 - Add method to update animations on layer. r=birtles
This does somewhat less work than PostRestyleForAnimation, although I
believe PostRestyleForAnimation would be a sufficient alternative.

This is used in patch 6.
2015-03-31 15:05:54 -07:00
L. David Baron 320d6fe7aa Bug 847287 patch 3 - Add assertions about consistency of the flags for animating on the compositor. r=birtles
These flags were added in patch 2.
2015-03-31 15:05:54 -07:00
Jonathan Watt 2b22106122 Bug 1145246, part 3 - Update layout code for the rename of Animatable.getAnimationPlayers() to Animatable.getAnimations(). r=birtles 2015-03-20 18:20:49 +00:00
Brian Birtles 6fd700984b Bug 1109390 part 18 - Rename AnimationPlayer::IsRunning to IsPlaying and reuse IsInPlay definition; r=jwatt
This patch renames the confusing IsRunning method since IsRunning() is *not*
the same as (PlayState() == AnimationPlayState::Running). It also removes
the old definition to make better re-use of PlayState() and IsInPlay().
2015-03-27 18:01:00 +09:00
Brian Birtles a7e4fac5e7 Bug 1109390 part 16 - Update IsCurrent to take a player parameter; r=jwatt
In preparation for introducing IsInPlay (where "in play" is a term in the Web
Animations spec), this patch aligns the existing IsCurrent with the definition
in the spec that says an animation effect is only current if it is attached
to an animation (player in our current naming) that is not finished. In order
to ensure that we need to pass the animation/player into the method.

This actually changes the behavior of IsCurrent since now we will return false
for animations that are finished. As far as I can tell, all the call sites that
are requesting current animations should only be concerned with animations that
are actually running. If not, they need to be adjusted to look for animations
that are either current or in effect.
2015-03-27 17:44:38 +09:00
Carsten "Tomcat" Book 04e606dfb6 Backed out changeset 550a27b00121 (bug 1117603) for perma OSX m-oth test failures on a CLOSED TREE
--HG--
extra : rebase_source : 836e3acb5be48de32b891cc7ed89275e76625ef6
2015-03-20 10:25:28 +01:00
Carsten "Tomcat" Book 9457f417cb Backed out changeset 9590d9ed9e76 (bug 1117603)
--HG--
extra : rebase_source : f6374403f0f620e6edf06d34b8283ef54e750753
2015-03-20 10:22:27 +01:00
Brian Birtles d2405f9465 Bug 1117603 part 2 - Don't unregister from the refresh driver unless we are also queueing events; r=dbaron 2015-03-20 13:10:38 +09:00
Brian Birtles fec249e9b1 Bug 1117603 part 1 - Don't assume style rules have been refreshed in GetAnimationRule; r=dbaron
Typically when GetAnimationRule is called, at least for CSS Animations, the
animation style rule will have been refreshed. However, in some cases such as
when the Web Animations API is used, the style rule will be marked as needing
to be refreshed outside of the usual flow. This rule will be refreshed when
nsAnimationManager::WillRefresh flushes animations but if the refresh driver
for the chrome document fires first, we will visit GetAnimationRule before
this happens.

