Граф коммитов

209 Коммитов

Автор SHA1 Сообщение Дата
Benoit Jacob a653be5aa4 Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
Benoit Jacob 75c8eab846 Bug 905227 - On Android Emulator, assume that OES_rgb8_rgba8 is available even though it's not in the GL_EXTENSIONS string - r=nical 2013-09-06 08:03:08 -04:00
Benoit Jacob 8ec75b058c Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Ryan VanderMeulen 7560a62586 Backed out changeset 630b25ba7f69 (bug 910429) for build bustage on a CLOSED TREE. 2013-08-29 12:10:44 -04:00
Jeff Gilbert 8a29b39cdc Bug 910429 - Implement KHR_debug in GLContext. r=bjacob 2013-08-29 11:41:08 -04:00
Guillaume Abadie 526e4870a5 bug 899855 - GLContext parse GL_VERSION - r=bjacob,jgilbert 2013-08-29 10:07:58 -04:00
Nicholas Nethercote 23e35ad8e1 Bug 831193 (part 10) - Don't use NS_MEMORY_REPORTER_IMPLEMENT in parts of gfx/. r=bjacob.
--HG--
extra : rebase_source : 433b12748c8562b384a02fbee6d98e3bc991802d
2013-01-17 16:45:11 -08:00
Jeff Gilbert 2115df8d82 Bug 908905 - Reduce blocking of packed_depth_stencil on mac+nv. r=bjacob 2013-08-27 18:00:16 -04:00
Guillaume Abadie b85947a3df bug 905161 - Remove the return type of GLContext::MarkUnsupported - r=jgilbert 2013-08-23 19:33:42 -04:00
Guillaume Abadie 0dcbcd0abc bug 905161 - Cache OpenGL features in GLContext - r=jgilbert 2013-08-23 19:33:42 -04:00
Guillaume Abadie 046654aff1 bug 907946 - re-enable EXT_packed_depth_stencil on OS X 10.9 - r=bjacob,jgilbert 2013-08-22 20:13:59 -04:00
Guillaume Abadie 35912f7684 bug 904330 - step 03 - Uses mozilla::GLFeature instead of old extension group queries - r=jgilbert 2013-08-22 13:42:05 -04:00
Guillaume Abadie 4f2b0458e0 bug 903481 - step 2 - [WebGL 2.0] transform feedback: add symbols in GLContext - r=jgilbert 2013-08-20 11:36:20 -04:00
Guillaume Abadie ca5a59e93f bug 903455 - [WebGL 2.0] Implement transform feedback: RASTERIZER_DISCARD - r=jgilbert 2013-08-15 20:43:47 -04:00
Guillaume Abadie 55c9d6f3f5 bug 902063 - GLContext complete extension group queries - r=bjacob,jgilbert 2013-08-15 15:58:20 -04:00
Adrian May c1c1f4e2e2 Bug 877115 - Moz2Dify GLContext and GLTextureImage. r=nical 2013-08-13 15:44:53 +02:00
Edwin Flores 803c0fbe47 Bug 892934 - Pass RGB image format into CreateTextureImage r=mattwoodrow 2013-08-08 10:38:21 +12:00
Guillaume Abadie 25e763c7a5 bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert 2013-08-06 20:05:51 -04:00
Guillaume Abadie 78c2cdc107 bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert 2013-08-06 17:23:46 -04:00
Guillaume Abadie 94299686a9 bug 901084 - remove deprecated GLContext extension group queries. - r=bjacob 2013-08-02 21:13:46 -04:00
Guillaume Abadie 8eddab1693 bug 900101 - GLContext let extension group queries XXX_* use mVersion and mProfile - r=jgilbert,bjacob 2013-08-02 17:30:58 -04:00
Guillaume Abadie d951e1339f bug 899264 - Add OpenGL version and profile support in GLContext - r=jgilbert 2013-08-01 19:43:27 -04:00
Guillaume Abadie b788dccc0a bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert 2013-07-25 20:38:58 -04:00
Birunthan Mohanathas 9763ee3807 Bug 784739 - Switch from NULL to nullptr in gfx/gl/; r=ehsan
--HG--
extra : rebase_source : 236322c2d0e4d5c8917d900f768852139b0abc80
2013-07-20 11:48:55 +03:00
Guillaume Abadie 5d5eae3520 Bug 890926 - WebGL2 Min/max blend equations. r=jgilbert 2013-07-18 11:24:23 -04:00
Guillaume Abadie 016c951407 Bug 892169 - [WebGL 2.0] Bypass ANGLE shader compilation (GL_EXT_gpu_shader4). r=jgilbert 2013-07-18 10:31:01 -04:00
Matt Woodrow 14d7db3093 Bug 875232 - Make most of the GLContext helper functions take a texture target parameter so that we can support GL_TEXTURE_RECTANGLE. r=jgilbert 2013-07-17 23:24:15 -04:00
Milan Sreckovic 5d093e62f7 Bug 879656 - Clamp the maximum texture size(s) on Nvidia Mac, even on 10.8+. r=jgilbert
8k too large, 8k-1 working. Same limit on the render buffer size. Note that <10.8 are already limited to 4k by the bug 877949.
2013-07-09 17:35:32 -04:00
Joe Drew 960ebf1aa0 Back out bug 807096 for causing bug 891568. 2013-07-11 17:07:11 -04:00
Matt Woodrow aaba06e7d1 Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Markus Stange 68c124a82c Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-07-08 21:21:05 -07:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E) 4c463d2865 Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes. 2013-07-04 13:25:50 -04:00
Ryan VanderMeulen f23d636f4e Backed out changeset cff8971a6519 (bug 882523) for Linux reftest-ipc crashes. 2013-07-03 10:14:11 -04:00
Matt Woodrow f5a46f0d03 Bug 882523 - Support OMTC on Mac in non-accelerated mode using OpenGL. r=nrc, r=mattwoodrow 2013-06-13 17:15:15 +12:00
Phil Ringnalda c81f1a24d5 Backed out 43e688b70d84 (bug 843667) for compilation failures
CLOSED TREE
2013-07-02 14:30:20 -07:00
Guillaume Abadie ccb76e6652 bug 843667 - update WebGL EXT_draw_buffers to fix a potential crash on mobile - r=bjacob 2013-07-02 16:50:31 -04:00
Milan Sreckovic 2d149e7643 Bug 807096 - Lower the limit on the Intel+Mac to 2048, but only on <10.8. Leave the limit at 4096 otherwise. r=bjacob 2013-06-26 13:53:23 -04:00
Justin Lebar 3e059c7221 Bug 820686 - Remove code after MOZ_CRASH or MOZ_ASSUME_NOT_REACHED. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=waldo for js
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else
2013-06-28 18:38:32 -07:00
Justin Lebar 051c5b560a Bug 802686 - s/MOZ_NOT_REACHED/MOZ_CRASH/ in Gecko. r=(see below)
r=tbsaunde for accessible
r=jmuizelaar for gfx
r=roc for layout
r=glandium for mozglue
r=jduell for netwerk
r=khuey for everything else

