Граф коммитов

10772 Коммитов

Автор SHA1 Сообщение Дата
Kartikaya Gupta 93ca1a3bc5 Bug 1415225 - Stop setting the EventRegionsOverride flag on root layers. r=botond,mattwoodrow
As with the previous patch, instead of setting the override on the root
layer, we set the flag on the nsDisplayListBuilder before building the
display list, and the flag automatically forces all event regions
display items to use their dispatch-to-content region instead of any
other regions.

Both the WebRender and non-WebRender codepaths were setting the override
flag on their root layers and don't need to any more.

MozReview-Commit-ID: 1cz0ahqwkOm

--HG--
extra : rebase_source : 3292951aca97fd1a355c2fae5b0ab42d2064c548
2017-11-09 09:03:52 -05:00
Kartikaya Gupta d5cf7941e2 Bug 1415225 - Remove dead code. r=jrmuizel
This code has been unused since the removal of layers-full WR codepaths.

MozReview-Commit-ID: JQn55Kbz5rr

--HG--
extra : rebase_source : af6995265c02a1ddfccbc37adb633bc2b240ec8b
2017-11-09 09:03:51 -05:00
Mats Palmgren 1c2b8c222e Bug 1414666 part 1 - Add nsIFrame::PresShell() for convenient access to the shell. r=emilio
MozReview-Commit-ID: 8FPTPKWyVtY
2017-11-09 03:00:48 +01:00
David Anderson d3b572527a Don't fallback to DrawTargetCairo in TextureClient. (bug 1413862, r=mattwoodrow) 2017-11-08 16:57:25 -08:00
Kartikaya Gupta c832839650 Bug 1411627 - Send the applied offset for sticky frames to WR. r=mstange
There are cases where we do a main-thread paint at a scroll position
where sticky offsets have been applied in order to keep sticky items
visually unmoving. From that paint, it's possible to do an async-scroll
in the direction that reduces the sticky offset. In order for WR to
handle this case properly we need to tell WR how much of a sticky offset
was already applied on the main thread.

MozReview-Commit-ID: 79DsfPpsIfA

--HG--
extra : rebase_source : e39316702cff3bd4ee6721c7503a1a9267734cd8
2017-11-07 10:16:48 -05:00
vincentliu a900bb5807 Bug 1413651 - Correct the chunk range to dealloc shmem when AllocChunk() fails to return. r=nical 2017-11-07 15:49:46 +08:00
sotaro e1d5eb970c Bug 1411472 - Backout because of test failures 2017-11-07 11:34:13 +09:00
Lee Salzman f11218633f Bug 1403198 - send font descriptors to WR instead of raw fonts where possible. r=jrmuizel
MozReview-Commit-ID: DYcaO3fE1fc
2017-11-06 20:19:46 -05:00
sotaro 4243be10df Bug 1411472 - Add support of PersistentBufferProviderShared r=nical 2017-11-07 09:31:58 +09:00
Andrew Osmond bda9d3294a Bug 1413011 - Allow the UI/chrome process to shutdown if the compositor thread failed to start. r=dvander
There are up to two compositor threads spawned - one in the GPU process
and one in the UI/chrome process. If the GPU process is used, then
failing to start the UI compositor thread is not fatal -- unless the GPU
process crashes too much and we fallback to the UI/chrome process. If
the GPU process compositor thread failed to start, then the GPU process
will crash and either restart, or fallback to the UI/chrome process
thread. If both fail, then Firefox crashes as expected.