This patch removes the assertion that expects animations to have been
refreshed by the time we reach GetAnimationRule causing it to update
the animation style rule as necessary.
2015-03-20 13:10:38 +09:00
L. David Baron f93a10293b Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-19 21:10:00 -07:00
Carsten "Tomcat" Book 47fe95d629 Backed out 7 changesets (bug 1125455) for test failures in m1 test_animation-player-ready.html on a CLOSED TREE
Backed out changeset 8a316064caff (bug 1125455)
Backed out changeset ad326dbcbd03 (bug 1125455)
Backed out changeset 83dab9578e23 (bug 1125455)
Backed out changeset 5bd86c20cd02 (bug 1125455)
Backed out changeset 751177025dcb (bug 1125455)
Backed out changeset f60c5b4adf84 (bug 1125455)
Backed out changeset 326ef9a86c85 (bug 1125455)
2015-03-18 16:32:54 +01:00
L. David Baron 3be5178484 Bug 1125455 patch 2 - Set mWinsInCascade for transitions based on whether there are animations. r=birtles 2015-03-18 07:35:30 -07:00
Andrea Marchesini 522d158529 Bug 1134280 - Get rid of Tag() - patch 2.12 - layout/style, layout/svg - Fix all the occurrences, m=smaug, r=surkov 2015-03-03 11:09:00 +00:00
L. David Baron bc26f211f6 Bug 960465 patch 17 - Remove separate animation and non-animation phases of restyling. r=birtles
Note that this means that when we start transitions, we post restyles
that are processed during the current restyling operation, rather than
in a later phase.  This depends on patch 11, which makes the transition
manager skip style changes that it posts while starting transitions, to
ensure that this doesn't lead to an infinite loop.  This also depends on
patch 16, which only consumes restyle data for the primary frame, to
ensure that the animation restyles posted are processed properly.  It
also depends on patch 14, which makes us retain data on finished
transitions, to avoid triggering extra transitions on descendants when
both an ancestor and a descendant transition an inherited property, and
the descendant does so faster.

This fixes a known failure in layout/style/test/test_animations.html and
test_animations_omta.html (as visible in the patch).  I believe this is
because this patch changes us to compute keyframe values for animations
on top of a style context *with* animation data rather than one without,
which means what we're computing them on top of changes each time.  (The
purpose of patch 3 was to avoid this in the case where avoiding it
matters, i.e., implicit 0% and 100% keyframes.)
2015-02-17 11:15:05 +13:00
L. David Baron 38c8f0feac Bug 960465 patch 11 - nsTransitionManager should skip style changes that it posted while starting transitions. r=birtles
This will be needed when (in later patches) we stop separating animation
phases.
2015-02-17 11:15:03 +13:00
Nicholas Nethercote 242708cf72 Bug 1127201 (attempt 2, part 1) - Replace most NS_ABORT_IF_FALSE calls with MOZ_ASSERT. r=Waldo.
--HG--
extra : rebase_source : 488e401ff87e31a2074c4108c4df0572d9536667
2015-02-09 14:34:50 -08:00
Andrew McCreight d3826daa16 Back out Bug 1127201 (part 2) for various problems. 2015-02-06 15:04:32 -08:00
Nicholas Nethercote d34f0301b8 Bug 1127201 (part 2) - Convert all NS_ABORT_IF_FALSE calls to MOZ_ASSERT. r=Waldo.
--HG--
extra : rebase_source : 99182e70335d2b5ff95f8c528ae992d37294be3a
2015-02-04 20:05:36 -08:00
Milan Loveless 7d29a79565 Bug 1107595 - Changed spelling of behaviour to behavior in AnimationCommon.cpp; r=birtles 2014-12-04 12:37:28 -08:00
L. David Baron 714a5547a4 Bug 1100773 patch 2 - Convert style rule List methods to use fprintf_stderr. r=heycam
Note that getting decent logcat output on Android and B2G requires not
splitting lines of output across multiple fprintf_stderr calls.
2014-11-26 22:29:44 -08:00
L. David Baron 702143efb2 Bug 1100773 patch 1 - Fix bracing of indent loops in style rule print functions. r=heycam 2014-11-26 22:29:44 -08:00
David Zbarsky 8498454656 Bug 1085769: Merge RulesMatching, GetAnimationPlayers, and GetAnimationRule r=birtles 2014-11-19 21:48:41 -05:00
Brian Birtles 18c294458c Bug 1073336 part 16 - Factor out animation-layer related information to a common database; r=dbaron 2014-11-17 13:46:00 +09:00
Brian Birtles 50564d30cb Bug 1073336 part 14c - Check for a null style refresh time in AnimationPlayerCollection::CanThrottleTransformChanges; r=dbaron
We often set mStyleRuleRefreshTime to null to ensure styles get updated.
However, CanThrottleTransformChanges doesn't check for this case and blindly
does subtraction using this value.