This is a mechanical change made with sed.  Later patches in this queue
clean up the whitespace errors and so on.
2013-06-28 18:38:30 -07:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E) a7e54e5fa6 bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob 2013-06-27 17:07:21 -04:00
Vladimir Vukicevic b8077c2b8c b=705022; make GL layers work on Windows; r=bjacob 2013-06-21 14:22:18 -04:00
Ehsan Akhgari 688d6881b1 Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal 4b4d3d8e70 Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe 2013-06-24 13:05:13 -04:00
Guillaume Abadie 69a846c1a8 bug 843667 - implement WEBGL_draw_buffers and add the user preference webgl.enable-draft-extensions - r=bjacob 2013-06-21 19:44:17 -04:00
James King 6a6df20b46 Bug 738869 - Implement OES_vertex_array_object. r=jgilbert 2013-06-17 16:17:59 -04:00
Matt Woodrow 17e0dc2972 Bug 877949 - Restrict maximum texture size on nvidia cards on OSX 10.6 and 10.7 to 4096. r=bjacob 2013-06-17 14:46:53 +12:00
Guillaume Abadie 5cb8bce316 Bug 879954 - Implement OES_texture_float_linear - r=bjacob 2013-06-10 16:00:52 -04:00
Thomas Zimmermann 127c3fa498 Bug 838995: Improve component swapping when reading texture in RGBA format r=vlad
The function SwapRAndBComponents spends a lot of time in the loops while
walking over the image data. This patch reworks the looping such that the
function only takes 75% of its original time.
2013-06-10 16:00:58 +02:00
Jeff Gilbert 8a70df11c7 Bug 875696 - Disable oes_standard_derivatives for Adreno 320 for being broken. - r=bjacob 2013-06-04 15:23:40 -07:00
Aryeh Gregor 8b16f79037 Bug 867101 - Fix more implicit conversion to already_AddRefed; r=Ms2ger 2013-04-28 14:52:10 +03:00