Before we would not setup a content process properly unless the
UI compositor thread was active, even when using the GPU process. Now we
do, which allows the browser to be fully functional. Additionally when
shutting down, we ignore the lack of a compositor thread to permit a
graceful shutdown. In a future patch we will ideally we would not spawn
the compositor thread in a process until we actually need it, and
release assert on its failing to start.
2017-11-06 17:51:48 -05:00
David Anderson 32a0c40657 Don't treat resampled layers as entirely opaque. (bug 1412078, r=mattwoodrow) 2017-11-06 12:18:01 -08:00
James Willcox bc001da86a Bug 1413230 - Ensure we are attached to the GL context in SurfaceTextureHostOGL::PrepareTextureSource() r=jnicol,nical
MozReview-Commit-ID: BxDng9OG3RF
2017-11-06 09:30:13 -06:00
Ethan Lin 0d2b959f9f Bug 1410583 - Make sure we paint the whole item for blob image. r=jrmuizel
MozReview-Commit-ID: 84LiyRA2WFC

--HG--
extra : rebase_source : 769128dff81e4610decf2fbe53196a94e7857773
2017-11-06 16:51:16 +08:00
JerryShih ff87dafa78 Bug 1409176 - make SyncObjectD3D11Client become fallible. r=dvander
Currently, the device-reset flow doesn't notify the decoder for device change
immediately. The decoder might use an invalid sync-object for synchronization.
Then, we will hit some assertions.
This patch try to make the synchronization flow become fallible, then we could
pass the error to the media framework for error handling.

MozReview-Commit-ID: BFY32MmOdt0
2017-11-06 16:07:22 +08:00
Chris Peterson 84d577e4a4 Bug 1412048 - Remove NS_RUNTIMEABORT. r=froydnj
Use MOZ_CRASH, MOZ_CRASH_UNSAFE_OOL, or MOZ_CRASH_UNSAFE_PRINTF instead.

MozReview-Commit-ID: 1kCCHMlgbGP

--HG--
extra : rebase_source : 2f07ced16bccebf30cd3b2b5fea35e9868d32dad
extra : source : 0bf2c8425b828e71de55dd175fd0dad635b4e67d
2017-10-24 23:41:15 -07:00
NARCIS BELEUZU 582e5ff6cf Merge mozilla-central to inbound. r=merge a=merge on CLOSED TREE 2017-11-03 15:23:15 +02:00
NARCIS BELEUZU 3543cada7e Backed out 7 changesets (bug 1399692) failing on browser chrome browser/base/content/test/performance/browser_urlbar_search_reflows.js
Backed out changeset e9349ad2f1f8 (bug 1399692)
Backed out changeset cb6507b560aa (bug 1399692)
Backed out changeset 3d0da6564096 (bug 1399692)
Backed out changeset 926af2eca400 (bug 1399692)
Backed out changeset b57a3f0d0847 (bug 1399692)
Backed out changeset 9fcb661df79e (bug 1399692)
Backed out changeset 744c8fabaa1c (bug 1399692)
2017-11-03 14:32:46 +02:00
NARCIS BELEUZU ca445d6992 Backed out changeset fac6f595967b (bug 1399692) 2017-11-03 14:29:10 +02:00
Andrew Osmond 919f128d84 Bug 1408532 - Ensure ImageBridgeParent cleans up old actors if the process ID is reused. r=dvander 2017-11-03 07:49:18 -04:00
NARCIS BELEUZU 2e3654a915 Merge mozilla-inbound to mozilla-central. r=merge a=merge 2017-11-03 12:04:55 +02:00
sotaro 9bdbc201fd Bug 1408421 - Improving throttling GenerateFrame() r=jrmuizel 2017-11-03 11:22:28 +09:00
NARCIS BELEUZU a6cf88a4bf Merge mozilla-central to inbound. r=merge a=merge on CLOSED TREE 2017-11-03 12:22:35 +02:00
sotaro 551a052a4a Bug 1410766 - Re-acquireDevices in gpu process when SimulateDeviceReset() is called r=dvander 2017-11-03 17:06:37 +09:00
sotaro bce40231ea Bug 1390741 - Use BasicCompositor if widget type does not support acceleration r=aosmond,kats 2017-11-03 16:38:34 +09:00
Francois Marier 7821a2719e Bug 1411450 - Add the protobuf version to LayerScopePacket.proto. r=mattwoodrow
This is essentially a no-op but it does silence the following warning
whenever the *.pb.* files are re-generated:

[libprotobuf WARNING google/protobuf/compiler/parser.cc:546] No syntax specified for the proto file: LayerScopePacket.proto. Please use 'syntax = "proto2";' or 'syntax = "proto3";' to specify a syntax version. (Defaulted to proto2 syntax.)