Until now we've got away with this but now that we set mStyleRuleRefreshTime to
null when making changes via the API this case crops up in different
circumstances and we can trip over it.

This patch simply adds a null check before using mStyleRuleRefreshTime in
CanThrottleTransformChanges. All other cases where we operate on
mStyleRuleRefreshTime check for null.
2014-11-17 13:46:00 +09:00
Brian Birtles dc417c2fec Bug 1073336 part 14a - Update animation generation when changing animations via the API; r=dbaron 2014-11-17 13:45:59 +09:00
Brian Birtles 371d30ed6a Bug 1073336 part 5 - Add AnimationPlayerCollection::PlayerUpdated; r=dbaron 2014-11-17 13:45:57 +09:00
Brian Birtles e8b261ac02 Bug 1073336 part 4 - Add CommonAnimationManager::CollectionUpdated; r=dbaron
Adds a method to the animation manager base class to handle changes to one of
its associated collections.
2014-11-17 13:45:57 +09:00
Brian Birtles 3ba1306512 Bug 1073336 part 2 - Call CheckNeedsRefresh from within EnsureStyleRuleFor; r=dbaron
Now that CheckNeedsRefresh is a member of the base class,
CommonAnimationManager, we no longer need to rely on callers of
AnimationPlayerCollection::EnsureStyleRuleFor to remember to call this method
but can do it automatically.
2014-11-17 13:45:56 +09:00
Brian Birtles 6435d45744 Bug 1073336 part 1 - Move CheckNeedsRefreshes to CommonAnimationManager; r=dbaron
In order to add AnimationPlayerCollection::NotifyPlayerUpdated, collections
need a way of updating their managers to inform them that their mNeedsRefreshes
flag has changed and hence the manager may need to resume observing the refresh
driver.

Currently, only nsAnimationManager makes use of mNeedsRefreshes and provides
a CheckNeedsRefresh method. In order to allow AnimationPlayerCollection to
operate independently of the type of manager it is attached to (and because
there's a lot of similar code here that we eventually want to move to a common
manager anyway), this patch moves CheckNeedsRefreshes and associated
machinery to CommonAnimationManager.
2014-11-17 13:45:56 +09:00
L. David Baron e60f613f42 Bug 1087541 - Make RuleNodeWithReplacement handle animations and transitions like RulesMatching codepath does. r=birtles
I originally wrote this to see if it would fix bug 1086937, but it
didn't.

Note that this conflicts a bit with the patch in bug 1085769; whoever
lands second will have some merging (though it shouldn't be difficult).

The updating of the style rule is needed as part of the animation-only
style update, but it shouldn't be in the general restyling code, so it
has moved there.
2014-11-11 15:42:57 -08:00
Brian Birtles b986ff9440 Bug 1078122 part 3 - Move animation value building down to the Animation objects; r=dholbert
This patch extracts the logic for calculating animation styles from
AnimationPlayerCollection and puts the bulk of it into the Animation objects.
Some of the initial logic surrounding the animation player state (e.g. is it
paused or not, etc.) is put into AnimationPlayer.

In future we may shift this logic even further down to the AnimationEffect
objects but currently we don't create such objects unless necessary.
2014-10-20 13:55:46 +09:00
Brian Birtles 95887412b4 Bug 1078122 part 1 - Move checks for animation throttling to AnimationPlayer; r=dholbert
This patch moves code from AnimationPlayerCollection to AnimationPlayer.

However, there is one subtle change in logic involved. Previously, we would test
if the player had finished by getting the computed time of its source content
and checking if it was in the after phase or not. In this patch, however, we
simply check the play state to see if it is finished or not.

These two approaches differ in the case where an animation is paused after it
has finished. The animation phase approach will indicate the player has
finished, but the play state approach will indicate the player has paused (since
the "paused" state trumps the "finished" state). This, however, should not
produce any observable effect because when an animation is paused
mIsRunningOnCompositor will be false (we don't put paused animations on the
compositor).
2014-10-20 13:55:45 +09:00