MozReview-Commit-ID: 6L1TXHLcjsj

--HG--
extra : rebase_source : c88211414242c921eeefec27476c4a52e6c0974a
2017-10-26 16:15:30 -07:00
Jamie Nicol cc72c8cff9 Bug 1413693 - Ensure data copied from discarded front buffer isn't also painted. r=mstange
Bug 1092294 introduced a regression in to the code to copy from
the discarded front buffers to the new backbuffers in
SingleTiledContentClient. The aim was to ensure that if locking the
the frontbuffers failed, meaning the region could not be copied, that it
would be painted instead. However due to incorrect logic the
region would both be copied and painted in cases where
there was no onWhite buffers.

To fix this we take both locks (frontLock, and frontOnWhiteLock if
required) up front, so that we either copy both buffers or neither.

MozReview-Commit-ID: 3iepOuweruk

--HG--
extra : rebase_source : 2e2f951c3315f2809191f43a9d5ec4a939c82724
2017-11-02 11:46:08 +00:00
Phil Ringnalda e0e1cf4354 Backed out 4 changesets (bug 1406327) for crashing other tests, crashing itself, and assertion failures
Backed out changeset 471c710b19b1 (bug 1406327)
Backed out changeset 5890bb3a0d97 (bug 1406327)
Backed out changeset 63c8ee57e38c (bug 1406327)
Backed out changeset 345972733daa (bug 1406327)

MozReview-Commit-ID: IwWx11QSuS4
2017-11-01 21:44:12 -07:00
Daosheng Mu a04c759f89 Bug 1406327 - Part 1: Shutdown VR listener thread when no VR content in seconds; r=dvander,kip
MozReview-Commit-ID: AnYJT8WBkI7

--HG--
extra : rebase_source : fff277f9801760fa00261283fbc1ca42b59a8fd8
2017-10-26 16:51:14 +08:00
Andrew Osmond 2e03149cc0 Backed out changeset d84ea38d6fd0 (bug 1399453) because the annotations are no longer needed. 2017-11-01 13:34:43 -04:00
Ryan Hunt c6d2561056 Mark ShallowCopy as override to fix bustage (bug 1399692, r=me)
MozReview-Commit-ID: 2LIxzNFrcA3

--HG--
extra : rebase_source : dab0937161a2ffa15e48cf0273a714cf10b35443
extra : amend_source : bc6b97ea306b5351535f9b0e7e399fa6f545683b
2017-11-02 17:43:52 -04:00
Ryan Hunt 153dbb56d7 Replay buffer commands on paint thread when OMTP is enabled (bug 1399692 part 7, r=bas)
This commit does the work of actually dispatching the recorded buffer operations
to the paint thread, and removing some main thread asserts from TextureClient.

MozReview-Commit-ID: CN3RoQPz9fP

--HG--
extra : rebase_source : c14b9da390e88907e184409404c5c21b5fe23dff
2017-10-26 00:47:17 -04:00
Ryan Hunt 37542c54f7 Record buffer operations to a struct for replaying on paint thread (bug 1399692 part 6, r=bas)
This commit adds a CapturedBufferState which is used to record all the operations
that are necessary for preparing the buffers. The commands are then instantly
executed to preserve the same behavior, but in the following commit they will
be dispatched to the paint thread.

Note: RotatedBuffer's aren't thread safe and so a shallow copy needs to be made
for sending to the paint thread. This complicates the code for AdjustTo as it can
fail naturally and the buffer parameter changes are needed later in BeginPaint.
So the code for AdjustTo is split up a bit to accomodate that.

MozReview-Commit-ID: FwSwFay887o

--HG--
extra : rebase_source : 3e8b49d5931d853857dd1b2eeff914465251f613
2017-10-25 10:20:49 -04:00
Ryan Hunt 12cec070ad Simplify copying the front buffer to the back buffer (bug 1399692 part 5, r=bas)
To sync the back buffer with the front buffer, we set the back buffer rect and
rotation to the front buffer's, and then copy over the pixels that different.

We used to do the updating of the rect and rotation before BeginPaint, but that
isn't necessary and we can move it to be with the copying of pixels.

MozReview-Commit-ID: HzBKvMZkn1

--HG--
extra : rebase_source : b5f5a0c46c225b8d2fbdd1891a16f3c0812382eb
2017-10-23 18:27:53 -04:00
Ryan Hunt cf8f4842ac Don't create back buffer for front buffer until we know what type to create. (bug 1399692 part 4, r=bas)
This commit is an optimization for double buffering that delays the creation of
a back buffer until we know what kind of content type it needs to be.

Before this commit, we would EnsureBackBufferIfFrontBuffer before BeginPaint,
then in BeginPaint we could determine that we actually needed a different kind
of buffer because the content changed type, and recreate it.

This was needed because BeginPaint would copy the old front buffer to the buffer
created by EnsureBackBufferIfFrontBuffer, and then if anything failed or we had
determined we couldn't reuse the buffer, we would create a new one and copy that
"temporary" back buffer over, and use the new one.

This is unnecessary because we only need read access on that "temporary" back
buffer, and so we can just use the current front buffer instead.

This optimization only affects the double buffered case, and the single buffered
or basic cases should remain the same.

Note: Because we now need the front buffer for copying into the new back buffer,
we cannot Clear() it away in some error cases.

MozReview-Commit-ID: 2hyrrUhA4zO

--HG--
extra : rebase_source : 8eb7f992758d2e1db47eb88fe8d31651b335be6d
2017-10-23 15:33:40 -04:00
Ryan Hunt f7fab34fd0 Remove BufferContentType and add ValidBufferSize (bug 1399692 part 3, r=bas)
BufferContentType and BufferSizeOkFor make more sense as general functions for
any RotatedBuffer, and this helps out in a later patch.

MozReview-Commit-ID: EAVodvl4WTu

--HG--
extra : rebase_source : 22c004e81257bf2d31438972c17b7b4f61532b23
2017-10-23 14:56:13 -04:00
Ryan Hunt f3f6dc6284 Simplify the code for creating a new back buffer (bug 1399692 part 2, r=bas)
MozReview-Commit-ID: D28JNYWD9Uc

--HG--
extra : rebase_source : e494a32dcef12baac681f2140eea81339392d333
2017-10-23 12:40:01 -04:00
Ryan Hunt 44b97f79ca Remove unneeded lambda capture in paint thread (bug 1399692 part 1, r=bas)
MozReview-Commit-ID: 71X22PHRTRz

--HG--
extra : rebase_source : c31d3ad296359af32d528e03a65d744211aac7be
2017-10-31 01:55:24 -04:00
Csoregi Natalia 423b2522c4 Merge inbound to mozilla-central r=merge a=merge 2017-11-01 12:14:00 +02:00
sotaro 3aac464b5a Bug 1408490 - Fix reinitRendering for deviceReset r=dvander 2017-11-01 11:58:10 +09:00
Sebastian Hengst 7a0f790c30 merge mozilla-inbound to mozilla-central. r=merge a=merge
MozReview-Commit-ID: 4CDH6A5NT2U
2017-11-01 00:36:12 +01:00
Ryan Hunt 4371a10ca6 Add profiler markers for painting on the paint thread. (bug 1412951, r=mstange)
The following commits added the necessary tracking to ensure we always end
a profiler marker when we start one, and this just plugs them in.

MozReview-Commit-ID: C5VXpnlH2QA

--HG--
extra : rebase_source : 832c8abdef45e0a9bbb71bbf105fe4a76d0eb60d
2017-10-30 14:48:16 -04:00
Ryan Hunt 27d35624ce Track when we start and finish painting a layer transaction. (bug 1412951, r=dvander)
This commit adds instrumentation and some asserting to track a "paint group",
which is essentially the first PaintThread::AsyncPaintContents until
PaintThread::AsyncEndLayerTransaction.

I didn't add an AsyncBeginLayerTransaction and use that to start a "paint group"
as I think it makes sense to not have a paint marker if we don't do
any painting.

MozReview-Commit-ID: AlSsUUF5ZOH

--HG--
extra : rebase_source : 84d9feaf5aac39fb9ce32984efda704fa2a68838
2017-10-30 14:49:58 -04:00
Ryan Hunt 71996a3966 Be sure to call EndLayerTransaction if there are queued paints. (bug 1412951, r=dvander)
I believe this is the only case where we miss calling EndLayerTransaction,
but still had queued async paints. This wasn't an issue before, because
the following transaction would then do the synchronization. But I'd
like to use EndLayerTransaction for a profiler mark, so we should call
it unconditionally.

MozReview-Commit-ID: 9rUXBzCZaLO

--HG--
extra : rebase_source : ba360f2451190cf38745121d4dc32f4ed8d1bfe2
2017-10-30 13:44:59 -04:00
Kartikaya Gupta 3a399cf5e5 Bug 1412280 - Update sticky code for API change in WR PR 1940. r=jrmuizel
MozReview-Commit-ID: 2I8wpe3Bt1y

--HG--
extra : rebase_source : 5056aee8978c9bd5c51724ec909125de318f04ad
2017-10-31 09:17:22 -04:00
Chris Peterson 73037a0f6a Bug 1412048 - Replace NS_RUNTIMEABORT(var) with MOZ_CRASH_UNSAFE_OOL(var). r=froydnj data-review=francois
And remove unreachable code after MOZ_CRASH_UNSAFE_OOL().

MOZ_CRASH_UNSAFE_OOL causes data collection because crash strings are annotated to crash-stats and are publicly visible. Firefox data stewards must do data review on usages of this macro. However, all the crash strings this patch collects with MOZ_CRASH_UNSAFE_OOL are already collected with NS_RUNTIMEABORT.

MozReview-Commit-ID: IHmJfuxXSqw

--HG--
extra : rebase_source : 031f30934b58a7b87f960e57179641d44aefe5c5
extra : source : fe9f638a56a53c8721eecc4273dcc074c988546e
2017-10-24 23:38:38 -07:00
Chris Peterson 1df202b177 Bug 1412048 - Replace NS_RUNTIMEABORT("...") with MOZ_CRASH("..."). r=froydnj
And remove unreachable code after MOZ_CRASH().

MozReview-Commit-ID: 6ShBtPRKYlF

--HG--
extra : rebase_source : 0fe45a59411bda663828336e2686707b550144ae
extra : source : 8473fd7333d2abe1ea1cc176510c292a5b34df45
2017-10-24 23:30:31 -07:00
Attila Craciun 2ae920762e Merge mozilla-central to mozilla-autoland. r=merge a=merge CLOSED TREE 2017-10-31 12:53:23 +02:00
Sebastian Hengst 2470a9a87b merge mozilla-central to autoland. r=merge a=merge 2017-11-01 00:38:25 +01:00
Sebastian Hengst f07fc93141 merge mozilla-inbound to mozilla-central. r=merge a=merge
MozReview-Commit-ID: 4PW6ESqLL73
2017-10-30 23:52:23 +01:00
Andrew Osmond 95ee90ca7f Bug 1331944 - Part 8. Add plumbing to use shared surfaces if available in WebRenderImageData. r=jrmuizel 2017-10-30 13:10:29 -04:00